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stelakkhstelakkh Member Posts: 185 Arc User
For the devs and bean counters at Cryptic, as well as the bean counters at PWE, there's a system in STO for some instant, automatic feedback on how well your content is received.

It's the PvE queue.

Here's how Season 9 PvE stacks up:

Crystalline Catastrophe: 48 players
Infected: The Conduit: 80 players
Khitomer Vortex: 60 players

Now, let's take those, and compare them to the Season 9 Species 8472 content:

ALL Season 9 PvE queues COMBINED: 35 players.

The other day, in the evening, CE had almost 150 players on its own, with the other elite Borg space EACH having over 60 players, while all Season 9 stuff combined had 32 players.

Will you learn and come up with something that's TRULY fresh and new instead of a general rehash of something already done?

Will you learn and come up with rewards that make doing new content worthwhile?

Season 9 is a flop. From the horrible new mission to the deplorable PvE content that has numbers that speak for themselves, you really need to ratchet up your game and turn STO around.

Just look at the "Instant, Automatic Feedback System" of the PvE queues to tell you that story.

Bet you won't. I triple-dog-dare you to prove me wrong.
Actual Join Date: August, 2008
Post edited by stelakkh on

Comments

  • robertcrayvenrobertcrayven Member Posts: 355 Arc User
    edited April 2014
    I don't even bother with any of the season 9 content. I stick with stuff that I actually enjoy.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited April 2014
    They're pretty much aware of this. What do you think the Almighty Metrics that dictate their direction are?


    It's the "how they respond" that gets fishy...where logic says underutilized content needs to be improved, they tend to go with "underutilized means don't waste time on it, just scrap it and add something that clones some more heavily-trafficked content."

    Thus PvP gets ignored, and Season 9 is a space clone of the Voth Ground Battlezone. :D
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited April 2014
    things that dont work dont get them money, they change it so it works and gets them money. nothing more simple then this. our opinions dont really factor into it.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited April 2014
    I might try the ques for s9 eventually but really I'm burnt out on ques, I miss the old Borg stfs that took a few hours, and there was no que, you had to travel to the location of this mission, make a team of 5 manually and go in, ques feel too much like a simulation and not enough like a mission. (Edit: said by a man in a virtual simulation of a world that doesn't exist)
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • stelakkhstelakkh Member Posts: 185 Arc User
    edited April 2014
    They're pretty much aware of this. What do you think the Almighty Metrics that dictate their direction are?

    It's the "how they respond" that gets fishy...where logic says underutilized content needs to be improved, they tend to go with "underutilized means don't waste time on it, just scrap it and add something that clones some more heavily-trafficked content."

    Thus PvP gets ignored, and Season 9 is a space clone of the Voth Ground Battlezone. :D

    Since they have shown absolutely no comprehension of the Metrics, it seems they need something else.

    And the truly amazing thing is that even when they "...add something that clones some more heavily-trafficked content," instead of doing any actual cognition, they just do the same thing all over again.

    Not one person in my fleet even bothers with the Season 9 content. I wasn't going to, but then I figured that if I was going to tell Cryptic what I thought of Season 9 (in an actual constructive post instead of my usual litany of pointing out how utterly stupid they all are), I should play it all. (And I'm still trying to figure a way to write my critique of Season 9 that's constructive without ranting about how truly bad it is.)

    So I have played it. And it's awful. Just terrible. It's so bad that members of my fleet have become so disgusted with the game that they've lost all hope for it and have simply stopped playing. Many of them are finding new homes in other games, because they just don't see STO getting any better.

    But yeah, the "metrics" they gather obviously don't matter - because they don't seem capable of doing anything that makes any sense where STO is concerned. It's like they just have no clue what they have - not a single inkling.

    And again, I dare you all - but especially you, Cryptic CTO and STO Executive Producer Stephen D'Angelo - prove me wrong. Come up with content that instead of pushing us away does in fact blow us away.
    Actual Join Date: August, 2008
  • stelakkhstelakkh Member Posts: 185 Arc User
    edited April 2014
    things that dont work dont get them money, they change it so it works and gets them money. nothing more simple then this. our opinions dont really factor into it.

