ok so we know that the secondary deflectors are coming I thought they would have been out by now anybody have a idea when they might be coming finally ? we have cruiser commands and flanking this one seems to be taking a little longer than expected so should we look for it for season 9.5 of 10 or 10.5? just wonder if there was word .........................because I know the pvp revamp is season 22 /sarcasm
While they usually don't really test for balance in a sufficient manner they must have found quite some balancing issues with them I assume. They'll still be unbalanced once they're out but at least it won't be as bad anymore.
I wish they wouldn't test these things, a bit like they didn't test the Valdore console... or the pre-nerf Elachi console... Science boff skills might become worth something then...
This is why the deflectors were a bad idea, they should have been powers like the cruisers received, how long of a delay did it take between the launch of the avenger and mogh before the powers were retrofitted to all other CRUISERs in the game compared to this deflector fiasco
If they are not introduced in the next expansion.. i will say you can just forget about em. I guess it will be something included in the list of cryptic's "things that we promise, and we relase fully bugged or we dont release em at all". I hope im wrong, honestly.
I'm pretty sure the secondary deflectors are just going to be minor skill boosts...like the full sized deflectors, but smaller.
Then again, they could do it like Warp Cores and add unique mods that would make Science Vessels super-awesome.
Not quite. If they were just tiny skill boosts, there'd be no point. Here's the Solonae Secondary Deflector from the DSD. It's got three tiny skill boosts, and adds a passive shield stealing proc to several sci powers.
What I *hope* for is a decent variety of such passive procs on secondary deflectors. If they're too weak, they're pointless. If they're strong, they require more work and more time for design, balancing, and testing. And the secondary deflectors probably aren't the highest priority right now.
Maybe I'm putting a positive spin on it, but I'd rather they take their time and give us something good than rush something useless.
Not quite. If they were just tiny skill boosts, there'd be no point. Here's the Solonae Secondary Deflector from the DSD. It's got three tiny skill boosts, and adds a passive shield stealing proc to several sci powers.
What I *hope* for is a decent variety of such passive procs on secondary deflectors. If they're too weak, they're pointless. If they're strong, they require more work and more time for design, balancing, and testing. And the secondary deflectors probably aren't the highest priority right now.
Maybe I'm putting a positive spin on it, but I'd rather they take their time and give us something good than rush something useless.
That Solonae deflector in particular is actually pretty good. I really want the devs to release the 2nd deflector update so I can slot it in my ship.
Thats probably the most accurate release date you'll ever get.
But in all fairness I must say, implementing them must be a huge load of work. Just think of it, implementing: mission rewards, random drops, different models with different modifiers for Mk I - Mk XII, and the overall balance of the game.
I see the fact that the deflectors are still missing as a sign that the implementation they had with the dyson ship was insufficient and needed a major rework. Maybe they actually figured out that some science skills are too weak too and are working on fixing those before finishing the deflectors.
Then again, they might as well do some major workaround without touching the broken skills, turning the deflectors into a gimmick that benefits everyone more than actual science characters.
I see the fact that the deflectors are still missing as a sign that the implementation they had with the dyson ship was insufficient and needed a major rework. Maybe they actually figured out that some science skills are too weak too and are working on fixing those before finishing the deflectors.
Then again, they might as well do some major workaround without touching the broken skills, turning the deflectors into a gimmick that benefits everyone more than actual science characters.
Come on, this is Cryptic we are talking about. They are probably busy making another lockbox ship or anything that can make them money, instead of trying to balance skills that are useless for years now.
Nearly no effort was put into season 9, so the next expansion should be pretty epic! :cool:
I really hope you are right about that!
S9 was pretty poor quality really. Lots more bugs, most of which never even get ackowledged and barely any new story except for one FE.
The STFs they added in are empty most ofthe time and the battlezone is a poor copy of the Voth ground battlezone that doesn't payout as well.
I've built my sci ships around not having a 2nd deflector, and assuming they will never arrive. If they do then it will be a nice supprise i guess, i'm not holding out any hope though!
S9 was pretty poor quality really. Lots more bugs, most of which never even get ackowledged
Hmm, this is pretty much the career of cryptic about STO since about the past 2 years... i think people is really get used to it. Expect 3 times more bugs in the next expansion.. , now i think the next expansion should be Epic, at least, the community of STO really need something huge!!.
Come on, this is Cryptic we are talking about. They are probably busy making another lockbox ship or anything that can make them money, instead of trying to balance skills that are useless for years now.
Dont get mad, its just there are still people out there that must be playing another different game for the past years.. lol. But yup, pretty much what you said.. unfortunately.
S9 was pretty poor quality really. Lots more bugs, most of which never even get ackowledged and barely any new story except for one FE.
Which is why I don't foresee good things moving forward either. S9 was about Species 8472, right? What improvement were made to Pelia sector? None. Actually outside of the FE and a few mini-raids there was nothing new. Leaves me with 0 faith the Delta Quadrant will have any appeal outside of the 'new car smell'.
