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KDF T6 idea - Enhanced Science Destroyer

staq16staq16 Member Posts: 1,181 Arc User
edited January 2015 in Klingon Discussion
So having looked at the wishlists, it occurred to me that the 3(!) Fed science vessels at T6 all represent a continuation of the standard Starfleet science vessel model.

So what... the Federation appears not to have pursued the idea of a variable-mode Science Destroyer after the Dyson series experiments, but the concept itself wonderfully Klingon; when the need arises your science ship turns itself into a combat vessel. The Klingons are not barbarians (except in the most literal sense, hairy foreigners) and they would have some sort of science ship capability. Being unscientific, I see more KDF and Rom DSDs than their Fed counterparts (probably due to the lack of sci options for those factions) but it would be nice to see the idea developed.

The Gorn ships, while good, are a bit too similar to their Fed counterparts. Having the KDF develop the concept of a variable-mode destroyer would give them a science option distinct from those of the Federation.

The mechanics, while complex, are all there; "all" Cryptic would need to do would be deliver a reskin as for the Intrepid - DSDs were already very modern and made with experimental tech so if anything could be fully upgraded to T6...

I would like to see something like:

Cdr/Lt Cdr Tac
Cdr/Lt Cdr Sci
Lt Sci / Intel
Lt Eng
Ens Uni

... Oh and make the mode-switch cannons Disruptors. :)
Post edited by staq16 on

Comments

  • variant37variant37 Member Posts: 867 Arc User
    edited November 2014
    Give the Klingons an advantage over the Federation by making our Dyson ship superior? I can see the Romulans getting shafted in that way but not the Fed. Never the Fed. You've been playing this game long enough to know that we would never get the upper hand like that. KDF and Rommies will always be getting the table scraps and leftovers from whatever the devs are giving to the Feddies.
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited November 2014
    variant37 wrote: »
    Give the Klingons an advantage over the Federation by making our Dyson ship superior? I can see the Romulans getting shafted in that way but not the Fed. Never the Fed. You've been playing this game long enough to know that we would never get the upper hand like that. KDF and Rommies will always be getting the table scraps and leftovers from whatever the devs are giving to the Feddies.

    The KDF still has a few things that the Feds are drooling over. Unless they want to get into the lockbox lotto Feds still don't have a good carrier. The closest they have to a BoP is a failboat next to a t4 BoP. The KDF has better hanger pets. Pointing back to the lockbox lotto the KDF has a cheaper way to get good consoles. So the KDF doomsaying is kind of weird to me.
  • staq16staq16 Member Posts: 1,181 Arc User
    edited November 2014
    variant37 wrote: »
    Give the Klingons an advantage over the Federation by making our Dyson ship superior? I can see the Romulans getting shafted in that way but not the Fed. Never the Fed. You've been playing this game long enough to know that we would never get the upper hand like that. KDF and Rommies will always be getting the table scraps and leftovers from whatever the devs are giving to the Feddies.

    While I understand your cynicism, part of my logic is that it *isn't* an advantage - otherwise DSDs would have been far more prevalent amonst Starfleet science captains. They are pretty common for KDF / Romulans as there are few other options beside Temporal Science Vessels. Plus, ironically, many have argued that the Rom DSD > KDF DSD > Fed DSD by dint of the battle cloak / cloak on otherwise near-identical ships.

    A T6 KDF DSD (death by abbreviations there...) would not be intended to supercede the Fed T5, rather to stand as an equivalent-but-different peer to the T6 Fed sci ships.

    And at the moment, the KDF arguably have the best C-store escort in the game with the Mat'Ha - certainly the purest damage dealer - plus chunks of the PVP community rating the Qib above the Eclipse as an intel cruiser.

    You're probably right and it won't happen, but I just think it would be nice rather than a copypaste of a Fed science ship.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited November 2014
    you see more rom dyson's because its one of the only sci ships roms even HAVE. Lack of options --- I used box ships because there was not even a DSD when I was looking.