    Actually, our opinions do factor into it, because the "metrics" already mentioned are an extended expression of our opinions.

    If we don't play something, it means our opinion of it is low. Thus, they make changes to the game.

    But instead of making changes to something that works, they actually make things worse.

    Saying "Our opinions don't matter" is the worst thing we could do.

    If you believe Cryptic are doing a great job, tell them.

    If you believe Cryptic are doing a bad job, tell them.

    If someone is doing either, they have no idea unless the people they're doing it for tell them.

    And since in the end the game is developed for us, the playing and paying* customers, then they should damned well care what we think and act on it, within reason.

    But rehashing tired old content and giving it a new skin is not how things gain longevity.

    *Full disclosure: I am no longer a paying customer and have sworn to not give Cryptic or PWE another penny of my money until they remove the Species 8472 reputation grind - this was the last straw for me. We already have enough grind instead of real content.
    Actual Join Date: August, 2008
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited April 2014
    stelakkh wrote: »
    Since they have shown absolutely no comprehension of the Metrics, it seems they need something else.

    And the truly amazing thing is that even when they "...add something that clones some more heavily-trafficked content," instead of doing any actual cognition, they just do the same thing all over again.

    Not one person in my fleet even bothers with the Season 9 content. I wasn't going to, but then I figured that if I was going to tell Cryptic what I thought of Season 9 (in an actual constructive post instead of my usual litany of pointing out how utterly stupid they all are), I should play it all. (And I'm still trying to figure a way to write my critique of Season 9 that's constructive without ranting about how truly bad it is.)

    So I have played it. And it's awful. Just terrible. It's so bad that members of my fleet have become so disgusted with the game that they've lost all hope for it and have simply stopped playing. Many of them are finding new homes in other games, because they just don't see STO getting any better.

    But yeah, the "metrics" they gather obviously don't matter - because they don't seem capable of doing anything that makes any sense where STO is concerned. It's like they just have no clue what they have - not a single inkling.

    And again, I dare you all - but especially you, Cryptic CTO and STO Executive Producer Stephen D'Angelo - prove me wrong. Come up with content that instead of pushing us away does in fact blow us away.

    you can either quit your howling and or leave or play the game and let the people behind the scenes make their choices. D'Angelo doesnt have to prove nothing to you or me or anyone else on these forums. we are just customers with rented accounts. all we can do is suggest and hope it gets noticed, other then that..
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited April 2014
    stelakkh wrote: »
    Actually, our opinions do factor into it, because the "metrics" already mentioned are an extended expression of our opinions.

    If we don't play something, it means our opinion of it is low. Thus, they make changes to the game.

    But instead of making changes to something that works, they actually make things worse.

    Saying "Our opinions don't matter" is the worst thing we could do.

    If you believe Cryptic are doing a great job, tell them.

    If you believe Cryptic are doing a bad job, tell them.

    If someone is doing either, they have no idea unless the people they're doing it for tell them.

    And since in the end the game is developed for us, the playing and paying* customers, then they should damned well care what we think and act on it, within reason.

    But rehashing tired old content and giving it a new skin is not how things gain longevity.

    our opinions dont matter, no one bit, the only thing companies do is make it look shiny and we either bite or we dont, PWE have enough players who bit like me and you and others here and so the game goes on. when the player count drops, PWE can either bring something new in to keep milking the cow or they can can the whole project and find something else. nothing more.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • stelakkhstelakkh Member Posts: 185 Arc User
    edited April 2014
    you can either quit your howling and or leave or play the game and let the people behind the scenes make their choices. D'Angelo doesnt have to prove nothing to you or me or anyone else on these forums. we are just customers with rented accounts. all we can do is suggest and hope it gets noticed, other then that..


    Or you could just not read the thread and keep your head in the sand about how bad this game is.

    And yes, D'Angelo and every single person working on STO have to prove thins to us the, as you point out, CUSTOMERS.

    If you want to keep customers, you have to do things that are good for your business and that keep the customers happy.

    Apparently, you are unfamiliar with the Customer/Service Provider concept.

    Or are you one of those people who just likes to rant at anyone who doesn't like what Cryptic has done with the Star Trek franchise after you bought that lifetime subscription and now you've got a pathological need to go after anyone who doesn't like the game - because you need to try and justify that money to yourself?

