I decided to start playing on my Rom toon. I finally got to vice admiral and decided to fly my scimitar. Im thinking of going with a beam build. I havent done any reps yet so im workin on getting them. My current build is what i got from random drops. Im not in a fleet either so i dont have access to any fleet items. I plan to respec my skills from my current build. I don't plan on doing PvP anytime soon so please, no pvp builds.
Any suggestions would help but i prefer equipment i can get w/o a fleet.
http://skillplanner.stoacademy.com/?build=firsttacscimi_0
Thanks in advance guys.
Totally forgot to copy the full addy, lol. Its whtat i get for using my playbook to post in forums. ^~^``
Comments
Name of the fleet is the infinite nexus.
It's ok if you like solo play. No judging but sometimes it's cool to be in a t5 fleet.
As for your build...can't see it. looks like you pasted the website and not your build
My PvE/PvP hybrid skill tree
Sounds good. My fed toon is in a tier 4 fleet with no buying access until we finish all tkers of the fleet projects. Kinda sucks but it helps build the currency lol.
If you get ahold of someone, tell em Dahm sent ya
My PvE/PvP hybrid skill tree
Cheers
My PvE/PvP hybrid skill tree
I think i may ditch them and join up with you guys. And thanks for the advice on the build. I was thinking about going cannons eventually
In my PERSONAL experience, DHC scimis are more fun to fly and slightly outperform FAW boats. However, the elitest players all use FAW boats; I lack the funds to invest in a good FAW boat, which probably skews my perspective. I have gotten excellent results from a DHC build with one forward torp to keep power drain down; even with the full Scimitar console set hobbling me and only 2 fleet consoles, I still hit 10k DPS in ISE even with a group of morons.
The secret is the Solanae set; until you can get Omega rep and fleet gear, this is the single best set in the game. The structural integrity leech rewards you for continuously shooting by buffing your survivability (like the Valdore console, only for the hull), and the advanced metaphasic shielding 4-piece bonus is extremely useful if you're in a pinch and drawing aggro.
Think of it as an offense-focused "starter set" for elite gear.
The main difference between a FAW boat and a DHC scimi is that the FAWmitard is basically flying around in circles while you mash spacebar (to which all your powers are bound). The DHC scimi relies on the cloak and alphas a little more; you ALWAYS cloak on approach to a big target with that build. Then you sit in place or use very low impulse, and unleash a full frontal barrage. Then you pop EPTE or EM, reorient, and hammer away at another huge target.
DHC scimis are very, very good against large targets with tons of HP. FAWmitards are more useful vs. everything else.
1. Get a valdore and use the Shield Absorptive Frequency Generator on the scimitar. It's the single most powerful universal console in the game and only the romulans have it. Essentially, the more energy weapon damage you do, the more powerful the shield heals it gives.
2. The scimitar isn't quite maneuverable enough for a Dual (Heavy) cannon build to acheive the highest overall DPS (from beginning to the end of the mission) in a STF or most other PvE content, despite having 5 forward weapon slots. You can make it work very well with dual heavy cannons, but beam arrays are the way to go with this thing if you want DPS since the turn rate is a tad low. If, however, you normally run your ships in a single target at a time play style, DHC's may be the better choice. I'm not providing DHC build advice, so others will have to provide that.
3. Beam boat setup.
With A2B
EPTW1, A2B1, DEM2
PH1
TS1 (you won't use this), TT2, BFAW3, APB3
EPTS1, A2B1
HE1, ST2
Without A2B
TT1, BFAW2, APB2
EPTS1
TT1 (Not using this), TT2, BFAW3, APB3
EPTW1, ASDAMP1
HE1, TSS2
I use romulan plasma beam arrays CRTDx2, no vuln tac consoles, and usually get about 20k DPS in Infected Space Elite using an engineer with random pug groups..... with either setup above. When I'm with my fleetmates, I can get up to 29k DPS with either setup.
As far as BOFFs go, for A2B, I use a warp core engineer for power boost on use of EPTx ability, 3 purple technicians, and an energy weapon officer for extra shield healing for the A2B version.
For the non-A2B setup, I use 2 purple damage control engineers to reduce EPTx recharge, a warp core engineer to boost power levels with EPTx activation, a Matter-Antimatter specialist to lengthen A2Damp duration and buff, and an energy weapons officer that adds shield heals with use of energy weapons.
