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webdeathwebdeath Member Posts: 1,570 Arc User
edited August 2014 in PvP Gameplay
http://sto-forum.perfectworld.com/showthread.php?t=1185001

I'm now Scared for PVP if any of that is true.. And looking foward to what ever Q&A They have to help quell the concerns for the Ship upgrades.
You think that your beta test was bad?
Think about this:
American Football has been in open beta for 144 years. ~Kotaku
[SIGPIC][/SIGPIC]
Post edited by webdeath on

Comments

  • jjdezjjdez Member Posts: 570 Arc User
    edited August 2014
    So how about those guys crafting Mk XII UR gear? Bet they are excited to hear this... Meanwhile I'm not buying anything that has a level associated with it until the dev blogs concerning current gear/equipment comes out. Can't wait to re-grind my toons.
  • ibuyevryshipibuyevryship Member Posts: 280
    edited August 2014
    jjdez wrote: »
    Can't wait to re-grind my toons.

    ya me too !!!!!:eek:
  • rast1qqrast1qq Member Posts: 0 Arc User
    edited August 2014
    This post has been removed due to inappropriate content that violates the Forum Rules and Policies.
    FaW+DEM+AtB in pvp = High score , no skill.
    PVP 2014 - Fawn00bs,Vapers and leavers...
  • jengozjengoz Member Posts: 0 Arc User
    edited August 2014
    jjdez wrote: »
    So how about those guys crafting Mk XII UR gear? Bet they are excited to hear this... Meanwhile I'm not buying anything that has a level associated with it until the dev blogs concerning current gear/equipment comes out. Can't wait to re-grind my toons.

    LOL. How much dilithium did they spend to get there fast... Working as intended
    "Star Trek Online is powered by the most abundant resource in the galaxy . . . Gullibility"
  • drake122svkdrake122svk Member Posts: 731 Arc User
    edited August 2014
    I spent 1 mil Dil to power level a crafting school to Lvl 15, specifically Engineering. Not having any regrets yet... that might change eventually, but honestly, I have enough Dil left for it not to matter much.
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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited August 2014
    jjdez wrote: »
    So how about those guys crafting Mk XII UR gear? Bet they are excited to hear this... Meanwhile I'm not buying anything that has a level associated with it until the dev blogs concerning current gear/equipment comes out. Can't wait to re-grind my toons.

    Until they are changed on Thursday (probably), the UR Engineering consoles that boost a science skill are a very valuable item anyway since they give you the ability to use an engineering slot to boost a science skill.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2014
    tier 6 ships will have exclusive advantages, but all your past ships purchases wont be made irreverent.

    this by definition is impossible.

    its entirely untrue for ALL our mkXII gear too. EVERY piece of mk12 needs to be reground out, with no doubt a 50% mark up on current price. took years to get the marks for what i got, not being able to stand pve makes mark grinding nearly impossible, and i can no longer stand doffing.

    they danced around conversion to true tier 6 being even possible of your old ships, and if you can, how can there not be some cost associated with it? at least they made clear crafting has no part in this.

    this is looking to be the best time ever to just stop playing.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited August 2014
    Well, I had to drop out the thank first for Maverick for bringing up PvP during the Q&A they did...because that's about the only positive thing I've got going. I'm not even sure where to being with the sheer number of /facepalms I did during both the announcement, during the initial Q&A, and during the Trek Radio Q&A about things that were said by Geko & Co. there...cause, I just don't even know where to begin.

    Okay, so from time to time on the forums we see the grumbling about the disparity between the fresh 50 and the "vet" 50...

    So yeah, we're going to have the fresh 60...and...I just don't - I mean - I just...ffs, words fail me. I don't even know where to begin - it's like I've got brain damage from the sheer number of /facepalms I keep doing thinking about it.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2014
    oh the pvp question gecko got, OF COURSE it gets interrupted by some stupid PA and he has to actually stop talking till it finishes, and then doesn't answer it what so ever. 'oh its one of the 100 things we want to do!' its not ONE of the things, its the other side of the damn coin!
  • sazhdapecsazhdapec Member Posts: 45 Arc User
    edited August 2014
    tier 6 ships will have exclusive advantages, but all your past ships purchases wont be made irreverent.

    this by definition is impossible.

    Absolutely not true. There is the defiant and the bug. The second one is obviously one level higher. No one's even bothered about that. And defiant is just for example. Every fed or klink ship is inferior to any lockbox or special ship.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited August 2014
    The way I am reading all of it: Cryptic is releasing new T6 shiips that you can buy from c-store. You can also upgrade your old gear to Mk XIV if you want to do the new content in your T5 ships.

