If the KDF would have an advantage you dont would say anything, then everything would be fine right ?
You have a KDF Wells.. or ? :rolleyes:
Btw.
I did't know that the Klingons are a scientist, I thought you are warriors.
But in reality you are not both .. much more Neanderthals they have the warp drive. :P
I'm just kidding .. .
regards
Lel, you crack me up once again, david ^^
As to the OP, kdf' s have mostly been depicted as an offensive and war-like race. For that reason it'll be unlikely that a kdf-aligned sci-heavy support or cc -vessel will ever be introduced as a faction-specific one. Similarily to the past seasons they'd have to rely on sci ships from lockboxes or the lobistore like the wells for instance. The only possibility for kdf's to get access to t6 intel sci vessel like the fed scryer would be if cryptic decides to release one of these with the next lockbox.
war is science. Half of today's RW tech was invented either directly for war or indirectly for cold war or arms race type things.
That said, KDF and roms did not get as many ships yet. They will surely give some more sooner or later. Whether that includes a real sci ship or not is up for grabs. But kdf crying about sci falls on my deaf romulan ears ... we still only have 2, one locked behind a fully developed fleet and the dyson. Instead of a sci ship we got a DD lite junker for t6 and a "not a scimitar" almost dps ship. At least the kdf raptor is pretty good.
So far, the kdf raptor is the ONLY t6 ship I would take over a lockbox/lobi ship. As nice as the Intel seats and skills are, I will wait for the right ship to come along.
As to the OP, kdf' s have mostly been depicted as an offensive and war-like race. For that reason it'll be unlikely that a kdf-aligned sci-heavy support or cc -vessel will ever be introduced as a faction-specific one. Similarily to the past seasons they'd have to rely on sci ships from lockboxes or the lobistore like the wells for instance. The only possibility for kdf's to get access to t6 intel sci vessel like the fed scryer would be if cryptic decides to release one of these with the next lockbox.
Cheers.
So my question is, what does a kdf sci do when fed has a superior sci ship available?
If the KDF would have an advantage you dont would say anything, then everything would be fine right ?
You have a KDF Wells.. or ? :rolleyes:
Btw.
I did't know that the Klingons are a scientist, I thought you are warriors.
But in reality you are not both .. much more Neanderthals they have the warp drive. :P
I'm just kidding .. .
regards
Meh, the Wells isn't even close. If anything the Korath, fl.Varinus orT5u fl kamarag but none of them have the goodness of T5 ship traits or that intel seat. I'm thinking a wait of a few more years is in order- to pay our pennance for being KDF before we get a Scryer equivalent T6.
So my question is, what does a kdf sci do when fed has a superior sci ship available?
Neepa,
he buys a matha raptor and shoots the fed to death or he waits on a sci ship. Its like asking what other faction's tac captains are supposed to do for a t6 ship --- same answer --- you wait for it to come out.
Sad Pandas PvP - Starfleet Dental Member - Lag Industries Leader
--
"What a time it was, with all the world against us, what a time it was... When all we did seemed wrong,
we've broken all our bonds, but life kept going on, what a time, what a time it was..." - Clem Tholet
As to the OP, kdf' s have mostly been depicted as an offensive and war-like race. For that reason it'll be unlikely that a kdf-aligned sci-heavy support or cc -vessel will ever be introduced as a faction-specific one. Similarily to the past seasons they'd have to rely on sci ships from lockboxes or the lobistore like the wells for instance. The only possibility for kdf's to get access to t6 intel sci vessel like the fed scryer would be if cryptic decides to release one of these with the next lockbox.
Cheers.
wot Hanni. Dat sig.
EPIC.
for everyone else: the female Trill on the floor is my science captain ya know lol
but it does. Having access to intel abilities doesn't mean much if you can't survive to talk about them. Taking the Vesta line as example, I can't find a single perk of the Scryer except some intel abilities. So far it has a single ltcmdr engi, weak for these days science ships. Vesta can run up to four of them; translates in running double EPTX, EWP for crowd controllers, ET and double atd for permanent uptime with doff. Else, if you're supposing a drainer and thus not in need of EWP, there you have EPTS3 in there, along other goodies.
Scryer has Gather Intel, but Vesta has Sensor Analysis, that's pretty much essential for drain role/healing or placing a constant damage debuff on your enemy.
