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Issue with ground turrets not firing

tanisdragon2013tanisdragon2013 Member Posts: 13 Arc User
I have run into this playing both Fed and KDF engineers. I will drop turrets and they just sit there never firing on any targets. Anyone else run into this issue?
Post edited by tanisdragon2013 on

Comments

  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited May 2014
    They are mostly passive until you initiate the attack or are attacked.
  • tanisdragon2013tanisdragon2013 Member Posts: 13 Arc User
    edited May 2014
    Not in this case. For example, while fighting borg (on Defera) my turrets (Romulan Flamer and Quantum Mortar) just sat there and let the drones kill them, the turrets never fired a shot. I was in several near by combats that didn't seem to make a difference.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited May 2014
    Of course the question is did they not fire or are they firing but the beams are not being rendered so you cannot see them? Did you check your log to see if any Turret damage was listed?
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    Turrets, like a lot of aspects in the AI of ground fights, have a really low-cadency fire because the AI is really terrible. This means, sometimes they will just sit there and take a break after 3 - 4 seconds, sometimes even more, but they will fire again eventually..
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