Hey guys. After a long break i came back and now after these changes im a bit lost.
I decided to buy a new ship because i still use one i got on lvl 40. i play casual so i have no clue what should i get. I found 2 ships that i like but im not sure which one is better.
My 1st choice is Scimitar Dreadnough Warbird its a tier 5 ship with 5 fore weapons and 40k health. But even with 5 fore weapons its still tier 5 so im not sure about that.
My 2nd choice is Faeht Inter Warbird its a tier 6 ship with a nice turn rate but only 30k health.
So if anyone could help me to decide what to get that would be great. Or if anyone know if there is a better ship i could get please tell me. Any help is more then welcome:)
And i would greatly appreciate if anyone could give me a link where i can see what items are best choice for warbirds. Any guide would be nice. I always had problems to choose a proper consoles and weapons for my ship.
Hey guys. After a long break i came back and now after these changes im a bit lost.
I decided to buy a new ship because i still use one i got on lvl 40. i play casual so i have no clue what should i get. I found 2 ships that i like but im not sure which one is better.
My 1st choice is Scimitar Dreadnough Warbird its a tier 5 ship with 5 fore weapons and 40k health. But even with 5 fore weapons its still tier 5 so im not sure about that.
My 2nd choice is Faeht Inter Warbird its a tier 6 ship with a nice turn rate but only 30k health.
So if anyone could help me to decide what to get that would be great. Or if anyone know if there is a better ship i could get please tell me. Any help is more then welcome:)
And i would greatly appreciate if anyone could give me a link where i can see what items are best choice for warbirds. Any guide would be nice. I always had problems to choose a proper consoles and weapons for my ship.
Thanks for the help
one thing to remember is that the faeht has level scaling health up to 60, so it wont stay there
also the faeht has one more bridge officer ability available, and can use the new intel abilities
in the end whichever you feel like flying is fine, the scimitar can upgrade to t-5u (just short of t6) for an additional 700 zen
one thing to remember is that the faeht has level scaling health up to 60, so it wont stay there
also the faeht has one more bridge officer ability available, and can use the new intel abilities
in the end whichever you feel like flying is fine, the scimitar can upgrade to t-5u (just short of t6) for an additional 700 zen
So do the upgraded ships on the level scaling health. To put it in numbers the Faeht is 3200z where as an upgraded Scimitar will work out at 3200z, or 5700z if buying the three pack first.
However as you say it is what you feel like flying in this area.
OP which do you like? There is no "best" ship it is about the player and their playstyle. I can't play with escorts I just can not get the hang of them, whereas I loved my Anny Oddy I could fly it well and even use the "slide" to my advantage. This means I tend to play big "slow" ships more than the small fast ones.
What items are best again has veriables. What is best for one type of play does not mean they will be best for another.
So do the upgraded ships on the level scaling health. To put it in numbers the Faeht is 3200z where as an upgraded Scimitar will work out at 3200z, or 5700z if buying the three pack first.
However as you say it is what you feel like flying in this area.
OP which do you like? There is no "best" ship it is about the player and their playstyle. I can't play with escorts I just can not get the hang of them, whereas I loved my Anny Oddy I could fly it well and even use the "slide" to my advantage. This means I tend to play big "slow" ships more than the small fast ones.
What items are best again has veriables. What is best for one type of play does not mean they will be best for another.
actually 7000 assuming you upgrade all 3 (plus a left over upgrade token)
and yes, t-5u health scales as well. Its too bad we dont have a "testing area" where you could play them yourself, if that was the case i would tell you to get the feel of both of them first, then decide
It's all about player style because there is not such thing as the best ship for everyone. You need to look for a ship that you think works best for your toon.
In general, I play each of my 5 toons with different styles of gameplay which varies from small to not too large ship (nothing less than 7 turn rate) and from aggressive to very aggressive... 'cuz this is a DPS game in the end.
However, the one thing I cannot develop a decent enough play style is for the Romulan faction because of the -40 power penalty in return for the singularity abilities. I always feel that the T5 Ha'nom my Romulan Scientist flies is under powered and not very effective in combat because I need to transfer some power from weapons to the other subsystems. Therefore, I am in the process of trying out the Ha'nom as a torpedo ship.
