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Fleet Gal X or Fleet Ambassador?

f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
edited August 2014 in Federation Discussion
Looking to put a cruiser I'm not running on a tactical toon of mine.

Which do you think would be the more fun fleet ship? ... Fleet Galaxy X or Fleet Ambassador ?
Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
" We stand TOGETHER and fight with HONOR!"

U.S.S. Maelstrom, NCC-71417 (Constitution III-class/flagship) --- Fleet Admiral Hauk' --|-- Dahar Master Hauk --- I.K.S. qu'In 'an bortaS (D7-class / flagship)
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    yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    It totally depends on what you want to do and what you expect from the ship you fly.

    EDIT:
    For example, the Fleet Ambassador is much more versatile than the G-X.
    Its Lt. universal and lt.Cmdr science gives you waaay more options than the G-X.
    On the other hand the G-X can generate more firepower, but that's about it.

    Additionally the Ambassador is more maneuverable, but the G-Xs phaser lance and cloak can be nice too.
    As i said, it totally depends on what you want to do.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
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    ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited July 2014
    Most of what makes the galaxy-x interesting seems to be on the c-store ship. If you dont have that already then the ambassador will be the simpler and probably more satisfying purchase.
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited July 2014
    The Phaser Lance is on a 3 minute cooldown, and if not in Saucer Separation mode, has a terrible, terrible tendency to miss. This weapon is so terrible that I don't call it a feature at all. If it was more like the KDF Guramba's Javelin with its shorter cooldown, then we're talking.

    The Cloak is there, but many Feds don't want to sacrifice a Console slot for it.

    I second Yreodred's notion that the Fleet Ambassador is way more flexible. Put the Universal as ENG and you have basically almost the same Gal-X BOFF layout but with a LtCdr SCI. Or use the Universal as TAC, and you have more TAC BOFF options than the ship that tries to pass itself off as a "Dreadnought" (LOL). -1 TAC Console Slot is bearable since 3 is in the middle. You can have all the TAC Console Slots you want but if you don't have the BOFF slots nor maneuverability to make the most of it, it doesn't mean ****.

    There is one catch though between the Ambassador & Gal-X fleet ships. If you already have the C-Store Gal-X, the cost goes down drastically for the Fleet version. But there's no way to reduce the steep price of a Fleet Ambassador.
    XzRTofz.gif
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    yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    The Fleet Ambassador is basicly the ship the G -R should have been.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
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    cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited July 2014
    Phasers are not THAT bad. Also, the Xindi Phasers have received interesting attention in the General forum worth researching. Finally, the Omni Phaser beam (although still phaser) allows for a little more reach.
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    nippeli222nippeli222 Member Posts: 56 Arc User
    edited July 2014
    Phasers are not THAT bad. Also, the Xindi Phasers have received interesting attention in the General forum worth researching. Finally, the Omni Phaser beam (although still phaser) allows for a little more reach.

    I use on all my ships Phasers but now to the question. Get the Gal-X if u know how to pilot it u can do loads of damage. If u decide to get the gal-x i recomend getting the bundle because u get the awesome set and the fleet gal-x costs only one module
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    ryakidrysryakidrys Member Posts: 830 Arc User
    edited July 2014
    I have both ships on a fed engineer. I do not have the galaxy pack, though. Even without the saucer sep and other goodies, the Fleet Gal-X is the one I currently run on that toon.
    The Ambassador is the better setup for folks that can't or won't run A2B because the LT uni station allows you to have 5 tac abilities.
    If you have the 3 technicians to run A2B effectively on that toon, then you have to choose. Both can be very good with A2B. Stonger tanking, 4 tac consoles and a hangar is the plus for the Fleet Gal Dreadnought while the Ambassador has a tad more maneuverability and that LT uni station.
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    warmonger360warmonger360 Member Posts: 524 Arc User
    edited July 2014
    fleet Ambassador. universal slot and a LtCmdr sci, where you can use that gravity well you always wanted to try:D plus, it's a really nice ship
    WE SURVIVE!

    aut vincere aut mori pro imperio
    either to conquer or to die for the Empire
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    yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    nippeli222 wrote: »
    I use on all my ships Phasers but now to the question. Get the Gal-X if u know how to pilot it u can do loads of damage. If u decide to get the gal-x i recomend getting the bundle because u get the awesome set and the fleet gal-x costs only one module

    You mean this one?

