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Why should I get MK XII?

joshephooperjoshephooper Member Posts: 0 Arc User
With MK XIV coming out in Delta Rising, why should I work on crafting MK XII or buying it. In two months all Mk XII will be out dated, right? So Devs am I right and just wait or is there something me are missing?
Post edited by joshephooper on
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  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited August 2014
    They've said repeatedly that your old Mk XII gear won't be made obsolete.

    They haven't yet said anything about how we might go about upgrading the old stuff, but it sounds like there will be a way.
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited August 2014
    All the more reason not to invest in new MK12s, because they haven't yet explained the upgrade systems they will implement.

    IMHO, I wouldn't bother buying any crafted Mk12s and spending millions of EC, when the price will surely drop like a rock when DQ comes out. So if you still want to buy, wait til then.
  • oldkirkfanoldkirkfan Member Posts: 1,263 Arc User
    edited August 2014
    With MK XIV coming out in Delta Rising, why should I work on crafting MK XII or buying it. In two months all Mk XII will be out dated, right? So Devs am I right and just wait or is there something me are missing?

    The most important reason you should be buying Mk XII items, is..... I have a lot of Mk XII items listed for sale. :D
  • askrayaskray Member Posts: 3,329 Arc User
    edited August 2014
    oldkirkfan wrote: »
    The most important reason you should be buying Mk XII items, is..... I have a lot of Mk XII items listed for sale. :D

    You sir, win.
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  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited August 2014
    jeffel82 wrote: »
    They've said repeatedly that your old Mk XII gear won't be made obsolete.

    They haven't yet said anything about how we might go about upgrading the old stuff, but it sounds like there will be a way.

    Which I take to mean your Mk XII gear will be like Mk X gear is now and Mk XIV gearing being like what Mk XII gear is now. With purples and ultra violets Mk XII probably being close to white Mk XIII gear.

    So assuming I'm not just being optimistic to the point of naivety mk XII fleet and STF gear will probably still be perfectly usable at endgame its just more of a challenge at least until you upgrade.

    And hopefully the STF gear will get new Mk XIV versions available at the cap increase instead of some time after like last time.
  • grayfoxjamesgrayfoxjames Member Posts: 1,516 Arc User
    edited August 2014
    Yeah, personally I would wait until October to get anything at all. The last thing you want is to buy something and then two months later kick yourself in the pants for getting it. If you didn't know about Mk XIV gear coming out that would be one thing...but we do know.

    I'd like to see first how this Mk XIV gear will stack up against any new Fleet Gear that comes out. After that I'll give it a few more months to allow more people to reach Level 15 in crafting and let the market get flooded with stuff dropping prices some.

    I'm hoping anyway that any new fleet gear will beat out any XIV gear.
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited August 2014
    ive spent some resources in mk 12 upgrades recently because the mk 10-11 uncommon, rare TRIBBLE ive had for years will not cut it on my crew, so for me, its worth the mk12 upgrade to springboard to mk 14 when it comes. thats all rep gear, easy to get and doesnt take a lot to get sorted.
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  • bluegeekbluegeek Member Posts: 0 Arc User
    edited August 2014
    I personally probably wouldn't invest Dil in getting anything like that.

    But if you're a level 50 and you have a little way to go to unlock the next tier of gear, you might want something better than common Mk12's to help you level up and compete until you get there.

    In PvE, at least, I'd imagine you could get by with whatever VA stuff drops or the stuff from the Rep grind that's already filling up your inventory. Once Crafting gets the ability to specify mods (someday) you might want something specific and not want to wait for the highest Mark gear.

    I'm already in 'getting by' mode. I rarely ever spring for dilithium-bought gear. I have no intention of crafting Mk 12 until I advance crafting skill enough to make it worth my while. So this isn't changing anything for me yet.

    Saving your assets until X2 launches is not a bad plan. On the other hand, impulse buys for 'interim' endgame gear are not necessarily wrong if you have the resources to burn.
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  • corelogikcorelogik Member Posts: 1,039 Arc User
    edited August 2014
    With MK XIV coming out in Delta Rising, why should I work on crafting MK XII or buying it. In two months all Mk XII will be out dated, right? So Devs am I right and just wait or is there something me are missing?

    Because it's the best you can get right now and even after DR, it will still be just as good as it currently is.

    It will deal the same amount of damage, use the same procs and give the same bonuses. It will continue to do everything it does now, even after the expansion.

    No other reason really need. Oh and I have several pieces listed on the exchange too. I need the EC's so I can buy other Mk XII gear.

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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited August 2014
    bluegeek wrote: »
    I personally probably wouldn't invest Dil in getting anything like that.

    But if you're a level 50 and you have a little way to go to unlock the next tier of gear, you might want something better than common Mk12's to help you level up and compete until you get there.

