If you're looking for heavy Science related ships in the KDF lineup, the choices are very limited if you stick to faction ships.
T5/T5U
Veranus
DSD (3 versions + 1 lobi version)
Temporal Science Vessel (have not checked price on exchange recently but it tended to be very high)
Vo'Quv - Carrier but has Cmdr SCI station, no Sensor Analysis
Kar'Fi - Carrier but has Cmdr SCI station, no Sensor Analysis
T6
None
As bad as that looks we're still in better shape than the Roms. It's very bad for them.
If you intend to chase the Breen Carrier, your KDF SCI would have a pretty good home for now. The stats lean to a heavy SCI with a TAC alignment. It should be free if you just play the events and collect the tokens required.
I want to add that any captain class can fit on any ship and perform. The key is understanding what the captain special abilities, traits will do for the ship and its prospective build:
A Science Captain flying an Escort is powerful. He can see a target and its assortment of BUFFs, and remove them. His Sensor Scan pops targets out of cloak and lands a very heavy resist debuff that also has a small AOE.
A Tactical Captain flying a Science Vessel is also powerful. Abilities that boost ALL damage is the key. Because the wording of "All Damage" of course encompasses Science abilities that deal damage. You'd be quite surprised how competitive a TAC Captain is on something like a Particle Generator based build on a Science Vessel.
I went Science for my Orion flying Raiders, eventually landing in a B'rel Retrofit (now T5U) torpedo boat. Even a 4 seater "all universal" Raider can be a "science ship" if you'll let it.
There is one catch though on relying on a Non-Science Vessel if you intend to do PGen/Exotic Damage. None of the Non-SCI Vessels that have such high SCI alignments like a Carrier does have bonus to Exotic Damage. But most SCI Vessels that I have seen have at T1 Starship Mastery a +15% Exotic Dmg Bonus. Bonuses like that are very important for PGen builds that don't have the truly fancy gear yet.
The kdf have some *decent* options, however. You can convert any BOP to sci for officer seating and have a high dps "science" ship but you will LACK sci consoles, I think you only get 3 this way.
The karfi has a CMDR tac and LTCMDR sci, by the way. It can sport a GW or TBR but it is not a sci ship at all.
If you are going to DO this, get on the ball TODAY and grind out the t6 sci carrier from the winter event. It will give you a free t6 ship to start out with for a kdf or rom sci (well a fed too, for that matter). It is probably the best option for a kdf or rom currently.
It is very likely that both factions will get a t6 sci ship eventually. I was betting on a round of new ships for christmas, but the clock ticks on.. and so far the fed beer joint has taken priority.
Otherwise the list above about covers it.
My sci is rom and has so far used box ships. The TS cruiser and recluse are two excellent choices, and there are several others as well. These are sadly going to fall behind t6 eventually, and are a bit pricy for going forward. For a rom, that means giving up singularity if that matters to you. The carrier from the event also means no singularity or stealth.
For both factions, a t5u c-store dyson is probably the best pure sci ship available (not including the event carrier) as it has a bonus to exotic damage (?) I think as an upgrade?
The Voth palisade science vessel is also very nice for a KDF Sci.
Not sure why people do not like the varanus. It is a proper science vessel and it can be upgraded to t5u and fleet. I know it is not as good as FED sci vessels, but it performs very well.
However, the breen carrier would be the best choice now, as it is "free". It is science heavy, has a lt. commander tac for TS3 or so, enough space for eng slots and you can use ionic turbulence. The lack of the exotic damage enhancer should easily be compensated by the pets.
The Voth palisade science vessel is also very nice for a KDF Sci.
Not sure why people do not like the varanus. It is a proper science vessel and it can be upgraded to t5u and fleet. I know it is not as good as FED sci vessels, but it performs very well.
However, the breen carrier would be the best choice now, as it is "free". It is science heavy, has a lt. commander tac for TS3 or so, enough space for eng slots and you can use ionic turbulence. The lack of the exotic damage enhancer should easily be compensated by the pets.
You can make the Veranus shine, esp with the gimmicks these days for PGen. I liked the Veranus even before DR, esp when the Repair Platform was unique to it.
Anyways, just as people made low TAC capable SCI vessels good, the same can be done with the Veranus. The fact people ding something like 40k DPS with a mere Galaxy-class should be inspiration for achievement with something that normally is looked down on.
With Breen Carrier available as a free science oriented ship I am considering purchasing 2 more toon slots so that I can make a KDF science toon. I don't really have the time to actually level that toon up all the way to 60. I will probably just level the toon up enough to play the Winter Event to get the ship and in the future when I decide to take a break from my other toons I can focus on this one.
