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More non-human/klingon allied ships!

miirikmiirik Member Posts: 483 Arc User
What we need is more ships that are not purely klingon or human-federation design. The races need more representation that are part of the FED/KDF.

For instance, why is it the gorn, a warrior race, every ship they have represented are essentially all science vessels? And on top of that they are really the only science ships kdf get without zen/lockboxes.

Fed: More vulcan ships, andorian ships, cat-race ship, tellarite ship (since they were one of the founding federation members).

kdf: More NON-SCI gorn ships (zilant, vishap, etc) orion ships (corvette, warbarge, etc.), cat-race ship (i never remember their names since they aren't cannon).

rom: a mainly reman designed ship
Post edited by miirik on
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Comments

  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    LOL, i think we have plenty of non human or klingon ships, really, even ships that never should been released in first place.

    We even got undine playable ships.. what the hell, no more please, seriously. This is getting ridiculous.

    But i agree that the Gorn should have some representations, but more than that. NO.
  • miirikmiirik Member Posts: 483 Arc User
    edited May 2014
    LOL, i think we have plenty of non human or klingon ships, really, even ships that never should been released in first place.

    We even got undine playable ships.. what the hell, no more please, seriously. This is getting ridiculous.

    But i agree that the Gorn should have some representations, but more than that. NO.

    how come people don't like variety?
  • jestersagejestersage Member Posts: 8 Arc User
    edited May 2014
    Actually, it's more like they hate variety that does not benefit Fed only.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    miirik wrote: »
    how come people don't like variety?

    Variety has nothing to do with having more non-human or non-klingon ships. I tell you again, we have plenty of foreign ships already. Maybe you didnt visit the lobi store or the non-human c-store ships.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited May 2014
    jestersage wrote: »
    Actually, it's more like they hate variety that does not benefit Fed only.

    Actually i have 7 characters. 5 of em are KDF. Because i like more the kdf / rom side than Fed. And i am more than happy with the diversity of ships the KDF have. More than enough. The only reason to want more is "i want to have thousands of ships because i like to have it all". Adding non-human or klingon ships with no sense at all is always bad for the game. Cryptic will never release more ships because we need more non-human or klingon ships, they will release more ships because they sell, thats all.

    Of course we always like to see some species represented in any way, but those are personal opinions, nothing more. Cryptic already have in mind the next lockbox, and thats all. Dont even dare to ask em to work on even more ships LOL, besides the summer event is coming as well.
  • ltdata96ltdata96 Member Posts: 15 Arc User
    edited May 2014
    miirik wrote: »
    What we need is more ships that are not purely klingon or human-federation design. The races need more representation that are part of the FED/KDF.

    For instance, why is it the gorn, a warrior race, every ship they have represented are essentially all science vessels? And on top of that they are really the only science ships kdf get without zen/lockboxes.

    Fed: More vulcan ships, andorian ships, cat-race ship, tellarite ship (since they were one of the founding federation members).

    kdf: More NON-SCI gorn ships (zilant, vishap, etc) orion ships (corvette, warbarge, etc.), cat-race ship (i never remember their names since they aren't cannon).

    rom: a mainly reman designed ship

    Totally support the idea.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited May 2014
    The game needs more faction specific cstore ships in general, tbh.
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
    Founder, member and former leader to Pride Of The Federation Fleet.
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  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    Total Orion Ships (including shuttles): 10
    Flyable: 3
    Flyable at Fleet Level: 1

    Total Gorn Ships: 8
    Flyable: 3
    Flyable at Fleet Level: 1

    Total Nausicaan Ships: 8
    Flyable: 3
    Flyable at Fleet Level: 1

    Definitely a problem here. The only non-flyable fed ships out there are the Jupiter and Typhoon classes, by contrast. And the ships without fleet-level equivalents are mostly limited to TOS or earlier stuff.
  • zagstrukkzagstrukk Member Posts: 16 Arc User
    edited May 2014
    I would agree mostly. I think, in theory, someday being able to get ahold of all ships in the game which we regularly run across should be the goal. I can't see anything wrong with being able to command the ship you want to command. It is my ideal, not what I think can be completely done because of cannonicity issues, balance, ect.

