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Infected Manus (Ground) Advanced - Bugged since Delta release (link to bug in vid)

djonshenaradjonshenara Member Posts: 53 Bug Hunter
edited November 2014 in PvP Gameplay
My favorite daily run to date has been bugged since at least Oct 15th. Infected Manus has long been my favorite run in STO due to the challenge. I was very excited about the new Bug Hunt ground run and enjoy it but frankly, Bug Hunt Elite is still easier than old Infected Manus Elite or new Advanced has ever been.

The bug in the mission is in the final room where you need to have 3 team members simultaneously activate consoles to bring down a shield. The center player then "Uploads Virus" which will keep the shield down. There lies the bug. The shield will not stay lowered. In other teams we have tried this in different orders, making sure all 5 team members were on the platform, etc. We have spent until the timer expires trying different methods all to no avail.

Here is a link to the Bug in this report with hopes it will get LaughingTrendy to take notice and at least include it as a "Known Issue" in the patch notes. You will find the error at the 17:00 mark:
https://www.youtube.com/watch?v=eALjsreVp-g&list=UUn4zU6WXABPUvmUOpluwbTw

I miss the challenge and teamwork that IGE(A) presents and with it gone for a month my frequency of team PvE gameplay has decreased significantly. I would come on daily looking for a team to do a nice challenging ground tour but without Infected Ground it has become boring...

Thanks in advance for the patch. I miss my IGE...;(

Sarah'Beth/Shena'Ra
Post edited by djonshenara on

Comments

  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited November 2014
    What the fk has this to do with PvP forums?
  • loverofwarsloverofwars Member Posts: 399 Arc User
    edited November 2014
    my guess is either wrong forum or a very smart attempt to gain attention as the bug report forum is like placeing bets on how many years untill it gets fixed or even noticed which if it is the devs cant exactly say they dont know as a mod or dev will have to move this thread once its moved it will have been recognized as a bug and as it will have been recognized it will thus be a known bug :P

    a smart play if it works
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