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a little help for the Dev's

wildmousexwildmousex Member Posts: 0 Arc User
It took the Jita Riots for the eve devs to learn this lesson, please watch this and learn from their wisdom before you continue to take this game any farther down this road.

http://themittani.com/media/andie-nordgren-remembering-get-over-yourself
[SIGPIC][/SIGPIC]
Me playing UT2k4 (red guy) - http://www.youtube.com/watch?v=Wz0DnP7wXnU
Post edited by wildmousex on

Comments

  • ladymyajhaladymyajha Member Posts: 1,428 Arc User
    edited October 2014
    The Jita Riots would never work in STO. Eve developers actually care about their player base and their game, that's why the Riots worked. Eve also isn't an IP that people have a love for outside of Eve itself. There are no Eve tv shows, books, or movies. It's just the MMO.

    First it's blatently obvious that you could riot all day, every day for a month and Cryptic wouldn't care because it didn't effect their bottom line any. If it began to effect server stability, Cryptic would simply call it an exploit, shut down the sector it was happening, and ban the participants.

    Also a lot of people play STO simply because it's Star Trek. They don't care about all the TRIBBLE or even that it's a bad game. It has the name Star Trek on it, and is using Star Trek voice actors, so they'll play regardless of what Cryptic does or does not do, and Cryptic is very well aware of it.

    It's why they took two weeks after launch to fix bugs that were discovered on Tribble two weeks or more before launch. It's why they know they can get away with launching Delta Rising when they did and how they did. It has Star Trek and Star Trek voice actors. People would play it simply to hear what their favorite character had to say, no matter the amount of work they had to do, and the unplayability of all the bugs.

    Besides PWE has made their money back already. As long as just enough money comes in to pay the electric bill, they'll keep STO up and running. We may not have any more new content, but it'll be there.

    So basically, it doesn't matter what the players do or say. Cryptic doesn't care because they know that their will always be the fan boys and fan girls out there to keep them afloat regardless of what they do or say.
  • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
    edited October 2014
    I'd like to point out even the most diehard of Star Trek fans has a line beyond which they cannot be pushed. And the Dev team has been dancing right up to the edge for awhile now. I like Star Trek. A lot. I am a lifelong fan. I fully expect to be a fan until the day I die. Which will probably occur long after pwe/cryptic has closed the doors forever.

    It is amazing how many game companies have traded on that innate good will within the Star Trek fan base for years. They refuse to believe us when we say the things we do. Things like, "That's not supposed to work like that." or "We really do want you to succeed. We really do want to support you. However we do ask you listen to us once in awhile.". They stumble blindly ahead intent on making their mark on something which does not really belong to them. And then they wither and fade into the shadows. However, they do so only after causing maximum disappointment.

    The last good Star Trek computer games I played were Star Fleet Command I and II. The last good Star Trek game I played was StarFleet Battles. Coincidentally, SFC I & SFC II were silicon clones of a paper masterpiece. The designer of SFB is a fellow named Stephen V. Cole. He has a Ph.D. in physics. He is also a lifelong Star Trek fan. His game company, Amarillo Design Bureau, was always easy to interact with and never too busy to spend a minute or two chatting with a player.

    The EP of STO recently made his second forum post. I suspect it was suggested he do so by the people who sign his paycheck. I also strongly suspect had they not done this, his post count would remain at one. I cannot remember the last time I saw a Dev ingame. When I first started playing STO, a little over two years ago, they were not uncommon at all. Branflakes was a regular sight. How interesting the contrast between the visibility and accessibility of ADB personnel and those people who work at pwe/cryptic.

    How can you design a game and never play it? Is it too embarrassing to be seen in public waving a bat'leth around? Are you ashamed of us for some reason we are unaware of? Do all of you roll your eyes and smirk at each other when we cannot see? Does the Dev Team avoid telling family members who their customers are? Is it uncool to hang out online with some of the biggest nerds on the planet? Or are all of us seen not as nerds but as cash cows?

