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  • dahminusdahminus Member Posts: 0 Arc User
    edited June 2014
    2 points

    Aux doesn't affect torps

    Cannons get a huge penalty when fireing outside 2km...always be within 2km if you can...with those plasmas...you might hurt yourself
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • solidshatnersolidshatner Member Posts: 390 Arc User
    edited June 2014
    dahminus wrote: »
    2 points

    Aux doesn't affect torps

    Cannons get a huge penalty when fireing outside 2km...always be within 2km if you can...with those plasmas...you might hurt yourself

    Just looked that up and am not sure why I thought AUX did something for torps. Anyone know if it effects the Grav Well Torps from the rep system? I thought it might somehow.

    You bring up an interesting point with distance on cannons. I have heard that 'closer is better' before - but I always hear different distances. You say 2km but I've read posts from others that say 5km and even 6km. Im wondering why there is no mention of this that I can find on the STO wiki for single OR DHCs? You would think that would be an important factor worth mentioning on the wiki, but I did find mention of it with charts here: http://theenginescannaetakeit.wordpress.com/articles-3/weapon-ranges/ . Hmmm.

    Any thoughts though on what I should grind for next based on my previous post? Im sure the info would be helpful to the OP as well. Cheers.
    [SIGPIC][/SIGPIC]
  • dahminusdahminus Member Posts: 0 Arc User
    edited June 2014
    http://theenginescannaetakeit.wordpress.com/articles-3/weapon-ranges/

    Not too sure where your rep actually is. Counter command deflector is the best dps booster. Elite fleet res shields are the best shields, 2p counter command is pretty nice if you keep moving
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • solidshatnersolidshatner Member Posts: 390 Arc User
    edited June 2014
    dahminus wrote: »
    http://theenginescannaetakeit.wordpress.com/articles-3/weapon-ranges/

    Not too sure where your rep actually is. Counter command deflector is the best dps booster. Elite fleet res shields are the best shields, 2p counter command is pretty nice if you keep moving

    LOL - thanks. Just edited the last post with the same link at the same time. :) I like the recommendation. Not sure if I want to sacrifice my Remen Deflector yet though - seems to do wonders for my Grav Wells.
    [SIGPIC][/SIGPIC]
  • macroniusmacronius Member Posts: 2,526
    edited June 2014
    Setup a FAW ScimitarD with aux2bat and RSP + EpTS + ET and I have decent survival build even with Undine spam. Is there a way to combat the slow crew recovery without adding weak console(emergency force field ...)
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • dahminusdahminus Member Posts: 0 Arc User
    edited June 2014
    macronius wrote: »
    Setup a FAW ScimitarD with aux2bat and RSP + EpTS + ET and I have decent survival build even with Undine spam. Is there a way to combat the slow crew recovery without adding weak console(emergency force field ...)

    Crews are TRIBBLE but if you are concerned, tactical team and 2p adapted maco will fit the bill
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • syndonaisyndonai Member Posts: 348 Arc User
    edited June 2014
    macronius wrote: »
    Setup a FAW ScimitarD with aux2bat and RSP + EpTS + ET and I have decent survival build even with Undine spam. Is there a way to combat the slow crew recovery without adding weak console(emergency force field ...)

    The 2 piece adapted maco/khg (as stated previous) and 3 rare nurse doffs called Gasa. You can thank me later.
    PKsymbol.JPG

    Peacekeeper High Command
    Scorpius - Zelbinion Mk II
  • dchizzledchizzle Member Posts: 0 Arc User
    edited July 2014
    Hi All,

    I'm returning back to this thread since it's been awesome help. Long story short, I slacked off from the game for a bit. I just finished the Romulan rep and have created the ZPEC console. I was going to start investing in some MkXI AP DHC's from the exchange (would cost me a small fortune). However, I totally forgot that there is the Voth AP DHC. Stat wise (and by STO wiki). The passive (30% crit with standard SP versus 25% Chance on Critical Hit: Reduce enemy's Damage Output by 9.1% for 10 sec on Voth DHC), would there be a huge difference if I went Voth instead of standard AP? I guess you can say that i'm working on consumer research before having buyer's regret.