However, the one thing I cannot develop a decent enough play style is for the Romulan faction because of the -40 power penalty in return for the singularity abilities. I always feel that the T5 Ha'nom my Romulan Scientist flies is under powered and not very effective in combat because I need to transfer some power from weapons to the other subsystems. Therefore, I am in the process of trying out the Ha'nom as a torpedo ship.
With the right skills its not too bad. There's one for boosting power when it's below 50, another boosting power all the time, and 4 more for each power area. Getting those ranked up makes a huge difference in a science ship.
If you can get a plasmonic leech (in a console box on the ah for feds,or on a 1000z ship for kdf) or maco shield (not both at once) those make a massive difference.
I also like engineers in science ships because they get two very powerful power boosting abilities and one nice power boosting space trait, while science captains get nothing that makes science powers better in space.
With the right skills its not too bad. There's one for boosting power when it's below 50, another boosting power all the time, and 4 more for each power area. Getting those ranked up makes a huge difference in a science ship.
If you can get a plasmonic leech (in a console box on the ah for feds,or on a 1000z ship for kdf) or maco shield (not both at once) those make a massive difference.
I also like engineers in science ships because they get two very powerful power boosting abilities and one nice power boosting space trait, while science captains get nothing that makes science powers better in space.
I believe I picked the right captain skill to get reasonable amounts of power. Not max power because I only devote up to 6 point since beyond that is diminish returns. Plasmonic Leeches are not cheap, this is a Fed-aligned Romulan toon and either purchase one from the Exchange for 38 million EC (lowest price as of yesterday) or play the lockbox game. I would have played the lockbox game if Cryptic did not remove the Jem'hadar Mk XII space set from the Lobi Store. Now it needs to be crafted.
Since this is a science toon I do not really have any other choice than the Hanom Guardian Warbird. There's the mirror version but it trades an ensign tactical station for an engineering station. Also disappointed that I had to wait until I was level 40 to be able to choose a science ship.
While I am doing busy grinding for rep gear torpedoes I will be flying the Federation Support Cruiser Retrofit which I received during the 4 Day Giveaway and use it to continue playing the main story missions which is not even halfway done. I will also continue to accumulate ECs in the event I am not happy with a torpedo Hanom build. At which point I will either simply transfer the assets to my other toons and delete the toon or purchase the Tal Shiar Adapted Battle Cruiser from the Exchange which is selling for around 180 million ECs I think. It has a Cmdr universal station which I can devote to a science Boff and it has a Borg adapted warp core. While not a "true" Romulan starship, at least it is more Romulan than the Support Cruiser Retrofit.
I believe I picked the right captain skill to get reasonable amounts of power. Not max power because I only devote up to 6 point since beyond that is diminish returns. Plasmonic Leeches are not cheap, this is a Fed-aligned Romulan toon and either purchase one from the Exchange for 38 million EC (lowest price as of yesterday) or play the lockbox game. I would have played the lockbox game if Cryptic did not remove the Jem'hadar Mk XII space set from the Lobi Store. Now it needs to be crafted.
look into the maco shield, it does the same thing as leech, but when people shoot you instead of when you shoot them. Combine with +threat and feedback pulse to make that a brutal combo. Everyone shoots you, then loses power so shots are weak, and feedback pulse reduces it further plus reflects some that ignores shields. Attack pattern delta if you can, but not a lot of ships are able to. It helps that the maco shields have great stats even beyond the power drain.
You can't use both at once because the leech and shield stacks remove each other. So if the leech is out of budget, then the shield is there in omega rep.
Since this is a science toon I do not really have any other choice than the Hanom Guardian Warbird. There's the mirror version but it trades an ensign tactical station for an engineering station. Also disappointed that I had to wait until I was level 40 to be able to choose a science ship.
you're not the only one. That's been a big complaint for a while. Shame you missed the free dyson science ships, the romulan one is nice. I'm really, really hoping the next winter ship is science focused.
Also look at the d'deridex. Only gets a rank 3 sci slot, but the singularity canon is awesome fun and you have enough sci consoles to make a very nice particle build.
