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I'm really just stumped around feedback pulse

warpfactor993warpfactor993 Member Posts: 22 Arc User
edited November 2014 in PvP Gameplay
So I have a tactical friend who really likes doing space PvP but after the release of DR now it seems that all sci officers use is feedback pulse, I thought I could help her but I'm at a lost for what she could do, but with a sci running full aux power and the buffing she just keeps killing herself any thoughts would be greatly appreciated. I am posting her build below.


http://skillplanner.stoacademy.com/?build=number3_0

Thanks just need thoughts on maybe a way around or something.
--Outsiders Inc. --
--Second in Command--
--Captain Commanding Officer--
--PvE Trainer--
--Ground PvP Consultant--
Post edited by warpfactor993 on

Comments

  • opo98opo98 Member Posts: 435 Arc User
    edited November 2014
    So I have a tactical friend who really likes doing space PvP but after the release of DR now it seems that all sci officers use is feedback pulse, I thought I could help her but I'm at a lost for what she could do, but with a sci running full aux power and the buffing she just keeps killing herself any thoughts would be greatly appreciated. I am posting her build below.


    http://skillplanner.stoacademy.com/?build=number3_0

    Thanks just need thoughts on maybe a way around or something.

    There is no way around except to stop firing if it hurts too much.

    Scis are supposed to punish you in various painful ways, and there isnt much you can do about it as a tactical in that ship.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited November 2014
    Eh, there was a time where I was all against FBP builds. Now that my tactical is unlocking particle manipulator trait next week, and after I tried the sheer power of a Faeht, I'm eager to reflect a six digit number lance.
    Got access to the complete Vesta set, upgraded the Aventine (if you ever been to FBP underground X-Labs you should know why it's the absolute best for this task and partg stuff in general). Just gotta decide the ltcmdr and above sci powers to slot.

    There's nothing you can do against these builds, except stop firing, or subnuke them.
  • heckgoblinheckgoblin Member Posts: 685
    edited November 2014
    How to TRIBBLE up FBP users:

    - Don't use energy weapons, or don't use them as your primary weapons. FBPers can't reflect torps or kinetic damage.

    - If you do employ primarily energy weapons, don't shoot when FBP is up.

    - Attack the FBPer's aux power. Drains, target subsystem, disable, etc.

    - Prevent the FBPer from being able to target you. (Quantum Singularity Manipulation works, so do other powers...)

    - If you're a sci, hit the FBPer with a subnucleonic beam when you see it go up. Other means of stripping buffs from your target work as well. (Proton barrage, etc.)

    Having looked at your friend's build, it's *extremely* vulnerable to FBP - totally focused on energy damage, which FBP is meant to counter. A few torpedoes and a KCB thrown into the mix can't hurt.
    I AM WAR.
  • ankokunekoankokuneko Member Posts: 318 Arc User
    edited November 2014
    another suggestion: turn off autofire , then when you see them fbp, time all your buffs so you can have an alpha strike the second fbp is down
    jFriX.png
  • edited November 2014
    This content has been removed.
  • heckgoblinheckgoblin Member Posts: 685
    edited November 2014
    edalgo wrote: »
    You forgot Romulan Cloak!

    Can't target you while you keep firing!

    No I didn't, read again ;)
    I AM WAR.
  • ankokunekoankokuneko Member Posts: 318 Arc User
    edited November 2014
    edalgo wrote: »
    You forgot Romulan Cloak!

    Can't target you while you keep firing!

    Romulan cloak has a name you know
    jFriX.png
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited November 2014
    heckgoblin wrote: »
    How to TRIBBLE up FBP users:

    - Don't use energy weapons, or don't use them as your primary weapons. FBPers can't reflect torps or kinetic damage.

    Tell this to a partG Vesta, and see how the torp comes back to the attacker with a much heavier payload :D
  • heckgoblinheckgoblin Member Posts: 685
    edited November 2014
    Y'know, I'd always heard about that power Vestas have, to reflect kinetic damage... but in all my time in Kerrat, I can't recall ever actually encountering it. Not even once, I think...

    This could have something to do with being a Fed, and not having to fight Vestas.

    I miss the Red Fed bug.
    I AM WAR.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited November 2014
    heckgoblin wrote: »
    Y'know, I'd always heard about that power Vestas have, to reflect kinetic damage... but in all my time in Kerrat, I can't recall ever actually encountering it. Not even once, I think...

    This could have something to do with being a Fed, and not having to fight Vestas.

    I miss the Red Fed bug.