    I think the kdf needs a 4 sci console BOP, not a re-hash of the dyson. Intel cmdr uni seat and say 3/4/4 consoles (3 eng).
  • staq16staq16 Member Posts: 1,181 Arc User
    edited November 2014
    noroblad wrote: »
    you see more rom dyson's because its one of the only sci ships roms even HAVE. Lack of options --- I used box ships because there was not even a DSD when I was looking.

    I think the kdf needs a 4 sci console BOP, not a re-hash of the dyson. Intel cmdr uni seat and say 3/4/4 consoles (3 eng).

    I agree - a T6 BoP is definitely the KDF priority, probably followed by a carrier, and then some sort of Sci ship. Having the first T6 Raider and Carrier would be a nice way of re-asserting KDF distinctiveness.

    Having said that; if/when they get around to a T6 KDF sci ship, I stand by my view that the DSD would be a good model, ESPECIALLY if they're not doing the same for the Feds...
  • variant37variant37 Member Posts: 867 Arc User
    edited November 2014
    The KDF still has a few things that the Feds are drooling over. Unless they want to get into the lockbox lotto Feds still don't have a good carrier. The closest they have to a BoP is a failboat next to a t4 BoP. The KDF has better hanger pets. Pointing back to the lockbox lotto the KDF has a cheaper way to get good consoles. So the KDF doomsaying is kind of weird to me.

    I was overly cynical in my previous post. I"m quite the opposite of a doomsayer when it comes to the KDF. The Klinks are my favorite faction to play and the number of Mat'has and Qibs I see flying around lately gives me hope that Cryptic will be encouraged to introduce more new KDF ships in the near future. I've seen multiple people asking for a T6 BoP, carrier or sci ship, and I think any of those would be a good addition.

    My main point was that I think it's highly, HIGHLY unlikely that we would ever see our own Dyson upgraded to be superior to the Fed or Romulan versions. The amount of QQing from the Fed side would be unbelievable were that to happen.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited November 2014
    No more switch-mode ships. That TRIBBLE gimmick needs to go away, permanently.

    You want my idea for a T6 science destroyer? Here it is:

    Battlecruiser external visuals, perhaps incorporating Kamarag and K'Tinga styles to set it apart from the Tork and Mogh tactical battlecruisers.

    Hull: lvl50 38000, scaled up appropriately for lvl60/ship rank bonuses.
    shield modifier: 1.35
    4/4 weapons setup
    3 devices
    NO subsystem targetting or sensor analysis
    Integrated Klingon Cloaking Device
    Turn rate: 11
    Inertia Rating: 30
    Impulse modifier: 0.16

    Boffs: CMDR / LtCMDR / LtCMDR / LT / ENS
    Consoles: X X X / X X X X X / X X (Fleet T6 add 3rd tactical)

    SECOND DEFLECTOR (note: You can slot ANY deflector. It doesn't have to be a "secondary deflector" -- and you can get various set bonuses if you mix 1 shield with 1 deflector, and another engine with the secondary.

    No console needed, no gimmicks needed, but worthy stats for a KDF T6 science destroyer.

    However, in light of the fact this is both a science ship and a destroyer (tactical leaning), how about a console that boosts exotic damage by 50% for 30 seconds (cool down every 2 minutes)

    +50% exotic damage for 30 seconds
    +50 partical generators for 15 seconds
    +50 graviton generators for 15 seconds



    And that, to me, would be a great T6 (non-fleet) science destroyer for the KDF.
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited November 2014
    SECOND DEFLECTOR (note: You can slot ANY deflector. It doesn't have to be a "secondary deflector" -- and you can get various set bonuses if you mix 1 shield with 1 deflector, and another engine with the secondary.
    /QUOTE]

    You had me right up to here. That right there would make this "Science Battlecruiser" the best science ship (maybe even the best ship) in the game.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited November 2014
    SECOND DEFLECTOR (note: You can slot ANY deflector. It doesn't have to be a "secondary deflector" -- and you can get various set bonuses if you mix 1 shield with 1 deflector, and another engine with the secondary.
    /QUOTE]

    You had me right up to here. That right there would make this "Science Battlecruiser" the best science ship (maybe even the best ship) in the game.