While I am doing busy grinding for rep gear torpedoes I will be flying the Federation Support Cruiser Retrofit which I received during the 4 Day Giveaway and use it to continue playing the main story missions which is not even halfway done. I will also continue to accumulate ECs in the event I am not happy with a torpedo Hanom build. At which point I will either simply transfer the assets to my other toons and delete the toon or purchase the Tal Shiar Adapted Battle Cruiser from the Exchange which is selling for around 180 million ECs I think. It has a Cmdr universal station which I can devote to a science Boff and it has a Borg adapted warp core. While not a "true" Romulan starship, at least it is more Romulan than the Support Cruiser Retrofit.
traditional torp builds are not so good in delta compared to earlier missions. Everything has massive shields and fast shield heals. So you'll rock old missions, but delta enemies are going to be a pain.
What works is focusing on hull damage. So transphasics and plasmas. The gravitic photon also since the rifts ignore shields. Especially since all your best sci powers do direct hull damage anyway. Some people are calling these hybrid torp/particle builds and they seem to be pretty solid.
look into the maco shield, it does the same thing as leech, but when people shoot you instead of when you shoot them. Combine with +threat and feedback pulse to make that a brutal combo.
Yeah, I suppose I could consider the MACO shield, but for this toon I wanted to go with the complete Romulan space set. BTW, the Jem'Hadar set I mentioned was for a different toon. I am on the fence about the plasmonic leech. It is certainly less expensive than the Tal Shiar Adapted Battle Cruiser, but since it does not rely on a singularity core and it is a ship that allows me to use science abilities with good firepower as well, it seems like ditching the Leech for the ship is a better long term solution. I can always get the Leech afterwards.
Also look at the d'deridex. Only gets a rank 3 sci slot, but the singularity canon is awesome fun and you have enough sci consoles to make a very nice particle build.
If I am unhappy about the power situation with the Hanom, then I certainly do not want to spend Zen on the D'deridex Retrofit or a T6 Romulan ship. If I do decide to continue to play my Romulan Science toon and purchase the Tal Shiar Adpated Battle Cruiser, then that will be the end game ship for this toon.
traditional torp builds are not so good in delta compared to earlier missions. Everything has massive shields and fast shield heals. So you'll rock old missions, but delta enemies are going to be a pain.
What works is focusing on hull damage. So transphasics and plasmas. The gravitic photon also since the rifts ignore shields. Especially since all your best sci powers do direct hull damage anyway. Some people are calling these hybrid torp/particle builds and they seem to be pretty solid.
Hmmm.... I didn't know that since I still need to complete main story missions for all 5 toons who are mainly in the Cardassian Struggle story arc. The exception is my Rom toon which only just finished Wasteland not too long ago. However, I have already planned on getting the weapons you have mentioned. Dyson for the gravimetric photon torpedo. New Romulus / Omega for their plasma torps. Undine for the bio-molecular photon torpedo. The Breen rapid fire transphasic torpedo and transphasic cluster torpedo from their respective missions.
You might want to focus on one or two damage types. Just like with guns you want to get the most mileage out of your tactical consoles. Also some torpedoes are immune to projectile doffs (omega for instance), and with the right doff setup you won't need ALL torps. Having a beam for subsystem targeting helps a lot for instance (esp vs engines and shields). Also mines like the nukara ones.
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one thing to remember is that the faeht has level scaling health up to 60, so it wont stay there
also the faeht has one more bridge officer ability available, and can use the new intel abilities
in the end whichever you feel like flying is fine, the scimitar can upgrade to t-5u (just short of t6) for an additional 700 zen
So do the upgraded ships on the level scaling health. To put it in numbers the Faeht is 3200z where as an upgraded Scimitar will work out at 3200z, or 5700z if buying the three pack first.
However as you say it is what you feel like flying in this area.
OP which do you like? There is no "best" ship it is about the player and their playstyle. I can't play with escorts I just can not get the hang of them, whereas I loved my Anny Oddy I could fly it well and even use the "slide" to my advantage. This means I tend to play big "slow" ships more than the small fast ones.
What items are best again has veriables. What is best for one type of play does not mean they will be best for another.
actually 7000 assuming you upgrade all 3 (plus a left over upgrade token)
and yes, t-5u health scales as well. Its too bad we dont have a "testing area" where you could play them yourself, if that was the case i would tell you to get the feel of both of them first, then decide
In general, I play each of my 5 toons with different styles of gameplay which varies from small to not too large ship (nothing less than 7 turn rate) and from aggressive to very aggressive... 'cuz this is a DPS game in the end.
