After some of the results I've seen from the test servers, I'm pretty sure we can no longer accuse Cryptic of careless power creep... Nope, definitely not the right term. I think we should just plain start calling it "Power Leap". Really, it's out of control.
I upgraded my bio-phaser dual heavy cannons from mk xii (1589.2) to mk xiv (1780.3) = 191.1 = 12.02% extra damage, just after upgrading your weapons !!!
With new mk xiv consoles, space-set, ship-traits/r&d traits and rest its a power leap..
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
It all started when a crafting experiment I was conducting went... a little ka-ka. In the blink of a cosmic clock I went from starship captain to factory worker. Which could have been fun... if I had enough dilithium. Fortunately, I had help. An observer from a Star Trek convention named Leeta. Unfortunately, Leeta's a hologram, so all she can lend is moral support. Anyway, here I am. Waiting on projects to finish, hoping I slotted the right DOFF for a crit. A sort of time wasting Abbott, with Leeta as my Costello. And I don't even know what, who, why to ask. Oh boy.
It all started when a crafting experiment I was conducting went... a little ka-ka. In the blink of a cosmic clock I went from starship captain to factory worker. Which could have been fun... if I had enough dilithium. Fortunately, I had help. An observer from a Star Trek convention named Leeta. Unfortunately, Leeta's a hologram, so all she can lend is moral support. Anyway, here I am. Waiting on projects to finish, hoping I slotted the right DOFF for a crit. A sort of time wasting Abbott, with Leeta as my Costello. And I don't even know what, who, why to ask. Oh boy.
It all started when a crafting experiment I was conducting went... a little ka-ka. In the blink of a cosmic clock I went from starship captain to factory worker. Which could have been fun... if I had enough dilithium. Fortunately, I had help. An observer from a Star Trek convention named Leeta. Unfortunately, Leeta's a hologram, so all she can lend is moral support. Anyway, here I am. Waiting on projects to finish, hoping I slotted the right DOFF for a crit. A sort of time wasting Abbott, with Leeta as my Costello. And I don't even know what, who, why to ask. Oh boy.
Y'know, I bet a 'Quantum Leap' esque Foundry mission would be interesting I bet.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
according to gecko all the mk1 to mk12 power increase has been totally linear, put they are going to pull out all the stops to creep the HELL out of mk13 and 14
in the new podcast, he said the difference in power between mark 12 and 13 is twice as much as normal, and mark 13 to 14 is 4 times as much of a power increase. on top of ultra violet and gold grade on top of that.
according to gecko all the mk1 to mk12 power increase has been totally linear, put they are going to pull out all the stops to creep the HELL out of mk13 and 14
in the new podcast, he said the difference in power between mark 12 and 13 is twice as much as normal, and mark 13 to 14 is 4 times as much of a power increase. on top of ultra violet and gold grade on top of that.
the power creep train truly has no breaks :mad:
Except for the Jem'Hadar set, that one got a big slap in the face.
ok, im gonna try to count all the sources of creep there are now
* -new for DR
new captain traits/passives from lockboxes
new reputation space traits/passives
new reputation ground traits/passives
new reputation active skills
crafting system captain traits
crafting system leet loot
*a new rep system with some of the best stuff yet
*tier 5U and 6 ship progression passives
*tier 5U ship, when maxed out have like 25% more hull health then standard tier 5, and up to 11 consoles
*tier 6 ships have 13 boff powers, intel skills, and some the active sensor thing
*super op captain traits on max progression tier 6 ships
*post 60 captain specialization passives/traits/actives, sounds like 2 at a time
*mk14gold items, according to geko mk13 and 14 items don't edge up linearly, would basicly be the equivalent of VR mk20,
*there's a mk13 tricobalt mine cluster torp as one of the early DR mission rewards, it drops 4 level 65 full power tric mines.
this is truly an explosion of power creep, its not even subtle. sure the level cap is going up, but this is not a linear increase in power what so ever, its creep^2. pvp will be so ruined for months as everyone acquires all these new things at a variety of paces. the power gap that will be possible now is simply gargantuan. not a big deal in pve really, any crummy mirror ship could do anything but the new elite ques. but the pace of this creep, how one day it will all suddenly exist on holodeck, its actual pvp doom.