The free Hegh'ta Heavy BoP at level 40 can be used as a science ship since all Boff stations are universals. However, being a BoP it is pretty flimsy hull strength and it does take a certain amount of skill to fly it. It also does not have many science console slots so for a long term science ship it is not a great option, but it is enough to get you to level 50... as long as you have have the skills to do so. It's fine for STFs like Infected Space Normal, but definitely not recommend for Advanced.
With Breen Carrier available as a free science oriented ship I am considering purchasing 2 more toon slots so that I can make a KDF science toon. I don't really have the time to actually level that toon up all the way to 60. I will probably just level the toon up enough to play the Winter Event to get the ship and in the future when I decide to take a break from my other toons I can focus on this one.
The free Hegh'ta Heavy BoP at level 40 can be used as a science ship since all Boff stations are universals. However, being a BoP it is pretty flimsy hull strength and it does take a certain amount of skill to fly it. It also does not have many science console slots so for a long term science ship it is not a great option, but it is enough to get you to level 50... as long as you have have the skills to do so. It's fine for STFs like Infected Space Normal, but definitely not recommend for Advanced.
If you're going to sue the BOP as a SCI platform, you'll have to see past the SCI Console Slot limitations. Stuff dedicated SCI Consoles only in the SCI slots of course, then stuff Universals that have the stats you want elsewhere. Even then, it will be a tight fit and concessions have to be made.
If you are going to DO this, get on the ball TODAY and grind out the t6 sci carrier from the winter event. It will give you a free t6 ship to start out with for a kdf or rom sci (well a fed too, for that matter). It is probably the best option for a kdf or rom currently.
Good idea, though it won't be open-able until you hit level 40.
I went Science for my Orion flying Raiders, eventually landing in a B'rel Retrofit (now T5U) torpedo boat. Even a 4 seater "all universal" Raider can be a "science ship" if you'll let it.
If you're going to use the BOP as a SCI platform, you'll have to see past the SCI Console Slot limitations. Stuff dedicated SCI Consoles only in the SCI slots of course, then stuff Universals that have the stats you want elsewhere. Even then, it will be a tight fit and concessions have to be made.
I never implied that a Raider would make the most awesomest Science ship ever in existence anywhere since the invention of Sliced Targ. I was merely pointing out that it's possible to orient an endgame Raider towards Science and have some success with it. A Raider built for Science will get most of the way there towards being a Science Ship because you can have a Commander Science BOff seat and a "fair" (if not 5) selection of Science Consoles to go with it. My T5U B'rel Retrofit has 4 Science Console Slots, so it's "decent" at the job of "doing" Science.
A T5U B'rel Retrofit won't have Sensor Analysis ... and honestly, you wouldn't want it if you're flying an Enhanced Battle Cloak torpedo boat ... but it does have Flanking, so there's a few tradeoffs and compromises to be considered. The most important thing, as far as I'm concerned, is that flying a Science Raider is a rather different experience (and calls for different skills and priorities) from flying a Starfleet Science Ship. Different mentality, different options. :cool:
I have a KDF SCI who flies a Fleet Mogh. I know, I know lol. I have a Varanus and one of these days I'll get around to kitting it out. It's not a bad ship at all. It just gets compared to the dedicated SCI ships the Feds have and it will always come up short in such a side by side. I have an MU Vo'quv for this char from when I went thru my 'carrier phase'. Big as a barn and about as maneuverable. but really fun to fly for all that.
Welcome to the KDF, Warrior! Your Honor our Houses.
A six year old boy and his starship. Living the dream.
These are some of my personal favorites as a kdf sci.
Brel
Vo'quv
Kamarag
The 2 new T6 ships
Kar'fi
Dyson destroyers(Although I hope in season 10 they revisit the proton stuff so we can buy phaser/disruptor/plasma proton weaponry so those of us who like the canon look can play it like that)
We do lack science ships although Cryptic's original design was that fed side had their pure science ships and we had our bops. Although the flaw in that is that there have been lots of emphasis on science in this game but maybe an eye drop of attention when it comes to bops and their roles. A lot of times though you can get the balance needed with bops for science purposes but in most cases it entails getting lobi store and lockbox items to put on the bops.
One thing that would be cool for a T6 KDF carrier would be something like a multi vector for it but instead of it being pieces seperating that it could be flying a quadron of fighters or bops and/or the carrier. On other hand a cool new vor'cha could have it too where you have a separation of a vor'cha where you use a skill and it turns into a bird of prey and the other section when it detaches turns that part of a ship into an orbital platform that can be used for either offense or defense but not both at the same time. Idea spawned from the clips where you would see in DS9 dominion war there was always that Klingon looking box that seemed that it was designed for towing beat up excelsiors and it never tractored any other kind of ship just excelsiors lol.
