In the mission "Alpha", after you've freed the captive crew and are on your way to start freeing the booby-trapped crew, there is a bush, right in the middle of the path to the first one, that is more solid than foliage should be
(link to image). It's easy enough to jump over the right side of it, but twice I've gotten stuck and twice I've had to abort the mission and restart from the last checkpoint.
Who's bright idea was it to A) place this shrubbery directly in the middle of the player's path and
make it a solid obstacle rather than a collision-transparent prop?
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