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Anyone willing to share tips on Borg Disconnected ?

valarauko43valarauko43 Member Posts: 227 Arc User
Greetings Captains, I ran a Borg Disconnected today on holodeck for the first time. It was a success (I Think), but I had no idea what to do, who to shoot, etc. Btw, my comms are down (i don't know how to communicate in game). I and possibly some others could use a liitle help. Thanks in advance.
Post edited by valarauko43 on

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  • edited October 2014
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2014
    work in teams. One guy with mega DPS shoots things, the other does the interacts. You need to be out of combat to interact with the Borg ships, but closing the interactable rifts does not require this.

    This is not to say that the person on Borg babysitting duty should not shoot things, just that they need to break off whenever the Lib Borg show up.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • crappynamerulescrappynamerules Member Posts: 146 Arc User
    edited October 2014
    It's possible to do one of the points by yourself if you're quick on the draw with crowd management stuff to shove enemies out of firing range while you do the interacts. Another more coordinated team strategy might be one guy on each point to keep an eye on undine rifts/voth torpedoes, and 2 with nice DPS designated to go between the three to wipe groups so the interacts can be done.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    deokkent wrote: »
    Buy a scimitar, max out your crits and dps, get friends that have similar builds (preferably scimitars) and shoot your way through everything. Hit the f when it prompts you. This is not a joke.

    How to max out your scimitar's: max power to weapons, mk xiv gear, synergy with your bridge officers and active duty officers. The more damage you can do the better.

    Do not do this.

    Do this:
    naz4 wrote: »
    Trick is, don't worry about shields and go straight to hull. Right now with all the Sci traits floating about (conservation of energy, particle manipulator etc.), Scis do direct to hull damage better than Tacs (Tacs can still spike better).

    Once the normal part of the run is done, drag all three "Boss" ships together, and recipe is as follows:

    Sensor stack the target first.

    Quantum Singularity manipulation (Rom T5 ability) + Sensor Scan + GW3 (2k/tic with max hit of 7k)+ Repulsors 2 (6k/tic with max hit of 20k) + ISO cannon (1 hit 40k) + Proton barrage (1 hit 10k) + Torp spread 2 (1 hit 2k with gravametric rift 3.5k/tic) + Warp plasma 1 (1.5k/tic) + Iso Charge with max hit of 212k = Chunks of hull ripping off.

    You can hit all that in less than 8 secs (Duration of quantum manipulation)....

    thats what 1 ship can do. We had 2 ships going at it. Now imagine 5 of this build. No need for dedicated debuffers and damage dealers.

    SNB the Hazards on the Undine and FBP on Borg.

    PS, the ISO Cannon is the new set power.


    Scis have never been as powerful as this in in STO.

    This only needs two Sad Pandas and 3 people to press F - unlike DPS, which took 3 Cannon Rapid Fire Scims, a Recluse, and a Narcine, all flown by some of the best players in STO.
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited October 2014
    work in teams. One guy with mega DPS shoots things, the other does the interacts. You need to be out of combat to interact with the Borg ships, but closing the interactable rifts does not require this.

    This is not to say that the person on Borg babysitting duty should not shoot things, just that they need to break off whenever the Lib Borg show up.

    You can do it in combat...you just can't fire, be fired upon, or even have a plasma burn on you.
    Can't have a honest conversation because of a white knight with power
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2014
    lianthelia wrote: »
    You can do it in combat...you just can't fire, be fired upon, or even have a plasma burn on you.
    Well, yes, it does work at red alert status, but.... that's the only difference.

    The plasma burn thing is a good tip though. Bring Hazard emitters because you can't save Borg if you have plasma burn.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    deokkent wrote: »
    Detecting too much SP worship lately from ya lol :P.

    Granted they're good at what they do, but hardly anyone can replicate their strategy easily. DPS zerging with max crits and shield penetration is the way to go for random joe.

    If HoBO, or Inner Circle, or 32nd Vipers, or anyone else came up with the method above I would still be quoting it just the same. :)

    It is nice to finally have Sci be competitive in PvE, and not just using a bigger weapon.
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    deokkent wrote: »
    Science does what? 15k dps per boat nowadays? And that is being uber skilled. A sci team will struggle to finish before the optional is blown.

    That's not competitive in my opinion.

    Difference is, Sci is going to hull, it doesn't need to go through shields like DPS does - it is a massive time saving, and why it is now competitive.

    Different tools for different jobs, sometimes Tac will be better, other times Sci will be better.
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  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited October 2014
    You need two floaters, preferably OP FAWmitards with fully ranked gear and a metric *ss ton of DPS. Then three guys, one on each station, preferably sci ships with max aux, max confuse and placate, and a lot of jam/scramble sensors. EVERY ship needs HE. Wave 1, have the 3 dudes save lib borg while OPmitards fly in really big circles mashing spacebar to kill everything. Wave 2, same thing except that sci guys close rifts as well. Wave 3, everybody kills the Borg-killer frigates FIRST and then goes back to the basic plan. Dread wave, everybody debuffs the Borg queen and then unloads a metric ton of DPS in her face. Then hit the Voth dreadnought, then the Undine.