Which is why I don't foresee good things moving forward either. S9 was about Species 8472, right? What improvement were made to Pelia sector? None. Actually outside of the FE and a few mini-raids there was nothing new. Leaves me with 0 faith the Delta Quadrant will have any appeal outside of the 'new car smell'.
I think the major "improvement" in the next expansion will be the addition of new zones to explore and new sectors. At least that is what everybody is expecting.. (and the devs commented about that time ago). More than that i dont have a clue on what will be the next expansion based. The Delta Quadrant, yes.. but .. Borg Homeworld? Another dimension? or what.. honestly, they will need a lot of imagination.. of course a lot of people are waiting for the secondary deflectors, but if i need to say, i dont think we will ever see secondary deflectors. That is too much work, plus the expansion.. pff, i dont think so.
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But not in that order.
I'm pretty sure the secondary deflectors are just going to be minor skill boosts...like the full sized deflectors, but smaller.
Then again, they could do it like Warp Cores and add unique mods that would make Science Vessels super-awesome.
In all seriousness, I really do hope they add something to these deflectors that buffs up Sci Powah.
My Saurian there in the sig flies a Fleet Nova too.
Confirms nothing. That list is rarely up to date or accurate.
See ya in November! :P
http://community.arcgames.com/en/news/star-trek-online/detail/3031123-season-8-dev-blog-_47
this is where the 2nd deflector debuted...some might remember it
this is when the comm array was first discussed
http://sto-forum.perfectworld.com/showthread.php?t=874331&highlight=cruiser+command+powers
(note above link is dead since we didn't bother to transfer it to the new moar powerful arc forums)
If they are not introduced in the next expansion.. i will say you can just forget about em. I guess it will be something included in the list of cryptic's "things that we promise, and we relase fully bugged or we dont release em at all". I hope im wrong, honestly.
Not quite. If they were just tiny skill boosts, there'd be no point. Here's the Solonae Secondary Deflector from the DSD. It's got three tiny skill boosts, and adds a passive shield stealing proc to several sci powers.
What I *hope* for is a decent variety of such passive procs on secondary deflectors. If they're too weak, they're pointless. If they're strong, they require more work and more time for design, balancing, and testing. And the secondary deflectors probably aren't the highest priority right now.
Maybe I'm putting a positive spin on it, but I'd rather they take their time and give us something good than rush something useless.
That Solonae deflector in particular is actually pretty good. I really want the devs to release the 2nd deflector update so I can slot it in my ship.
Thats probably the most accurate release date you'll ever get.
But in all fairness I must say, implementing them must be a huge load of work. Just think of it, implementing: mission rewards, random drops, different models with different modifiers for Mk I - Mk XII, and the overall balance of the game.
Probably more likely that it is to try to decide what pay gates and fleet build walls to put them behind.
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Then again, they might as well do some major workaround without touching the broken skills, turning the deflectors into a gimmick that benefits everyone more than actual science characters.
Ah, but what year??
I am guessing either season 9.5 (if it happens) or season 10....
Nearly no effort was put into season 9, so the next expansion should be pretty epic! :cool:
I really hope you are right about that!
S9 was pretty poor quality really. Lots more bugs, most of which never even get ackowledged and barely any new story except for one FE.
The STFs they added in are empty most ofthe time and the battlezone is a poor copy of the Voth ground battlezone that doesn't payout as well.
I've built my sci ships around not having a 2nd deflector, and assuming they will never arrive. If they do then it will be a nice supprise i guess, i'm not holding out any hope though!
Hmm, this is pretty much the career of cryptic about STO since about the past 2 years... i think people is really get used to it. Expect 3 times more bugs in the next expansion.. , now i think the next expansion should be Epic, at least, the community of STO really need something huge!!.
Dont get mad, its just there are still people out there that must be playing another different game for the past years.. lol. But yup, pretty much what you said.. unfortunately.
Which is why I don't foresee good things moving forward either. S9 was about Species 8472, right? What improvement were made to Pelia sector? None. Actually outside of the FE and a few mini-raids there was nothing new. Leaves me with 0 faith the Delta Quadrant will have any appeal outside of the 'new car smell'.
I think the major "improvement" in the next expansion will be the addition of new zones to explore and new sectors. At least that is what everybody is expecting.. (and the devs commented about that time ago). More than that i dont have a clue on what will be the next expansion based. The Delta Quadrant, yes.. but .. Borg Homeworld? Another dimension? or what.. honestly, they will need a lot of imagination.. of course a lot of people are waiting for the secondary deflectors, but if i need to say, i dont think we will ever see secondary deflectors. That is too much work, plus the expansion.. pff, i dont think so.
Exactly, especially when they have made it clear that if something is too 'hard' it will not get done.