I remember when they nerfed neural processor rewards people defended it because they gave us the ridiculous "much greater" daily bonus of marks. Now they have nerfed dilithium, with absolutely NO compensation PLUS they increased the difficulty along with the nerfed rewards. I ask, is this in response to a few taking advantage of broken dilithium rewards attached to the Foundry? Is Cryptic punishing all players for players that have made bundles by exploiting game bugs and making tons of money?
If not, these nerfs make no real sense. They do not encourage players to play every mission, and they do not encourage players to spend real money for zen as this was already covered by the recent infinite upgrade dump. I am not one of those players that thinks the 8K daily limit should be increased, and I understand the need to find a dilithium dump for all people with nothing to spend their horded dilithium on, but don't punish regular players. We are not all Zen and EC sellers, but it seems like EVERY new expansion comes with a nerf. First it was EC Tour around the Galaxy, then it was Neural Processors, and now it is Dilithium; though this is the second nerf on Dilithium as it went as high as 1440 back about 2 years ago.
So Cryptic defenders, defend away and explain to the others why the world this makes sense, when we are supposed to be attracting new players, not just getting rid of the "privileged" ones.
as for the missions, they where not too bad, and i thought they where kinda fun, i liked the adventure, but ...
It appears they have an "over the long term" plan to slowly increase the rate of Z sales, this way, resources are very slowly dried up to "just under" the comfort level.
The average player won't see the prices climb TO fast, it will just slowly creep upward over several months to a year or more till the user becomes "comfortable" with the change and excepts it as normal lol
I doubt any Cryptic employee would continue working at that studio if their boss came in and said "I'm gonna need you to do two to three times the amount of work your are currently doing, and for half of your current pay."
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
cryptic hates the STFs they didn't nerf there battlezone crappy content just the stuff that people liked to play over the TRIBBLE they cant get people to play
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
I remember when they nerfed neural processor rewards people defended it because they gave us the ridiculous "much greater" daily bonus of marks. Now they have nerfed dilithium, with absolutely NO compensation PLUS they increased the difficulty along with the nerfed rewards. I ask, is this in response to a few taking advantage of broken dilithium rewards attached to the Foundry? Is Cryptic punishing all players for players that have made bundles by exploiting game bugs and making tons of money?
If not, these nerfs make no real sense. They do not encourage players to play every mission, and they do not encourage players to spend real money for zen as this was already covered by the recent infinite upgrade dump. I am not one of those players that thinks the 8K daily limit should be increased, and I understand the need to find a dilithium dump for all people with nothing to spend their horded dilithium on, but don't punish regular players. We are not all Zen and EC sellers, but it seems like EVERY new expansion comes with a nerf. First it was EC Tour around the Galaxy, then it was Neural Processors, and now it is Dilithium; though this is the second nerf on Dilithium as it went as high as 1440 back about 2 years ago.
So Cryptic defenders, defend away and explain to the others why the world this makes sense, when we are supposed to be attracting new players, not just getting rid of the "privileged" ones.
I have read that the rewards is getting a closer look by the devs. Though I have no link for it, so no proof.
Though I defend the new Elite Mode, Elite should be so hard so you go home and cry to momy and wonder why life is not fair.
I doubt any Cryptic employee would continue working at that studio if their boss came in and said "I'm gonna need you to do two to three times the amount of work your are currently doing, and for half of your current pay."
Im sorry that's 1/4 of your current pay 960 then /240 now
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
I have read that the rewards is getting a closer look by the devs. Though I have no link for it, so no proof.
Though I defend the new Elite Mode, Elite should be so hard so you go home and cry to momy and wonder why life is not fair.
Otherwise I agree with you.
dude. the STF should have been done differently. They should have added a thrid one for the T6 ships so we don't have the choice between cake walk easy and OMG
Up front dilithium rewards scaled back a bit. (in line with a standardization that no longer dumps extra dil for some missions but not others.)
