I agree that it is boring and that the rewards suck, I believe that trying to have some tactics is a step in the right direction but is not far enough (im talking about the rifts only) the rest is the normal spacebar mashing TRIBBLE that they put in.
I believe they are catering to the lowest common denominator, which i thnk is fine for normal level missions, but elite missions should require significant tactics OVER raw power.
Its one of those missions where we talk more TRIBBLE on the team channel than do anything good at all. Like the mission i did today with my fiends. There we where , making fun of everything and everything. I think the only benefit i got from the 1 hr (38 undine marks only mission) was the new friends i made.
Really think this game was designed as a social platform rather than follow the command ship.
One of our team took a lane for himself, even though we repeatedly told him that top lane was done already.
Really guys. As a group doing one lane per go, can easily be done. I suggest the marks get updated though, i spend 2 days around undine battleground and made marks to buy sets and go to t4.
On the elites for the rifts, bare minimum marks.
Whether you think you are right or wrong, either way you are RIGHT.
Omega marks , nukara elites get 60 to 75 marks per mission with a significant lower timeframe.
Really and in 1 hr with about 120points we received only 38 undine marks.
Or you can get the same mark reward playing it on "normal"(easy) in less time, makes me wonder why bother for elite, the iso injection isn't that precious(I've got 20 ish stashed away)
I agree that it isn't hard. Players are just stupid. They either try to solo a lane, decide its too tough, and quit, or can't figure out what they're supposed to do, because they cant read, and quit. Any random group is capable of completing this stf, if they have half a brain and a small amount of common sense. Other than that, yes, it is indeed a simple brawl to keep the command ship alive.
Comments
Why do it this way? The player base is terrible and there's never a group of players where each captain is able to solo a lane.
Ya I said it...
My PvE/PvP hybrid skill tree
Just timegated and boring
Trouble is, people will drop out long before they realise it even exists.
exactly , not so much thinking , only pressing spacebar
I believe they are catering to the lowest common denominator, which i thnk is fine for normal level missions, but elite missions should require significant tactics OVER raw power.
IF... If people just followed the damn command vessel of their lane.
What's there to figure out? It says exactly that in the tutorial/intro sequence.
Hehehe... yet people play like they have no clue what they're doing but simply rushing forward and ignoring the objectives
Really think this game was designed as a social platform rather than follow the command ship.
One of our team took a lane for himself, even though we repeatedly told him that top lane was done already.
Really guys. As a group doing one lane per go, can easily be done. I suggest the marks get updated though, i spend 2 days around undine battleground and made marks to buy sets and go to t4.
On the elites for the rifts, bare minimum marks.
Really and in 1 hr with about 120points we received only 38 undine marks.
Or you can get the same mark reward playing it on "normal"(easy) in less time, makes me wonder why bother for elite, the iso injection isn't that precious(I've got 20 ish stashed away)
Your faith in the reading capability of mankind is comforting.