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The Cryptic Game Doorway

eldarion79eldarion79 Member Posts: 1,679 Arc User
In the last few updates to STO, we have been getting mechanics from Neverwinter. The new crafting system is basically Neverwinters. Now in the new Neverwinter module, two new zen store items were added, for 5,000 zen, you can buy tokens to finish off their version of the reputation system.

Do you guys/gals/ think that this is going to come with Delta Rising and become the norm for Cryptic's games? PWE's gaming model isn't grindfest, but to heavily monetize everything, including the most trivial of systems.
Post edited by Unknown User on

Comments

  • iconiansiconians Member Posts: 6,987 Arc User
    edited August 2014
    I predict the game will be heavily monetized some more, yes. But I also think in turn, it will continue to be heavily time-gated.

    There are too many precedents that have already been set, and the game appears to continue to follow the pay4convenience trend. There's no reason for me to believe it will change.

    I do not think I would follow NW's development decisions too closely and anticipate everything there making its way into STO in some way, but I do think it can be used as a good indicator of just how many suggestions PWE has issued Cryptic on where to go with monetization.
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  • eagledracoeagledraco Member Posts: 340 Arc User
    edited August 2014
    I think I would like this. I'm kind of tired of all the grinds. If there was a way to pay-off reputation projects with ZEN. Or even better, fleet projects - I would seriously consider it.
  • hyplhypl Member Posts: 3,719 Arc User
    edited August 2014
    It's a safe bet we're going to get more of these types of services in the near future.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited August 2014
    The only thing that STO needs from Neverwinter is its Foundry systems.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited August 2014
    dabelgrave wrote: »
    Well, Cryptic is looking to hire a "Monetization Designer."

    They should instead spend that money on doing this, and create bitcoin out of thin air.

    It's the same basic concept, but would probably work better for them.

    ;)
    [SIGPIC][/SIGPIC]
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited August 2014
  • bareelbareel Member Posts: 3 Arc User
    edited August 2014
  • aleaicaleaic Member Posts: 352 Arc User
    edited August 2014
    I'm more afraid of the possibility of the devs inserting their promo 'code' fests that NW has been conducting over there. The ones that are so ridiculously time sensitive, that only peeps within a 5 to 10 minute time frame window (it feels like,) can get the special items that the NW devs feel like coming out with. The ones being those that you're supposed to insert as a Redeem Code deal, yet NEVER work, as far as I have attempted to try, over in NW. MY waking hours heavily affected by my night job, likely the primary boohoo cause, but whatever...

    I'm not sure how such would be implemented here in STO, but I can tell yah, from my own experience, it all has been AGGRAVATING. (And put in all Caps to not be mistaken, foo shoo.) Enough that I left NW for feeling 'in some way', cheesed out of limited pixelated stuff. Hopefuly by gawd, that whole bit, wont come here to STO. I don't feel the STO community deserves to be treated like that. It's bad enough with some of the decisions lately, such as removing Exploration clusters, with no replacement, and the lack of the hourly events, in favor of HARD to access 'new' versions, that make for colorful metaphors in the Devs collective direction. And so on...
  • iconiansiconians Member Posts: 6,987 Arc User
    edited August 2014
    dabelgrave wrote: »
    Well, Cryptic is looking to hire a "Monetization Designer."

    That's not surprising. To be quite truthful, Cryptic could use a new monetization designer (or more). The current monetization strategy for their games might be successful from a business standpoint, but the player retention incentive could use some work.

    If I had the credentials and lived in the area, it might actually be an interesting challenge to tackle. Someone with a keen insight to player demographics and being able to balance the ability to make money while simultaneously keeping players interested and engaged in the f2p business model.

    Having that kind of power and burden on your shoulders couldn't be easy for any person.
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  • jexsamxjexsamx Member Posts: 2,803 Arc User
    edited August 2014
    bareel wrote: »
    Speechless.

    Why, exactly?
  • edited August 2014
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    bareel wrote: »
    Speechless.

    Well..you expect them to make it 100% free? Games would die in less than a year..
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited August 2014
    After thinking about it, Cryptic has put a price tag on their adventure zones. Technically, players do not have to pay for content, but now they are given the option. Games like WOW, where they have expansions the size of STO released, it is understandable to want the players to experience the new content, but in this instance, Cryptic is saying that one of their adventure zones (three areas, a new dungeon, and five traits) are worth the equivalent of STO when it first launched.
  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited August 2014
    dabelgrave wrote: »
    Well, Cryptic is looking to hire a "Monetization Designer."

    Hmm ... not sure what to make of this ... .
    To me this looks like either a mutated version of Leviathan 99's suggestion that they hire a sociologist for helping to understand the player mindset, or ... the glowing eye / mystical aura bits that they added to the Lockboxes are not doing their job and Lockbox use is still on the downward spiral .

    eldarion79 wrote: »
    After thinking about it, Cryptic has put a price tag on their adventure zones

    More like they put a premium price tag on their ships and now it's no longer a reliable income so it's time to diversify .
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