OMG! CRYPTIC YOU HAVE RUINED ME!
Both dilithium and power have seen considerable inflation over the years. Now cryptic is scaling it back a bit (in order for there to be a game that can be played over several more years). Is this really that difficult to come to terms with? If somehow you're not making your dilithium quota just put the grinding emphasis somewhere else (its probably high time anyway, see. the above add-ons.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
this whole expansion is a complete disaster and pink slips need to go out.
Yes, fire people at the very top. I don't want the little guys being let go. Fire the lead person.
Do it like Japan does. Dude at the top goes first.
The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
dude. the STF should have been done differently. They should have added a thrid one for the T6 ships so we don't have the choice between cake walk easy and OMG
They did. We have Normal, Advanced (formerly known as Elite) and the new version of Elite.
My understanding from reading the Dev blogs was that Normal was staying the same, Advanced was 'slightly' harder than the old Elite and the new Elite was for the serious hardcore guys.
They did. We have Normal, Advanced (formerly known as Elite) and the new version of Elite.
My understanding from reading the Dev blogs was that Normal was staying the same, Advanced was 'slightly' harder than the old Elite and the new Elite was for the serious hardcore guys.
Your understanding is incorrect.
Normal is easy, Advanced is hardcore, Elite is "slightly" harder then Advanced.
Perhaps you can point us to the one that makes you 960 dil in 10-15 minutes.
Dyson ground battlezone.
The more you know!
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I think CRYPTIC is doing pretty well. Its not like any of US actually know their finances they dont publish them. The beauty of this game is that it had a balance between 'pay and play ' and f2p styles of play. With the current research requirements for gear...its just leaning towards making it more and more pay and play.. that's disappointing.
My irritation (if you can call it that) is the crazy amount of dil needed to get level MK14 very rare gear to move to ultra rare quality at least. Its a laughably high amount.
Of course i hear some people argue that if you want to be the best of the best you have to pay for it!
Really is that the logic of an F2P model which STO claims it is? They should outright state that only game content is playable anything approaching even medium competitiveness for F2P players is going to cost you a few zen to dil conversions for sure as not all of you can spend a large amount of your day playing the game.
Then there is the argument : " time versus immediate want for good stuff ".
As If there are not enough time gates in the game as it is!!! remember the little 5 minute scratch in the crotch annoyance to craft focusing lenses lol !!
i agree with the grinding to get the best but it has to be reasonable but as of now they have not got the balance right. With DR nerfing rewards and not balancing out difficulty (as yet) just feels like a sucker punch to F2P people.
But I will concede that for those that play prime time, it would work.
Actually it isn't. In 15 minutes you can earn enough dil on your own through the repeatable missions (particularly if you just dump the dyson marks into dil, and that is a viable option even with the standard 50->500 trade in).
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Perhaps you can point us to the one that makes you 960 dil in 10-15 minutes.
actually, I never used STF's for dil gathering. Doff missions and foundry coupled with investigate officer reports hourly. That got me the daily 8k plus some if I kept playing. These didn't give me the rage often seen when a team on an STF messed up, didn't involve trolls nixing my max reward, and lets me play missions created by players and have fun actually playing the game rather than doing the same set of missions over and over. To each their own, but this is more fun for me personally. get my 8k refinement and extra, in addition to actually enjoying playing the game.:D
As it stands now, STF's may not be a dil farming zone anymore, but there are MANY other avenues of gathering dil. In my opinion, IF/WHEN they nerf EVERY way of gathering dil, THEN you can cry about it. :rolleyes:
There other ways to get dilithium, many ways. Doffs, pvp dailies, pve dailies, mining, , rep mark convertion, episodes...
What you say is true but, I, like many other ppl like playing the STFs more than anything and Cryptic knows this. Why nerf the part of the game that most ppl love to play. If anything buff all the dil and mark rewards on everything that doesn't get played that much. That may lure players into playing all of STOs content. I swear everytime cryptic does something its backasswards.