    I'm still in need to getting enough Omega marks for the Borg Deflector and MACO shield. Man, i'm working my butt off lol
  • dahminusdahminus Member Posts: 0 Arc User
    edited July 2014
    I haven't heard much about the Voth ap proc. As far as I know, it's pointless...so your sacrificing a critd proc for a mod nearly worthless.

    Cheers
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • dchizzledchizzle Member Posts: 0 Arc User
    edited July 2014
    Thanks dahminus, always quick to respond! By the way, what are you using for tact consoles? Is it the vulnerability locator?
  • dchizzledchizzle Member Posts: 0 Arc User
    edited August 2014
    dahminus wrote: »
    Sorry man, thought someone would've jumped I'm for ya...

    First off

    Come join the infinite nexus, only 2 holdings (tactical and science) to go for full t5 everything and everything else is completed....bunch of cool guys and some gals...yada yada yada. If interested hit up @tamujiin, @starburnz, @samplenow, @acceleron(me). Tell them Dahm sent ya.

    Now to business...
    The build
    http://skillplanner.stoacademy.com/?build=schicanbui_0
    3 technicians, rsp doff, 2 of your choice

    Remember to try and get within 2km otherwise your cannon take a huge penalty....cheers

    Hey dahminus, i went back to look at the boff skills i need and the build doesnt have them anymore. Any recommendations? I am getting restless in having my scim sitting in dock and i am gonna go out there to blow stuff up no matter what!
  • dahminusdahminus Member Posts: 0 Arc User
    edited August 2014
    I don't know what's going on but if you click on the boff slots, it's highlighted as if they were selected...

    Same as the missing consoles...website must be glitching
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • prediwave1prediwave1 Member Posts: 76 Arc User
    edited September 2014
    "Sphere of Influence" mission has the option of AP Beam Arrays at Mk XI Rare, Acc x2.

    Sure, they're not Fleet level AP beams, but they're free and they're "Real Antiproton Weapons" unlike the Voth and such.

    But Cannons & Turrets? Yeah...

    Running that mission 7 times is NOT "free". I would rather have my finger nails removed with a pliers...
  • ryakidrysryakidrys Member Posts: 830 Arc User
    edited September 2014
    prediwave1 wrote: »
    Running that mission 7 times is NOT "free". I would rather have my finger nails removed with a pliers...

    So what would you do instead of running Boldly they rode 7 times for dominion polaron beam arrays?
  • prediwave1prediwave1 Member Posts: 76 Arc User
    edited September 2014
    ryakidrys wrote: »
    So what would you do instead of running Boldly they rode 7 times for dominion polaron beam arrays?

    I would grind EC and buy some Polaron mk xi [crtd]x[crth]x arrays off the exchange. They go for less than 300k ec, that is about an hour of farming for 7 arrays. Or just work on your Voth Rep, you will have a few of those Polaron arrays from the random reward boxes.
  • worffan101worffan101 Member Posts: 9,518 Arc User
    edited September 2014
    prediwave1 wrote: »
    I would grind EC and buy some Polaron mk xi [crtd]x[crth]x arrays off the exchange. They go for less than 300k ec, that is about an hour of farming for 7 arrays. Or just work on your Voth Rep, you will have a few of those Polaron arrays from the random reward boxes.

    Protonic polaron is weak, though, especially for DPS parsing. I should know--I intentionally gimped my DHCmitard to 10k DPS in part by using those.
  • stonewbiestonewbie Member Posts: 1,454 Arc User
    edited September 2014
    Dont forget about the Borg Advance episode chapter. You can repeat the Fluid Dynamics mission for the VR XI AP beam array, dual cannons or DBB. Of course the mission is relatively harder then the Sphere of Influence, but worth it imo. If you have a warp core ship you can still run the Sphere of Influence twice for the obelisk core and the 360 beam array for the 10% AP damage buff. Sucks for us rommies though since we dont have an equivalent to that set.
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