    In PvE, at least, I'd imagine you could get by with whatever VA stuff drops or the stuff from the Rep grind that's already filling up your inventory. Once Crafting gets the ability to specify mods (someday) you might want something specific and not want to wait for the highest Mark gear.

    I'm already in 'getting by' mode. I rarely ever spring for dilithium-bought gear. I have no intention of crafting Mk 12 until I advance crafting skill enough to make it worth my while. So this isn't changing anything for me yet.

    Saving your assets until X2 launches is not a bad plan. On the other hand, impulse buys for 'interim' endgame gear are not necessarily wrong if you have the resources to burn.

    im not a long term type of person, i only get what i need and nothing more, so to go from dropped TRIBBLE to rep gear is like a quantum leap in survivability, since x2 isnt coming for over a month yet, that gives me time to get some of that rep stuff i havent gotten to yet and equip my boffs with em. once that is done, i dont save for whatever else, when it comes then i will go after it assuming its worth the trouble.

    as far as crafting is concerned, that depends, again rarity of crafting goods right now has completely made crafting beyond captain level gear null and void due to a lack of argonite gas and other far more rarer crafting mats coming in. i havent seen anything beyond the one argonite gas and i got that a few weeks back and i dont have the ec to throw at this crafting obsession just yet.
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  • kasandarokasandaro Member Posts: 198 Arc User
    edited August 2014
    hartzilla wrote: »
    Which I take to mean your Mk XII gear will be like Mk X gear is now and Mk XIV gearing being like what Mk XII gear is now. With purples and ultra violets Mk XII probably being close to white Mk XIII gear.

    Assuming they keep the current scale (yes, big assumption), the rarity progress might be:

    Purple XI = Blue XII = Green XIII = White XIV

    That's assuming they keep things simple in terms of progression. Likelihood of that happening? No clue.
  • grazyc2#7847 grazyc2 Member Posts: 1,988 Arc User
    edited August 2014
    They will upgrade it you think and they said it will not be obsolete, but what about fleet gear the end game stuff most of us will spend their fleet marks on Mk XIV Fleet gear onces it is availble or will be there a system where you can change it because it will be again prety pricy.... :P
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  • rinksterrinkster Member Posts: 3,549 Arc User
    edited August 2014
    I have a few toons finishing off various space and ground sets from reputations.

    Other than that, no new MK XII gear for me until october.

    I was pretty well set up in the first place anyway, but I think in common with a lot of people right now, I'm in conserving resources mode.
  • jeffel82jeffel82 Member Posts: 2,075 Arc User
    edited August 2014
    All in all, I think the answer to the OP's question is:

    You should get Mk XII gear because you want it.

    Which (hopefully) isn't too different from what you've always done.
    You're right. The work here is very important.
    tacofangs wrote: »
    ...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited August 2014
    Until we have confirmed data concerning ships/gear and any possible upgrades. I'll give you the same advice as I've given my fleet which is to hold off buying or building anything. I've even shelved the idea of refitting my adapted battle cruiser until we have definitive information.
    Oh, it's not broken? We can soon fix that!

  • erei1erei1 Member Posts: 4,081 Arc User
    edited August 2014
    jeffel82 wrote: »
    They've said repeatedly that your old Mk XII gear won't be made obsolete.
    Which doesn't say much. MK X or XI is not obsolete, yet XII is simply better. Or T5 vs T5.5 ships.
    You might be disappointed to see you could have waited and put the same amount of resources in something which is better.


    Meanwhile I'm stockpiling everything, and I wait for DR. When it will hit, I'll buy all the new shinnies, which will be better than our "non-obsolete" gear anyway (they'll have to sell it).
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  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited August 2014
    kasandaro wrote: »
    Assuming they keep the current scale (yes, big assumption), the rarity progress might be:

    Purple XI = Blue XII = Green XIII = White XIV

    That's assuming they keep things simple in terms of progression. Likelihood of that happening? No clue.

    I take it then that under this system ultra violate XII would then hopefully be equivalent to Blue XIV?

    If so and this is how the level cap increase works it shouldn't be too bad.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2014
    Has there been a plainly said message by the devs that you can upgrade your existing Mk XII or whatever to the new levels with the incoming expansion?

    ...?

    There's a MASSIVE difference between this notion that you can take existing, lower mark gear and upgrade them to the new, higher marks, compared to no upgrade capability at all, but still being able to use Mk XII when you're a Lv 60 (new cap).

    I'm figuring the situation is going to be the latter with the new expansion. There's nothing stopping you from using your existing Mk XII gear for higher levels. It just won't have the same level of potency as true, new Mk XIV or whatever.

    This game has raised the cap before. When STO released, the max level was 40, as well as a corresponding increase to Mk XI. Before, Mk X was the best we had. Yet there was nothing special to increase the mark level of our existing Mk X gear. We simply had to play and get our new higher Mk gear.