    Agreed. the problem here is using 2 set deflectors which would unlock a possible ability to use an additional 2 piece set bonus or other strange things. Its over the top.

    Otherwise... looks like a t6 version of what I already drive (TSABC).
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited November 2014
    The problem is the "secondary deflector" only has about 2 that can fit in it, and one of them is locked behind the lobi dyson destroyer, and ONLY works with the dyson set (IMO not worth using it outside of the Dyson ships).


    Hence why I said "any" deflector. I honestly don't think it would break the game if it were implemented that way.

    Either way, though, I'd love to see that ship with or without it.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited November 2014
    LOL all the why are you KDF doomsayers...

    There really isn't anything left that the federation side hasn't gotten through cash grabs or via the romulan fed faction. So pretty much the bird of prey itself is the last and only thing unique although romulan side reman infiltrator trait makes bird of preys much inferior to romulan warbirds.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited November 2014
    If you have nothing to contribute, get out.

    This is all hypothetical anyways, since the game will be dead before next summer. Further, Cryptic will never devote any attention to KDF (which have NO end-game sci ships, by the way) so it's all just an exercise in wishful thinking. Nothing else.
  • autumnturningautumnturning Member Posts: 743 Arc User
    edited November 2014
    I still maintain that Raiders ... ALL Raiders ... ought to be the Science CAPABLE ships of the KDF, even if they aren't "staffed" as Science ships every time because of the Universal BOff seating. I firmly believe that giving All Raiders the Sensor Analysis ability and Secondary Deflectors would not be unbalancing.

    In Starfleet, a Science ship is super SHIELDS/super "tech" as their shtick with a slant away from weapons towards Science Consoles.

    In KDF Raiders, the Science would be super CLOAKS as their shtick with a slant towards a "balanced" Universal system that can be configured in a huge variety of ways.
  • miirikmiirik Member Posts: 483 Arc User
    edited December 2014
    No more switch-mode ships. That TRIBBLE gimmick needs to go away, permanently.

    You want my idea for a T6 science destroyer? Here it is:

    Battlecruiser external visuals, perhaps incorporating Kamarag and K'Tinga styles to set it apart from the Tork and Mogh tactical battlecruisers.

    Hull: lvl50 38000, scaled up appropriately for lvl60/ship rank bonuses.
    shield modifier: 1.35
    4/4 weapons setup
    3 devices
    NO subsystem targetting or sensor analysis
    Integrated Klingon Cloaking Device
    Turn rate: 11
    Inertia Rating: 30
    Impulse modifier: 0.16

    Boffs: CMDR / LtCMDR / LtCMDR / LT / ENS
    Consoles: X X X / X X X X X / X X (Fleet T6 add 3rd tactical)

    SECOND DEFLECTOR (note: You can slot ANY deflector. It doesn't have to be a "secondary deflector" -- and you can get various set bonuses if you mix 1 shield with 1 deflector, and another engine with the secondary.

    No console needed, no gimmicks needed, but worthy stats for a KDF T6 science destroyer.

    However, in light of the fact this is both a science ship and a destroyer (tactical leaning), how about a console that boosts exotic damage by 50% for 30 seconds (cool down every 2 minutes)

    +50% exotic damage for 30 seconds
    +50 partical generators for 15 seconds
    +50 graviton generators for 15 seconds



    And that, to me, would be a great T6 (non-fleet) science destroyer for the KDF.

    I see nothing there remotely sciencey, all you did was make a cruiser with a secondary deflector.
  • rodentmasterrodentmaster Member Posts: 1 Arc User
    edited December 2014
    You mean.... other than the fact that the 2 highest boff seats are science? CMDR and Lt CMDR? You mean... other than ***5*** sci consoles? You mean... OTHER than a console that would make any science captain happy as a pig in slop?