Borg engines and deflector with elite shield (resb) and fleet warp core, though the recent nerf may make 2 parts of the Solanae better than the Borg.
Consoles....
Eng - Plasmonic leech, assimilated module
Science - Zero point energy conduit (if using plasma weapons), valdore console, Flow cap threat console that adds plasma damage
Tac- 5 specific damage type (I use plasma infusers)
For the pets, the advanced or elite romulan drones are great since they are generally very sturdy.
I run the scimi as a tank with an engineer, by using BFAW to get everything around me to shoot at me, while my teammates wreak havoc upon them as they are able to concentrate more on dishing out the damage than healing themselves to stay in the fight.
This. Best frigates in the game IMHO. The confuse FAW guns on the advanced and elite are HUGE bonuses in STFs. Even the EC versions are badass.
NO.
Use DHC or gtfo, I'm not going to help anyone who wants to use FAW on such ship, it's an insult and really used only by unskilled players.
And in PvP it's great to kill yourself by the hand of another Scimitar with DHC that's going to faceroll you big time. And any other ship as well, but generally that's what I do with mine, target other Scimitar while I don't suffer heavy damage from lame FAW. Did I say I can scramble you with pets in the meantime so you can help us? If you scramble me well, I won't hurt anyone but you, CRFs are single target.
And my ship is named.... (signature)
My PvE/PvP hybrid skill tree
This debate has been raging for some time. Both build types have their merits.
If one prefers a single target, forward facing style, then they will naturally fit a DHC build and probably be better with it than they would be at a broadsiding beam boat build. The scimitar is one of the few ships that can pull of either config with remarkably good results.
Find the build that suits your play style and make the necessary adjustments to maximize it.
That being said there are some very good BFAW players out there, taking it of the bind is often the differance that let's you move from 20k-35/40k dps. (Anything beyond that should take a teambuild)
But if want to go upstream and handicap yourself (at least in pve) I can't recommend running DHCs enough. find it much more fun and rewarding to run. If your interested I have a build using only uncommon gear, no rep system, and no doffs that in the right hands can chuck out 9-14 k dps in ISE.
I wont go what is better beam vs cannons, if you want cannons, go for it, but maximize it, boost your speed and you will make good use of them.
Thanks dude, I would like to have a look at that build. The reason i'm running beam is its all i can afford for now.
A decent DHC build is cheaper and more fun. Only the elitest FAWmitards have the advantage.
My current build does 10k DPS in ISE even with a pants group. 4 fore prot-pol DHCs, 3 aft prot-pol turrets, and a forward quantum torp, all MK 12 purples. I'm going to upgrade to either the Rommie torp or the Omega torp soon.
Valdore console, drone ships, Scimitar console set because nostalgia. Still makes 10k DPS ever since I got a fleet RCS accelerator and fleet tac console.
Scimitars are epic that way.
First thing I did was quit, hop on my Scimitar and queue again. Guess what, he was against me once again and I started to faceroll it, with continuous cloak and decloak attacks that he couldn't see me coming (or get a good lock on me); or deal enough damage to be a threat to mine. First strafing run lowered him to 50%, popped a RSP but ultimately died soon afterwards.
In another match a player ranted that I cloak too often, escape, cowardish playstyle. But meanwhile I was getting kills. Got such comment as a compliment lol
Really don't bother with beam Scimitars, they can't outperform DHCs in both fun and efficiency. While in PvE you care of bare damage only (but why PvE once rep is ended?) in PvP you're going for the kill.
I see what you did there... :P
Farmed my 200 lobi for my op Jem hadar defelector...
I just need to figure out what my play style has shifted to....i found that season 9 has turned my character from a "likeness to me" avatar to a black dude with round sunglasses in a dark red suit...and using the avenger with no attack patterns, epte on cd and aux2damp
I use to be such a dps fiend...now I'm using crf. no eptw and no apo/apb.
And I'm liking it.
Ya...i wonder if I'll build troll like this pvp season or stick with my dog fighting style
My PvE/PvP hybrid skill tree
http://www.stoacademy.com/tools/skillplanner/?build=kievattackscim0_0
Really wondering if I should drop the beams and go all cannons/turrets. Problem is that I was running that load out back when I was all Nanite disruptor before I got the fleet disruptors and I was really unhappy with the DPS.
What do you guys think?
