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Ramming Speed overpowered

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  • pwefailpwefail Member Posts: 197 Arc User
    edited June 2014
    is there anything in this game that isn't "op" and disliked by you pvp'ers ?.
    The player formerly known as Chunter.
  • notrealednanotrealedna Member Posts: 1,028
    edited June 2014
    pwefail wrote: »
    is there anything in this game that isn't "op" and disliked by you pvp'ers ?.

    yes ,you :D
  • voporakvoporak Member Posts: 5,621 Arc User
    edited June 2014
    pwefail wrote: »
    is there anything in this game that isn't "op" and disliked by you pvp'ers ?.

    Thanks for that lovely generalization. :cool:

    I for one happen to like ramming speed.

    -PvP'r
    I ask nothing but that you remember me.
  • gooddaytodie39gooddaytodie39 Member Posts: 0 Arc User
    edited June 2014
    Ramming Speed is a legit power and works as it should in my opinion. These guys are just getting butt hurt about getting rammed all the time in Ker'rat. Get over it. It's only an issue in Kerrat if at all and doesn't happen much at all in Arena and Cap'n'Splode in my experience.
  • notrealednanotrealedna Member Posts: 1,028
    edited June 2014
    It's only an issue in Kerrat if at all and doesn't happen much at all in Arena and Cap'n'Splode in my experience.


    lols not that often
    :D
  • atlantraatlantra Member Posts: 0 Arc User
    edited June 2014
    neppakyo wrote: »
    People who use the ram doff are pussies!

    [Combat (Self)] Your Ramming Speed III deals 139918 (147845) Kinetic Damage to Queen Scora.

    then..

    [Combat (Self)] Your Ramming Speed III deals 292889 (323733) Kinetic Damage(Critical) to you.

    Epic ram.

    Yep, it even ignores reflective immunity matrix. Normally people should impact on my shield and die. Ram with no damage is LOL. Glad I have 2 lives :P.
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • voporakvoporak Member Posts: 5,621 Arc User
    edited June 2014
    atlantra wrote: »
    Yep, it even ignores reflective immunity matrix. Normally people should impact on my shield and die. Ram with no damage is LOL. Glad I have 2 lives :P.

    I dare you to roll a Ferasan and make a ship with nine lives! :rolleyes:
    I ask nothing but that you remember me.
  • scurry5scurry5 Member Posts: 1,554 Arc User
    edited June 2014
    You know what would make things really funny?

    If ram was permanently on.
  • mimey2mimey2 Member Posts: 0 Arc User
    edited June 2014
    scurry5 wrote: »
    You know what would make things really funny?

    If ram was permanently on.

    If we could ever have really custom matches, that would be fun. Though what you are saying is basically that ships would simply have collision actually matter most of the time.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited June 2014
    neppakyo wrote: »
    People who use the ram doff are pussies!

    [Combat (Self)] Your Ramming Speed III deals 139918 (147845) Kinetic Damage to Queen Scora.

    then..

    [Combat (Self)] Your Ramming Speed III deals 292889 (323733) Kinetic Damage(Critical) to you.

    Epic ram.

    Why are we even having this discussion people just let's get it nerfed and be done with it
    3ondby_zpsikszslyx.jpg
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited June 2014
    scurry5 wrote: »
    You know what would make things really funny?

    If ram was permanently on.
    I want collision damage in general. Even collision damage on map props like asteroids. Instant death if touching a planet.

    But it's not likely. =(
  • edited June 2014
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  • notrealednanotrealedna Member Posts: 1,028
    edited June 2014
    wildweasal wrote: »
    Why are we even having this discussion people just let's get it nerfed and be done with it

    Lemme guess ,you dont have bfi :rolleyes:
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited June 2014
    orangeitis wrote: »
    I want collision damage in general. Even collision damage on map props like asteroids. Instant death if touching a planet.

    Yeah this.

    Also the real problem with Ramming Speed is that the damage to yourself is fixed with a couple of magic hull repairs. If it came with 20 seconds of mandatory disable time, it'd be alright like it is. Otherwise its just stupid to do that much damage and have the survivor brush it off.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited June 2014
    Yeah this.

    Also the real problem with Ramming Speed is that the damage to yourself is fixed with a couple of magic hull repairs. If it came with 20 seconds of mandatory disable time, it'd be alright like it is. Otherwise its just stupid to do that much damage and have the survivor brush it off.

    That in fact isn't such a bad idea.

    Give us back ramming at 100% health. :)

    Have ram inflict a 5s Full disable (all system powers to ZEERO) / Stun (with no cure) if you don't hit anything at all.

    Have ram inflect a the same for 15s if you do hit something.