    You have a broken definition of science if you can't see the benefits.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited December 2014
    Just toss another TAC console and lt/cdr intel seat on a fleet Kamarag and they're done.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • dareaudareau Member Posts: 2,390 Arc User
    edited December 2014
    Perhaps it's my SFC / SFB leanings here, but I view the Vestas as a "light battlecruiser", much like the Intrepid and other science ships are "light cruiser" variants of the Galaxies and other heavy cruisers of the fleet...

    As such, I would anticipate that the KDF, king of battlecruisers, would be the race to design Vesta-type science ships more than anyone else. Feds come in second because of that whole "we do science more than battlecruisers, so a "sciency-battlecruiser" is right up our combat need alley...

    Roms, on the other hand, would "prefer" the proposed Dyson-esque transformer-ship at T6, the whole "look, I'm a week science ship till I suddenly go all destroyer on you, and if I build enough moving parts on the ship I can even make the hulls look radically different and can science-alpha you, battlecloak, transform, come in on a different vector, and my destroyer-alpha can confuse the uninitiated to think that 2 ships are attacking, not just one...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • tucana66tucana66 Member Posts: 710 Arc User
    edited December 2014
    You want my idea for a T6 science destroyer? Here it is: (...)
    Terrific idea, rodentmaster. :) Bottom line, the KDF need a new SCI ship. This layout would be welcomed.

    This isn't about "well, the ROMs wouldn't get..."

    Folks, the KDF hasn't had a SCI ship like this. KDF SCI is overlooked, imho. Develop it, put it on the C-Store and see how it sells... More KDF SCI ships might be warranted if the sales are solid.

    And, yes, the KDF is comprised of warrior races, thus warranting TAC and ENG focused ships. Maybe the post-DR content has forced the KDF to reconsider/refocus on sciences...
  • miirikmiirik Member Posts: 483 Arc User
    edited December 2014
    Gorn T6 science destroyer with the 4th Fore weapon not locked up by something and can have anything slotted in it. With 2nd tier cloak.

    Bam, done.

    Make the trait somehow include energy and exotic damage.

    Com/LTCom Sci (com in sci mode)
    Com/LTCom Tac (com in tac mode)
    LTCom Eng
    Lt Universal
  • narthaisnarthais Member Posts: 452 Arc User
    edited January 2015
    The Dyson destroyers being join projects was the reason to explain why they all functioned mostly the same. The feds answer moving on from that is the pathfinder, rommie ships are similar already without the transforming (not all but enough)

    Of all three the KDF is the one I see most likely to develop the concept further its no secret afterall that the KDF lack science ships and that most of the races are not terribly interested in ships of that style. so why not do what the kdf has done for a long time. take a ship design and refine it rather than pump out a completely new design. in this case they probably would give it a new hull to make it look more klingon, but i could see many of the internals and basic concepts remaining mostly the same.

    As I said before of all three I think the kdf would see the most value in a ship that can fill a void in their ranks in terms of science capability, yet when push comes to shove can shut down some of those systems and divert that power to combat systems instead.and in tried and true klingon fashion the ground work on it is already done for them (read D7 for rommie cloaking device trade TOS era) they just need to take the design prototype so to speak and give it more of a kdf buff and polish.

    That at least is my in universe reasoning, reasons for the devs, well look at the T6 raptor, they finally give us a decent C-store kdf ship and low and behold it actually sells. Hard concept to understand Im sure but there it is.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited January 2015
    The KDF still has a few things that the Feds are drooling over. Unless they want to get into the lockbox lotto Feds still don't have a good carrier. The closest they have to a BoP is a failboat next to a t4 BoP. The KDF has better hanger pets. Pointing back to the lockbox lotto the KDF has a cheaper way to get good consoles. So the KDF doomsaying is kind of weird to me.