A lot of times though you can get the balance needed with bops for science purposes but in most cases it entails getting lobi store and lockbox items to put on the bops.
That's because Cryptic's plot to take over your wallet is thickening ... while your wallet ... um ... thins ...
KDF carriers make the best power drain builds in the game, because they can have tykens rift3, 300+ flowcaps, (350+ in breen carrier) and elite orion interceptors which drain engines and weapons, and also have tractor beams allowing you to trap ships in the tyken rift and aftershocks (with the tyken aftershock doff)
That's because Cryptic's plot to take over your wallet is thickening ... while your wallet ... um ... thins ...
Intresting point. Makes me ask what the monetary input from the kdf faction would be if the devs included the lobi and lock box ships purchased instead of using or purchasing the zen store ships.
[SIGPIC][/SIGPIC]
I was Klingon before Klingon was cool.
As well as pure Cdr Sci ships, some of the LtC Sci ships are worth a look.
The Kamarag is expensive as a 5-module, fleet-only ship but I've heard good things about it - as a battlecruiser it's tough, moderately agile and flexible and can somewhat compensate for only having a LtC sci with high power levels.
Similarly at T6 I've been eyeing the Hazari destroyer for my KDF sci - until the Sarr Theln came along at least. Decently Klingon lines and the option for 4 Sci powers gives some synergy with Sci captain powers.
With the caveat that it has the same BoP drawbacks as mentioned above, consider the Mirror Kitang. CMDR, LtCDR, LtCDR, and ENS. Until you can build up a KDF fleet shipyard enough to get a Norgh BoP, it is a very handy (if very squishy) Sci ship. You could run the CMDR as ENG, or as TAC, and still have 2x LtCDRs to mix offense, tanking, and sci as you see fit.
Comments
T5/T5U
Veranus
DSD (3 versions + 1 lobi version)
Temporal Science Vessel (have not checked price on exchange recently but it tended to be very high)
Vo'Quv - Carrier but has Cmdr SCI station, no Sensor Analysis
Kar'Fi - Carrier but has Cmdr SCI station, no Sensor Analysis
T6
None
As bad as that looks we're still in better shape than the Roms. It's very bad for them.
If you intend to chase the Breen Carrier, your KDF SCI would have a pretty good home for now. The stats lean to a heavy SCI with a TAC alignment. It should be free if you just play the events and collect the tokens required.
I want to add that any captain class can fit on any ship and perform. The key is understanding what the captain special abilities, traits will do for the ship and its prospective build:
A Science Captain flying an Escort is powerful. He can see a target and its assortment of BUFFs, and remove them. His Sensor Scan pops targets out of cloak and lands a very heavy resist debuff that also has a small AOE.
A Tactical Captain flying a Science Vessel is also powerful. Abilities that boost ALL damage is the key. Because the wording of "All Damage" of course encompasses Science abilities that deal damage. You'd be quite surprised how competitive a TAC Captain is on something like a Particle Generator based build on a Science Vessel.
I was Klingon before Klingon was cool.
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
The kdf have some *decent* options, however. You can convert any BOP to sci for officer seating and have a high dps "science" ship but you will LACK sci consoles, I think you only get 3 this way.
The karfi has a CMDR tac and LTCMDR sci, by the way. It can sport a GW or TBR but it is not a sci ship at all.
If you are going to DO this, get on the ball TODAY and grind out the t6 sci carrier from the winter event. It will give you a free t6 ship to start out with for a kdf or rom sci (well a fed too, for that matter). It is probably the best option for a kdf or rom currently.
It is very likely that both factions will get a t6 sci ship eventually. I was betting on a round of new ships for christmas, but the clock ticks on.. and so far the fed beer joint has taken priority.
Otherwise the list above about covers it.
My sci is rom and has so far used box ships. The TS cruiser and recluse are two excellent choices, and there are several others as well. These are sadly going to fall behind t6 eventually, and are a bit pricy for going forward. For a rom, that means giving up singularity if that matters to you. The carrier from the event also means no singularity or stealth.
For both factions, a t5u c-store dyson is probably the best pure sci ship available (not including the event carrier) as it has a bonus to exotic damage (?) I think as an upgrade?
Not sure why people do not like the varanus. It is a proper science vessel and it can be upgraded to t5u and fleet. I know it is not as good as FED sci vessels, but it performs very well.
