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2.5 mil+ EXP to complete specialization tree per character after lvl 60

dilbartdilbart Member Posts: 33 Arc User
This is way too much grind for me.

Somehow I think the exp nerf is bad for business because people will revert to 1 character which means buying only for 1 faction.

Cryptic Product Managers please take note.
[SIGPIC][/SIGPIC]
Post edited by dilbart on
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Comments

  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited November 2014
    My alts have never really been main characters that I played for more than a bit of flavor or resource hounds. I really feel for those who actually split their play time evenly across their alts. The R&D system (the traits at least) and spec trees are definitely alt-unfriendly. At the same time though, you're not meant to have a maxed spec tree in a hurry. If you had a fresh level 50, how long would it take you to max all of the Reputations without a sponsorship token (since you'd need to play content for marks from multiple sources)? It's like the next level of reputations because we know more specializations will be forthcoming.

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • rswfiredotcomrswfiredotcom Member Posts: 262 Arc User
    edited November 2014
    But why is it necessary to max out the spec tree to continue enjoying STO...?

    I'm in no rush to do so...
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited November 2014
    But why is it necessary to max out the spec tree to continue enjoying STO...?

    I'm in no rush to do so...

    This. I've been getting a spec point every other day, that's good enough for me.
  • edited November 2014
    This content has been removed.
  • ermanameermaname Member Posts: 113 Arc User
    edited November 2014
    Yeah, gaining everything the game has to offer in 1 day would be far worse than idk, working towards it in whatever way we choose over a few weeks/months. I've been playing for 3 years now, some things take time.
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited November 2014
    you pve people are 100% correct you dont need all the spec tree completed to play. but pvp and people who want to do elite content do need it completed. that is why we have 3 different difficulties now so you people can play your way and others can play their way so if they ar not here bashing you for not giving a TRIBBLE if your ships and toons are top notch why should you bash them or say they dont need what ever it is they want or think they need?

    and i bet most of you are federation players as main. attitudes like that is what makes the federation. its good enough for me so should be good enough for everybody. i hate that way of thinking and why i do not play fed side way to many of that sort.


    so really everybody here except the OP. myself included is either flaming or trolling. even though i feel my comments are justified.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited November 2014
    icsairguns wrote: »
    you pve people are 100% correct you dont need all the spec tree completed to play. but pvp and people who want to do elite content do need it completed. that is why we have 3 different difficulties now so you people can play your way and others can play their way so if they ar not here bashing you for not giving a TRIBBLE if your ships and toons are top notch why should you bash them or say they dont need what ever it is they want or think they need?

    and i bet most of you are federation players as main. attitudes like that is what makes the federation. its good enough for me so should be good enough for everybody. i hate that way of thinking and why i do not play fed side way to many of that sort.


    so really everybody here except the OP. myself included is either flaming or trolling. even though i feel my comments are justified.

    I'm beating elites without spec points..
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited November 2014
    EDIT: Double post
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • questeriusquesterius Member Posts: 8,489 Arc User
    edited November 2014
    dilbart wrote: »
    This is way too much grind for me.

    Somehow I think the exp nerf is bad for business because people will revert to 1 character which means buying only for 1 faction.

    Cryptic Product Managers please take note.

    And as more content becomes available i am certain new specializations will be added.

    It's no grind though since the exp and skills are gradually added as you play the content and as you progress in the specializations your character becomes stronger and higher difficulty content (advanced/expert setting) becomes less of a challenge you gain points faster.

    Can you explain to me what's the problem?
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • dilbartdilbart Member Posts: 33 Arc User
    edited November 2014
    icsairguns wrote: »
    you pve people are 100% correct you dont need all the spec tree completed to play. but pvp and people who want to do elite content do need it completed. that is why we have 3 different difficulties now so you people can play your way and others can play their way so if they ar not here bashing you for not giving a TRIBBLE if your ships and toons are top notch why should you bash them or say they dont need what ever it is they want or think they need?

    and i bet most of you are federation players as main. attitudes like that is what makes the federation. its good enough for me so should be good enough for everybody. i hate that way of thinking and why i do not play fed side way to many of that sort.


    so really everybody here except the OP. myself included is either flaming or trolling. even though i feel my comments are justified.