    Good for you I suppose, lol
    I remember I read once on my science character (unbuffed and still with WIP partG build) 1.4 reflect Kinetic.
    With a tac using PM, things can get REAL bad.
  • warpfactor993warpfactor993 Member Posts: 22 Arc User
    edited November 2014
    Thank you guys very much
    --Outsiders Inc. --
    --Second in Command--
    --Captain Commanding Officer--
    --PvE Trainer--
    --Ground PvP Consultant--
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited November 2014
    Just ignore FPB users. Why shoot at someone who will only reflect your shots?
  • etherealplanesetherealplanes Member Posts: 414
    edited November 2014
    I used to run a wells sci ship a long time ago that featured transphasics with ts2. apo1 (doffed into 2) pengs for good measure. Combined with tbr2 and tbr3 let's just say battlekax hated my build :)

    Honestly I used to consider fbp a noob skill but with all these new intel vapers with surgical strikes **** it. FBP2 on your destroyer escort now if you can.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited November 2014
    I used to run a wells sci ship a long time ago that featured transphasics with ts2. apo1 (doffed into 2) pengs for good measure. Combined with tbr2 and tbr3 let's just say battlekax hated my build :)

    Honestly I used to consider fbp a noob skill but with all these new intel vapers with surgical strikes **** it. FBP2 on your destroyer escort now if you can.

    Wait, FBP2 on an escort? You have to be an idiot to do that. Leave science to science ships.
  • etherealplanesetherealplanes Member Posts: 414
    edited November 2014
    Wait, FBP2 on an escort? You have to be an idiot to do that. Leave science to science ships.

    Nah Bust your mvam out or whatever the hell escort/destroyer ships they made now that can slot lt cmdr sci LOL
  • section31agent#8506 section31agent Member Posts: 665 Arc User
    edited November 2014
    You want to take down a sci officer use science...

    Voth Tractor Beam Repulsior officer with a exotic field particle accelerator and two copies of tractor beam repulsiors along with torpedoes and boom. No more enemy.
  • heckgoblinheckgoblin Member Posts: 685
    edited November 2014
    Wait, FBP2 on an escort? You have to be an idiot to do that. Leave science to science ships.

    Hi, I use FBP2 on an escort. I'm a tac.

    [Combat (Self)] Your Feedback Pulse II deals 128688 (207027) FeedbackPulse(Critical) to Sayako.

    [Combat (Self)] Your Feedback Pulse II deals 79023 (170618) FeedbackPulse(Critical) to Motak Tubun.

    [Combat (Self)] Your Feedback Pulse II deals 109225 (130247) FeedbackPulse to Jonie.

    These next three hits occurred simultaneously, for a triple kill:

    [Combat (Self)] Your Feedback Pulse II deals 67953 (73811) FeedbackPulse(Critical) to Minimax.
    [Combat (Self)] Your Feedback Pulse II deals 52819 (90888) FeedbackPulse(Critical) to Terentus.
    [Combat (Self)] Your Feedback Pulse II deals 25315 (41213) FeedbackPulse(Critical) to Mr Happy 2.

    That's not my only FBP triple kill, I've landed multiple. I've also landed a quad kill, but didn't manage to save it to my trophy log :p
    I AM WAR.
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited November 2014
    heckgoblin wrote: »
    Hi, I use FBP2 on an escort. I'm a tac.

    [Combat (Self)] Your Feedback Pulse II deals 128688 (207027) FeedbackPulse(Critical) to Sayako.

    [Combat (Self)] Your Feedback Pulse II deals 79023 (170618) FeedbackPulse(Critical) to Motak Tubun.

    [Combat (Self)] Your Feedback Pulse II deals 109225 (130247) FeedbackPulse to Jonie.

    These next three hits occurred simultaneously, for a triple kill:

    [Combat (Self)] Your Feedback Pulse II deals 67953 (73811) FeedbackPulse(Critical) to Minimax.
    [Combat (Self)] Your Feedback Pulse II deals 52819 (90888) FeedbackPulse(Critical) to Terentus.
    [Combat (Self)] Your Feedback Pulse II deals 25315 (41213) FeedbackPulse(Critical) to Mr Happy 2.

    That's not my only FBP triple kill, I've landed multiple. I've also landed a quad kill, but didn't manage to save it to my trophy log :p

    lol I know you're the exception that confirmes the rule, seeing what you do in ker'rat. Point is, with an escort like the Aquarius having 2 science consoles and relying on speed to stay alive, reflect the kind of damage you're mitigating already makes no sense.

    It's like I go pick up the Tempest, slot FBP2 (cause it can) because I'm convinced that now I rock and others will die 100%, because FBP.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited November 2014
    heckgoblin wrote: »
    Y'know, I'd always heard about that power Vestas have, to reflect kinetic damage... but in all my time in Kerrat, I can't recall ever actually encountering it. Not even once, I think...

    This could have something to do with being a Fed, and not having to fight Vestas.

    I miss the Red Fed bug.

    You mean youve never seen the purple blobs of kinetic dmg reflected ?
    It a console from the vesta

    It absolutly destroyes Cloak/torp builds.
    [img][/img]OD5urLn.jpg
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