    When this game made Mk XII gear the sole standard for Reputation equipment, removing the old Mk X & XI projects from Reps, they did not implement a system to upgrade old Rep Mk X & XI gear to the new standard of Mk XII. I still have toons with a slew of Mk X & XI Rep gear from long ago with no chance of upgrading.

    Unless the devs have plainly said that you can upgrade your equipment (I'm not talking ships), then this notion that your current gear will be good to go with the introduction of newer, higher Mk gear is wishful thinking.
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  • lystentlystent Member Posts: 1,019
    edited August 2014
    bluegeek wrote: »
    Saving your assets until X2 launches is not a bad plan.

    *Peeks into wallet* What assets?
  • lordagamemnonb5lordagamemnonb5 Member Posts: 0 Arc User
    edited August 2014
    jeffel82 wrote: »
    They've said repeatedly that your old Mk XII gear won't be made obsolete.

    They haven't yet said anything about how we might go about upgrading the old stuff, but it sounds like there will be a way.

    Yea, because with Cryptic's track record, we can completely believe anything they say...:rolleyes:
    How the Devs see Star Trek, apparently:
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  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2014
    lystent wrote: »
    *Peeks into wallet* What assets?

    Sorry, I can't help it...
    XzRTofz.gif
  • farmallmfarmallm Member Posts: 4,630 Arc User
    edited August 2014
    My ships are using the same gear I had a for a long while. Some purple and lots of blues. I was about to upgrade until I saw the new gear is higher levels. So I will keep what gear I have until I see what rewards we get. From the future missions or Reps. If not what I want to equip. I am working on Crafting so I will use that. But that will be a long way off since its a molasses speed on leveling up.

    However my Romulan is currently working on the Romulan Rep gear. So she will be far better set up compared to my Fed and KDF.

    Its a more wait and see how they set up the new levels of gear. And I will go from there. This topic been posted before on other MMOs for years for their expansion. Its mostly your choice. Wait it out for release in October, or go on and get the gear your after. I'm doing both with mine.
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  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited August 2014
    jeffel82 wrote: »
    They've said repeatedly that your old Mk XII gear won't be made obsolete.

    And how many (not new) 50's are flying around with their Mk X stuff atm? Hmmmm? :cool:
    Sometimes I think I play STO just to have something to complain about on the forums.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    Dont buy mK XII gear. Just wait for the new expansion. Of course mk XII weapons will be obsolete. Or someone still think that there will be a reason to keep using mkXII weapons?? fools... Its the same as trying to use a MKX green weapon when you can use a MKXII blue/purple one. With the new expansion, it is the same story over and over again, ships beyond tier 6 will be almost forgotten, and equipment the same. I just only hope people realize about this sooner than later, or they going to have a lot of surprises xD.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited August 2014
    I'd personally hold out on buying anything until Expansion #2 is released, or at least until we get a lot more information about the new items and the upgrade process.
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  • bones1970bones1970 Member Posts: 953 Arc User
    edited August 2014
    flash525 wrote: »
    I'd personally hold out on buying anything until Expansion #2 is released, or at least until we get a lot more information about the new items and the upgrade process.

    The same i told my fleet.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited August 2014
    With MK XIV coming out in Delta Rising, why should I work on crafting MK XII or buying it. In two months all Mk XII will be out dated, right? So Devs am I right and just wait or is there something me are missing?

    you should work on being ABLE to craft the top tier so when it comes out, you can build yourself a set. Position yourself to upgrade rapidly, rather than sitting around doing nothing farm dil/zen and EC and fleet credits and all that.

    One of 2 things will happen with crafting...
    they will add more tiers to grind in order to make mark 14 or the "no one needs more than 15" will be proven wrong as rank 20 will be required for production of the mark 14s. Either way, working on it makes sense.

    Supposedly items and all will be upgradable via some process. But that sounds like a $$/dil grind to me. It may, or may not, be cheaper/faster/easier to make your own from scratch. We don't know.
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  • grouchyotakugrouchyotaku Member Posts: 0 Arc User
    edited August 2014
    Dont buy mK XII gear. Just wait for the new expansion. Of course mk XII weapons will be obsolete. Or someone still think that there will be a reason to keep using mkXII weapons?? fools... Its the same as trying to use a MKX green weapon when you can use a MKXII blue/purple one. With the new expansion, it is the same story over and over again, ships beyond tier 6 will be almost forgotten, and equipment the same. I just only hope people realize about this sooner than later, or they going to have a lot of surprises xD.

    Now I wonder if the Cardassian Galor (with those purple quality level-less Spiral Wave Disruptor Beam Arrays, with the Dilithium Store unlock to purchase more of them) has gone up in price on the Exchange...
  • svindal777svindal777 Member Posts: 856 Arc User
    edited August 2014
    I'm guessing that after X2 lands mk12 weaps will still burn through a cube in seconds.
    Well excuse me for having enormous flaws that I don't work on.
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