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Power Creep?

brandonflbrandonfl Member Posts: 892
edited September 2014 in PvP Gameplay
After some of the results I've seen from the test servers, I'm pretty sure we can no longer accuse Cryptic of careless power creep... Nope, definitely not the right term. I think we should just plain start calling it "Power Leap". Really, it's out of control.
LOLSTO
Post edited by brandonfl on
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Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    Oh...get Scott Bakula to do some VO for STO dealing with the Quantum Power Leap that's part of Cryptic's new monetization Enterprise...
  • bones1970bones1970 Member Posts: 953 Arc User
    edited September 2014
    I upgraded my bio-phaser dual heavy cannons from mk xii (1589.2) to mk xiv (1780.3) = 191.1 = 12.02% extra damage, just after upgrading your weapons !!!
    With new mk xiv consoles, space-set, ship-traits/r&d traits and rest its a power leap..
  • playhard88playhard88 Member Posts: 733 Arc User
    edited September 2014
    the increse in hull for t5-u t6 ships will be irrelevant. An accx5 weapon will overflow too much CrtH/CrtD in a slowed-down target.
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2014
    Oh...get Scott Bakula to do some VO for STO dealing with the Quantum Power Leap that's part of Cryptic's new monetization Enterprise...

    Actually if they did that, it'd probably be the best thing they've ever added to STO.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2014
    It all started when a crafting experiment I was conducting went... a little ka-ka. In the blink of a cosmic clock I went from starship captain to factory worker. Which could have been fun... if I had enough dilithium. Fortunately, I had help. An observer from a Star Trek convention named Leeta. Unfortunately, Leeta's a hologram, so all she can lend is moral support. Anyway, here I am. Waiting on projects to finish, hoping I slotted the right DOFF for a crit. A sort of time wasting Abbott, with Leeta as my Costello. And I don't even know what, who, why to ask. Oh boy.
  • sazhdapecsazhdapec Member Posts: 45 Arc User
    edited September 2014
    It all started when a crafting experiment I was conducting went... a little ka-ka. In the blink of a cosmic clock I went from starship captain to factory worker. Which could have been fun... if I had enough dilithium. Fortunately, I had help. An observer from a Star Trek convention named Leeta. Unfortunately, Leeta's a hologram, so all she can lend is moral support. Anyway, here I am. Waiting on projects to finish, hoping I slotted the right DOFF for a crit. A sort of time wasting Abbott, with Leeta as my Costello. And I don't even know what, who, why to ask. Oh boy.

    Immense!:cool:
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  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2014
    It all started when a crafting experiment I was conducting went... a little ka-ka. In the blink of a cosmic clock I went from starship captain to factory worker. Which could have been fun... if I had enough dilithium. Fortunately, I had help. An observer from a Star Trek convention named Leeta. Unfortunately, Leeta's a hologram, so all she can lend is moral support. Anyway, here I am. Waiting on projects to finish, hoping I slotted the right DOFF for a crit. A sort of time wasting Abbott, with Leeta as my Costello. And I don't even know what, who, why to ask. Oh boy.

    Y'know, I bet a 'Quantum Leap' esque Foundry mission would be interesting I bet.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • jjdezjjdez Member Posts: 570 Arc User
    edited September 2014
    brandonfl wrote: »
    Really, it's out of control.

    Cryptic wouldn't have it any other way.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited September 2014
    oh boy 1010101010
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  • playhard88playhard88 Member Posts: 733 Arc User
    edited September 2014
    God save the FBP builds. Imagine this new power creep with 5 faw scimitards lol...

    FBP users, i love you all <3
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • alejogalejog Member Posts: 135 Arc User
    edited September 2014
    edalgo wrote: »
    Oh its not "out of control".

    It's "working as intended"

    More like failing as intended.
    [SIGPIC][/SIGPIC]-32nd Vipers- PvP Team

    Nothing is impossible to him who would try.... except getting cryptic to care about pvp.
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2014
    according to gecko all the mk1 to mk12 power increase has been totally linear, put they are going to pull out all the stops to creep the HELL out of mk13 and 14

    in the new podcast, he said the difference in power between mark 12 and 13 is twice as much as normal, and mark 13 to 14 is 4 times as much of a power increase. on top of ultra violet and gold grade on top of that.

    the power creep train truly has no breaks :mad:
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    playhard88 wrote: »
    the increse in hull for t5-u t6 ships will be irrelevant. An accx5 weapon will overflow too much CrtH/CrtD in a slowed-down target.