    Set power

    When all 2 consoles are equipped, the following power is given:

    Set 2: Enhanced Structural Systems

    Passive
    +2 Flight Turn Rate
    +20 Starship Hull Plating skill
    +20 Starship Armor Reinforcement skill
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
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    svindal777svindal777 Member Posts: 856 Arc User
    edited July 2014
    edalgo wrote: »

    Also the Galaxy-X you're locked into using phasers.
    Wait, so you can slot in any other type of energy weap?
    Well excuse me for having enormous flaws that I don't work on.
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    astro2244astro2244 Member Posts: 623 Arc User
    edited July 2014
    svindal777 wrote: »
    Wait, so you can slot in any other type of energy weap?

    for the lance weapon you can only use the built In phaser power, otherwise you can use any weapon type in the slots.
    [SIGPIC]583px-Romulan_Star_Empire_logo%2C_2379.svg.png
    [/SIGPIC]
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    svindal777svindal777 Member Posts: 856 Arc User
    edited August 2014
    astro2244 wrote: »
    for the lance weapon you can only use the built In phaser power, otherwise you can use any weapon type in the slots.

    Okay, thanks.
    Well excuse me for having enormous flaws that I don't work on.
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    captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited August 2014
    Fleet Ambassador (Aka "Flambo") all the way. It's a much more flexible boat that can do just as much damage.
    A little known truth about the Flambo is that it can be made to handle better than any other fed cruiser (to my knowledge) with the right boff setup and gear. If only that ltcmdr were a uni. A flambo with a ltcmdr tac would be fantastic. Imo its only weakness is the lack of high level tactical bridge slots. It can mount 2 copies of bfaw 2 which is good, but not being able to run even a single copy beta 2 or apo 1 is a bit of a downside.
    Oh, that and it does not have a module discount due to a lack of a c-store equivalent.

    I thoroughly recommend the Flambo. Seeing one turn other boats into a Flambe is a beautiful sight.
    I need a beer.

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    yreodredyreodred Member Posts: 3,527 Arc User
    edited August 2014
    Seriously, i have bought the Fleet Ambassador for several of my characters and plan on buying one more for my main char.:o
    It sounds crazy, but the Fleet Ambassador is 100% worth it!

    Btw. for testing and if you like its default BOFF layout (Uni. Lt. => Eng. Lt.) you can also buy the Mirror Universe Heavy Cruiser Retrofit at the exchange. If you don't mind the different appearance, of course.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
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    cptrichardson12cptrichardson12 Member Posts: 143 Arc User
    edited August 2014
    The Fleet Ambassador is the more flexible ship, yes.

    But, a Fleet Dread is basically a better artillery ship. For an STF, a Dread specced up properly can pretty much murderize anything in ways that are probably banned by the Geneva Convention and Kithomer Accords. With the saucer seperated, it is basically a far tougher and tankier Fleet Tactical Escort Retrofit.

    Fleet Ambassador: Can generally survive nearly any environment.

    Fleet Dreadnaught: Best Fed Cruiser for picking large single targets and destroying them while still providing general mayhem and cover for teammates.
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    captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited August 2014
    The Fleet Ambassador is the more flexible ship, yes.

    But, a Fleet Dread is basically a better artillery ship. For an STF, a Dread specced up properly can pretty much murderize anything in ways that are probably banned by the Geneva Convention and Kithomer Accords. With the saucer seperated, it is basically a far tougher and tankier Fleet Tactical Escort Retrofit.

    Fleet Ambassador: Can generally survive nearly any environment.

    Fleet Dreadnaught: Best Fed Cruiser for picking large single targets and destroying them while still providing general mayhem and cover for teammates.

    No. Four tac consoles + 1 narrow arc long cooldown beam weapon does not make for a "better artillery ship" nor does it make it the "best cruiser for picking large single targets and destroying them while still providing general mayhem and cover for teammates.". The only things that the galaxy x has over the flambo are a hangar and the ability to mount several pieces of gear that are of dubious value to any build that will be of much use in pve. Sacrifice a console for a cloak? Another for saucer sep? Yet another for an anti matter spread? That's 3 of it's console slots gone right there, all for things that don't really fit on a ship like the X.

    The flambo doesn't have any frivolous trinkets to distract you from a good build. It also has (potentially) almost double the maximum number of tactical bridge officer slots of the X.
    Bridge officer slots have a greater bearing on a vessels utility in action than gear or a console slot.
    I need a beer.

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    yreodredyreodred Member Posts: 3,527 Arc User
    edited August 2014
    ...

    Fleet Dreadnaught: Best Fed Cruiser for picking large single targets and destroying them while still providing general mayhem and cover for teammates.
    There are better tactical cruisers even on FED side IMO.
    The lance happens to miss quite a lot IME. Sure, you can equip DHCs but you can only play that adavantage against almost stationary targets (as you said.)
    Additionally one Lt. and one Ensign tactical is laughable compared to the (Fleet) Assault Cruiser Refit or even the T5 Excelsior (Capt. Geckos personal Mary Sue ship ;) ). Not to speak about comparable KDF ships that have way better suited BOFF layouts, like the Fleet Tor'Kaht Battle Cruiser Retrofit or (Fleet) Negh'Var (better turnrate).

    I'd choose the Fleet Ambassador over the Fleet G-X every day.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
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