    Is it really necessary to duck behind Trendy and Smirk and Askray and Bluegeek at every opportunity? Are they the face of the Devs and pwe/cryptic or are they merely convenient heat shields when the cash cows begin to stampede? All of them have suffered greatly over the last few days due to someone else's ineptitude and slow reaction times. Which isn't right. Especially for the volunteers. Who give up free time without compensation. I have been logged into the forums more or less all day. I do not think I've ever seen AskRay busier or more visible. Covering someone else's exposed rear.
    A six year old boy and his starship. Living the dream.
  • hyefatherhyefather Member Posts: 1,286 Arc User
    edited October 2014
    ladymyajha wrote: »
    The Jita Riots would never work in STO. Eve developers actually care about their player base and their game, that's why the Riots worked. Eve also isn't an IP that people have a love for outside of Eve itself. There are no Eve tv shows, books, or movies. It's just the MMO.

    First it's blatently obvious that you could riot all day, every day for a month and Cryptic wouldn't care because it didn't effect their bottom line any. If it began to effect server stability, Cryptic would simply call it an exploit, shut down the sector it was happening, and ban the participants.

    Also a lot of people play STO simply because it's Star Trek. They don't care about all the TRIBBLE or even that it's a bad game. It has the name Star Trek on it, and is using Star Trek voice actors, so they'll play regardless of what Cryptic does or does not do, and Cryptic is very well aware of it.

    It's why they took two weeks after launch to fix bugs that were discovered on Tribble two weeks or more before launch. It's why they know they can get away with launching Delta Rising when they did and how they did. It has Star Trek and Star Trek voice actors. People would play it simply to hear what their favorite character had to say, no matter the amount of work they had to do, and the unplayability of all the bugs.

    Besides PWE has made their money back already. As long as just enough money comes in to pay the electric bill, they'll keep STO up and running. We may not have any more new content, but it'll be there.

    So basically, it doesn't matter what the players do or say. Cryptic doesn't care because they know that their will always be the fan boys and fan girls out there to keep them afloat regardless of what they do or say.

    This posting should be called the diagnosis of a Star Trek online player. Basically you say that we only play this game because it has Star Trek's name stamped on it. Because the Game itself sucks. Truer Words have never been spoken. We all hate Cryptic for it to. They took something we love and smeared its good name.
  • imruinedimruined Member Posts: 1,457 Arc User
    edited October 2014
    hyefather wrote: »
    This posting should be called the diagnosis of a Star Trek online player. Basically you say that we only play this game because it has Star Trek's name stamped on it. Because the Game itself sucks. Truer Words have never been spoken. We all hate Cryptic for it to. They took something we love and smeared its good name.

    Please, stop speaking for everyone...
    The entitlement is strong in these forums...

    not_funny_Q_shadows_small.jpg
  • jarfarujarfaru Member Posts: 579 Arc User
    edited October 2014
    ladymyajha wrote: »
    The Jita Riots would never work in STO. Eve developers actually care about their player base and their game, that's why the Riots worked. Eve also isn't an IP that people have a love for outside of Eve itself. There are no Eve tv shows, books, or movies. It's just the MMO.

    First it's blatently obvious that you could riot all day, every day for a month and Cryptic wouldn't care because it didn't effect their bottom line any. If it began to effect server stability, Cryptic would simply call it an exploit, shut down the sector it was happening, and ban the participants.

    Also a lot of people play STO simply because it's Star Trek. They don't care about all the TRIBBLE or even that it's a bad game. It has the name Star Trek on it, and is using Star Trek voice actors, so they'll play regardless of what Cryptic does or does not do, and Cryptic is very well aware of it.

    It's why they took two weeks after launch to fix bugs that were discovered on Tribble two weeks or more before launch. It's why they know they can get away with launching Delta Rising when they did and how they did. It has Star Trek and Star Trek voice actors. People would play it simply to hear what their favorite character had to say, no matter the amount of work they had to do, and the unplayability of all the bugs.

