STO is great like it is. this game is done for all the players (high end, average computers).
for me the content is more important than only the nice stuff; we have lost clusters exploration, customization is average (i mean for the characters).
but i agree on some points; however the problem is not the engine, but the work done by the texturers/3D modellers; a good example is the Xindi ships, they haven't their place in a modern game. The models are not very good, and the textures are really poor (i don't even know if they use normal mapping).
How come every time someone wants something, everyone always says it can't be done and 6 months later it is made by someone else? I didn't ask how it can't be done, I'm asking how can it be done. I'm pretty sure that quitters don't get anywhere. Maybe today's mid range graphics card wouldn't be able to handle it, but here we are talking of years of time before it can be applied. The truth is that new things scare you guys.
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How come every time someone wants something, everyone always says it can't be done and 6 months later it is made by someone else? I didn't ask how it can't be done, I'm asking how can it be done. I'm pretty sure that quitters don't get anywhere. Maybe today's mid range graphics card wouldn't be able to handle it, but here we are talking of years of time before it can be applied. The truth is that new things scare you guys.