You have soo many issues...
No kcb/assimilated console
Mixing beams and cannons when you aren't doubling up on abilities. This is your biggest issue.
No marion and dem
Too sci abilities.
Best thing I can suggest. Decide if you want beams or cannons as your weapon type.
Next, decide if your going aux2bat or not
Next, tell the forums what you went with and get a build that does more then 2k dps...
Ya man, you self neutered yourself
Cheers. Let us know what ya want
My PvE/PvP hybrid skill tree
Well, you don't have the Assimilated Module, the elite Undine tac console from Surface Tension (which is good with disruptors), or the ZPEC. Those will all boost your DPS.
At this level, I would suggest the Adapted KHG space set, OR the deflector and impulse engines from the Assimilated set. Those might be better than all fleet stuff.
I recommend dropping one of the fleet eng consoles (maybe) and/or the secondary shields console and replacing them with the Assimilated Module and maybe the ZPEC. Those should help.
If all cannons, then what tac Boff abilities? Just CRF1 and CNF2 plus the APO3?
What BOFF should I slot in the universal Lt. Cmdr? I really like Grav well since it holds escorts still long enough to hit them for a bit, but if something else works better there...
I've got Marion on my Fed beam aux2bat beam boat, but I can't afford him on my Romulan and I question that a cannon build has the power drain problems that usually call for Marion's use.
But in the back? Turrets make sense traditionally, but so many little escorts stay out of my forward fireing arc so often, that turrets would just be spitting at them. while beam arrays would be hitting those rear facing targets harder.
I'm for sure going to get the Borg cutting beam/assimilated console just as soon as I start the Omega Rep (only done the Romulan one so far).
So the 13.1% disruptor boost I would get from the Surface Tension console is really worth giving up the secondary shields? I couldn't make up my mind on that one. If I go that way, it would then be a no brainer to do the Undine Rep and unlock a Heavy Bio-Molecular Disruptor Turret to get that 2 piece counter command +7.5% disruptor boost...
Now that I think of it, I may be able to forgo all of the RCS consoles and the secondary sheilds if I slot the cloaked barrage console. You know, why bother with survivability at all if I can alpha strike while cloaked?
Your basically running it as you should.
I guess you could go single aux2bat and utilize aux2id but that's your choice.
I'm not too sure how to make the cannon schimitar pvp viable...that turn rate had got to be a *****...
Good luck
I could suggest throwing the Breen cluster torpedo on aft? Maybe a mine? Escorts must give you a good but of problems...
Ya...actually I see what you are...an aloha striker...
K. You should get the kcb and assimilated module, if that procs during your alpha it's the bomb.
Getting the new rep console would be a great idea. More acc across the board ftw. If you can get the 2p by picking up the turret. I would...it's bonus not base boost so it's like another amp core.
Dem and marion would be a great choice...that near nil energy drain is vicious.
I assume your using damage control for eptX cd reduction? I almost want to suggest to ditch then and get the beam overload bleed through doffs...poor players don't react fast enough when your bypassing so much of their shields.
If you aren't using the 2p borg...use omega or the new undine deflector for another sexy acc boost.
A tasty ability would be tractor beam repulsers with the reverse pull doff...the tbr hurts. and the pull helps keep the quicker targets less mobile.
That's all I got...good luck
My PvE/PvP hybrid skill tree
LOL, "Aloha Striker". Love it, gotta remember that one.
http://www.stoacademy.com/tools/skillplanner/?build=alohastriker_0
Only thing not correct here is the engine, I've got the Counter Command Implulse drive. For some reason the site's drop down list does not have that engine option. That +5 Inertia is a wonder to have on the Scimitar. Does anyone know any other in game gear that affects inertia?
I'm actually doing alot better in it, but making that LtCmdr Uni slot a tac one has resulted in me blowing up a lot more often. I was tempted to put an Engineer in there and get some more hull healing as well as DEM, but that APO is just too good.
I dumped the last of the Scimitar consoles and haven't looked back. I keep an alternate loadout with all the Thaleron stuff in it, but I never use it.
You could grind the Rom rep and hope for free DHC's in the boxes. I was lucky and managed to get what I needed. Also: http://sto.gamepedia.com/Episode_replay
You can skim through that, and see what you can get on the cheap. Rerunning some nimbus missions will get you free caustic plasma DHCs to use if you want.