    Overflow is much much less than purely increasing the stats with a [CrtH] or [CrtD] mod.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    according to gecko all the mk1 to mk12 power increase has been totally linear, put they are going to pull out all the stops to creep the HELL out of mk13 and 14

    in the new podcast, he said the difference in power between mark 12 and 13 is twice as much as normal, and mark 13 to 14 is 4 times as much of a power increase. on top of ultra violet and gold grade on top of that.

    the power creep train truly has no breaks :mad:

    Except for the Jem'Hadar set, that one got a big slap in the face.
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2014
    ok, im gonna try to count all the sources of creep there are now

    * -new for DR

    new captain traits/passives from lockboxes

    new reputation space traits/passives

    new reputation ground traits/passives

    new reputation active skills

    crafting system captain traits

    crafting system leet loot

    *a new rep system with some of the best stuff yet

    *tier 5U and 6 ship progression passives

    *tier 5U ship, when maxed out have like 25% more hull health then standard tier 5, and up to 11 consoles

    *tier 6 ships have 13 boff powers, intel skills, and some the active sensor thing

    *super op captain traits on max progression tier 6 ships

    *post 60 captain specialization passives/traits/actives, sounds like 2 at a time

    *mk14gold items, according to geko mk13 and 14 items don't edge up linearly, would basicly be the equivalent of VR mk20,

    *there's a mk13 tricobalt mine cluster torp as one of the early DR mission rewards, it drops 4 level 65 full power tric mines.


    this is truly an explosion of power creep, its not even subtle. sure the level cap is going up, but this is not a linear increase in power what so ever, its creep^2. pvp will be so ruined for months as everyone acquires all these new things at a variety of paces. the power gap that will be possible now is simply gargantuan. not a big deal in pve really, any crummy mirror ship could do anything but the new elite ques. but the pace of this creep, how one day it will all suddenly exist on holodeck, its actual pvp doom.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited September 2014
    the pace of this creep, how one day it will all suddenly exist on holodeck, its actual pvp doom.

    so what is your plan for it
  • voporakvoporak Member Posts: 5,621 Arc User
    edited September 2014
    The only thing I'm really worried about are the specializations since they cannot be unslotted, which will make keeping VPvP vanilla very difficult. Normal PvP is gonna be deader than dead, its corpse will be maimed, and its defiled remains finally chopped into fine pieces, then burned.
    I ask nothing but that you remember me.
  • playhard88playhard88 Member Posts: 733 Arc User
    edited September 2014
    edalgo wrote: »
    Lol oh really? New AoE SNB will kill your FBP.

    What then?

    that thing is useless, just grab an elite shield and done. It will subnuke 3 stacks of shield resistences lol
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2014
    so what is your plan for it

    trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.
  • voporakvoporak Member Posts: 5,621 Arc User
    edited September 2014
    playhard88 wrote: »
    that thing is useless, just grab an elite shield and done. It will subnuke 3 stacks of shield resistences lol

    Whew, that's a relief. Not only will anyone trying to hold onto PvP have to deal with the power leap, they'll be forced to run an elite fleet shield or be beaten to death by AoE subnuke! We don't want any variety, after all.
    I ask nothing but that you remember me.
  • voporakvoporak Member Posts: 5,621 Arc User
    edited September 2014
    trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.

    Come to VPvP man... it's the only way PvP will still be viable and fun.
    I ask nothing but that you remember me.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited September 2014
    voporak wrote: »
    Whew, that's a relief. Not only will anyone trying to hold onto PvP have to deal with the power leap, they'll be forced to run an elite fleet shield or be beaten to death by AoE subnuke! We don't want any variety, after all.

    No one is going to run the aoe nuke... to be honest its just not very good, for the same reason on one runs sub nuke doffs.

    The ships get free nukes for one class of skills at a time... that isn't all T6 though just the new Intel class which have problems of there own.

    I am fine with progress I like flavor and I honestly don't mind half the stupid things Cryptic adds to the game. People need to stop taking STO so seriously this game has hardly ever been esport worthy.

    Having said that I do like your idea of Mirror or vanilla T5 leagues. I am not a one of the other type person though. I think we can have and enjoy both for exactly what they are.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited September 2014
    trying to decide between amputating on launch day, and just buying the DR pack before they raise the price and deal with it. slowly upgrading, hoping to find good matches were i can. in a vacuum, the tier 6 ships look really fun, ive played all my tier 5 to death, but im worried there will be no gameplay fun to be found, with the mess pvp will be in.
    voporak wrote: »
    Come to VPvP man... it's the only way PvP will still be viable and fun.

    Yeah VPvP :)

    you can use a vorcha or mirror neghvar and be competitive :)

    It's cheap too. Two runs of Tour the Galaxy and cleaning out my overflow bag and I was all ready to go.

    but yes...I hope they have an option to turn off the specialization. While I'm really stoked about specialization, it would really hurt VPvP.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited September 2014
    edalgo wrote: »
    Oh its not "out of control".

    It's "working as intended"

    WAI, oh why?!?
    XzRTofz.gif
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