Sure, the Scryer can use intel, of course it's a big thing, but not all the things that shine are made of gold. At least a TSS and HE are needed in science slots, actually even more to balance the sheer lack of engi abilities. it can overcap 160, once per minute, and a subsys gets disabled.
EMP Probe can be destroyed. Reckless abandon counters ionic turbulence. Carrier Wave removes elite shield charges lol.
Even if you use all of these, you're dang light on heals/every other exotic damage ability, that's exactly how science can do damage.
As icing on the cake, it doesn't have a hangar bay, nor a set that kicks asses and takes names.
The one thing you're forgoing in that is that most scryers (and vestas, but only for tac buffs) are running Reciprocity + Evade Target Lock 1. This keeps your cheese cycle at around 20s, which is practically the length of the disable. The healing aspect it does give up an ET for EWP or EWP for ET. I've played with it both ways, and tbh....more op fed magic....Desperate repairs can be pretty reliably used in place of an eng team, it just puts you vunerable to VM. So, its not just the scryer is op and the kdf need an equal, cuz even if they got one, reciprocity + dr + battle ready make the weak on paper scryer suddenly a respectable ship with a stupid capability for cheese loadout.
The wells on paper is 10x the ship the scryer is. The scryer out performs the wells due to cheese and synergies of traits/abilities. The wells can do more damage than the scryer in a max/peak outlook, due to sensor analysis vs gather intel (GI Sucks and keel'el literally prevents it from ever being used, gl hunting a target you can get to 15 stacks on w/o a subnuke) however due to the constant debuffing of ionic, they both wind up averaging about the same. Sci debuffs are eaiser to line up by far....sci+intel at the same time on a ship with no self cooldowns (tif/backstep) youre looking at 20s per cheese vs 90s scan vs 5m intel team vs lucky gather intel into eng debuff all required to line up for max damage. When you get into something silly like PM Scryer vs PM Wells, no one would be foolish enough to put money on the wells.
The one thing you're forgoing in that is that most scryers (and vestas, but only for tac buffs) are running Reciprocity + Evade Target Lock 1. This keeps your cheese cycle at around 20s, which is practically the length of the disable. The healing aspect it does give up an ET for EWP or EWP for ET. I've played with it both ways, and tbh....more op fed magic....Desperate repairs can be pretty reliably used in place of an eng team, it just puts you vunerable to VM. So, its not just the scryer is op and the kdf need an equal, cuz even if they got one, reciprocity + dr + battle ready make the weak on paper scryer suddenly a respectable ship with a stupid capability for cheese loadout.
The wells on paper is 10x the ship the scryer is. The scryer out performs the wells due to cheese and synergies of traits/abilities. The wells can do more damage than the scryer in a max/peak outlook, due to sensor analysis vs gather intel (GI Sucks and keel'el literally prevents it from ever being used, gl hunting a target you can get to 15 stacks on w/o a subnuke) however due to the constant debuffing of ionic, they both wind up averaging about the same. Sci debuffs are eaiser to line up by far....sci+intel at the same time on a ship with no self cooldowns (tif/backstep) youre looking at 20s per cheese vs 90s scan vs 5m intel team vs lucky gather intel into eng debuff all required to line up for max damage. When you get into something silly like PM Scryer vs PM Wells, no one would be foolish enough to put money on the wells.
you are devoting entirely way too much thought to this, do you actually think premade pvp is going to exist with t6 ships as it is now?
The fact that the cheaper scryer can do things the wells cant is one of the reasons pvp is dead, we got ripped off getting the wells and lobi set basically.
The one thing you're forgoing in that is that most scryers (and vestas, but only for tac buffs) are running Reciprocity + Evade Target Lock 1. This keeps your cheese cycle at around 20s, which is practically the length of the disable. The healing aspect it does give up an ET for EWP or EWP for ET. I've played with it both ways, and tbh....more op fed magic....Desperate repairs can be pretty reliably used in place of an eng team, it just puts you vunerable to VM. So, its not just the scryer is op and the kdf need an equal, cuz even if they got one, reciprocity + dr + battle ready make the weak on paper scryer suddenly a respectable ship with a stupid capability for cheese loadout.
