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New [mod]s?

walshicuswalshicus Member Posts: 1,314 Arc User
So part of the reason to craft now is to get access to item variants that don't exist through other stores. I'd always assumed this meant new [mod]s. I've crafted a handful of items so far but haven't come across any new [mod]s; have any of you come across new additions? Perhaps [arc]?
http://mmo-economics.com - analysing the economic interactions in MMOs.
Post edited by walshicus on

Comments

  • bobsisko47bobsisko47 Member Posts: 67 Arc User
    edited June 2014
    They probably havent been implemented yet.
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited July 2014
    Okay, so I've been running a bunch of Mk II beam array fabrications (since Mk doesn't factor into mod availability) and have found the following:

    [Over]: (to self) Upgrades your next beam attack. Deals massive Energy Damage but drains your Weapon Power.
    [Thrust]: (to self) +5% Flight Turn Rate, +5% Flight Speed
    [Pen]: (to target) -10 All Damage Resistance Rating
    [Snare]: (to target) -4.8% Flight Turn Rate, -4.8% Flight Speed
    [PvP Res]: (to self) +5 All Damage Bonus Resistance Rating {this isn't clear if it only applies to PvP?}
    http://mmo-economics.com - analysing the economic interactions in MMOs.
  • velanarvelanar Member Posts: 24 Arc User
    edited July 2014
    Only came across the Pen and thrust ones so far.

    The (pen) was on a AP DHC.

    A disruptor with pen on sounds interesting tho.

    I am guessing they only come with 1x the new mods on, for a min I was drooling over the thought of a disruptor with pen x3. :cool:
  • redwren89redwren89 Member Posts: 257 Arc User
    edited July 2014
    I'm sure most of you know, there are lots of gaps in information which we'd assume to have if we were the ones crafting the weapons with these mods.

    Do any mods stack? Whats the proc rate of these passives in combat? etc
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited July 2014
    walshicus wrote: »
    So part of the reason to craft now is to get access to item variants that don't exist through other stores. I'd always assumed this meant new [mod]s. I've crafted a handful of items so far but haven't come across any new [mod]s; have any of you come across new additions? Perhaps [arc]?

    Yep. I have made a snare weapon (low level) -- it basically adds chroniton to energy weapons, and a second one as well, I forgot already what it did.

    I have not seen anything on non-weapons so far.
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited July 2014
    I've seen other new mods in engines/shields/deflectors, BUT only in the Aegis UR items. I'm still waiting to see if there is such a thing as a non-Aegis UR deflector or shields.
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