    This is part of my concern.

    This is a game of percentages and this is a huge buy-in cost. You can't just roll a new toon nilly-willy for PVP, there are certain traits and skills that needed to be grinded out to be competitive.

    Until these add-on abilities are disabled, PvP will be broken imo.
    [SIGPIC][/SIGPIC]
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited November 2014
    2.5 million xp = 100,000 ships @ 25 XP each.
    :D

    Thats a reasonable grind, isn't it ?
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    lordmalak1 wrote: »
    2.5 million xp = 100,000 ships @ 25 XP each.
    :D

    Thats a reasonable grind, isn't it ?

    Only 10,000 at Argala. :)
    3lsZz0w.jpg
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited November 2014
    meimeitoo wrote: »
    Only 10,000 at Argala. :)

    Not even sure where that is- Tau Dewa ?
    Thats the exploit sector, I don't go there- can't afford to be labelled a cheater and have my stuff taken away.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • rswfiredotcomrswfiredotcom Member Posts: 262 Arc User
    edited November 2014
    icsairguns wrote: »
    you pve people are 100% correct you dont need all the spec tree completed to play. but pvp and people who want to do elite content do need it completed. that is why we have 3 different difficulties now so you people can play your way and others can play their way so if they ar not here bashing you for not giving a TRIBBLE if your ships and toons are top notch why should you bash them or say they dont need what ever it is they want or think they need?

    and i bet most of you are federation players as main. attitudes like that is what makes the federation. its good enough for me so should be good enough for everybody. i hate that way of thinking and why i do not play fed side way to many of that sort.


    so really everybody here except the OP. myself included is either flaming or trolling. even though i feel my comments are justified.

    This is simply not true at all.

    I've been playing Eve for three years. If it has taught me anything, it's that skill points (or in this case, spec points) are not what make a person competitive, competent, and able to compete.
  • dilbartdilbart Member Posts: 33 Arc User
    edited November 2014
    This is simply not true at all.

    You can't just brush off someone's argument without any explanation or defense.
    [SIGPIC][/SIGPIC]
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited November 2014
    dilbart wrote: »
    This is way too much grind for me.
    Good thing it's optional, right?
    dilbart wrote: »
    Somehow I think the exp nerf is bad for business because people will revert to 1 character which means buying only for 1 faction.
    Player with 45 characters here. That's complete and utter BS.
    dilbart wrote: »
    Cryptic Product Managers please take note.
    Yes, do take note that not everyone are as picky as you claim.
  • rswfiredotcomrswfiredotcom Member Posts: 262 Arc User
    edited November 2014
    dilbart wrote: »
    You can't just brush off someone's argument without any explanation or defense.

    Sure I can. Not everything requires or even deserves explanation. However, I did add some context above. In this case, I hear a very common complaint/misconception from people who think PvP is only possible when you have everything. >.>
  • dilbartdilbart Member Posts: 33 Arc User
    edited November 2014
    Sure I can. Not everything requires or even deserves explanation. However, I did add some context above. In this case, I hear a very common complaint/misconception from people who think PvP is only possible when you have everything. >.>

    Shortly before DR I would say that's true because they took steps to limit the number of active rep powers.

    The new specialization trees are power creep at a whole new level: secondary weapon firing cd reduction, cd reduction, acc boost, def boost, bonus flanking dmg, bonus flanking resistance

    A fully specc'd out toon is going to have a much easier time against a vanilla toon.

    PvE - I'm not concerned because everybody is on the same side
    PvP - I am concerned because the barrier for entry is too high
    [SIGPIC][/SIGPIC]
  • rswfiredotcomrswfiredotcom Member Posts: 262 Arc User
    edited November 2014
    dilbart wrote: »
    Shortly before DR I would say that's true because they took steps to limit the number of active rep powers.

