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Antiproton weapon type and Accuracy.

hyefatherhyefather Member Posts: 1,286 Arc User
edited July 2014 in PvP Gameplay
I want to use Antiproton for my build. So witch Weapons using antiproton for damage are the best?

I've also noticed that ships seem to be alittle bit harder to hit than they used to be. I use a Fleet chimera on one of my mains. I use phaser weapons with the [acc]x2 [crth] modifiers (I would have got [acc]x3 but the price went from 1 mil each to 15 mil each, so I went with what I got). Anyways, the chimera has a console that increases Targeting by 30, I guess this is accurace but I don't know for sure. My skills are also maxed in Starship targeting systems. 9 ponts total.

Even after all of that I still seem to miss more than I should.. This is easy to notice when using beam overload and it misses. So, should i try and get the weapons with accx3?

This has also come to mind. With all the extra defense consoles coupled with all the New traits. Has Cryptic just made it to hard to hit someone if they go all out defense. I should also menting that the ships I miss with my BO are usualy escorts. I also feel like escorts now are as durable as cruisers, able to heal like a Sci (to an extent) and have even more fire power than the old escorts. Thats just me tho. I've rambled long enough. If someone could throw me a few pointers on improving my accuracy or maybe even going some other route. All advice is appreciated. Thank you for your time.

P.S. Don't for get about my Antiproton question at the top. ty
Post edited by Unknown User on

Comments

  • dahminusdahminus Member Posts: 0 Arc User
    edited July 2014
    Slow your target down and you'll hit more

    The counter command deflector and hydrodynamics console are sexy

    Nukara console for 10% acc to beams is sexy

    Posting your build would be a good idea

    All I got until I see your build
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • nandospcnandospc Member Posts: 1,260 Arc User
    edited July 2014
    Use [Acc]x2 [Dmg]x2 fleet Antiproton weapons, they are the best so far for now. Actually, im waiting for accx3 ap from cafting 'cause i see some crtdx3 selling at 100mil ec :D ... *dreams*
    Bw, with those weapons, you can boost your base acc with the following things:
    - Counter-Command Deflector Array (+5% Accuracy)
    - Omega Force Tachyon Deflector Array (+17.5 Starship Targeting Systems)
    - Solanae Deflector Array (+1.8% Accuracy)
    - Hydrodynamics Compensator (+17.3 Starship Targeting Systems)
    - 8472 Counter-Command Reputation - T2 passive trait "Tactical Precision" (+3% Accuracy for 15s when using any tactical boff ability; stacks 5 times)
    - Nukara Strikeforce - T4 passive trait "Auxiliary power configuration - Offense" (+x% Accuracy based on Auxiliary power level)
    - Console - Nukara Particle Converter (+10% Accuracy with Beam Weapons)
  • hyefatherhyefather Member Posts: 1,286 Arc User
    edited July 2014
    nandospc wrote: »
    Use [Acc]x2 [Dmg]x2 fleet Antiproton weapons, they are the best so far for now. Actually, im waiting for accx3 ap from cafting 'cause i see some crtdx3 selling at 100mil ec :D ... *dreams*
    Bw, with those weapons, you can boost your base acc with the following things:
    - Counter-Command Deflector Array (+5% Accuracy)
    - Omega Force Tachyon Deflector Array (+17.5 Starship Targeting Systems)
    - Solanae Deflector Array (+1.8% Accuracy)
    - Hydrodynamics Compensator (+17.3 Starship Targeting Systems)
    - 8472 Counter-Command Reputation - T2 passive trait "Tactical Precision" (+3% Accuracy for 15s when using any tactical boff ability; stacks 5 times)
    - Nukara Strikeforce - T4 passive trait "Auxiliary power configuration - Offense" (+x% Accuracy based on Auxiliary power level)
    - Console - Nukara Particle Converter (+10% Accuracy with Beam Weapons)

    Ty, with the traits revamp and all thats happened. I had completely for got about the Nukara passive trait. See the forums are good for something.
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