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Kerrat has become boring

litlebrother177litlebrother177 Member Posts: 28 Arc User
edited June 2014 in PvP Gameplay
As you all may have noticed the new respawn loacations.That is all good but,because of the new
respawn loacations there is like 30% klingons 70% federation players,where is the balance
right now im flying in kerrat and see a bounch of feds flying above Kerrat waiting for 2-3klingons.
Because of that i see many players to stop playing the game.



A option to chose sides woud be good no?
You coud also create a new space war zone or ad a Kerrat ground warzone.
If you change someting dosent mean it's good.
Post edited by Unknown User on

Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    Numbers have always been an issue in Ker'rat. Has nothing to do with the changes. The only difference may be from those that may have glitched sides. Even that did little to balance the numbers. You can still have 5-10 Feds vs. 1-2 KDF in one zone while there are 5-10 KDF vs. 1-2 Feds in another zone.

    It's part of the "charm' of Ker'rat...

    As for Ground...Otha.
  • ilhanskilhansk Member Posts: 620 Arc User
    edited June 2014
    Numbers have always been an issue in Ker'rat. Has nothing to do with the changes. The only difference may be from those that may have glitched sides. Even that did little to balance the numbers. You can still have 5-10 Feds vs. 1-2 KDF in one zone while there are 5-10 KDF vs. 1-2 Feds in another zone.

    It's part of the "charm' of Ker'rat...

    As for Ground...Otha.

    I started PvP in Kerrat and became a regular there.

    I stopped playing Kerrat when they "fixed" the ability for Kerrat'ers to balance out the the numbers of people on each side.

    When there was a gross imbalance like 10 people on one side and just 2 people on the other, we took it on ourselves to switch sides so that we could play a more balanced 6v6. That glitch was actually something that strongly improved the quality of the PvP experience in Kerrat; whatever dev "fixed" it did actually a great disservice to Kerrat in my book.
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

  • shailatshailat Member Posts: 478 Arc User
    edited June 2014
    ilhansk wrote: »
    I started PvP in Kerrat and became a regular there.

    I stopped playing Kerrat when they "fixed" the ability for Kerrat'ers to balance out the the numbers of people on each side.

    When there was a gross imbalance like 10 people on one side and just 2 people on the other, we took it on ourselves to switch sides so that we could play a more balanced 6v6. That glitch was actually something that strongly improved the quality of the PvP experience in Kerrat; whatever dev "fixed" it did actually a great disservice to Kerrat in my book.

    yep, i used to go to karrat (amazing right? a ground pvper in a space pvp zone. fresh meat!) until they "fixed" it
    ogew7.jpg
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    I don't know, to me it's been the closest thing to world PvP for a factional game that STO has. Just like world PvP in a game with factions, sometimes you're going to be outnumbered...sometimes you're going to have the advantage of numbers.
  • brandonflbrandonfl Member Posts: 892
    edited June 2014
    They need to nuke Ker'rat and copy and paste N'Vak... It's better in almost every way.
    LOLSTO
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited June 2014
    As you all may have noticed the new respawn loacations.That is all good but,because of the new
    respawn loacations there is like 30% klingons 70% federation players,where is the balance
    right now im flying in kerrat and see a bounch of feds flying above Kerrat waiting for 2-3klingons.
    Because of that i see many players to stop playing the game.



    A option to chose sides woud be good no?
    You coud also create a new space war zone or ad a Kerrat ground warzone.
    If you change someting dosent mean it's good.

    redundant sentence...
    KDF are a minor slice of players compared to Federation. Still, klinks sometimes outperforms the majority of them... the majority not me :P :moment of self esteem:
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited June 2014
    Make Kerrat a Free For All :cool:
    XzRTofz.gif
  • macroniusmacronius Member Posts: 2,526
    edited June 2014
    Ker'rat is one of the more dynamic places in STO. There is lots of ganking ... cheese, trash talk, Feds crying and moaning. I mean who could ask for more?
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    deokkent wrote: »
    Hear hear... Kirk's prot
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited June 2014
    brandonfl wrote: »
    They need to nuke Ker'rat and copy and paste N'Vak... It's better in almost every way.