    I did the basic version with my rom t5u DSD and a few guys from PESTF, we were getting 45+ marks out of it with just the bare-bones strategy and whatever ships we had.
  • theraven2378theraven2378 Member Posts: 6,016 Arc User
    edited October 2014
    I tend to pair up with someone and provide support with my gravity wells and viral matrix in my Tier 5-U dyson science destroyer as well as take the fire so my partner can do the interacts while I keep the bad guys busy
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • cruzistcruzist Member Posts: 163 Arc User
      edited October 2014
      Don't die. I died last night and there's a new button on the Respawn dialog which is supposed to shown you how you died. I clicked it and it said something like: "No significant damage recorded".

      I beg to differ.
    • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
      edited October 2014
      deokkent wrote: »
      There is so much shield penetration going on nowadays. Did you watch those 30k scimitars going at it during testing. They blew up most of the critters with their shields still full. You don't need science.

      To be as effective as the panda, you have to be willing to exploit the game mechanics to beat the long cool down of those abilities they're using and console swap. Seriously...

      Science isn't competitive.

      Another thing, you have to coordinate to the second in order to be effective with at least 2 or 3 sciency builds. A long wolf sci won't be able to get any good results, except perhaps every 2 min. This is not viable for the average pugger.

      Everyone does DPS though, easy... No afterthought.

      We are talking about supposedly Elite content - coordination and teamwork should be a requirement. Realistically, pugs shouldn't be able to do ESTFs. Normal yes, but Elite should actually be Elite, not every man and his Connie like it was last week.

      Anyone could Tac DPS, I can do it for a start, so it cannot be difficult.


      Personally, I haven't done an STF since before DR launched, UIE is pretty much it, and they broke UIE. Much rather play in the kiddie pools of PvE content like Dyson Battlegrounds or Empire Defence, where me flitting around in my pre-DR slightly better VPvP builds in PvE doesn't matter. It is far more rewarding and far more fun.
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    • valarauko43valarauko43 Member Posts: 227 Arc User
      edited October 2014
      I'm just trying to get through "normals". I have done three(3) so far and for the most part they have gone well. I did have to respawn once during the third outing, and I seem to be working my butt off to keep up with the rest of the team. It just feels like I'm throwing darts with my eyes closed. So let me shift focus here and ask how I learn to communicate. Maybe if I could talk to the "team" I could be more useful. How do I learn this, please? Thanks.
    • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
      edited October 2014
      I'm just trying to get through "normals". I have done three(3) so far and for the most part they have gone well. I did have to respawn once during the third outing, and I seem to be working my butt off to keep up with the rest of the team. It just feels like I'm throwing darts with my eyes closed. So let me shift focus here and ask how I learn to communicate. Maybe if I could talk to the "team" I could be more useful. How do I learn this, please? Thanks.

      See your chat feature, lower left corner of your screen?

      :)

      Right click in the box, and select "Team". You can now send messages to everyone else. That is the simplest method - just keep in mind you cannot play and type, so keep your messages clear and concise.

      As to what to do, if you are breaking off to spam "F" next to some Co-op Borg, mention it.

      Be aware that it is not just English-speaking players in STO, it is a worldwide game, so they may not understand or respond.

      Also be aware a stunning amount of players don't actually know how to use chat...

      Also keep in mind these are not NPCs you are on a team with, they are real people - sometimes, real life gets in the way. Its understandable, and a quick "AFK, phone call"* is just plain common sense. (Espiecially if for instance, you are in Cure Found on Kang duty)


      The best way is to build up a group of ingame friends/Fleetmates to run PvE queues with, it makes it a lot easier when you are in an actual functioning team, not just 5 random people put in a group.
      deokkent wrote: »
      I mostly agree with all of the above. But the OP wasn't necessarily seeking help to do elite queues.

      Well, even normal should be vaguely involved...
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    • coolheadalcoolheadal Member Posts: 1,253 Arc User
      edited October 2014
      This wasn't so hard after all. 7 of 9 clearly tells you what you need to do. Of course on the second run in Advance Queue as ROM player! Had ventured into a another area on my own, but never went KABOOM!

      Then 7 of 9 told me here's your chance to them on! Another area where there is a large Voth MotherShip being attacked!

      If you can walk away with Task Force Very Rare Purple at least you can do this without your buddies and just with other players you might not know in my case!
      [SIGPIC][/SIGPIC]

      Time will only tell!
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