The wells on paper is 10x the ship the scryer is. The scryer out performs the wells due to cheese and synergies of traits/abilities. The wells can do more damage than the scryer in a max/peak outlook, due to sensor analysis vs gather intel (GI Sucks and keel'el literally prevents it from ever being used, gl hunting a target you can get to 15 stacks on w/o a subnuke) however due to the constant debuffing of ionic, they both wind up averaging about the same. Sci debuffs are eaiser to line up by far....sci+intel at the same time on a ship with no self cooldowns (tif/backstep) youre looking at 20s per cheese vs 90s scan vs 5m intel team vs lucky gather intel into eng debuff all required to line up for max damage. When you get into something silly like PM Scryer vs PM Wells, no one would be foolish enough to put money on the wells.
There's a big hole in your theory: you're supposing a perfect environment which is absolutely great for the Scryer and absolutely bad for the Vesta/Wells. Let me put it straight, starship traits can go elsewhere as well, only reciprocity loses something in the transition. As far as you know your opponent is using the same traits, of worse he is, you're not. Still, you can't say Scryer can survive well with a ltcmdr engi. It can't, not as good as what a Vesta can do. Period. The other half of your thinking is based on chances of proccing traits right when you need them so that things like ET are never needed.
You said it already, GI sucks, and it sucks, I know it from the Faeht. Nowhere as useful as SA. Plus, how you're depicting the Wells, it looks like the user is a complete idiot that will let you do what you a want and then die. The Wells can backstep and save itself from a vape or imminent destruction, or use TIF, enhance speed, put every timer on cooldown, while you're moving like a duck in space within its range.
I don't know what you meant in the last part, sorry but it's badly written english. Anyway, with 5m intel team I guess you mean Rom T5 power. Again, let me put it straight, they're two opposite things. Rom T5 is a perfect cloak, negates damage while you're invisible, +100 to science abilities. Intel team cloaks you IF you're not targeted, otherwise you're still clearly visible to the attacker.
but it does. Having access to intel abilities doesn't mean much if you can't survive to talk about them. Taking the Vesta line as example, I can't find a single perk of the Scryer except some intel abilities. So far it has a single ltcmdr engi, weak for these days science ships. Vesta can run up to four of them; translates in running double EPTX, EWP for crowd controllers, ET and double atd for permanent uptime with doff. Else, if you're supposing a drainer and thus not in need of EWP, there you have EPTS3 in there, along other goodies.
Scryer has Gather Intel, but Vesta has Sensor Analysis, that's pretty much essential for drain role/healing or placing a constant damage debuff on your enemy.
Sure, the Scryer can use intel, of course it's a big thing, but not all the things that shine are made of gold. At least a TSS and HE are needed in science slots, actually even more to balance the sheer lack of engi abilities. it can overcap 160, once per minute, and a subsys gets disabled.
EMP Probe can be destroyed. Reckless abandon counters ionic turbulence. Carrier Wave removes elite shield charges lol.
Even if you use all of these, you're dang light on heals/every other exotic damage ability, that's exactly how science can do damage.
As icing on the cake, it doesn't have a hangar bay, nor a set that kicks asses and takes names.
you have to contort your self extensively to think the vesta has anything on the scryer. pets? who cares seriously. its station setup is like so.
COM sci*
LTC sci LTC eng LT tac* ENS uni
i have no idea how you can think this setup is light on anything, except tac. were exactly is it low on sci and eng? it can run with basically no tac as well, as those are intel hybrid seats like the COM sci is. LTC eng is plenty, plus there's a universal ENS too.
even with just OSS1, no other sci ship can push aux as high, benefiting greatly all sci heals, exotic damage, and any sci control. plenty of room for sci heals and intel debuffs, and the main problem with gather intel and sensor analysis is that the target is dead before they can gain meaningful stacks, nether mater much here. intel debuffs are still the most punishing, and hardest to counter
you are devoting entirely way too much thought to this, do you actually think premade pvp is going to exist with t6 ships as it is now?
The fact that the cheaper scryer can do things the wells cant is one of the reasons pvp is dead, we got ripped off getting the wells and lobi set basically.
Yes, just because a third string ker'rat hobo thinks pvp is dead pvp is dead. Seriously, the doom and gloom thread is in general discussion.