However, the one thing I cannot develop a decent enough play style is for the Romulan faction because of the -40 power penalty in return for the singularity abilities. I always feel that the T5 Ha'nom my Romulan Scientist flies is under powered and not very effective in combat because I need to transfer some power from weapons to the other subsystems. Therefore, I am in the process of trying out the Ha'nom as a torpedo ship.
With the right skills its not too bad. There's one for boosting power when it's below 50, another boosting power all the time, and 4 more for each power area. Getting those ranked up makes a huge difference in a science ship.
If you can get a plasmonic leech (in a console box on the ah for feds,or on a 1000z ship for kdf) or maco shield (not both at once) those make a massive difference.
I also like engineers in science ships because they get two very powerful power boosting abilities and one nice power boosting space trait, while science captains get nothing that makes science powers better in space.
I believe I picked the right captain skill to get reasonable amounts of power. Not max power because I only devote up to 6 point since beyond that is diminish returns. Plasmonic Leeches are not cheap, this is a Fed-aligned Romulan toon and either purchase one from the Exchange for 38 million EC (lowest price as of yesterday) or play the lockbox game. I would have played the lockbox game if Cryptic did not remove the Jem'hadar Mk XII space set from the Lobi Store. Now it needs to be crafted.
Since this is a science toon I do not really have any other choice than the Hanom Guardian Warbird. There's the mirror version but it trades an ensign tactical station for an engineering station. Also disappointed that I had to wait until I was level 40 to be able to choose a science ship.
While I am doing busy grinding for rep gear torpedoes I will be flying the Federation Support Cruiser Retrofit which I received during the 4 Day Giveaway and use it to continue playing the main story missions which is not even halfway done. I will also continue to accumulate ECs in the event I am not happy with a torpedo Hanom build. At which point I will either simply transfer the assets to my other toons and delete the toon or purchase the Tal Shiar Adapted Battle Cruiser from the Exchange which is selling for around 180 million ECs I think. It has a Cmdr universal station which I can devote to a science Boff and it has a Borg adapted warp core. While not a "true" Romulan starship, at least it is more Romulan than the Support Cruiser Retrofit.
You can't use both at once because the leech and shield stacks remove each other. So if the leech is out of budget, then the shield is there in omega rep.
you're not the only one. That's been a big complaint for a while. Shame you missed the free dyson science ships, the romulan one is nice. I'm really, really hoping the next winter ship is science focused.
Also look at the d'deridex. Only gets a rank 3 sci slot, but the singularity canon is awesome fun and you have enough sci consoles to make a very nice particle build.
traditional torp builds are not so good in delta compared to earlier missions. Everything has massive shields and fast shield heals. So you'll rock old missions, but delta enemies are going to be a pain.
What works is focusing on hull damage. So transphasics and plasmas. The gravitic photon also since the rifts ignore shields. Especially since all your best sci powers do direct hull damage anyway. Some people are calling these hybrid torp/particle builds and they seem to be pretty solid.
Yeah, I suppose I could consider the MACO shield, but for this toon I wanted to go with the complete Romulan space set. BTW, the Jem'Hadar set I mentioned was for a different toon. I am on the fence about the plasmonic leech. It is certainly less expensive than the Tal Shiar Adapted Battle Cruiser, but since it does not rely on a singularity core and it is a ship that allows me to use science abilities with good firepower as well, it seems like ditching the Leech for the ship is a better long term solution. I can always get the Leech afterwards.
If I am unhappy about the power situation with the Hanom, then I certainly do not want to spend Zen on the D'deridex Retrofit or a T6 Romulan ship. If I do decide to continue to play my Romulan Science toon and purchase the Tal Shiar Adpated Battle Cruiser, then that will be the end game ship for this toon.
Hmmm.... I didn't know that since I still need to complete main story missions for all 5 toons who are mainly in the Cardassian Struggle story arc. The exception is my Rom toon which only just finished Wasteland not too long ago. However, I have already planned on getting the weapons you have mentioned. Dyson for the gravimetric photon torpedo. New Romulus / Omega for their plasma torps. Undine for the bio-molecular photon torpedo. The Breen rapid fire transphasic torpedo and transphasic cluster torpedo from their respective missions.