    So, I will qualify my idealism. I would be satisfied if we could somehow, eventually, be able to pilot all ships within a respective faction. I don't care how it is done so much, whether by lockbox or by C-Store (I preffer C-Store). If I want it, I'll figure out a way to get it.

    I am less inclined to want to allow the ships of races who are our collective enemies, like the Undine, Voth, and Borg. It seems to me they should be unique and unknowable. However, given the popularity of these ships I'm probably in the minority. Also, I'm not willing to stomp on the fun of others if they see fit to fly them.

    It would be my ultimate dream to be able to get, somehow, one of those snappy little Vishap frigates for my Gorn. Perhaps such boats could be added to fleet shipyard rosters as retrofits and fleet versions ? No need to work out fancy consoles, just sell the fleet modules and be monitized ! After all, if there can be retrofit Corsairs and Scourges, why not Zilants or Slave Masters ?
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    Not sure about the Federation, the thing with the Federation is - all the member species contribute to Starfleet and that is their communal design. They all work together bringing the sharpest minds and the best engineers in one place and make new ships for Starfleet. They don't build ships authonomously, Starfleet is for everyone.
    The basic design they have is of Human origin, (although this was not established before ENT and the NX Class) but maybe they chose to build on that because it was the most durable or best preforming configuration.

    As for the KDF, the situation is a bit different there. The allied species are tied with the Empire in a loose alliance and they don't have something that unites them quite in the same manner as Starfleet.
    What the KDF could vastly benefit from is making some of the allied species NPC ships that already exist playable - like the Gorn Zilant, the Nausicaan Escort and Talon Battleship and the Orion Slavemaster ship. Also a Ferasan ship would be a nice adition because it's highly requested and a lot of folks play Ferasans who would buy that.
    Also the KDF could use some non-Klingon shuttles for each species that have their ships playable. For ex. I have my Nausicaan in a Guramba, I'd like to use a Nausicaan shuttle as well in the shuttle missions.
    HQroeLu.jpg
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    if the federation designs are so communal why is that blue male genitalia still on the federation fleet instead of a proper federation carrier?
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  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    if the federation designs are so communal why is that blue male genitalia still on the federation fleet instead of a proper federation carrier?

    You'd have to ask Cryptic about that one. I was talking about the ST shows and canon.
    Besides, I don't observe it as male genitalia - it's all in your head. You want some obvious, unexcapable example of male genitalia? Check out all the Romulan Ha' this Ha' that variants. :D
    HQroeLu.jpg
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited May 2014
    shpoks wrote: »
    Not sure about the Federation, the thing with the Federation is - all the member species contribute to Starfleet and that is their communal design. They all work together bringing the sharpest minds and the best engineers in one place and make new ships for Starfleet. They don't build ships authonomously, Starfleet is for everyone.
    The basic design they have is of Human origin, (although this was not established before ENT and the NX Class) but maybe they chose to build on that because it was the most durable or best preforming configuration.

    Have you read "Federation: The First 150 Years"? Aside from being a fantastic view of the time period between Enterprise and the TOS movies, it also goes into some detail about the first Federation starships (the Constitution class) to be produced. The super-structures were provided by Earth, the sensors by Vulcan, the weapons by Andoria, the living spaces by Tellar and the engines by Proxima Centauri.

    But a ship with a Vulcan super-structure and components from other member worlds would still be a Federation starship.
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  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    shpoks wrote: »
    You'd have to ask Cryptic about that one. I was talking about the ST shows and canon.
    Besides, I don't observe it as male genitalia - it's all in your head. You want some obvious, unexcapable example of male genitalia? Check out all the Romulan Ha' this Ha' that variants. :D

    hahaha, i asked for that. well played :D.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited May 2014
    No. We are already overwhelmed by non-faction ships. Every new season brings with it some alien ship that should have been scrapped. The devs could be using the time they waste on these TRIBBLE lockbox ships to make some very good Klingon/romulan/federation ships instead. There's been a lot of call for a typhoon class release for years, and instead we get the undine bio ships, which frankly shouldn't even be piloted by anything other than an undine. On top of that, we have the temporal destroyer, which shouldn't even be available because it's from the future, and by having it we completely ignore the temporal prime directive.
  • shaanithegreenshaanithegreen Member Posts: 0 Arc User
    edited May 2014
    ghyudt wrote: »
    No. We are already overwhelmed by non-faction ships. Every new season brings with it some alien ship that should have been scrapped.