    Besides PWE has made their money back already. As long as just enough money comes in to pay the electric bill, they'll keep STO up and running. We may not have any more new content, but it'll be there.

    So basically, it doesn't matter what the players do or say. Cryptic doesn't care because they know that their will always be the fan boys and fan girls out there to keep them afloat regardless of what they do or say.

    Well said man. Been saying this since season 4. They can treat the playerbase like TRIBBLE and we all will still login and they know it. Only thing we can do is not spend money in the c store.
  • mewmaster101mewmaster101 Member Posts: 1,239 Arc User
    edited October 2014
    You do not speak for everyone. Most of what they do is stuff nearly EVERY MMO company does

    It should tell you a lot that EA is both one of the most hated companies ever, and also one of the biggest sellers.

    Anyone who yells at cryptic and considers them the worst MMO devs ever, have never seen truly bad MMO's then. Let me put it this way, go play a Pure PWE game called Perfect world or go play Maple story, then you will truly realize what a horrible, badly done, idiotic devs game is like. Is it the Best company, obviously not, they lie, cheat and act stupidly A LOT of the time, but at least their game is able to be played by F2P players without having to buy anything ( Swtor, DDO, DCUO, etc are all examples of good games that FORCE you to buy A LOT of stuff to do much within the game ) or have it so only paying members really have access to endgame (SWtor forces you to buy the ability to use endgame gear).

    Also, Eve is also full of monsters who prey on the new players or those who do not spend as much money as them and are some of the worst people i have ever seen play an MMO, so yeah, not a very good comparison, at least to me.
  • wildmousexwildmousex Member Posts: 0 Arc User
    edited October 2014

    The last good Star Trek computer games I played were Star Fleet Command I and II. The last good Star Trek game I played was StarFleet Battles. Coincidentally, SFC I & SFC II were silicon clones of a paper masterpiece. The designer of SFB is a fellow named Stephen V. Cole. He has a Ph.D. in physics. He is also a lifelong Star Trek fan. His game company, Amarillo Design Bureau, was always easy to interact with and never too busy to spend a minute or two chatting with a player.

    The EP of STO recently made his second forum post. I suspect it was suggested he do so by the people who sign his paycheck. I also strongly suspect had they not done this, his post count would remain at one. I cannot remember the last time I saw a Dev ingame. When I first started playing STO, a little over two years ago, they were not uncommon at all. Branflakes was a regular sight. How interesting the contrast between the visibility and accessibility of ADB personnel and those people who work at pwe/cryptic.

    How can you design a game and never play it? Is it too embarrassing to be seen in public waving a bat'leth around? Are you ashamed of us for some reason we are unaware of? Do all of you roll your eyes and smirk at each other when we cannot see? Does the Dev Team avoid telling family members who their customers are? Is it uncool to hang out online with some of the biggest nerds on the planet? Or are all of us seen not as nerds but as cash cows?

    Is it really necessary to duck behind Trendy and Smirk and Askray and Bluegeek at every opportunity? Are they the face of the Devs and pwe/cryptic or are they merely convenient heat shields when the cash cows begin to stampede? All of them have suffered greatly over the last few days due to someone else's ineptitude and slow reaction times. Which isn't right. Especially for the volunteers. Who give up free time without compensation. I have been logged into the forums more or less all day. I do not think I've ever seen AskRay busier or more visible. Covering someone else's exposed rear.


    Star Fleet Battles was a pen and paper game too, I had a chance to be one of it's beta testers at an old RPG convention back in 89/90 ish. it was a good game all in all, but it literally had 2 rule books with over 2,000 pages each and was very slow paced because you were always looking up rules.

    my favorite part of the test was when I took down my friends port shield and then transported space mines directly onto his bridge - took the devs that were there nearly an hour and a half to figure out what to do.

    as far as the big man stepping onto the forums to tell us how right he is and how wrong we are, same thing happened with the jita riots - only made things worse for them - it was a good week or so of fighting with the player base before he "got over himself" ( as the video I posted pertains too) and realized that while he may be in charge of the games development, he is just a little cog in the whole thing.



