You can craft Mk XII stuff right from the start, but you won't start reliably getting very rare items until you meet the minimum skill level. About lvl 12-13 if you're using very rare doffs and skill boosters.
lvl 15 is when you unlike the unique crafting items for each category - omni-directional beam array, conductive rcs etc. However, you need to be boosting your points above that level if you want a chance of an ultra-rare item.
What you want to do is get as high as possible in a school. eg projectiles is lvl 14 atm for me.
Then i crafted a mk 2 Quantum torpedo. It immediatly went rare on me with 4 modifiers.
Then i went to my lvl 15 beams and crafted about 20 superiour beams and upgraded that torpedo to mk13.
It performs better than my other torps.
Whether you think you are right or wrong, either way you are RIGHT.
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lvl 15 is when you unlike the unique crafting items for each category - omni-directional beam array, conductive rcs etc. However, you need to be boosting your points above that level if you want a chance of an ultra-rare item.
What you want to do is get as high as possible in a school. eg projectiles is lvl 14 atm for me.
Then i crafted a mk 2 Quantum torpedo. It immediatly went rare on me with 4 modifiers.
Then i went to my lvl 15 beams and crafted about 20 superiour beams and upgraded that torpedo to mk13.
It performs better than my other torps.