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Build's for Maha raptor :)

dova25dova25 Member Posts: 475
edited October 2014 in Klingon Discussion
I start a thread here so we can share our builds for Maha and try to overcome it weakness against the federation escorts :) that will be able to go behind Maha and stay behind it and it will be hard to shake them off

Weakness:
Turn rate =15
Shield mod=0.85
Crew =200
Impulse mod=.2


Strong points:
5 fore slot and 5 tactical consoles
Console – Universal - Heavy Disruptor Spinal Cannons

About Overwhelming Force (Starship Trait) I dont know how good it will be in practice.
because it is advertised as "your Beam Overload attacks will create a reduced radius Charged Particle Burst at the target's location. Your High Yield Torpedo attacks will create a reduced radius Photonic Shockwave at the target's location."

If the effect is produced before it is ok it if produced after BO or torpedo already hit the target I don't see any use of it.(maybe I am wrong )


So post your builds and discuss.
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
Post edited by dova25 on

Comments

  • scurry5scurry5 Member Posts: 1,554 Arc User
    edited September 2014
    I'd personally go with a standard escort layout on the Tac and Sci stations, with Dual AtD, EPtS3, EPtE1 and ET1 on the Eng.
  • fightingexplorerfightingexplorer Member Posts: 75 Arc User
    edited September 2014
    I'm thinking about a A2D/A2B hybrid + 1/2 rcs + my res all rcs for better turn(if they're not changing A2B soon) with Omega/Bo3+ Beamoverload-doffs = 4dhcs+dbb in the front.

    Likewise my Xindi build. For this build I love the lt tac instead of the ensign tac on the xindi. :D

    But it definetly need to be tested first before I am more precise.
    [SIGPIC][/SIGPIC]
    Shak - Fed/Rom - Sad Pandas Scort-Veteran - Known Haxxor
    Shak'Re - KDF - Soehne von Khaless (Svk)
    T'Shara - Fed/Rom - 58. Geschwader
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited September 2014
    Cmdr Tac
    TT1, APB1, BO3, APO3
    Lt Tac (2 boffs, swap per situation)
    THY1, CRF1 or TS1, CSV1
    LtCmdr Eng
    EPTE1, A2B1, EPTS3
    Lt Sci (Int)
    IT1, HE2
    Lt Sci (Uni)
    PH1, ST2

    Weapons Fore
    4 Bio-Disruptor DHC, Bio-Molecular Torp
    Weapons Aft
    [Arc} Disruptor Beam Array, Heavy Disruptor Turret

    Eng Consoles
    8472 Set Console (forgot name), Fleet Neutronium, Fleet RCS
    Sci Consoles
    Plasmonic Leech, Choice Of Clicky
    Tac
    4 Fleet, 8472 Set (for torp and radiation bonuses)

    Doffs
    3 Technician, Conn Officer (EPTE), Conn Officer (Tac Team), Warp Core (Cleanse)

    Not 100% efficiency, but I figure its a new ship, lets take a stab at trying out all the features and seeing how it works out.
  • icsairgunsicsairguns Member Posts: 1,504 Arc User
    edited September 2014
    Boff
    TT,THY
    TT,APB,BO3,CRF3
    EPTE,AUX2SIF DEM
    EPTE,AUX2SIF
    HE,ST

    Doff

    2 cannon cool down
    2 sci team cool down
    1 evasive cool down event reward
    1 35% beam overload doff

    Klingon honor guard 3 piece set
    since it only has cloak not battle cloak
    for the tac readiness and mask energy sig.

    elite warp core (amp)

    fore, 4 elite fleet DHC 1 enhanced bio torp
    aft, 1 disruptor Omni beam, bio turret

    console to go with the bio weapons above for 3 piece bonus
    plasmonic leech, Old Borg Console. lobi bio tec console
    crafted sci console, Proprietary console
    5x disruptor console

    the omni beam with bo3 might not do a whole hell of allot of damage but the ship skill it causes could be mighty handy same with the torp. normally id say gravometric torp, but the set bonus comes in handy. since its infection rate is not a % chance its guaranteed.
    Trophies for killing FEDS ahh those were the days. Ch'ar%20POST%20LoR.JPG


  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited September 2014
    Well with Beam Overload you might want to consider BO doffs, as they give a chance for "all" damage to bleed more through shields.
  • spacekorgathspacekorgath Member Posts: 24 Arc User
    edited September 2014
    If we're using the counter-command tac console and bio-molecular weapons, how would throwing in the doff that gives Charged Particle Burst a radiation DOT work with the Mat'ha starship trait?
  • neomodiousneomodious Member Posts: 428 Arc User
    edited September 2014
    If you're worried about escorts in the rear arc, might a chroniton torp help?
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited October 2014
    I'm thinking of something along the lines of a dual a2d build. Not too sure yet though.
    I need a beer.

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