There's a big hole in your theory: you're supposing a perfect environment which is absolutely great for the Scryer and absolutely bad for the Vesta/Wells. Let me put it straight, starship traits can go elsewhere as well, only reciprocity loses something in the transition. As far as you know your opponent is using the same traits, of worse he is, you're not. Still, you can't say Scryer can survive well with a ltcmdr engi. It can't, not as good as what a Vesta can do. Period. The other half of your thinking is based on chances of proccing traits right when you need them so that things like ET are never needed.
You said it already, GI sucks, and it sucks, I know it from the Faeht. Nowhere as useful as SA. Plus, how you're depicting the Wells, it looks like the user is a complete idiot that will let you do what you a want and then die. The Wells can backstep and save itself from a vape or imminent destruction, or use TIF, enhance speed, put every timer on cooldown, while you're moving like a duck in space within its range.
I don't know what you meant in the last part, sorry but it's badly written english. Anyway, with 5m intel team I guess you mean Rom T5 power. Again, let me put it straight, they're two opposite things. Rom T5 is a perfect cloak, negates damage while you're invisible, +100 to science abilities. Intel team cloaks you IF you're not targeted, otherwise you're still clearly visible to the attacker.
I don't recall seeing you in Panda teams much until after most of them left to other games, nor was SP or you even in last tournament we took 1st in, I did sci. So look at yourself first. You are just their cheese researcher. As for Kerrat, all KDF pvpers are kerrat mainly, HoBO only started doing premades for about a year and we all rotate our scis pretty regularly.
You wouldn't be in Kerrat either if pvp queues were active, so it is dead.
So my question is, what does a kdf sci do when fed has a superior sci ship available?
Neepa,
a kdf sci would still be forced to stick with lockbox/lobistore sci ships (T5-U) if it should serve as a multifunctional sci cc vessel in combat since there are no t6 intel sci ships for kdf captains acessible yet. Any type of sci snoopers may also be worth running as a temporary substitution in the current meta. I guess there should be some possibilities to make kdf-aligned sci captains still competitive for pvp until a potential, op intel sci lockbox ship will be released.
The one thing you're forgoing in that is that most scryers (and vestas, but only for tac buffs) are running Reciprocity + Evade Target Lock 1. This keeps your cheese cycle at around 20s, which is practically the length of the disable. The healing aspect it does give up an ET for EWP or EWP for ET. I've played with it both ways, and tbh....more op fed magic....Desperate repairs can be pretty reliably used in place of an eng team, it just puts you vunerable to VM. So, its not just the scryer is op and the kdf need an equal, cuz even if they got one, reciprocity + dr + battle ready make the weak on paper scryer suddenly a respectable ship with a stupid capability for cheese loadout.
The wells on paper is 10x the ship the scryer is. The scryer out performs the wells due to cheese and synergies of traits/abilities. The wells can do more damage than the scryer in a max/peak outlook, due to sensor analysis vs gather intel (GI Sucks and keel'el literally prevents it from ever being used, gl hunting a target you can get to 15 stacks on w/o a subnuke) however due to the constant debuffing of ionic, they both wind up averaging about the same. Sci debuffs are eaiser to line up by far....sci+intel at the same time on a ship with no self cooldowns (tif/backstep) youre looking at 20s per cheese vs 90s scan vs 5m intel team vs lucky gather intel into eng debuff all required to line up for max damage. When you get into something silly like PM Scryer vs PM Wells, no one would be foolish enough to put money on the wells.
The ET vulnerability for certain things wouldn't be so bad if Predictive Algorithms actually worked. In situations where only Teams can be used though and everything else is greyed out, you'd feel it for sure if your opponents worked that angle.
Can get heinous mixing in some classic over the top disables with the new stuff.
"We're not going to kill any of you...we're going to make you uninstall the game."
Comments
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The devs decided long ago that the KDF's weakness would be an extremely short supply of good 5 sci console science vessels.
klingons don't do science.
Awoken Dead
Now shaddup about the queues, it's a BUG
If the KDF would have an advantage you dont would say anything, then everything would be fine right ?
You have a KDF Wells.. or ? :rolleyes:
Btw.
I did't know that the Klingons are a scientist, I thought you are warriors.
