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Add Starbase Exteriors?

captainrevo1captainrevo1 Member Posts: 3,948 Arc User
I am hoping this will be a fairly easy request as I hope they will just be like tagging an item or prop, but there are quite a few starbases in game. The obvious ones are;

5 tiers of fed base.
5 tiers of KDF base.
The ferengi base from Undine assault
The cardassian base (a trimmed dowen DS9) from Undine assault.
The Terradome when it was here.
The one in orbit of Nimbus.
The Elachi one in subspace (one of the very last romulan missions).
The Suliban Helix (very early romulan mission).
and i think a Yridian one from a romulan mission.


I think these would be a massive help, as while locations can be built on the ground, its very hard to build starbases or interesting structures in space.
Post edited by captainrevo1 on

Comments

  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited August 2014
    And the Dilithium mine and its smaller structures, and the fleet holdings around your starbase. Comm array, shipyard etc.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited August 2014
    I would absolutely love this

    Especially the shipyards and comm arrays for a current project.
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  • sfc#5932 sfc Member Posts: 992 Bug Hunter
    edited August 2014
    What about Interiors? They seem useful as well.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited August 2014
    What about Interiors? They seem useful as well.

    Yes they would, but they would be actual maps and they tend to take a lot of work to add. Starbases should act as props (just very large props) and should hopefully be relatively easy to add and would be more time efficient.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited August 2014
    I refer you gentlemen to the map poll:

    https://docs.google.com/spreadsheets/d/11F_msmP94mhV5nocsuq2jh8GW5WNHSVe7XermYF8mi4/edit?usp=sharing

    Fleet Starbase Interior was the only one to make the top 20. However, simply adding the space assets of the starbases and surrounding equipment could be easier for Taco to do. Since there is little else on those maps they could easily be replicated if we had the detail objects (with the exception of the mine perhaps).

    Would have my support if he wanted to do it that way.
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  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited August 2014
    I would rather have the assets than the actual maps right now. They would prove far more useful. Space lacks a lot of variety when it comes to stations.
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  • adverberoadverbero Member Posts: 2,045 Arc User
    edited August 2014
    ashkrik23 wrote: »
    I would rather have the assets than the actual maps right now. They would prove far more useful. Space lacks a lot of variety when it comes to stations.

    Tell me about it, I'm trying to make a space station out of an amalgamation of parts, and have been limited to using Buildings that are built out of Asteroids

    Would be great If we could get some actual stations constructed more Like a Starbase than a moon base.

    Also our collection of Communication satellite details are MASSIVE and over sized compared to the small stations we have, Either Larger stations or smaller comm arrays would be great
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  • voporakvoporak Member Posts: 5,621 Arc User
    edited August 2014
    I support this.
    I ask nothing but that you remember me.
  • hippiejonhippiejon Member Posts: 1,581 Arc User
    edited August 2014
    This is a great idea.
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited August 2014
    Just want to add,

    is there any possibility of a Satellite costume being added, so we can use ship mobs and have orbiting satellites?
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