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FCT suggestion - boff traits

vesterengvestereng Member Posts: 2,252 Arc User
Was just thinking, why was it again that only a few boffs had space traits, and they've been bugged more times than we can remember, and they seem to not want to go near it?


Is the boff code unstable?
Post edited by vestereng on

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  • jarodroto123jarodroto123 Member Posts: 1,337 Arc User
    edited October 2014
    vestereng wrote: »
    Was just thinking, why was it again that only a few boffs had space traits, and they've been bugged more times than we can remember, and they seem to not want to go near it?


    Is the boff code unstable?

    *dances*


    1 and 2 and 3 .aaaand lock
  • [Deleted User][Deleted User] Posts: 0 Arc User
    edited October 2014
    Seems like a reasonable question.
  • nazelnagnazelnag Member Posts: 230 Arc User
    edited October 2014
    vestereng wrote: »
    Was just thinking, why was it again that only a few boffs had space traits, and they've been bugged more times than we can remember, and they seem to not want to go near it?


    Is the boff code unstable?



    my bofs seem to have issues sometimes, like not being able to pass a door (in some klingon close quarter missions) and i have to go back and help them, 1 by 1, during combat with other npc's ... i would say there's something wrong with it, yes.

    not sure if it's only Path finding related or the AI goes afk ... sometimes they just don't work.

    other times, you give them a remodulator and seems it has "napatha Leaves", because they keep hitting it all the time. :D

    so they get "stuck on stupid" sometimes, for no apparent reason other than they just fail. :rolleyes:
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