But in reality you are not both .. much more Neanderthals they have the warp drive. :P
I'm just kidding .. .
regards
*** R.I.P. ***
How about they keep any Scryer knock-off and KDF gets the absolutely ridiculous ship mastery from the phantom and the eclipse?
And if the romulans ever even get CLOSE to either one of those abilities...
Don't even want to think of it.
Lel, you crack me up once again, david ^^
As to the OP, kdf' s have mostly been depicted as an offensive and war-like race. For that reason it'll be unlikely that a kdf-aligned sci-heavy support or cc -vessel will ever be introduced as a faction-specific one. Similarily to the past seasons they'd have to rely on sci ships from lockboxes or the lobistore like the wells for instance. The only possibility for kdf's to get access to t6 intel sci vessel like the fed scryer would be if cryptic decides to release one of these with the next lockbox.
Cheers.
-=Hannibal - Inner Circle PvP-Department=-
Hannibal's YouTube PvP-channel (under construction)
More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
That said, KDF and roms did not get as many ships yet. They will surely give some more sooner or later. Whether that includes a real sci ship or not is up for grabs. But kdf crying about sci falls on my deaf romulan ears ... we still only have 2, one locked behind a fully developed fleet and the dyson. Instead of a sci ship we got a DD lite junker for t6 and a "not a scimitar" almost dps ship. At least the kdf raptor is pretty good.
So far, the kdf raptor is the ONLY t6 ship I would take over a lockbox/lobi ship. As nice as the Intel seats and skills are, I will wait for the right ship to come along.
So my question is, what does a kdf sci do when fed has a superior sci ship available?
Neepa,
Meh, the Wells isn't even close. If anything the Korath, fl.Varinus orT5u fl kamarag but none of them have the goodness of T5 ship traits or that intel seat. I'm thinking a wait of a few more years is in order- to pay our pennance for being KDF before we get a Scryer equivalent T6.
Awoken Dead
Now shaddup about the queues, it's a BUG
he buys a matha raptor and shoots the fed to death or he waits on a sci ship. Its like asking what other faction's tac captains are supposed to do for a t6 ship --- same answer --- you wait for it to come out.
we've broken all our bonds, but life kept going on, what a time, what a time it was..." - Clem Tholet
wot Hanni. Dat sig.
EPIC.
for everyone else: the female Trill on the floor is my science captain ya know lol
why would you want the only sci ship that can have 160+ aux power? or use largely superior to sci intel debuffs? it boggles the mind.
Not all donuts are made with holes.
keen observation. any resemblance to donuts is strictly optional though, and is irrelevant regardless compared to its stats and capabilities
http://cloud-4.steampowered.com/ugc/39732810419914944/BB632D017C4DC451F9FDA7023E8624EBDC202A22/
And the KDF equal would be... roll a fed.
but it does. Having access to intel abilities doesn't mean much if you can't survive to talk about them. Taking the Vesta line as example, I can't find a single perk of the Scryer except some intel abilities. So far it has a single ltcmdr engi, weak for these days science ships. Vesta can run up to four of them; translates in running double EPTX, EWP for crowd controllers, ET and double atd for permanent uptime with doff. Else, if you're supposing a drainer and thus not in need of EWP, there you have EPTS3 in there, along other goodies.
Scryer has Gather Intel, but Vesta has Sensor Analysis, that's pretty much essential for drain role/healing or placing a constant damage debuff on your enemy.
Sure, the Scryer can use intel, of course it's a big thing, but not all the things that shine are made of gold. At least a TSS and HE are needed in science slots, actually even more to balance the sheer lack of engi abilities. it can overcap 160, once per minute, and a subsys gets disabled.
EMP Probe can be destroyed. Reckless abandon counters ionic turbulence. Carrier Wave removes elite shield charges lol.
Even if you use all of these, you're dang light on heals/every other exotic damage ability, that's exactly how science can do damage.
As icing on the cake, it doesn't have a hangar bay, nor a set that kicks asses and takes names.