    Also, Eve is also full of monsters who prey on the new players or those who do not spend as much money as them and are some of the worst people i have ever seen play an MMO, so yeah, not a very good comparison, at least to me.


    i got my first solo kill on a vet in eve, in my second trial week, without spending a dime... a week old character flying a Merlin with blasters trained to 4, is doing the same damage as a 3 year vet in a Merlin with blasters trained to 4. It takes about 2 weeks for a new player to train the core fighting skills up to 4 (which is 80% of what a skill gives you) for a specific ship type.

    first off spending money in eve is not like spending money in STO... in STO you pay real cash for a ship with better stat's, extra boff slot, a special console that can be combined with other special consoles, and what not - - that is PAY TO WIN.... In eve you spend real money on Plex which you can use to pay for your sub, have multiple characters on the same account training skills, or sell it on the exchange for isk (in game currency) - and that's it....

    secondly, everyone get's ganked in EvE, noob or not - noobs seem to die alot more because they haven't yet learned the need to safe spot, scan their route, undock and stop under station weapons range before setting off, not to use the auto pilot, which systems to avoid, how to avoid drag bubbles, and so on - - vets drop every day the same as noobs when they make these mistakes, we've just made the mistakes enough to be able to avoid them more often.

    it is alot like real life piracy; when we all had fleets roaming the oceans during the cold war Piracy was all but extinct - now that cold war powers arn't patrolling as much as they use too, piracy rates have been going steadily up---- Down in Povi block of eve, we take it on ourselves to put together several anti piracy roam fleets and patrol our own space 24/7; we have a tight intel network in place so if a pirate does gank you, then you can let those fleets know and we show up, get revenge, and put him on the KoS list so next time that player comes in our space he doesn't live long enough to do it again; We also follow a NRDS ( not red, don't shoot ) doctrine - all that leads our area of space as having one of the lowest piracy rates, and generally being the safest area of eve ( provided you stay away from the front lines with test and braves)... people un-related to any of the provi corps freely and safely mine, run production, and run transport characters exclusively under the protection that we give them.

    again looking at STO and EvE in comparison - you want to do a patrol mission in STO, you fly to the plant, warp in and kill a bunch of npc ships in 5 min, warp out and get a reward - - in EvE, you log in, join a fleet then jump system to system for several hours looking for reds and checking all neuts against the KoS list... when someone calls out they are being attacked on intel, the fleet warps to them as fast as we can and take care of business. - - - - - just a month or so ago, I was making a delivery to the station in FY ( Provi block's main trade hub),I made the noob mistake of not scanning the route and assumed all was well.. But a Test alt group had a bubble camp on the station warp in and i flew my freighter right into it - but before they could kill me, the roam fleet we had just happened to be in system, the saw me being attacked on scanners and they swooped in just in time to save my butt.

    I love STO for the space battles, doff system, and the Star Trek IP... Over all it was a great game for when I needed some casual fun - EvE on the other hand is just a better game. while it can only really be played hardcore, it delivers an over all better experience as a space life game.
    [SIGPIC][/SIGPIC]
    Me playing UT2k4 (red guy) - http://www.youtube.com/watch?v=Wz0DnP7wXnU
  • peterconnorfirstpeterconnorfirst Member Posts: 6,225 Arc User
    edited October 2014
    imruined wrote: »
    Please, stop speaking for everyone...

    He spoke for me well eventhough I dont know him.
    animated.gif
    Looking for a fun PvE fleet? Join us at Omega Combat Division today.
    felisean wrote: »
    teamwork to reach a goal is awesome and highly appreciated
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