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InGame-Mailbox-Features

maobemaobe Member Posts: 86 Arc User
edited September 2014 in Controls and User Interface
STO has the most primitive ingamemailsystem of all MMOS i know so far! please add bulk-deleting and a quota info to the ingame mailbox, so that we can delete multiple mails by checkboxes without clicking every single mail. and to see how much space is left would be very nice. AND/OR give us the possibility to opt out of automated exchangemails like "item selled on the exchange" which is maybe the most send systemmail the game produces.
U.S.S. JUGGERNAUT - Command Science Cruiser
"Where we are is the front."
Post edited by maobe on

Comments

  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited September 2014
    imo the mail system should at least cover some of the basics covered 10 years ago by netscape communicator and outlook express :rolleyes:
    show me which mails i replied to. keep sent mail. an real address book. an attachment viewer. 'spam' filters. you know... real basic stuff.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited September 2014
    We can always dream.

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • askrayaskray Member Posts: 3,329 Arc User
    edited September 2014
    I loved the system we had in the past where we could view our in game mails on the website, and mass delete or report spam, or reply etc.

    It was so easy I'd love to see that back. If we had that, I could handle not having those types of controls in game.
    Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care.
    Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
    Tiktok: @Askray Facebook: Askray113


  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited September 2014
    In game mail won't change because it won't make them any money. Yes this is primitive but it works n that is all the devs care about.

    Askray has got a point for once i agree with him but i still him as a yes sir man/woman/it.
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  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited September 2014
    askray wrote: »
    I loved the system we had in the past where we could view our in game mails on the website, and mass delete or report spam, or reply etc.

    It was so easy I'd love to see that back. If we had that, I could handle not having those types of controls in game.

    I used to check mail at work during my lunch break to see if items had sold. One of my fleet's co-leaders used to do fleet management from work when he had some spare time.

    Also the old out-of-game mail didn't have the idiotic character limit that the in-game mail messages have. When the out-of-game mail access was removed we were no longer able to fit all of the content of our fleet announcements and updates into a single message, and because the in-game mail doesn't allow more than 1 fleet mail per day (another idiotic limitation) our fleet updates have long-since ground to a halt.

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited September 2014
    I'd like the addition of account wide extra mail space that could be purchased via Zen .
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