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Voth consoles not upgradeable

eradicator84eradicator84 Member Posts: 1,116 Arc User
edited September 2014 in Tribble - Bug Reports
I jumped on tribble just to check if all 3 Voth consoles were upgradable. They are not.

Now the Ward ship console I can understand remaining as is, all its stats are percentage based and thus doesn't need levelling up to scale to lvl60 content. So this is fine.


The Reflective Shield Amplifier and Aceton Field Generator consoles however have finite values in their stats.

Aceton Field Generator, most stats don't need scaling for lvl 60 but the Aceton Shockwave needs it's damage output buffed to scale well to lvl60 content. So I feel this console needs to be upgradable.

The Reflective Shield Amplifier has a finite amount of HP before it drops. With lvl60 content and MKXIV weapons the 100k HP this shield provides will mean it'll stay up for less time before collapsing, making it less effective. So this needs to be upgradable too.
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Comments

  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    I jumped on tribble just to check if all 3 Voth consoles were upgradable. They are not.

    Now the Ward ship console I can understand remaining as is, all its stats are percentage based and thus doesn't need levelling up to scale to lvl60 content. So this is fine.


    The Reflective Shield Amplifier and Aceton Field Generator consoles however have finite values in their stats.

    Aceton Field Generator, most stats don't need scaling for lvl 60 but the Aceton Shockwave needs it's damage output buffed to scale well to lvl60 content. So I feel this console needs to be upgradable.

    The Reflective Shield Amplifier has a finite amount of HP before it drops. With lvl60 content and MKXIV weapons the 100k HP this shield provides will mean it'll stay up for less time before collapsing, making it less effective. So this needs to be upgradable too.

    The problem with them boosting the Palisade console is that they probably couldn't boost it more than +1 each increase in quality/rarity because that base value controls the slope of the function tied to it. A small change makes it scale a lot better.

    The Bastion console, well yes, it does have a finite value and given the increase in DPS that DR brings, it should probably get some scaling to it.
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