    First time I meet somebody with T6 ship and Mk XIV gear in Arena, all my old stuff is obsolete. That is the moment of truth.
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited August 2014
    Not much to said other than: Facepalm.
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited August 2014
    Total brainfart...I wasn't even thinking. Of course our T5 ships will remain competitive...competitive as far as how they work for additional bank space to store things we're not using!
  • zeratkzeratk Member Posts: 409
    edited August 2014
    Summarized this means, PvPers have fun grinding for all your toons all over again! All your work so far, your time spend, is wasted by Season 10!

    They talk about your T5 Ships won't get osbsolete. A lame phrase i bet. This probably counts for PvE, but if there aren't any Upgrades your ships will get obsolete. Any if there will be Upgrades? 200? 400 or 800 Lobis for a MK-Upgrade? Or 2000 Zen for a Upgrade? Still Cash or Grindingtime you will have to invest, just to keep up within PvP...
    This is Crypticverse... :mad:
  • zeratkzeratk Member Posts: 409
    edited August 2014
    Appendix:

    Don't waste your precious EC on any of those crappy Crafting-Items. They are going to be obsolete with Season 10 in October!!! This finally makes all this new Crafting a fail! :D
    This is Crypticverse... :mad:
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  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited August 2014
    Kind of Makes me sad right now, because all I guess I have to do is Dilithium Grind, Grind Rep, and Grind Crafting XP again. :( I mean I guess I can troll in Ker'rat.. but what's the point? :(
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • dgdolphdgdolph Member Posts: 592 Arc User
    edited August 2014
    At least we can say for sure S10 won't be the promised PvP Season.

    - new grind
    - more powercreep
    - no pvp content

    I don't wanna say it's going to suck this early...but we all know the cryptic way to try hard and fail.


    btw:
    In wanting to improve old content, the devs do eventually want to revisit PvP. No time frame, but it will happen at some point.

    :rolleyes::rolleyes::rolleyes:
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited August 2014
    this is looking to be the best time ever to just stop playing.
    Ayup, if you're going to have to start over from scratch anyway, there's not much of a loss in doing so somewhere else.
    [SIGPIC][/SIGPIC]
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited August 2014
    tier 6 ships will have exclusive advantages, but all your past ships purchases wont be made irreverent.

    this by definition is impossible.


    this is looking to be the best time ever to just stop playing.

    Sad to say I never thought I would say this about this game always defend them even like to beat up hobos all day long but I'm thinking of looking somewhere else to play I have gone to such a dark place that I'm even thinking of playing Star Wars the Old Republic again somehow they have seem to make TRIBBLE game really better while the devs here have managed to make it okay game dam near terribad but you know I'll wait till October and see
    3ondby_zpsikszslyx.jpg
  • notrealednanotrealedna Member Posts: 1,028
    edited August 2014
    this is looking to be the best time ever to just stop playing.

    You know you are right and Im not kidding.There is a time when all things come to an end .Maybe some imagine they will stop playing when the game ends and servers never go back online ...reality is this is a good time to give up.Too much things to start grind again...and as seen it wont be the last time.
  • nulonunulonu Member Posts: 507 Arc User
    edited August 2014
    You know you are right and Im not kidding.There is a time when all things come to an end .Maybe some imagine they will stop playing when the game ends and servers never go back online ...reality is this is a good time to give up.Too much things to start grind again...and as seen it wont be the last time.

    The only real issue is that a level cap increase is waaaaayyy overdue for the amount of power creep this game has had. From the perspective of a long time player( I've been here since Feb 2010) that has lev'd up a dozen alts, it's exciting to be able to have character progression again. The teaser from Vegas about exploration, new species (yes even new rep tracks and holdings) and new ships along with difficult content that will require teamwork and being properly built is also exciting.

    9.5's power creep had me close to leaving the game and honestly I won't be playing all that much till expansion 2 launches. A good time for a respite to be ready to tackle all the new stuff!

    Take a breath, DON'T PANIC. It's not a regrind of level really. From a new players perspective it will just continue to 60. It's harder for those of us who maxed our toons months or years ago to revisit and level up again. The game is progressing and is profitable enough to continue to have big expansions and season and 1/2 seasons on a regular basis. I haven't always agreed with what the devs have done but season 9.5 notwithstanding there has been attention placed on bug fixes and pvp balancing.

    Before season 9.5 ground pvp was in a really good place and the fixes added recently did address some issues(although 100% crit chance should not be a thing and the tr-116 should not bypass shields completely, I killed the elachi boss at the end of the Romulun station mission in 2 shots!)but it's going to change drastically and I'm looking forward to seeing what's in store. :)
  • jjdezjjdez Member Posts: 570 Arc User
    edited August 2014
    nulonu wrote: »
    The only real issue is that a level cap increase is waaaaayyy overdue for the amount of power creep this game has had. From the perspective of a long time player( I've been here since Feb 2010) that has lev'd up a dozen alts, it's exciting to be able to have character progression again.