The wells on paper is 10x the ship the scryer is. The scryer out performs the wells due to cheese and synergies of traits/abilities. The wells can do more damage than the scryer in a max/peak outlook, due to sensor analysis vs gather intel (GI Sucks and keel'el literally prevents it from ever being used, gl hunting a target you can get to 15 stacks on w/o a subnuke) however due to the constant debuffing of ionic, they both wind up averaging about the same. Sci debuffs are eaiser to line up by far....sci+intel at the same time on a ship with no self cooldowns (tif/backstep) youre looking at 20s per cheese vs 90s scan vs 5m intel team vs lucky gather intel into eng debuff all required to line up for max damage. When you get into something silly like PM Scryer vs PM Wells, no one would be foolish enough to put money on the wells.
you are devoting entirely way too much thought to this, do you actually think premade pvp is going to exist with t6 ships as it is now?
The fact that the cheaper scryer can do things the wells cant is one of the reasons pvp is dead, we got ripped off getting the wells and lobi set basically.
There's a big hole in your theory: you're supposing a perfect environment which is absolutely great for the Scryer and absolutely bad for the Vesta/Wells. Let me put it straight, starship traits can go elsewhere as well, only reciprocity loses something in the transition. As far as you know your opponent is using the same traits, of worse he is, you're not. Still, you can't say Scryer can survive well with a ltcmdr engi. It can't, not as good as what a Vesta can do. Period. The other half of your thinking is based on chances of proccing traits right when you need them so that things like ET are never needed.
You said it already, GI sucks, and it sucks, I know it from the Faeht. Nowhere as useful as SA. Plus, how you're depicting the Wells, it looks like the user is a complete idiot that will let you do what you a want and then die. The Wells can backstep and save itself from a vape or imminent destruction, or use TIF, enhance speed, put every timer on cooldown, while you're moving like a duck in space within its range.
I don't know what you meant in the last part, sorry but it's badly written english. Anyway, with 5m intel team I guess you mean Rom T5 power. Again, let me put it straight, they're two opposite things. Rom T5 is a perfect cloak, negates damage while you're invisible, +100 to science abilities. Intel team cloaks you IF you're not targeted, otherwise you're still clearly visible to the attacker.
you have to contort your self extensively to think the vesta has anything on the scryer. pets? who cares seriously. its station setup is like so.
COM sci*
LTC sci
LTC eng
LT tac*
ENS uni
i have no idea how you can think this setup is light on anything, except tac. were exactly is it low on sci and eng? it can run with basically no tac as well, as those are intel hybrid seats like the COM sci is. LTC eng is plenty, plus there's a universal ENS too.
even with just OSS1, no other sci ship can push aux as high, benefiting greatly all sci heals, exotic damage, and any sci control. plenty of room for sci heals and intel debuffs, and the main problem with gather intel and sensor analysis is that the target is dead before they can gain meaningful stacks, nether mater much here. intel debuffs are still the most punishing, and hardest to counter
Yes, just because a third string ker'rat hobo thinks pvp is dead pvp is dead. Seriously, the doom and gloom thread is in general discussion.
I meant Intel Fleet, I apologize, and to any argument vs the scryer, theres only 1 thing you need to remember. Unfortunately you don't need perfect conditions when...
I don't recall seeing you in Panda teams much until after most of them left to other games, nor was SP or you even in last tournament we took 1st in, I did sci. So look at yourself first. You are just their cheese researcher. As for Kerrat, all KDF pvpers are kerrat mainly, HoBO only started doing premades for about a year and we all rotate our scis pretty regularly.
You wouldn't be in Kerrat either if pvp queues were active, so it is dead.
a kdf sci would still be forced to stick with lockbox/lobistore sci ships (T5-U) if it should serve as a multifunctional sci cc vessel in combat since there are no t6 intel sci ships for kdf captains acessible yet. Any type of sci snoopers may also be worth running as a temporary substitution in the current meta. I guess there should be some possibilities to make kdf-aligned sci captains still competitive for pvp until a potential, op intel sci lockbox ship will be released.
lol, yea glad that you like it, I simply couldnt resist to create a signature from this amusing screenie
-=Hannibal - Inner Circle PvP-Department=-
Hannibal's YouTube PvP-channel (under construction)
More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
The ET vulnerability for certain things wouldn't be so bad if Predictive Algorithms actually worked. In situations where only Teams can be used though and everything else is greyed out, you'd feel it for sure if your opponents worked that angle.
Can get heinous mixing in some classic over the top disables with the new stuff.
"We're not going to kill any of you...we're going to make you uninstall the game."