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a R&D question

philchapphilchap Member Posts: 269 Arc User
edited October 2014 in Federation Discussion
What level i do i need be to make Vice Admniral or above equipmemt
Post edited by philchap on

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    huntingdon1701huntingdon1701 Member Posts: 155 Arc User
    edited October 2014
    You can craft Mk XII stuff right from the start, but you won't start reliably getting very rare items until you meet the minimum skill level. About lvl 12-13 if you're using very rare doffs and skill boosters.

    lvl 15 is when you unlike the unique crafting items for each category - omni-directional beam array, conductive rcs etc. However, you need to be boosting your points above that level if you want a chance of an ultra-rare item.
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    chrishellmax2363chrishellmax2363 Member Posts: 132 Arc User
    edited October 2014
    My two cents.

    What you want to do is get as high as possible in a school. eg projectiles is lvl 14 atm for me.
    Then i crafted a mk 2 Quantum torpedo. It immediatly went rare on me with 4 modifiers.

    Then i went to my lvl 15 beams and crafted about 20 superiour beams and upgraded that torpedo to mk13.

    It performs better than my other torps.
    Whether you think you are right or wrong, either way you are RIGHT.
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