    All this does is change the argument to: "There's a huge gap between a fresh level 60 and a four year level 50 now at level 60 a week after X2 launch."
    nulonu wrote: »
    The teaser from Vegas about exploration, new species (yes even new rep tracks and holdings) and new ships along with difficult content that will require teamwork and being properly built is also exciting.

    Cryptic release content requiring teamwork to their carebear pve heroes? Yeah, sure.
    nulonu wrote: »
    9.5's power creep had me close to leaving the game and honestly I won't be playing all that much till expansion 2 launches. A good time for a respite to be ready to tackle all the new stuff!

    I'll agree with you here that they did release quite a few things/changes that almost became "must-haves" overnight.
    nulonu wrote: »
    Take a breath, DON'T PANIC. It's not a regrind of level really.

    Except those ten new levels of regrind.

    nulonu wrote: »
    I haven't always agreed with what the devs have done but season 9.5 notwithstanding there has been attention placed on bug fixes and pvp balancing.

    Such as?
  • nulonunulonu Member Posts: 507 Arc User
    edited August 2014
    jjdez wrote: »

    Except those ten new levels of regrind.

    You wouldn't see it that way if you were a new player and the cap had always been 60, that would just be the level cap. That's why I said, it's a bit harder to see it from that perspective for those of us who have been here.

    jjdez wrote: »

    Such as?

    Applies to ground and this is off the top of my head:

    -OP stealth value stacking was adjusted to not stack to an undetectable level.

    -Cryo pulsewave adjusted to deal less dmg to players.

    -Rep passive cryo immobilizer ignored resistance and was fixed

    -all exploit capable knock back attacks ignored resistance for a long time, but was fixed.

    -Kit swapping to reduce/avoid cool downs and stack powers through multiple activation was fixed. This was a big one and correcting solved many, many issues.

    -the infinite stacking of the biochemist debuff duty officer was adjusted to be valuable but not OP

    -Nanite health moniter was bugged forever and charges were consumed by things it couldn't clear, but was fixed eventually.

    -weapons malfunction was recently fixed to not apply resistance to targets that already had it.

    - for awhile, security escorts were bugged and taking all buffs from players. Bug was squished though.

    -an animation anomaly caused by doing actions under omega cloak was fixed.

    -Armor swapping to reset cooldowns on set powers was addressed.

    -willpower skill was adjusted so that stun phasers became useful again.

    I could go on, the point is though, the devs may not always be prompt in a fix but, from my perspective, if there is a problem with something they have usually gotten to it eventually. Thing is, if they don't see it as a problem then whatever it is isn't going to change no matter what you or I or anyone else thinks of it.
  • jjdezjjdez Member Posts: 570 Arc User
    edited August 2014
    In the end though, should they really be perceived as heroes or great devs for fixing bugs that THEY introduced into the game, normally because of a lack of caring/testing from tribble?

    That always gets me, when a bug that's been in the game for ages finally gets fixed, and sure enough go to the PvE side of the forums and everyone is hoisting the devs onto their shoulders shouting "Oh thank you so much, you're the bestest!" Yeah, thanks for finally fixing your own mistakes, well, at least the ones you care to recognize and not turn into 'features.'

    Edit: To nulonu: Thanks for actually posting examples to some of the ground fixes they've done. Not being a ground guy myself I don't pay much attention to it. Most people wouldn't be bothered to actually defend such statements.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited August 2014
    dgdolph wrote: »
    At least we can say for sure S10 won't be the promised PvP Season.

    - new grind
    - more powercreep
    - no pvp content

    I don't wanna say it's going to suck this early...but we all know the cryptic way to try hard and fail.


    btw:


    :rolleyes::rolleyes::rolleyes:

    Heh, there never was a PVP season and there never will be, unfortunately. There is one thing Cryptic hates developing for more than the KDF, and that's PVP. You have to rage, twist arms, rant, whatever to get them to make a C-Store KDF ship after TWO YEARS since the last. PVP has fared far worse.

    Also, this part I find laughable

    "Q&A: science ships not competitive, especially when not in fleet. Crafting is for that. New tac heavy Sci ships coming"

    They missed the mark. Seriously, they missed the mark on that. I foresee something stupid like a T6 Cmdr TAC & Cmdr SCI science ship. Then we're going to have a T6 Cmdr TAC & Cmdr SCI Escort also :D
    XzRTofz.gif
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited August 2014
    Lets just imagine that we trust the devs for a second. Lets imagine that with the rise of the level cap the game became more balance. But how long that is going to last until the next lockbox selling the next overpower console, ship or trait came out after E2? Hell, I can bet that there is going to be a lockbox just when they release the EX with the best ship, best gear, best skills and all the good stuff. And one month later, even a best lockbox or what ever.

    I am sorry, but unless there is a real change in the head of Cryptic, in their philosophy, E2 is just going to be a rise of cap and more grind and I am not going to put my hopes on it.
    __________________________________________________

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    www.divisionhispana.com
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