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Naz's Thunderdome Lethal Lotto Tournament

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    laphonsoxlaphonsox Member Posts: 10 Arc User
    edited September 2014
    I'm not sure about the date.
    But this sounds like fun ... and we need more fun.
    I'm in ... @laphonsox sci
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    bethshepardbethshepard Member Posts: 92 Arc User
    edited September 2014
    I shall talk some more people in my fleet(s) into joining this as soon as I've finished this week in Leeds.
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    I shall talk some more people in my fleet(s) into joining this as soon as I've finished this week in Leeds.

    Awesome mate
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    tmghost999tmghost999 Member Posts: 75 Arc User
    edited September 2014
    please also add Regulus (@aquitane985)

    he can bring a tac/escort ** Tac/vapor ** sci/healer

    thx :)
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    Keep those handles rolling in guys....

    2/3 of the slots taken up.
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    evolsdxevolsdx Member Posts: 0 Arc User
    edited September 2014
    I'm in

    @evolsd

    Tac/Escort
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    defcon1776defcon1776 Member Posts: 313 Arc User
    edited September 2014
    I don't usually PvP so I'll make sure to stay at a Holiday Inn Express:cool:
    @defcon1776
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." Q
    Join the 44th Fleet. [FED and KDF] Apply Online: startrek.44thfleet.com
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    defcon1776 wrote: »
    I don't usually PvP so I'll make sure to stay at a Holiday Inn Express:cool:
    @defcon1776

    Who cares if you dont usually PvP - Participation is welcomed :) As long as you can distribute your shields.....
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    c1cer0c1cer0 Member Posts: 54 Arc User
    edited September 2014
    Originally Posted by starwrathforever View Post
    Evul, you're evul! You Germans really don't know very well the english language!

    That reminds me of that:

    http://www.youtube.com/watch?v=VSdxqIBfEAw


    Anyway I like to participate , please add @multistar (Sci) to the list.
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    uraziel0815uraziel0815 Member Posts: 38 Arc User
    edited September 2014
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    edalgo wrote: »
    How are teams going to be decided?

    Random pairings of 5?

    Hand selections?

    Going to do it in such a manner that each team has a similar chance of winning.

    Each team will have a known match caller and a seasoned PvP veteran at minimum to form the base.
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    nandospcnandospc Member Posts: 1,260 Arc User
    edited September 2014
    Naz idk but we can also use the hilbert balancing tool http://hilbertguide.com/leaderboard/balance.php to make things easier after everyone has chosen their character
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    antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited September 2014
    nandospc wrote: »
    Naz idk but we can also use the hilbert balancing tool http://hilbertguide.com/leaderboard/balance.php to make things easier after everyone has chosen their character

    The problem then becomes 1) data. Anyone with little or no data messes up the tool 2) with 10-15 or so teams in the end the tool won't be able to match 10 balanced teams. It will balance things out 10 people at a time... so 2 teams it pulls may both be > then 2 other teams that it pulls.

    Last event like it naz had everyone pop there own name into a google doc... and then we marked off classes and he did a quick random numbering by class.

    I don't know exactly how he plans to do it this time... I'm sure any good ideas that come up he can use still.

    I love the hilbert tool I just think it won't work better then just hand balancing when you start dealing with more then 2 teams and hopefully more then a few people that don't pvp often sign up, which would mean there data on the leaderboard would be lite. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    edalgo wrote: »
    Then there also the question of people with multiple characters.

    For example

    Are you counting me on my Sci Sci, Tac scort, Sci scort, or Engie Healer?

    All are PvP ready but would count differently towards a team.

    And I might have to back out as its my father's bday dinner that evening...will keep you updated.

    Its up to the team how they set up once they are grouped together. Part of the fun
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    onur1701eonur1701e Member Posts: 1 Arc User
    edited September 2014
    @onur1701e Fed: Eng Recluse Healer
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    shawn1465sshawn1465s Member Posts: 6 Arc User
    edited September 2014
    my at is @shawn1465 Eng./excelsior Tac/cruiser/escort
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    captainhunter05captainhunter05 Member Posts: 38 Arc User
    edited September 2014
    @captainhunter05 Tac (Xindi escort)
    able to call
    27871612ud.png

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    mancommancom Member Posts: 784 Arc User
    edited September 2014
    The problem then becomes 1) data. Anyone with little or no data messes up the tool 2) with 10-15 or so teams in the end the tool won't be able to match 10 balanced teams. It will balance things out 10 people at a time... so 2 teams it pulls may both be > then 2 other teams that it pulls.

    [...]

    I love the hilbert tool I just think it won't work better then just hand balancing when you start dealing with more then 2 teams and hopefully more then a few people that don't pvp often sign up, which would mean there data on the leaderboard would be lite. :)
    People not having any data is a problem. But balancing more than 10 players at a time is possible. Naz ran this kind of tournament before and for this occasion I wrote a stand-alone version of the balancing tool that one could use to balance a bunch of players into several teams. Eventually it ended up not being used for that tournament, but the technology exists.
    1042856
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    antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited September 2014
    mancom wrote: »
    People not having any data is a problem. But balancing more than 10 players at a time is possible. Naz ran this kind of tournament before and for this occasion I wrote a stand-alone version of the balancing tool that one could use to balance a bunch of players into several teams. Eventually it ended up not being used for that tournament, but the technology exists.

    I stand corrected then. :)

    I think it would end up being the data being the main issue in this case. Also I get the feeling naz wants to ensure every team as at least one person who is capable of calling the match.

    The tool could work though if we have enough data on the toon in play.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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    mancommancom Member Posts: 784 Arc User
    edited September 2014
    Also I get the feeling naz wants to ensure every team as at least one person who is capable of calling the match.
    The tool allows one to tag players as "team leaders" and then the algorithm makes sure that every team gets at least one of these special players.
    1042856
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    cidstormcidstorm Member Posts: 1,220 Arc User
    edited September 2014
    Will the tournament last all night or it will it be spread out over a few nights?
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    cidstorm wrote: »
    Will the tournament last all night or it will it be spread out over a few nights?

    It will be done in one sitting.
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    sharxtremesharxtreme Member Posts: 850 Arc User
    edited September 2014
    Jedis Dax@sharxtreme - Fed Tac Dyson Destroyer
    D'jedis's Dax@sharxtreme - Fed Rom Tac Ar'kif Warbird
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    cidstormcidstorm Member Posts: 1,220 Arc User
    edited September 2014
    naz4 wrote: »
    It will be done in one sitting.

    So I'm guessing multiple matches will be going on at the same time? Since the groups are random and people are allowed to choose a character after meeting the team can we have like fifteen minutes to prep, find each other on teamspeak and make sure we do things like following the class numbers rule?
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    naz4naz4 Member Posts: 1,373 Arc User
    edited September 2014
    cidstorm wrote: »
    So I'm guessing multiple matches will be going on at the same time? Since the groups are random and people are allowed to choose a character after meeting the team can we have like fifteen minutes to prep, find each other on teamspeak and make sure we do things like following the class numbers rule?

    Yes, there will be simultaneous matches going on.

    If you want, you could be tac one match and a sci the next. You wont be locked into your class as long as the team follows the overarching rules.
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    prthorprthor Member Posts: 1 Arc User
    edited September 2014
    Totenkopf from Drev signing up...
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