    The new specialization trees are power creep at a whole new level: secondary weapon firing cd reduction, cd reduction, acc boost, def boost, bonus flanking dmg, bonus flanking resistance

    A fully specc'd out toon is going to have a much easier time against a vanilla toon.

    PvE - I'm not concerned because everybody is on the same side
    PvP - I am concerned because the barrier for entry is too high

    I agree they add advantages but I can assure you that someone creative can be very effective despite all of these things you mention. STO has never had balanced PvP. But then again, I can't think of any game that really does. Play to your strengths and find ways to counter these other things. Sure, it might even be a challenge...but is that not the point to PvP anyway?
  • varthelmvarthelm Member Posts: 265 Arc User
    edited November 2014
    This is simply not true at all.

    I've been playing Eve for three years. If it has taught me anything, it's that skill points (or in this case, spec points) are not what make a person competitive, competent, and able to compete.

    STO is not Eve and the spec tree is in no way comparable to the skill queue there. Speaking for the pve crowd....or at least one of them....yes, we want all the points as no one wants to feel handicapped vs other players.

    That however is beside the point. The spec tree barrer is bad....the upgrade system is worse. Way more open ended grind and resourse potential. My wallet will remain closed and my alts are relegated to support roles.
  • rswfiredotcomrswfiredotcom Member Posts: 262 Arc User
    edited November 2014
    varthelm wrote: »
    STO is not Eve and the spec tree is in no way comparable to the skill queue there. Speaking for the pve crowd....or at least one of them....yes, we want all the points as no one wants to feel handicapped vs other players.

    That however is beside the point. The spec tree barrer is bad....the upgrade system is worse. Way more open ended grind and resourse potential. My wallet will remain closed and my alts are relegated to support roles.

    You're welcome to your opinion but I do not share it. There are many similarities between the two...on a functional level. I do agree the upgrade system is massively prohibitive and I am hopeful they will address that.

    I entered this conversation because I think the mindset is wrong. Why do you want everything right now? The PvP'ers say they need it to remain competitive; fine, let them think that. You say you need it so you don't feel handicapped to other players...? Not everyone is in a rush to max out the spec tree. It's not even a reasonable strategy. It's about time this game added some elements that actually took some time and effort to earn. What's the point if everything is just handed to you?
  • dilbartdilbart Member Posts: 33 Arc User
    edited November 2014
    You're welcome to your opinion but I do not share it. There are many similarities between the two...on a functional level. I do agree the upgrade system is massively prohibitive and I am hopeful they will address that.

    I entered this conversation because I think the mindset is wrong. Why do you want everything right now? The PvP'ers say they need it to remain competitive; fine, let them think that. You say you need it so you don't feel handicapped to other players...? Not everyone is in a rush to max out the spec tree. It's not even a reasonable strategy. It's about time this game added some elements that actually took some time and effort to earn. What's the point if everything is just handed to you?

    If I could interject.

    I wouldn't mind against a reasonable barrier for multi-toon accounts.
    I think what's in place right now needs to be re-scaled.
    [SIGPIC][/SIGPIC]
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited November 2014
    dilbart wrote: »
    Shortly before DR I would say that's true because they took steps to limit the number of active rep powers.

    The new specialization trees are power creep at a whole new level: secondary weapon firing cd reduction, cd reduction, acc boost, def boost, bonus flanking dmg, bonus flanking resistance

    A fully specc'd out toon is going to have a much easier time against a vanilla toon.

    PvE - I'm not concerned because everybody is on the same side
    PvP - I am concerned because the barrier for entry is too high

    It's basically the same thing all over again, only on a higher level. Before DR, a fully repped char. had the advantage over a fresh lvl 50 char. even with the limit on the rep. passives they implemented because a vanilla char. wouldn't have any reps done yet.
    Now, after DR, it's the same with the specializations - they're also limited to 1 main and 1 secondary. So when people spec enough in the specializations to have one primary and one secondary filled, they're back on the same level. Just as there will be more reps but only 4space/4ground passives at a given moment - there will be more specialziations, but only 2 can be used at any given moment.
    HQroeLu.jpg
  • rswfiredotcomrswfiredotcom Member Posts: 262 Arc User
    edited November 2014
    dilbart wrote: »
    If I could interject.