It appears they have an "over the long term" plan to slowly increase the rate of Z sales, this way, resources are very slowly dried up to "just under" the comfort level.
With the shift to appeasing the fetish abuse crowd and nerfing rewards like EVERY player has the ONE Fed main does NOT motivate me to buy Zen.
They killed PvP and now they want the Borg STFs dead, too.
Shame on all you gimps who rubberstamped this abomination and I hope the tight vinyl gimp-suit you're wearing gives you that much deserved rash.
Give back our old Elite STFs.
NO to ARC RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
More 'work' for less reward. Hmm..... sounds like something you'd hear your typiccal politian advocating.
I think its just the old F2P model that other MMOs have used to death creeping into this game now. The reason i started playing STO was because they had a balance between Pay and Play and F2P however now it looks like its just catering to long time players with resources and lots of alternate characters etc for them it I think its a challenge but for a newbie F2P person like me its looking real bleak. Reminds me a little of one gold piece per drop ... horse costs 14000 gold lol.
Welcome to Delta Rising. A lot has changed in the game difficulty, and we are looking for your feedback.
Delta Rising was a massive addition, and we anticipate that we will need to make adjustments. So over the next few weeks expect changes in the baseline difficulty, advanced difficulty, and elite difficulty - and also expect rewards to change as we gather more metrics on play-times and success rates.
Our goal was to make basic difficulty and the story content something everyone can play - even with a standard T5 ship. Levels 1-50 are generally pretty easy at basic difficulty, so we felt 51-60 should step things up a bit. Although we expect 51-60 accessible everyone, those in T5 ships and non-upgraded gear should to start to feel a definite challenge as they approach level 60. We expect Advanced to be for more skilled players and those who have invested in the game (ships and gear). And we expect Elite to be for the best of the best. We don't expect most players to succeed on elite difficulty.
If I were to guess, I would expect basic to get some minor tuning, Advanced to get a little easier and Elite to get a lot harder - and rewards, like dilithium rewards, could potentially go up across queues once we are sure we are hitting the right mark. But this is just my guess at this time.
Until then, let us know your thoughts here, and we will take your feedback into consideration.
Thanks, and we hope you enjoy Delta Rising.
LLAP
Your pain runs deep.
Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
actually, I never used STF's for dil gathering. Doff missions and foundry coupled with investigate officer reports hourly. That got me the daily 8k plus some if I kept playing. These didn't give me the rage often seen when a team on an STF messed up, didn't involve trolls nixing my max reward, and lets me play missions created by players and have fun actually playing the game rather than doing the same set of missions over and over. To each their own, but this is more fun for me personally. get my 8k refinement and extra, in addition to actually enjoying playing the game.:D
As it stands now, STF's may not be a dil farming zone anymore, but there are MANY other avenues of gathering dil. In my opinion, IF/WHEN they nerf EVERY way of gathering dil, THEN you can cry about it. :rolleyes:
There it is.
"I have a sandwich, so you certainly can't be starving!"
"I have a sandwich, so you certainly can't be starving!"
Or rather "I'm starving, but I don't want to have a salad instead. Sandwich or death!"
The fact that other people are doing fine might indicate that the problem is with your APPROACH, not with the fundamental order of things. Adaptation, as in life, may help you survive.
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
I know I've got my Cryptic Defender Hat around here somewhere, but it's buried under all the tinfoil I've accumulated because of all the ways they're trying to TRIBBLE us over...so I'll have to give it a shot without the hat.
The content was too easy.
The rewards were too high.
Time will tell if the rewards are right for the difficulty of the content - as was pointed out with what Geko said.
People were spoiled by how it was.
They're going to complain.
But this doesn't mean that Cryptic isn't trying to TRIBBLE us over in 9001 actual ways...
Or rather "I'm starving, but I don't want to have a salad instead. Sandwich or death!"
The fact that other people are doing fine might indicate that the problem is with your APPROACH, not with the fundamental order of things. Adaptation, as in life, may help you survive.
