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Motivation's nerf.

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  • alejogalejog Member Posts: 135 Arc User
    edited August 2014
    jjdez wrote: »
    Haha, I've been toying with the idea of putting it in my signature. If I do, do you want the quote?

    Do it! It certainly reflects the state of the game more and more!
    [SIGPIC][/SIGPIC]-32nd Vipers- PvP Team

    Nothing is impossible to him who would try.... except getting cryptic to care about pvp.
  • saxfiresaxfire Member Posts: 558 Arc User
    edited August 2014
    I only cared about the heal anyways, I just wish it worked like this: when being hit, X chance to be healed, also boost to resistances

    I like my tacs as tanks in pve :) solo any boss!
    Say the word, it saves the world.
    CUUCUUMBEER! "-With slight partigen with it."
    Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
  • falklander1989falklander1989 Member Posts: 117 Arc User
    edited August 2014
    Good change,now hope they nerf TR TRIBBLE and sci come back from the dead thing and it willl be worth to play ground again.
  • wdocwdoc Member Posts: 98 Arc User
    edited August 2014
    Motivation's change was a good one. The problem that is there now is mostly all the shield pen. Some of which is better with the crit stacking on the downhill side of things.

    Cheese guns have come in every season. The tr116 is no different. A one shot gun should not exist. I can see a nerf for it in the near future. The same people and fleets grab these guns every season right off the bat. I wish pvp was more about teamwork and proper setup...than cheese stuff and politics.

    The lockbox traits are also aiding in the power creep, but those are things at least available to every class and everyone... ie: number of trait slots.

    The science module that is avoiding deaths is well....something that shouldn't be in the game.
    Doc of Hammer
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