    You are talking about the same N'Vak where KDF players whine if you break their farming?

    No, Nope, Nein, No way,Don't let this happen, Lack of backbone is starting to become a real big deal in the KDF, For the love of Kahless if these Romulans cry one more time I will pull an Iconians can take off their home again, etc etc.

    I would get rid of N'Vak or just stop loot from dropping so people can't farming in a pvpzone.

    Now I was planning to call out a few fleets that call themselves "Top" PVP fleets for acting real spoonfed in N'Vak but that ain't right.
  • rck01rck01 Member Posts: 808 Arc User
    edited June 2014
    More like J.J. Kirk's offspring from an illicit liaison with Uhura's roommate...

    ;)

    Who is now rocking an awesome skin-tight cyber-suit while unravelling the time travel paradox in Continuum. :eek:

    Great show, BTW...

    RCK
  • riyottsariyottsa Member Posts: 249 Arc User
    edited June 2014
    Kerrat is where Klanks go to practice taking on impossible odds and seeing how many Feds they can destroy before the overwhelming numbers take them out. For Feds it's a place to go where they can practice their A2B chaining and grow their e-peen because they feel like they're good.

    Oh, and ramming speed. :P
  • heckgoblinheckgoblin Member Posts: 685
    edited June 2014
    Who cares about impossible odds when individuals are so un-challenging? They may have numbers, but they go down way easier than Klinks. That's why I play Fed in Kerrat - I want an actual challenge :)
    I AM WAR.
  • neppakyoneppakyo Member Posts: 245 Arc User
    edited June 2014
    riyottsa wrote: »
    Kerrat is where Klanks go to practice taking on impossible odds and seeing how many Feds they can destroy before the overwhelming numbers take them out. For Feds it's a place to go where they can practice their A2B chaining and grow their e-peen because they feel like they're good.

    Oh, and ramming speed. :P

    I keel riyott!
    Quote about STO on consoles: "Not quite as bad as No man's sky, but a close second."
  • voporakvoporak Member Posts: 5,621 Arc User
    edited June 2014
    heckgoblin wrote: »
    Who cares about impossible odds when individuals are so un-challenging? They may have numbers, but they go down way easier than Klinks. That's why I play Fed in Kerrat - I want an actual challenge :)

    I always play Fed... but there are so few KDF in Kerrat, and never in the zone I'm in. :(
    I ask nothing but that you remember me.
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited June 2014
    Use a T1 ship - the Borg now become a threat, and if you are dead in under a second if you run into a member of the opposing faction, meaning you have to be on your toes even if all you want to do is solo a sphere and some probes in a Miranda...
  • mreeves7amreeves7a Member Posts: 499 Arc User
    edited June 2014
    Ker'rat just needs a new instance filling mechanic: it needs to be filling 2 instances at a time; one FvF and one FvK. Then just limit it from allowing hugely disproportionate sides (i.e. no 10 feds vs. 2 klinks or vice versa).

    (And maybe have the Borg gain strength/numbers the longer the zone's mission goes unfinished?)
  • riccardo171riccardo171 Member Posts: 1,802 Arc User
    edited June 2014
    Always a great place for testing my ships and have some fun! Reloaded my Avenger, brought it there, well it hurts a lot, taking down bugs with a few volley of cannons and moar (43°) turn rate has never been better :D

    I like Ker'rat, it's the place to go Kirk it when you feel like doing so. :)
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited June 2014
    There are some dumb mechanics going on there for sure. Last night I was KDF - and in a zone with 4 kdf and 2 fed. I switched to Fed to go and even things out - wham it kept putting me in a zone with like 0 KDF and 7-9 Feds - with 3 or 4 AtB Bfaw Scimitars. I went in and out 10 times to try and get into the other instance(which held a friend) and nada.

    LAME
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