People who's gameplay activities aren't affected assuring someone who's gameplay activities just got nerfed that "nothing has changed" or "just trade the part of the game you actually enjoy for something you feel is mundane and uninteresting" is utterly tone deaf was my point.
The APPROACH that worked on Monday for many players was taken away from them with no equivalent offering in its place. Thinly veiled "harden up or GTFO" posts are part of the symptom of that problem.
With the shift to appeasing the fetish abuse crowd and nerfing rewards like EVERY player has the ONE Fed main does NOT motivate me to buy Zen.
They killed PvP and now they want the Borg STFs dead, too.
Shame on all you gimps who rubberstamped this abomination and I hope the tight vinyl gimp-suit you're wearing gives you that much deserved rash.
Give back our old Elite STFs.
woah there, re-read what was posted, oh, btw, that came so far out of left field we are all now curious lol
Comments
It appears they have an "over the long term" plan to slowly increase the rate of Z sales, this way, resources are very slowly dried up to "just under" the comfort level.
The average player won't see the prices climb TO fast, it will just slowly creep upward over several months to a year or more till the user becomes "comfortable" with the change and excepts it as normal lol
Joined January 2009
cryptic hates the STFs they didn't nerf there battlezone crappy content just the stuff that people liked to play over the TRIBBLE they cant get people to play
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
I have read that the rewards is getting a closer look by the devs. Though I have no link for it, so no proof.
Though I defend the new Elite Mode, Elite should be so hard so you go home and cry to momy and wonder why life is not fair.
Otherwise I agree with you.
Im sorry that's 1/4 of your current pay 960 then /240 now
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
dude. the STF should have been done differently. They should have added a thrid one for the T6 ships so we don't have the choice between cake walk easy and OMG
Agreed ^^
Geko is the lead dude apparently, maybe a pink slip for him as well.
Absolutely meaningless.
Daily mark payouts?
Nope nothing.
Dilithium added to zones?
Doesn't factor either.
Up front dilithium rewards scaled back a bit. (in line with a standardization that no longer dumps extra dil for some missions but not others.)
OMG! CRYPTIC YOU HAVE RUINED ME!
Both dilithium and power have seen considerable inflation over the years. Now cryptic is scaling it back a bit (in order for there to be a game that can be played over several more years). Is this really that difficult to come to terms with? If somehow you're not making your dilithium quota just put the grinding emphasis somewhere else (its probably high time anyway, see. the above add-ons.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Yes, fire people at the very top. I don't want the little guys being let go. Fire the lead person.
Do it like Japan does. Dude at the top goes first.
They did. We have Normal, Advanced (formerly known as Elite) and the new version of Elite.
My understanding from reading the Dev blogs was that Normal was staying the same, Advanced was 'slightly' harder than the old Elite and the new Elite was for the serious hardcore guys.
Perhaps you can point us to the one that makes you 960 dil in 10-15 minutes.
Your understanding is incorrect.
Normal is easy, Advanced is hardcore, Elite is "slightly" harder then Advanced.
Dyson ground battlezone.
The more you know!
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
Ground is more of a mess than space! I detest STO ground with a passion, so doing dyson ground is akin to torture.
Irrelevant answer when you play at 3am.
But I will concede that for those that play prime time, it would work.
My irritation (if you can call it that) is the crazy amount of dil needed to get level MK14 very rare gear to move to ultra rare quality at least. Its a laughably high amount.
Of course i hear some people argue that if you want to be the best of the best you have to pay for it!
Really is that the logic of an F2P model which STO claims it is? They should outright state that only game content is playable anything approaching even medium competitiveness for F2P players is going to cost you a few zen to dil conversions for sure as not all of you can spend a large amount of your day playing the game.
Then there is the argument : " time versus immediate want for good stuff ".