    I don't understand this point of view at all. Does anyone seriously go "LOOK! A VULCAN SHIP! YOU SHOULDN'T SEE THAT IN A STAR TREK GAME! MY IMMERSION IS RUIIIIIIIIIINED!!!!!!!", or something?

    Even if you do, how is that any different then regular Federation ships with weird paint all over them, or characters named TRIBBLE_KL1GN0N_K1LLA_TRIBBLE? You learn to ignore 'em.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    why complain about immersion? star trek canon has as much to do with sto lore as a brickwall and a pancake have to each other. besides sto logic is a complicated thing :P.

    i dont like to see these foreign ships within these factions being a canon hardliner, but i gave up arguing about that one a while back.
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  • shaanithegreenshaanithegreen Member Posts: 0 Arc User
    edited May 2014
    i dont like to see these foreign ships within these factions being a canon hardliner


    Again, what does that even mean? Do you think that none of those ships exist in canon? Do you throw up your hands in rage everytime one of them appears on screen while you're watching the show?
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    walshicus wrote: »
    Have you read "Federation: The First 150 Years"? Aside from being a fantastic view of the time period between Enterprise and the TOS movies, it also goes into some detail about the first Federation starships (the Constitution class) to be produced. The super-structures were provided by Earth, the sensors by Vulcan, the weapons by Andoria, the living spaces by Tellar and the engines by Proxima Centauri.

    But a ship with a Vulcan super-structure and components from other member worlds would still be a Federation starship.

    I'm actually to lazy to search atm, but I've seen some good concept art of Vulcan and Andorian modern Starfleet ships - in terms that they use the reckognizable Vulcan or Andorian superstructure, but they use Starfleet tech.

    I could go with ships like that, that would use the grey or white hull material, red impulse engines and blue warp engines. The Vulcan ships I've seen look really cool like that and it only makes sense that if Starfleet found the best hull material that suits them, then all the Federation ships regardless of superstructure would use the best hull material, warp tech, etc. availible.
    HQroeLu.jpg
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    Again, what does that even mean? Do you think that none of those ships exist in canon? Do you throw up your hands in rage everytime one of them appears on screen while you're watching the show?

    you what? :confused:
    T6 Miranda Hero Ship FTW.
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  • shaanithegreenshaanithegreen Member Posts: 0 Arc User
    edited May 2014
    you what? :confused:

    I don't understand what being a "canon hardliner" has to do with canon ships appearing in a Star Trek game.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited May 2014
    I support this idea, as I too once felt the need to make a thread about it, and my view on it has not changed.
  • tyranthraxisiityranthraxisii Member Posts: 0 Arc User
    edited May 2014
    Total Orion Ships (including shuttles): 10
    Flyable: 3
    Flyable at Fleet Level: 1

    Total Gorn Ships: 8
    Flyable: 3
    Flyable at Fleet Level: 1

    Total Nausicaan Ships: 8
    Flyable: 3
    Flyable at Fleet Level: 1

    Definitely a problem here. The only non-flyable fed ships out there are the Jupiter and Typhoon classes, by contrast. And the ships without fleet-level equivalents are mostly limited to TOS or earlier stuff.

    And by what your saying, in reality there are only 2 non-flyable Human Fed ships. The Andorians are represented(by 3 versions of 1 ship) the Vulcans are represented(by 1 ship/1 small craft), the Caitians are represented(by 1 abomination, and 1 hanger pet) No Tellerites, No Trill, No Bajoran, No Betazoid, No Benzite, No Bolians, No Rigelians etc....
    Stop acting like more zstore ships is bad for Cryptic, They will make money on them no matter what.
    http://www.youtube.com/watch?NR=1&v=TREQGl54BU8&feature=endscreen
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  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited May 2014
    I don't understand what being a "canon hardliner" has to do with canon ships appearing in a Star Trek game.

