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Current XP Gain on Holodeck is correct...

strorusstrorus Member Posts: 328 Arc User
As per comments made in the 24th Oct. Tribble release notes the current XP levels on Holodeck are correct and not a bug!

Ok Cryptic it's not a bug you say... Well look at all these forum posts about how boring and frustrating it is to play now with a) how long it takes to bring down an enemy and b) how long it takes to level.

Oh and why does every NPC now have super shields, most NPCs are now killed through shield bleed through and exotic abilities with their shield still fully intact... So un-IP, you do remember you are making a Star Trek game?

Fly into X system; take 3-4 times as long to kill something with the same tactics and abilities and than get far less XP for it!... BORING Cryptic, boring.

I love this game but these issues are overshadowing the story and content... How can I enjoy the story when it is interlaced with periods of frustrating lengthy boring space fights.

Suggestions...

- Tone down the Hull and shield HP further;
- Massively tone done shield hardness and / or regen;
(These two would bring the battles back into enjoyable time frames)
- Either increase XP gain or reduce the XP needed to level.
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