    The breen and kazon raiders are far better than a t4 bop. T5u bop wins, of course.

    I can stand playing fed... they have nothing but ships, when you get down to it. Ships, they have 4x as many as anyone else, but across the whole game..

    -their BOs have the worst excuses for space ability. Even pirate beats them.
    - they can't get a leech without heroic efforts
    - they cant get contraband or dil easily, royal pain to 8k cap daily without defense and contra
    - the 'free' ship at 50 (lifetime, etc) offers very poor options compared to the others

    to name a few of the aggravations fed captains deal with. There are a bunch of minor ones as well.

    As far as the DSD goes, it performs poorly as a gunship. It performs great as a sci ship. The concept is broken... now if the 4th frontal weapon could be slotted by the player, it would be a winner. A t6 upgrade that made sense might be a really good concept ship and a great way to play off the "research" done to create the DSD. We can dream. Whatever... they missed my deadline, on that. I gave them to 1-1-15 to release the rest of the kdf t6 ships and they didnt, so I won't be buying anything else for a very, very long time. Too little too late now... I bought EC ships off the exchange, farmed a breen carrier, and I no longer need, or want, their hand-me-downs.
  • crazyned1066crazyned1066 Member Posts: 198 Arc User
    edited January 2015
    No more switch-mode ships. That TRIBBLE gimmick needs to go away, permanently.

    You want my idea for a T6 science destroyer? Here it is:

    Battlecruiser external visuals, perhaps incorporating Kamarag and K'Tinga styles to set it apart from the Tork and Mogh tactical battlecruisers.

    Hull: lvl50 38000, scaled up appropriately for lvl60/ship rank bonuses.
    shield modifier: 1.35
    4/4 weapons setup
    3 devices
    NO subsystem targetting or sensor analysis
    Integrated Klingon Cloaking Device
    Turn rate: 11
    Inertia Rating: 30
    Impulse modifier: 0.16

    Boffs: CMDR / LtCMDR / LtCMDR / LT / ENS
    Consoles: X X X / X X X X X / X X (Fleet T6 add 3rd tactical)

    SECOND DEFLECTOR (note: You can slot ANY deflector. It doesn't have to be a "secondary deflector" -- and you can get various set bonuses if you mix 1 shield with 1 deflector, and another engine with the secondary.

    No console needed, no gimmicks needed, but worthy stats for a KDF T6 science destroyer.

    However, in light of the fact this is both a science ship and a destroyer (tactical leaning), how about a console that boosts exotic damage by 50% for 30 seconds (cool down every 2 minutes)

    +50% exotic damage for 30 seconds
    +50 partical generators for 15 seconds
    +50 graviton generators for 15 seconds



    And that, to me, would be a great T6 (non-fleet) science destroyer for the KDF.


    Agree. But I'd be content with a true 4/3 weapons config. I didnt like getting pushed into a cannon or hybrid cannon/beam build.

    There is no valid reasons the Klingons would/should not have a full blown science ship. Sure they're a warrior race, but they do possess scientists to study and exploit their environment.


    And Orion ships don't count. The Feds don't sole-source their science ships from the Vulcans.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited January 2015
    The idea of us really getting anything with the KDF in mind with their schedule isn't feasible in reality. Of course it would be nice but ahem with the bad taste DR has left in everyone's mouths thus far you can expect some of the following for 2015. First they will have the anniversary which will entail some gimmick ship that will most likely only be a fed design concept but nothing actually canon that will be some cross of a defiant, sovy, or intrepid. Then there will be a new rep and holding which will be a grind fest that at the end of it your given fleet will have access over the next 12 months to be able to get fleet versions of the T6 ships out there. So it will be time gated where they don't have to do any actual work and those who still play for that will feel like they have wasted a whole year of free time on the same TRIBBLE they got during DR with like a 1-10% more than the c-store ships get.

    So in all pretty much after experiencing DR you can safely say KDF development is done for they just put that raptor out there as a parting gift to those who play the KDF.
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