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Please make explosions scale with ship size, not with ship rank

psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
edited December 2014 in The Art of Star Trek Online
To clarify: currently, explosions vary in size and power depending on the NPC rank of the ship in question (i.e., cruisers will always have bigger explosions than frigates). The problem is, the explosions are all about the same size between each rank regardless of the physical size of the ship. The result is that the explosion of, say, a Tholian Tarantula will not be big enough to conceal the ship "despawning" inside, which can look kind of strange and immersion-breaking. This is also noticeable for the Borg Sphere and several other ships that are larger than most ships if that rank.

I know it's not a huge issue and I don't even know if it's possible to do, but it would be nice if the explosion automatically scaled with the ship size so they always match.
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"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Post edited by Unknown User on

Comments

  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited December 2014
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited December 2014
    Don't see why not.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • mrspidey2mrspidey2 Member Posts: 959 Arc User
    edited December 2014
    I yearn for the days when the splash damage from core breaches scaled with size and mass of the ship. Back then, remaining near a Borg cube with an imminent core breach was just plain suicidal even with Brace for Impact activated.

    I loved that. Please put that back in because current core breaches are a joke.
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  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited December 2014
    mrspidey2 wrote: »
    i Yearn For The Days When The Splash Damage From Core Breaches Scaled With Size And Mass Of The Ship. Back Then, Remaining Near A Borg Cube With An Imminent Core Breach Was Just Plain Suicidal Even With Brace For Impact Activated.

    I Loved That. Please Put That Back In Because Current Core Breaches Are A Joke.

    + 1
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited December 2014
    I also support this. There needs to be a certain..."hard science" foundation in some things. The Unimatrix ships and Voth City Ships should have the most god awful huge explosions, while Mirandas and Borg Probes and such should be barely noticable.

    On a similar subject I think that tractor beams should behave the same. A Tarantula should be able to tractor my Assault cruiser with medium difficulty. If a widow tries it I should be dragging a widow along behind me as I go on about my business. Mass should matter. Specialized things like five tractor mines of course would be special exceptions since they're actually weaponized tractor beams.
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    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited December 2014
    Another nice touch would be more randomness with warp core breaches. Currently, once you strike the fatal blow you have around five seconds to get clear. It would be neat if it were more random, with the core breach anywhere from ten seconds later to instantly. Smaller ships like fighters and frigates would be more likely to go up right away.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • captwcaptw Member Posts: 492 Arc User
    edited December 2014
    mrspidey2 wrote: »
    I yearn for the days when the splash damage from core breaches scaled with size and mass of the ship. Back then, remaining near a Borg cube with an imminent core breach was just plain suicidal even with Brace for Impact activated.

    I loved that. Please put that back in because current core breaches are a joke.

    it use to be that way, even your own ship exploding use to do damage to ships near by... I miss the days of Abandon Ship + Ramming Speed = BIG BOOM.
    lHut1H2.jpg
    "I rather believe that time is a companion who goes with us on the journey, and reminds us to cherish every moment... because they'll never come again. What we leave behind is not as important as how we lived" Picard to Riker
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