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Phased Biomatter Weapons...anyone try them?

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  • cmdrscarletcmdrscarlet Member Posts: 5,137 Arc User
    edited July 2014
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited July 2014
    Hmm. Might try them out then :)

    Bio-matter cannons and beams have been pretty solid performers so far. A bio-matter proc can generate 1x to 3x more damage than your weapon's base DPS, and that extra damage is increased by any phaser damage bonuses present. Proc damage is rarely diminished by multiple targets since its area of effect is pretty small.
  • oldravenman3025oldravenman3025 Member Posts: 1,892 Arc User
    edited July 2014
    I can't help but imagine a bunch of monkeys stood on your hull, in a line, throwing lumps of "biomatter" at the enemy...




    If they ever added something like that to the crafting system, I would become a fanatical crafter. :D
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited July 2014
    Well, that too.

    Sorry, I just...I really loathe the tendency of the fandom at the moment to treat TNG like it was the original, classic Trek. It was neither the original nor the best series. It was a shoddy rehash of TOS, and should be treated as such.
    It's hilarious trying to come up with technical data on what we saw in the old TV show. :P

    I mean there was one ep where the Klingon ship that was attacking the Enterprise used some sort of focused Magnetic pulses as their primary weapon.
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  • kestrelliuskestrellius Member Posts: 462 Arc User
    edited July 2014
    It's hilarious trying to come up with technical data on what we saw in the old TV show. :P

    I mean there was one ep where the Klingon ship that was attacking the Enterprise used some sort of focused Magnetic pulses as their primary weapon.

    Yeah that was "Errand of Mercy". The fight at the beginning, with the "scout ship".
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited July 2014
    I use them on my kumari variants because they're blue and they look and sound better than the andorian phasers.
  • angrytargangrytarg Member Posts: 11,008 Arc User
    edited July 2014
    I can't help but imagine a bunch of monkeys stood on your hull, in a line, throwing lumps of "biomatter" at the enemy...

    XD

    I like however that once again Cryptic loosely adapts a concept from one of the shows and completely gets it wrong. In-game, the weapons fire actual biomatter, even a huge glob of goo that works like a grenade which is nonsense.

    It is a regular energy weapon/phaser, just *powered* by an organic energy cell. Those weapons aren't supposed to "shoot" goo through space, how is that supposed to work? It really irks me, I'm terrible like that :D
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  • yreodredyreodred Member Posts: 3,527 Arc User
    edited July 2014
    angrytarg wrote: »
    XD

    I like however that once again Cryptic loosely adapts a concept from one of the shows and completely gets it wrong. In-game, the weapons fire actual biomatter, even a huge glob of goo that works like a grenade which is nonsense.

    It is a regular energy weapon/phaser, just *powered* by an organic energy cell. Those weapons aren't supposed to "shoot" goo through space, how is that supposed to work? It really irks me, I'm terrible like that :D
    Lol.
    I's like they carefully aim, shoot and miss.
    Everytime with clockwork precision.

    It's almost as if they deliberately want to misinterpret how things work in Star Trek.

    Take it with humor. ;)
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  • ashlotteashlotte Member Posts: 316 Arc User
    edited August 2014
    Well, that too.

    Sorry, I just...I really loathe the tendency of the fandom at the moment to treat TNG like it was the original, classic Trek. It was neither the original nor the best series. It was a shoddy rehash of TOS, and should be treated as such.

    Oh please. You've gotta be lying here.

    TOS has more camp in one of it's particularly dreadful season 3 episodes than some of TNG's entire seasons... And that's why we love it though. All that 60s campy trips.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited August 2014
    Well, that too.

    Sorry, I just...I really loathe the tendency of the fandom at the moment to treat TNG like it was the original, classic Trek. It was neither the original nor the best series. It was a shoddy rehash of TOS, and should be treated as such.

    TOS was, in many ways, a caricature of itself, with Kirk humping every alien woman he could get his hands on (and still at it, as Denny Crane, in Boston Legal, always talking about TRIBBLE, and trying to have sex with every intern). TNG was the first series that at least tried to take things seriously, with a real Captain whose sense of exploration went beyond finding ways to sleep with women.
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  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    edited August 2014
    Yeah - pretty much in PvE these are superior to regular phasers simply due to the fact that A) The disable proc for phasers most NPCs are immune to as an artifice and when it DOES work on some limited NPCs, the effect is so short one cant take advantage of the disable. To wit: The Endgame content is pretty much rife with NPCs that have a cheat resistance to the disable proc.
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  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited August 2014
    Edit: Wrong Thread. As for this one, When they come down in Price, I'm going to give them a shot.
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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited August 2014
    chiyoumiku wrote: »
    they come down in Price, I'm going to give them a shot.

    I'm not sure they will come down .
    This lockbox that they came from did not strike me as particularly successful , thus there is a lack of supply .

    As for the weapons themselves ... -- I like the sound FX ... .
  • sadorsador Member Posts: 93 Arc User
    edited September 2014

    The first one is a bad example, phasers and disruptors are particle weapons, you can't fire them are warp. They fly apart once they leave the ships warp bubble.
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited September 2014
    sador wrote: »
    The first one is a bad example, phasers and disruptors are particle weapons, you can't fire them are warp. They fly apart once they leave the ships warp bubble.

    Did you expect anything more from JJTrek? :P
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  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited September 2014
    Using the Phased Bio-matter Rifles at Voth Ground BattleZone wasn't my cup of tea. To me their weaker than what I am using. Specs look okay but they lack any Radiation Bonus and there is a slight delay when firing them.
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  • nickodaemusnickodaemus Member Posts: 711 Arc User
    edited September 2014
    Tried them. Kept them. I like the sound effect, which reminds me of the "heat" beam from the War of the Worlds Tripods. The "splatter" proc can aggro a number of foes, so be ready to deal with it.
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