    Canon hardliner = only faction-appropriate ships should be playable. In other words, no JHDCs, no Mirror ships, and most certainly no Undine abominations.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

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  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    And by what your saying, in reality there are only 2 non-flyable Human Fed ships. The Andorians are represented(by 3 versions of 1 ship) the Vulcans are represented(by 1 ship/1 small craft), the Caitians are represented(by 1 abomination, and 1 hanger pet) No Tellerites, No Trill, No Bajoran, No Betazoid, No Benzite, No Bolians, No Rigelians etc....
    Stop acting like more zstore ships is bad for Cryptic, They will make money on them no matter what.
    Reading comprehension please.

    The fact that I didn't mention my position on C-store ships anywhere in my post aside...

    I was only listing ships with assets already in game. Using the existing Gorn/Nausicaan/Orion NPC ships would be a relatively easy bandaid to the problem in relation to the KDF.

    It's not a zero-sum game here. Id be plenty happy to see a Bajoran fighter in the game or a fleet-level Vulcan ship.

    The scarcity of usable Gorn/Orion/Nausicaan ships is just much more noticeable considering there are so many in-game right now that KDF players cannot fly.
  • shaanithegreenshaanithegreen Member Posts: 0 Arc User
    edited May 2014
    starswordc wrote: »
    Canon hardliner = only faction-appropriate ships should be playable. In other words, no JHDCs, no Mirror ships, and most certainly no Undine abominations.

    Why do you care what other people fly? Seeing a Star Trek ship in a Star Trek game isn't breaking canon.

    How is that any different than walking around Spacedock and seeing a Starfleet captain named TRIBBLE_KL1NG0NK1LLA21_TRIBBLE throwing disco balls at people?

    It's an MMO. People are going to do what they want. If you want immersion, you have to use your imagination and do it yourself.
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited May 2014
    Why do you care what other people fly? Seeing a Star Trek ship in a Star Trek game isn't breaking canon.

    How is that any different than walking around Spacedock and seeing a Starfleet captain named TRIBBLE_KL1NG0NK1LLA21_TRIBBLE throwing disco balls at people?

    It's an MMO. People are going to do what they want. If you want immersion, you have to use your imagination and do it yourself.

    You asked. I answered.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • tyranthraxisiityranthraxisii Member Posts: 0 Arc User
    edited May 2014
    Why do you care what other people fly? Seeing a Star Trek ship in a Star Trek game isn't breaking canon.

    How is that any different than walking around Spacedock and seeing a Starfleet captain named TRIBBLE_KL1NG0NK1LLA21_TRIBBLE throwing disco balls at people?

    It's an MMO. People are going to do what they want. If you want immersion, you have to use your imagination and do it yourself.

    the only thing I can say to this is my natural reaction is to order red alert, and order my tactical officer to target weapons and engines with a full salvo.
    *edit* err the non Fed/KDF/Romulan ships I mean, the Jem'Hadar, Undine, Hirogen etc.
    http://www.youtube.com/watch?NR=1&v=TREQGl54BU8&feature=endscreen
    I thought WoW's forums had angry elitist snobs, but I never could have imagined the level STO forums has.:confused:
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited May 2014
    I don't understand what being a "canon hardliner" has to do with canon ships appearing in a Star Trek game.

    and here i thinking i am worse then anyone else on the forum and this one takes the rotten icing from the cake if he or she could.

    since your more inclined to believe what you like as your opinion is clearly painted in that direction, what do i care what you want.
    T6 Miranda Hero Ship FTW.
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  • exa12exa12 Member Posts: 0 Arc User
    edited May 2014
    the only thing I can say to this is my natural reaction is to order red alert, and order my tactical officer to target weapons and engines with a full salvo.
    *edit* err the non Fed/KDF/Romulan ships I mean, the Jem'Hadar, Undine, Hirogen etc.

    too right, its far too unsettling

    about 3/4 days into LoR i had the fright of my life going to Starbase Sierra and warping into the middle of a D'D formation


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