    I wouldn't mind against a reasonable barrier for multi-toon accounts.
    I think what's in place right now needs to be re-scaled.

    Then at this point we are talking about a different issue (the xp and dil nerf) and I agree with you there. I understand the need to rebalance this aspect of the game, but they certainly took it way too far, and we can only hope they adjust it.

    I haven't been back to STO long ago to evaluate my opinions as it relates to alts. I have them, but I have not had the time to do much with them since DR, so I do recognize there's a problem there but I just haven't given it much thought yet.

    I leveled a Romulan to 50 just before DR hit (thanks to the double xp) and I had an awesome time doing so. I even think they may end up being my favorite and preferred faction, but he has definitely been neglected since DR was released.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    lordmalak1 wrote: »
    Not even sure where that is- Tau Dewa ?
    Thats the exploit sector, I don't go there- can't afford to be labelled a cheater and have my stuff taken away.

    Nope, Argala is Delta Quadrant. :) You know, the content they *wanted* us to play.
    3lsZz0w.jpg
  • ermanameermaname Member Posts: 113 Arc User
    edited November 2014
    Firstly, the original post had no reference to pvp so I had no idea this was about pvp at all..

    That being said, Isn't what makes the player 10% setup and 90% player ability? I've seen identical builds be miles away in dps terms, piloting is very important and ability to use skills/items at the right time is key. Differences of 10k even though the build, skills, traits etc are all identical are not impossible.

    Most games I have played had no such thing as a level playing field, they almost all had what looked like insurmountable odds setups, where people with lower teir equipment were going against people that had unlocked all kinds of advantages, often with just 1 level difference but sometimes with up to 10 levels difference, some even with no restrictions or penalties at all regardless of opponents level or ability. This is ignoring people with better equipment they grinded or paid for or lucked out finding.

    The challenge and joy of beating people who have advantages against you is one of the best things in pvp, mashing identical powers against each other in stalemate situations is just dull.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    dilbart wrote: »
    Shortly before DR I would say that's true because they took steps to limit the number of active rep powers.

    The new specialization trees are power creep at a whole new level: secondary weapon firing cd reduction, cd reduction, acc boost, def boost, bonus flanking dmg, bonus flanking resistance

    Just finished Intel Space Tier 3. Those skills are wicked! Almost 'Too good to be true!' kind of good. :D

    On that note, please give us back ALL our rep traits, as, with DR, power creep went ballistic as it is.
    3lsZz0w.jpg
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited November 2014
    meimeitoo wrote: »
    Nope, Argala is Delta Quadrant. :) You know, the content they *wanted* us to play.

    :eek:
    Oh, I was there just long enough to make a u-turn and bug out. The forums were ablaze with posts saying if you haven't rep'd up and had mk14 gear you had no business there. I'm still waiting for them to allow me to upgrade my hybrid weapons because they can't handle the advanced queues tho laughed at the old elite's.

    *shrug
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • ermanameermaname Member Posts: 113 Arc User
    edited November 2014
    On the issue of alts, there's already a lot of people saying they have maxed everything out, so I guess (and know of at least 1 person from my fleet) they will be getting their alts there too now.

    There may have been an intense focusing by most players on their mains, but not all of them will be consigned to the trash heap. Personally I only made alts as I had finished almost all the content with my main and wanted to play around with some fleet mates with different races (and see myself how OP roms are, lol) and now they serve a great purpose as dil farmers. I'll be maxing 1 out at a time, it will take a long time, but it's not like there is an end to these types of games, and hopefully it will be here a long time yet.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited November 2014
    lordmalak1 wrote: »
    :eek:
    Oh, I was there just long enough to make a u-turn and bug out. The forums were ablaze with posts saying if you haven't rep'd up and had mk14 gear you had no business there.

    Next time just ignore those idiots, k? Never let people push you into a place you don't want to be, or out of a place you'd like to be in.
    3lsZz0w.jpg
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