The only thing I'm really worried about are the specializations since they cannot be unslotted, which will make keeping VPvP vanilla very difficult. Normal PvP is gonna be deader than dead, its corpse will be maimed, and its defiled remains finally chopped into fine pieces, then burned.
trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.
that thing is useless, just grab an elite shield and done. It will subnuke 3 stacks of shield resistences lol
Whew, that's a relief. Not only will anyone trying to hold onto PvP have to deal with the power leap, they'll be forced to run an elite fleet shield or be beaten to death by AoE subnuke! We don't want any variety, after all.
trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.
Come to VPvP man... it's the only way PvP will still be viable and fun.
Whew, that's a relief. Not only will anyone trying to hold onto PvP have to deal with the power leap, they'll be forced to run an elite fleet shield or be beaten to death by AoE subnuke! We don't want any variety, after all.
No one is going to run the aoe nuke... to be honest its just not very good, for the same reason on one runs sub nuke doffs.
The ships get free nukes for one class of skills at a time... that isn't all T6 though just the new Intel class which have problems of there own.
I am fine with progress I like flavor and I honestly don't mind half the stupid things Cryptic adds to the game. People need to stop taking STO so seriously this game has hardly ever been esport worthy.
Having said that I do like your idea of Mirror or vanilla T5 leagues. I am not a one of the other type person though. I think we can have and enjoy both for exactly what they are.
trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.
Comments
With new mk xiv consoles, space-set, ship-traits/r&d traits and rest its a power leap..
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
Actually if they did that, it'd probably be the best thing they've ever added to STO.
Immense!:cool:
Y'know, I bet a 'Quantum Leap' esque Foundry mission would be interesting I bet.
Cryptic wouldn't have it any other way.
FBP users, i love you all
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
More like failing as intended.
Nothing is impossible to him who would try.... except getting cryptic to care about pvp.
in the new podcast, he said the difference in power between mark 12 and 13 is twice as much as normal, and mark 13 to 14 is 4 times as much of a power increase. on top of ultra violet and gold grade on top of that.
the power creep train truly has no breaks :mad:
Overflow is much much less than purely increasing the stats with a [CrtH] or [CrtD] mod.
Except for the Jem'Hadar set, that one got a big slap in the face.
* -new for DR
new captain traits/passives from lockboxes
new reputation space traits/passives
new reputation ground traits/passives
new reputation active skills
crafting system captain traits
crafting system leet loot
*a new rep system with some of the best stuff yet
*tier 5U and 6 ship progression passives
*tier 5U ship, when maxed out have like 25% more hull health then standard tier 5, and up to 11 consoles
*tier 6 ships have 13 boff powers, intel skills, and some the active sensor thing
*super op captain traits on max progression tier 6 ships
*post 60 captain specialization passives/traits/actives, sounds like 2 at a time
*mk14gold items, according to geko mk13 and 14 items don't edge up linearly, would basicly be the equivalent of VR mk20,
*there's a mk13 tricobalt mine cluster torp as one of the early DR mission rewards, it drops 4 level 65 full power tric mines.
this is truly an explosion of power creep, its not even subtle. sure the level cap is going up, but this is not a linear increase in power what so ever, its creep^2. pvp will be so ruined for months as everyone acquires all these new things at a variety of paces. the power gap that will be possible now is simply gargantuan. not a big deal in pve really, any crummy mirror ship could do anything but the new elite ques. but the pace of this creep, how one day it will all suddenly exist on holodeck, its actual pvp doom.
so what is your plan for it
that thing is useless, just grab an elite shield and done. It will subnuke 3 stacks of shield resistences lol
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.
Whew, that's a relief. Not only will anyone trying to hold onto PvP have to deal with the power leap, they'll be forced to run an elite fleet shield or be beaten to death by AoE subnuke! We don't want any variety, after all.
Come to VPvP man... it's the only way PvP will still be viable and fun.
No one is going to run the aoe nuke... to be honest its just not very good, for the same reason on one runs sub nuke doffs.
The ships get free nukes for one class of skills at a time... that isn't all T6 though just the new Intel class which have problems of there own.
I am fine with progress I like flavor and I honestly don't mind half the stupid things Cryptic adds to the game. People need to stop taking STO so seriously this game has hardly ever been esport worthy.
Having said that I do like your idea of Mirror or vanilla T5 leagues. I am not a one of the other type person though. I think we can have and enjoy both for exactly what they are.
Yeah VPvP
you can use a vorcha or mirror neghvar and be competitive
It's cheap too. Two runs of Tour the Galaxy and cleaning out my overflow bag and I was all ready to go.
but yes...I hope they have an option to turn off the specialization. While I'm really stoked about specialization, it would really hurt VPvP.
WAI, oh why?!?