However, the breen carrier would be the best choice now, as it is "free". It is science heavy, has a lt. commander tac for TS3 or so, enough space for eng slots and you can use ionic turbulence. The lack of the exotic damage enhancer should easily be compensated by the pets.
You can make the Veranus shine, esp with the gimmicks these days for PGen. I liked the Veranus even before DR, esp when the Repair Platform was unique to it.
Anyways, just as people made low TAC capable SCI vessels good, the same can be done with the Veranus. The fact people ding something like 40k DPS with a mere Galaxy-class should be inspiration for achievement with something that normally is looked down on.
The free Hegh'ta Heavy BoP at level 40 can be used as a science ship since all Boff stations are universals. However, being a BoP it is pretty flimsy hull strength and it does take a certain amount of skill to fly it. It also does not have many science console slots so for a long term science ship it is not a great option, but it is enough to get you to level 50... as long as you have have the skills to do so. It's fine for STFs like Infected Space Normal, but definitely not recommend for Advanced.
If you're going to sue the BOP as a SCI platform, you'll have to see past the SCI Console Slot limitations. Stuff dedicated SCI Consoles only in the SCI slots of course, then stuff Universals that have the stats you want elsewhere. Even then, it will be a tight fit and concessions have to be made.
No it doesn't. Quick pic I found showing Lt. Comm Tac and full Commander Sci. You can slot Gravity Well 3, but only Attack Pattern Omega 1 on it.
Maybe you're thinking of the Narcine with uni slot set to Sci?
Good idea, though it won't be open-able until you hit level 40.
And I used it forever too, just as a tac. Its a great ship, with strong pets.
I never implied that a Raider would make the most awesomest Science ship ever in existence anywhere since the invention of Sliced Targ. I was merely pointing out that it's possible to orient an endgame Raider towards Science and have some success with it. A Raider built for Science will get most of the way there towards being a Science Ship because you can have a Commander Science BOff seat and a "fair" (if not 5) selection of Science Consoles to go with it. My T5U B'rel Retrofit has 4 Science Console Slots, so it's "decent" at the job of "doing" Science.
A T5U B'rel Retrofit won't have Sensor Analysis ... and honestly, you wouldn't want it if you're flying an Enhanced Battle Cloak torpedo boat ... but it does have Flanking, so there's a few tradeoffs and compromises to be considered. The most important thing, as far as I'm concerned, is that flying a Science Raider is a rather different experience (and calls for different skills and priorities) from flying a Starfleet Science Ship. Different mentality, different options. :cool:
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
Welcome to the KDF, Warrior! Your Honor our Houses.
Brel
Vo'quv
Kamarag
The 2 new T6 ships
Kar'fi
Dyson destroyers(Although I hope in season 10 they revisit the proton stuff so we can buy phaser/disruptor/plasma proton weaponry so those of us who like the canon look can play it like that)
We do lack science ships although Cryptic's original design was that fed side had their pure science ships and we had our bops. Although the flaw in that is that there have been lots of emphasis on science in this game but maybe an eye drop of attention when it comes to bops and their roles. A lot of times though you can get the balance needed with bops for science purposes but in most cases it entails getting lobi store and lockbox items to put on the bops.
One thing that would be cool for a T6 KDF carrier would be something like a multi vector for it but instead of it being pieces seperating that it could be flying a quadron of fighters or bops and/or the carrier. On other hand a cool new vor'cha could have it too where you have a separation of a vor'cha where you use a skill and it turns into a bird of prey and the other section when it detaches turns that part of a ship into an orbital platform that can be used for either offense or defense but not both at the same time. Idea spawned from the clips where you would see in DS9 dominion war there was always that Klingon looking box that seemed that it was designed for towing beat up excelsiors and it never tractored any other kind of ship just excelsiors lol.
That's because Cryptic's plot to take over your wallet is thickening ... while your wallet ... um ... thins ...
Protonic Kool-Aid Down The Drain Cruiser
Immortal BOff Skills combo for Ground
Intresting point. Makes me ask what the monetary input from the kdf faction would be if the devs included the lobi and lock box ships purchased instead of using or purchasing the zen store ships.
I was Klingon before Klingon was cool.
The Kamarag is expensive as a 5-module, fleet-only ship but I've heard good things about it - as a battlecruiser it's tough, moderately agile and flexible and can somewhat compensate for only having a LtC sci with high power levels.
Similarly at T6 I've been eyeing the Hazari destroyer for my KDF sci - until the Sarr Theln came along at least. Decently Klingon lines and the option for 4 Sci powers gives some synergy with Sci captain powers.