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Bush in "Alpha" impedes progress

predconpredcon Member Posts: 478 Arc User
edited August 2014 in Klingon Discussion
In the mission "Alpha", after you've freed the captive crew and are on your way to start freeing the booby-trapped crew, there is a bush, right in the middle of the path to the first one, that is more solid than foliage should be (link to image). It's easy enough to jump over the right side of it, but twice I've gotten stuck and twice I've had to abort the mission and restart from the last checkpoint.

Who's bright idea was it to A) place this shrubbery directly in the middle of the player's path and B) make it a solid obstacle rather than a collision-transparent prop?
Post edited by predcon on

Comments

  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited August 2014
    /stuck didn't work? Did you try saying "NI!" at it?
    [SIGPIC][/SIGPIC]
  • gulremalgulremal Member Posts: 153 Arc User
    edited August 2014
    It's not a shrubbery I'm afraid.
  • khanrebornkhanreborn Member Posts: 24 Arc User
    edited August 2014
    you just need to teach one of your boffs cut...
    chaq yuvtlhe' nIt 'Iw 'etlh Ha' yay je
  • tenkaritenkari Member Posts: 2,906 Arc User
    edited August 2014
    I'd like to know why it seems like bushes/rocks/ect seem to show up at random on certain maps.
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