- 1.) Kill sector space, use ship interiors. Seriously, tactical combat needs an exterior view, but going from earth to vulcan does not!
- 2.) Captain gives COMANDS -> for example, "Helm orbit the target at a range of 5, 7, 9.9 KM" or "tactical, everything to forward sheilds!", "Engineering, I need more power routed to the shields", "communications, open a channel", where are these "Comands"?
- 3.) sitting down = paralyzation. The second mission in the federation episode content asks the captain to take a shuttle down to the surface of vulcan. if I "Sit" - I can't do anything. the list of options just goes away. Standing on chairs in the the DS-9 episode content the "2800" or something, I can't stay seated and address each diplomat.
as far as Delta rising goes, meh...
Wake me when I can get into a Nelson class.
by the way, I really resent how cash driven the game has become.
this is pure "Pay-to-win" and not "free to play".
Can I start a new account and start with nothing?
Sure but episode content is the only way I could play.
I would be such a handi-cap in the battlegrounds that any I join have the odds stacked against all the other players because my equipment is last tier.
from level 0 to level 50, I would never earn enough dilithium to equip a t5 ship, and landing party. the gold farmers have set the prices for everything at "BLEED****ER" prices and anything with a price in dilithium is also impossibly out of reach. if I get 2k dillithium during play, it will take me: Deflector (32K), impulse(32k), warpcore (65K), shield (32K), six beams (90K) two torpedoes (32 k), 9 consoles (not available? unless I joined a fleet)....
Even with "Reputation gear" I will never be equipped to take on level 50 content.
the crafting is also a bad joke. There are materials I have never been able to get no matter where I explore or what I do....
*UNLESS* I spend cash.
you have over 3 million players, who on average have paid since this game started $500 each.
That's far more than a billion dollars. YOU DON'T NEED anymore money. seriously, you don't.
the next person who whines about a desperate need to support this game ought to be removed from the gene pool.
seriously, in star trek they abandoned money - yet here you are with a trek game that has a dozen or so exclusive currencies. Reputation marks, fleet credit, dilithium, lobi, energy credits,
STOP IT!
Comments
Sorry, but baseless ranting is not making suggestions...
I think you need to supply some evidencence to support your claims too...
Your entire post screams entitlement, especially remarks that Cryptic don't need more money...
You're right about Star Trek not using currency, but until us mere mortals can give up our infatuation with consumerism (even you demonstrated this perfectly with your blatant entitlement) we will have to accept this particular non-lore friendly aspect of STO...
Otherwise, rather than just ranting, make some valid suggestions...
Basically, simple economics dictates that Cryptic is doing their best with the cash they have. Unfortunately this sometimes anger us, the player base but we still keep coming back because like change or lump it, we've gotten some fun out of this game over the years.
In other words, well said.
I know that currency is used on other worlds in star trek aside from earth, tell me something I do not know.
I know that PWE/cryptic are making FAR more than what was shown.
Simple questions:
1. how many players are there?
2. how many have paid for pre-order game keys? Walmart,bestbuy,gamestop,amazon,direct2drive,syfy,atari... Collectors editions anyone?
3. How many purchased life time subs?
4. how many have purchased Ships, costumes, bank slots, character slots, ship slots, bridge officer slots, retrain tokens, etc. from the C-store?
5. how many ships have been purchased/unlocked by players?
6. I bet all the starbases hit T5 overnight, mines, embassies, spires, all t3 overnight, no one paid cash to contribute there- no way...
7. reputation systems detract the number of Free2Play contributions to the items above.
8. how many bought the Romulan DLC?
9. how many bought the Delta DLC?
10. what are the odds of getting a lockbox ship? 1 in 80? 1 in 250? they won't say. a youtube user opened 1,200 lockboxes and only received 5 ships. if that were to hold true across the board and then you count all the unlocked ships at the effective "Key price multiplied by the odds" it seems some of you have been buying 50$ ships, 80$ lockbox ships, possibly even 250$ for a lockbox ship.
(*which is stupid of us players considering that they can just shut the game off permanently without explanation and never give any refunds.*)
Do some math and ta duh. you will see what I mean by "Milking the fans".
if not, you are just impaired - don't post anymore please.
why don't all of you tell me what you agree with from my original post?
That would be something that I don't know.
oh, and the "ENTITLED" remark? **** you. I paid cash.
I expect a quality product and you should too.
selling a lemon, isn't just wrong - its against the law.
Did you remember to subtract server upkeep, Roddenberry royalties, voice actor salaries, art supplies, computer supplies, building matienence fees, staff salaries (Not just the game devs, but the janitors, IT, Community managers, PR teams and the like) PR budget and advertising fees, forum support fees, digital distribution fees for Steam and let's not forget good ol' Unlce Sam's cut.
Gaming is a very expensive business, both for the developers and the gamers.
You would be very surprised how often "armchair economics" is wrong.
Like Westboro Baptist Church levels of misinformation.
One man's lemon is another man's lemonade.
-Leonard Nimoy, RIP