...so it is time for a discussion. Overall I thought it was a great sci-fi movie with a great plot and epecial effects. It also seemed to be one of the more intelligent movies that has come out these last few years.
It was also one of the few movies where there is ACTUALLY NO SOUND IN SPACE:eek:.
don't bring up facts in the sto forums! that's cruel
almost as bad as pointing out that there is no up or down in space, no wind resistance (a moving object will stay moving with engines off) or that there is no limit on what direction you want to or can go beyond thruster placement >.>
Dr. Patricia Tanis ~ "Bacon is for sycophants and products of incest."
Donate Brains, zombies in Washington DC are starving.
don't bring up facts in the sto forums! that's cruel
almost as bad as pointing out that there is no up or down in space, no wind resistance (a moving object will stay moving with engines off) or that there is no limit on what direction you want to or can go beyond thruster placement >.>
For 'up' or 'down' to exist, there must be a plane of reference. Evidently, a plane of reference is selected (perhaps based on the galaxy or star system) prior to deciding to go up or down. :P
It's not actually wind resistance. A better word would be atmospheric friction. However, one can experience similar effects in a dense nebula, and over time, gravitational or electromagnetic (if applicable) effects and 'vacuum' friction (as it's not a true vacuum, there is a small amount of particles to slow you down - it's just that the deceleration is negligible) will stop you. Besides, how do you know they didn't reverse thrust somehow?
I'm not sure I'm following you here. Where has something other than this been implied?
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
For 'up' or 'down' to exist, there must be a plane of reference. Evidently, a plane of reference is selected (perhaps based on the galaxy or star system) prior to deciding to go up or down. :P
It's not actually wind resistance. A better word would be atmospheric friction. However, one can experience similar effects in a dense nebula, and over time, gravitational or electromagnetic (if applicable) effects and 'vacuum' friction (as it's not a true vacuum, there is a small amount of particles to slow you down - it's just that the deceleration is negligible) will stop you. Besides, how do you know they didn't reverse thrust somehow?
I'm not sure I'm following you here. Where has something other than this been implied?
up and down exists in sto was the point, in space combat because the frame of reference is fixed and immutable. friction in space is negligible, voyeger has been coasting for years, and will continue to coast for thousands. sto 'spce' flight there are no reverse thrusters, you kill engine power you stop, something grabs you with a tractor instead of slowly stopping AND moving whatever grabbed you you stop.
it can be a shuttle, something you outmass by a factor of 20 or more depending on the ship and you stop.
what i commented on was meant in fun, there are well known laws concerning space and sto violates all of them. this is a sub sim engine with space dressing on top. can't get pitch beyond a certain angle, can't roll and for some reason the ship rolls onto it's side turning, completely unnecessary. there are no thrusters even for shuttles, you can't jet sideways, or up, or down, only forward and turn.
space isn't filled with enough gas to do anything meaningful even a nebula, it only looks dense...it isn't enough to matter in slowing anything down the size of a ship...or a planet. and there's the other simple fact that bussard collectors cannot claim enough hydrogen because when they were dreamed up originally it was assumed there was far more than there actually is...and the magnetic fields they would have to generate would be enormous to even come close to trapping enough to make it worthwhile to even power them...and they still won't reach break even most of the time.
then there's flying in reverse draining power...on all ship types? really? even romulan? not freaking happening.
let's see...energy weapons having falloff...in space...and a max range of 10k...yeah, right. we bounce lasers off the moon from earth...that's a bit more than 10k ya think?
yeah, space isn't actually empty. It has a thin mist covering everything.
the above contains the reply to you as well. thin mist...define thin, as in nearly non existent? barely a measurable effect on anything? a particle soup? so thin the earth will be long long dead around 6 billion years until the sun eats the planet + several more by the time voyager coasts to a stop due to your 'thin mist'.
Dr. Patricia Tanis ~ "Bacon is for sycophants and products of incest."
Donate Brains, zombies in Washington DC are starving.
the above contains the reply to you as well. thin mist...define thin, as in nearly non existent? barely a measurable effect on anything? a particle soup? so thin the earth will be long long dead around 6 billion years until the sun eats the planet + several more by the time voyager coasts to a stop due to your 'thin mist'.
Ponder this: how many molecules are there between you and your goal? If the answer is not 0, then there will be drag to slow you down while you move towards your goal. It's simply a question of how much drag and how long for you to slow to a stop.
This is especially relevant when discussing travel over a matter of light years,
Ponder this: how many molecules are there between you and your goal? If the answer is not 0, then there will be drag to slow you down while you move towards your goal. It's simply a question of how much drag and how long for you to slow to a stop.
This is especially relevant when discussing travel over a matter of light years,
There are few enough that the galactic gravitic field is more of a concern. Certainly nothing that would cause an object massing more than a few electrons to be slowed in passing.
However, if this game used realistic space physics, we'd never be able to have ship-to-ship battles, as the engine won't even recognize the existence of objects more than about 20 kilometers away or so - realistic space battles would take place at a distance of thousands of klicks, and be incredibly boring to watch. So we give it a pass under Rule of Cool.
I'm not going to see it because in response to complaints about the sound mix (in some scenes, dialog apparently becomes inaudible behind sound effects and music), the producers have stated that the noise levels are deliberate, and you're not intended to catch all the dialog. They're after the "emotional moment" instead. I say if you can't have your actors conveying emotion with the dialog you've written, maybe you've just written lousy dialog.