    It makes perfect sense... suddenly turning off all the safe guards and burning out the engines should blow the systems for at least a few seconds... and if you hit something like another ship it should take longer for the on board scotty-tron to catch up and restore systems.

    Then the idea of the crew getting all suicide like when the hull is at 50% can end. Its juts a silly idea.

    If a good captain can convince his crew to throw themselves to there death when things are grim he can do the same when there not. I mean there either well trained or a bunch of koolaid kids anyway if there willing to hurl themselves into another ship when they are just a few seconds away from magik heals. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • voporakvoporak Member Posts: 5,621 Arc User
    edited June 2014
    That in fact isn't such a bad idea.

    Give us back ramming at 100% health. :)

    Have ram inflict a 5s Full disable (all system powers to ZEERO) / Stun (with no cure) if you don't hit anything at all.

    Have ram inflect a the same for 15s if you do hit something.

    It makes perfect sense... suddenly turning off all the safe guards and burning out the engines should blow the systems for at least a few seconds... and if you hit something like another ship it should take longer for the on board scotty-tron to catch up and restore systems.

    Then the idea of the crew getting all suicide like when the hull is at 50% can end. Its juts a silly idea.

    If a good captain can convince his crew to throw themselves to there death when things are grim he can do the same when there not. I mean there either well trained or a bunch of koolaid kids anyway if there willing to hurl themselves into another ship when they are just a few seconds away from magik heals. :)

    Ramming at 100%? Yes! But also, it needs to last more than 5 seconds.
    I ask nothing but that you remember me.
  • notrealednanotrealedna Member Posts: 1,028
    edited June 2014
    That in fact isn't such a bad idea.

    Give us back ramming at 100% health. :)

    Have ram inflict a 5s Full disable (all system powers to ZEERO) / Stun (with no cure) if you don't hit anything at all.

    Have ram inflect a the same for 15s if you do hit something.

    It makes perfect sense... suddenly turning off all the safe guards and burning out the engines should blow the systems for at least a few seconds... and if you hit something like another ship it should take longer for the on board scotty-tron to catch up and restore systems.

    Then the idea of the crew getting all suicide like when the hull is at 50% can end. Its juts a silly idea.

    If a good captain can convince his crew to throw themselves to there death when things are grim he can do the same when there not. I mean there either well trained or a bunch of koolaid kids anyway if there willing to hurl themselves into another ship when they are just a few seconds away from magik heals. :)


    yea disable all powers and you ram by standing still.The award for logic goes to you.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited June 2014
    yea disable all powers and you ram by standing still.The award for logic goes to you.

    Yes it is logical... I didn't say disable everything as your ramming... when the ram ends everything goes off line. Seems very logical... I was in a car crash once... guess what my turn signal didn't work after. Go figure ramming into another car made things break. lol

    Read what I wrote... Disable IF you don't hit anything... assuming you would not be disabled until the power ended.

    Disable IF you hit something... which is logical you hit something with the ram... you stop dead and your systems go offline cause you know you just had an accident.

    "This is Onstar we have been alerted there was a crash... are you alright" lol
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • edited June 2014
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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited June 2014
    edalgo wrote: »
    My car was crushed by a city bus many years ago (it was parked and I was not in it)...you know what. Despite the damage everything still worked and I drove the car home.

    Your right this is Cryptic after all....

    Ramming spead has a 80% chance to disable your systems.

    They can then sell us doffs that reduce the chance by 20% each and stack to 3 of course. lmao :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited June 2014
    edalgo wrote: »
    My car was crushed by a city bus many years ago (it was parked and I was not in it)...you know what. Despite the damage everything still worked and I drove the car home.

    They don't make em like they used to!

    Make the Excelsior take less damage via ramming than newer ships! That would be awesome!

    I wouldn't mind cruisers and all bigger ships in general to take less damage from ramming as long as the damage smaller ships takes increases. Big ships should have a chance to survive a ram, small ships shouldn't.
    Tala -KDF Tac- House of Beautiful Orions
  • notrealednanotrealedna Member Posts: 1,028
    edited June 2014
    marc8219 wrote: »
    I wouldn't mind cruisers and all bigger ships in general to take less damage from ramming as long as the damage smaller ships takes increases. Big ships should have a chance to survive a ram, small ships shouldn't.

    its all about mass and ramming speed is buffed with speed so my escort should get better damage against aux2ba...i mean cruisers :p
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited June 2014
    its all about mass and ramming speed is buffed with speed so my escort should get better damage against aux2ba...i mean cruisers :p

    Exactly... what would hurt more... a body check from a 200 point defenceman... or blocking his 150mph slap shot with your face.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
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