As If there are not enough time gates in the game as it is!!! remember the little 5 minute scratch in the crotch annoyance to craft focusing lenses lol !!
i agree with the grinding to get the best but it has to be reasonable but as of now they have not got the balance right. With DR nerfing rewards and not balancing out difficulty (as yet) just feels like a sucker punch to F2P people.
Actually it isn't. In 15 minutes you can earn enough dil on your own through the repeatable missions (particularly if you just dump the dyson marks into dil, and that is a viable option even with the standard 50->500 trade in).
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
What you say is true but, I, like many other ppl like playing the STFs more than anything and Cryptic knows this. Why nerf the part of the game that most ppl love to play. If anything buff all the dil and mark rewards on everything that doesn't get played that much. That may lure players into playing all of STOs content. I swear everytime cryptic does something its backasswards.
With the shift to appeasing the fetish abuse crowd and nerfing rewards like EVERY player has the ONE Fed main does NOT motivate me to buy Zen.
They killed PvP and now they want the Borg STFs dead, too.
Shame on all you gimps who rubberstamped this abomination and I hope the tight vinyl gimp-suit you're wearing gives you that much deserved rash.
Give back our old Elite STFs.
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
I think its just the old F2P model that other MMOs have used to death creeping into this game now. The reason i started playing STO was because they had a balance between Pay and Play and F2P however now it looks like its just catering to long time players with resources and lots of alternate characters etc for them it I think its a challenge but for a newbie F2P person like me its looking real bleak. Reminds me a little of one gold piece per drop ... horse costs 14000 gold lol.
Welcome to Delta Rising. A lot has changed in the game difficulty, and we are looking for your feedback.
Delta Rising was a massive addition, and we anticipate that we will need to make adjustments. So over the next few weeks expect changes in the baseline difficulty, advanced difficulty, and elite difficulty - and also expect rewards to change as we gather more metrics on play-times and success rates.
Our goal was to make basic difficulty and the story content something everyone can play - even with a standard T5 ship. Levels 1-50 are generally pretty easy at basic difficulty, so we felt 51-60 should step things up a bit. Although we expect 51-60 accessible everyone, those in T5 ships and non-upgraded gear should to start to feel a definite challenge as they approach level 60. We expect Advanced to be for more skilled players and those who have invested in the game (ships and gear). And we expect Elite to be for the best of the best. We don't expect most players to succeed on elite difficulty.
If I were to guess, I would expect basic to get some minor tuning, Advanced to get a little easier and Elite to get a lot harder - and rewards, like dilithium rewards, could potentially go up across queues once we are sure we are hitting the right mark. But this is just my guess at this time.
Until then, let us know your thoughts here, and we will take your feedback into consideration.
Thanks, and we hope you enjoy Delta Rising.
LLAP
Let us explore it... together. Each man hides a secret pain. It must be exposed and reckoned with. It must be dragged from the darkness and forced into the light. Share your pain. Share your pain with me... and gain strength from the sharing.
There it is.
"I have a sandwich, so you certainly can't be starving!"
Or rather "I'm starving, but I don't want to have a salad instead. Sandwich or death!"
The fact that other people are doing fine might indicate that the problem is with your APPROACH, not with the fundamental order of things. Adaptation, as in life, may help you survive.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
The content was too easy.
The rewards were too high.
Time will tell if the rewards are right for the difficulty of the content - as was pointed out with what Geko said.
People were spoiled by how it was.
They're going to complain.
But this doesn't mean that Cryptic isn't trying to TRIBBLE us over in 9001 actual ways...
People who's gameplay activities aren't affected assuring someone who's gameplay activities just got nerfed that "nothing has changed" or "just trade the part of the game you actually enjoy for something you feel is mundane and uninteresting" is utterly tone deaf was my point.
The APPROACH that worked on Monday for many players was taken away from them with no equivalent offering in its place. Thinly veiled "harden up or GTFO" posts are part of the symptom of that problem.
woah there, re-read what was posted, oh, btw, that came so far out of left field we are all now curious lol