When you've deliberately mixed the sound so that the actors' voices are inaudible beneath sound effects and music, the greatest actors in the world can only convey so much. And this movie stars Matthew McConaughey, not Sir Laurence Olivier.
When you've deliberately mixed the sound so that the actors' voices are inaudible beneath sound effects and music, the greatest actors in the world can only convey so much. And this movie stars Matthew McConaughey, not Sir Laurence Olivier.
I actually didn't find the audio issue to be a problem at all. Some of the dialog in a couple scenes was a little hard to hear but it was negligible. Just enjoy the movie guys. You will be able to piece it together as you go along.
I'm not going to see it because in response to complaints about the sound mix (in some scenes, dialog apparently becomes inaudible behind sound effects and music), the producers have stated that the noise levels are deliberate, and you're not intended to catch all the dialog. They're after the "emotional moment" instead. I say if you can't have your actors conveying emotion with the dialog you've written, maybe you've just written lousy dialog.
So it is the audible version of the Bourne series shaky cam? Ugh.
I actually didn't find the audio issue to be a problem at all. Some of the dialog in a couple scenes was a little hard to hear but it was negligible. Just enjoy the movie guys. You will be able to piece it together as you go along.
Oh, okay, I'll keep it in mind. But it might be an Amazon rental. My measly bank account is set to the final Hobbit film as the theater goal for now.
Comments
don't bring up facts in the sto forums! that's cruel
almost as bad as pointing out that there is no up or down in space, no wind resistance (a moving object will stay moving with engines off) or that there is no limit on what direction you want to or can go beyond thruster placement >.>
Donate Brains, zombies in Washington DC are starving.
Simulated for the benefit of the crew/viewer/whatever? :P
For 'up' or 'down' to exist, there must be a plane of reference. Evidently, a plane of reference is selected (perhaps based on the galaxy or star system) prior to deciding to go up or down. :P
It's not actually wind resistance. A better word would be atmospheric friction. However, one can experience similar effects in a dense nebula, and over time, gravitational or electromagnetic (if applicable) effects and 'vacuum' friction (as it's not a true vacuum, there is a small amount of particles to slow you down - it's just that the deceleration is negligible) will stop you. Besides, how do you know they didn't reverse thrust somehow?
I'm not sure I'm following you here. Where has something other than this been implied?
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
My character Tsin'xing
up and down exists in sto was the point, in space combat because the frame of reference is fixed and immutable. friction in space is negligible, voyeger has been coasting for years, and will continue to coast for thousands. sto 'spce' flight there are no reverse thrusters, you kill engine power you stop, something grabs you with a tractor instead of slowly stopping AND moving whatever grabbed you you stop.
it can be a shuttle, something you outmass by a factor of 20 or more depending on the ship and you stop.
what i commented on was meant in fun, there are well known laws concerning space and sto violates all of them. this is a sub sim engine with space dressing on top. can't get pitch beyond a certain angle, can't roll and for some reason the ship rolls onto it's side turning, completely unnecessary. there are no thrusters even for shuttles, you can't jet sideways, or up, or down, only forward and turn.
space isn't filled with enough gas to do anything meaningful even a nebula, it only looks dense...it isn't enough to matter in slowing anything down the size of a ship...or a planet. and there's the other simple fact that bussard collectors cannot claim enough hydrogen because when they were dreamed up originally it was assumed there was far more than there actually is...and the magnetic fields they would have to generate would be enormous to even come close to trapping enough to make it worthwhile to even power them...and they still won't reach break even most of the time.
then there's flying in reverse draining power...on all ship types? really? even romulan? not freaking happening.
let's see...energy weapons having falloff...in space...and a max range of 10k...yeah, right. we bounce lasers off the moon from earth...that's a bit more than 10k ya think?
the above contains the reply to you as well. thin mist...define thin, as in nearly non existent? barely a measurable effect on anything? a particle soup? so thin the earth will be long long dead around 6 billion years until the sun eats the planet + several more by the time voyager coasts to a stop due to your 'thin mist'.
Donate Brains, zombies in Washington DC are starving.
so i'm gonna steriotype it as either terrible, or just haveing a bad marketing campain
because i'm just in that type mood right now
Mwahahahahahahaha
This is especially relevant when discussing travel over a matter of light years,
My character Tsin'xing
However, if this game used realistic space physics, we'd never be able to have ship-to-ship battles, as the engine won't even recognize the existence of objects more than about 20 kilometers away or so - realistic space battles would take place at a distance of thousands of klicks, and be incredibly boring to watch. So we give it a pass under Rule of Cool.
I'm not going to see it because in response to complaints about the sound mix (in some scenes, dialog apparently becomes inaudible behind sound effects and music), the producers have stated that the noise levels are deliberate, and you're not intended to catch all the dialog. They're after the "emotional moment" instead. I say if you can't have your actors conveying emotion with the dialog you've written, maybe you've just written lousy dialog.
I actually didn't find the audio issue to be a problem at all. Some of the dialog in a couple scenes was a little hard to hear but it was negligible. Just enjoy the movie guys. You will be able to piece it together as you go along.
In space no one can hear you scream...but you can hear Richard Strauss music.
So it is the audible version of the Bourne series shaky cam? Ugh.
Oh, okay, I'll keep it in mind. But it might be an Amazon rental. My measly bank account is set to the final Hobbit film as the theater goal for now.