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Has Beam Overload rendered the Phaser Lance and other similar abilities obsolete?

induperatorinduperator Member Posts: 806 Arc User
The title explains it all.
Now with players reaching over 100,000 damage with Beam overload now achieving critical hits every time my concern is that other high damage abilities such as the Phaser lance have been rendered obsolete and useless.

Gurumba Siege Destroyer - Disruptor Javelin

Elachi S'golth - Crescent cannon barrage

Kumari - Wing Cannon Overload

Nicor Bio Warship - Focused Fluidic Beam

Scimitar Dreadnought Warbird - Thalaron Pulse

It seems to me these abilities are now useless, not only do many of them do less damage but have much larger cool downs generally 3 minutes as compared to Beam overload with a cool down of only 30 seconds.
Post edited by induperator on

Comments

  • jimqqijimqqi Member Posts: 2 Arc User
    edited August 2014
    They were always useless lol who uses thalaron pulse.
  • induperatorinduperator Member Posts: 806 Arc User
    edited August 2014
    jimqqi wrote: »
    They were always useless lol who uses thalaron pulse.
    I do.
    The Scimitar had that ability in canon therefore I have it on my Scimitar.
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited August 2014
    Without a power drain, use them as a "free" Boff/weapon slot, potentially for a new double-tap.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited August 2014
    I do.
    The Scimitar had that ability in canon therefore I have it on my Scimitar.

    It is useful - combine with grav well for mass-vapage of NPCs in stuff like Fleet Mark Queues.

    The rest however - BO Double tap all over again. :)
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited August 2014
    No, it doesnt. They made BO to crit every time, but they nerfed A LOT the damage output of the ability. The Guramba javeling for example still deals a lot more damage than BO III and the critics of the javelin are really amazing. But of course, 3 minutes cooldown and the specific situations the javeling can be only be used, makes it really useless in comparison with BO. I agree with that. The javelin is one of the hardest lance type skills to use, and it will never asure you that the damage will be high enough. Having now a station with BOIII every 15 seconds.. yeah.. is a bit op.

    Still, even with the damage nerfed, you can do really scary criticals, specially if your build is based on critical severity. This is the main reason BO will be really overpowered in some builds, but in others, it will be just a fine ability, sometimes a little op, but not as much as you think.
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