    Which is it, I wonder?
    Actual Join Date: August, 2008
  • blessedladyboyblessedladyboy Member Posts: 349 Arc User
    edited April 2014
    I enjoy viscious cycle it's a nice design and I like the scoring system you get in these new ones, I also like the fact it gives fleet marks.... but undine assault is horrific! Its down to the rewards vs time spent for me.
  • humblesheephumblesheep Member Posts: 423 Arc User
    edited April 2014
    you can either quit your howling and or leave or play the game and let the people behind the scenes make their choices. D'Angelo doesnt have to prove nothing to you or me or anyone else on these forums. we are just customers with rented accounts. all we can do is suggest and hope it gets noticed, other then that..

    Nice thoughts, but when a company looses too many of it's paying customers, it doesn't stay a company for very much longer.

    OK Season 9, was a nerf to the vets (probably the ones who spend the least) and a buff to newer guys (the one who spend the most), that was intentional, they are happy to loose the "free-loaders" and "lifers" (thought the loss of a few "monthlies" may be a slight pinprick in their budget), because this 'demographic' spends the least RL money on playing the game.

    The real metric will be after the dil weekend, if there are too few players in the queues to get many of the missions going, they will realise they have nerfed too hard.

    And when today’s new guys are tomorrows vets, what will make them stay either? Then, they're going to need an awful lot more new people to come into the game to keep it going or they will have to change things back to the way, a lot of us, liked it.

    Of course they won't change things back, they don't like to admit to making mistakes, but I bet there will soon be some new sweeteners to lure us all back in.
  • darkjeffdarkjeff Member Posts: 2,590 Arc User
    edited April 2014
    I don't think you can use this to compare both content and reward.

    I played both S9 queues to check them out, but there's no reason to go in there other than to grab the accolades. For Undine Marks and Injections, going into the space battlezone gives me a good amount (along with Dil) for considerably less hassle.

    Contrarily, eSTFs are thebest/most efficient source of Omega Marks, Neural Processors, and Dil.

    So while it's clear there's a disparity in rewards among the queues, it's not necessarily saying anything about the quality of the content.
  • hunteralpha84hunteralpha84 Member Posts: 524 Arc User
    edited April 2014
    Umm the player numbers don't necessarily corelate with quality.

    ISE is played the most because its both unfailable and the easiest stf for dilithium. Let's face it ISE is hardly the most entertaining of pve queues. Personally I'd quite like to do the ground estfs more often but its a hassle getting a team that'll stick it out.
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited April 2014
    Nice thoughts, but when a company looses too many of it's paying customers, it doesn't stay a company for very much longer.

    OK Season 9, was a nerf to the vets (probably the ones who spend the least) and a buff to newer guys (the one who spend the most), that was intentional, they are happy to loose the "free-loaders" and "lifers" (thought the loss of a few "monthlies" may be a slight pinprick in their budget), because this 'demographic' spends the least RL money on playing the game.

    The real metric will be after the dil weekend, if there are too few players in the queues to get many of the missions going, they will realise they have nerfed too hard.

    And when today’s new guys are tomorrows vets, what will make them stay either? Then, they're going to need an awful lot more new people to come into the game to keep it going or they will have to change things back to the way, a lot of us, liked it.

    Of course they won't change things back, they don't like to admit to making mistakes, but I bet there will soon be some new sweeteners to lure us all back in.

    Just one thing to nitpick about in your comment no, they don't want to lose lifers, well not ones like me anyway, I still spend a good 20 a month on average, now people that buy a lts and never buy anything again, Yeah sure. But those are few and far between nowadays as most have already left.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • donowickdonowick Member Posts: 269 Arc User
    edited April 2014
    o0kami87 wrote: »
    I might try the ques for s9 eventually but really I'm burnt out on ques, I miss the old Borg stfs that took a few hours, and there was no que, you had to travel to the location of this mission, make a team of 5 manually and go in, ques feel too much like a simulation and not enough like a mission. (Edit: said by a man in a virtual simulation of a world that doesn't exist)

    That was terradome a 2 hour mission and had to have team to do it no choice. You could try it by yourself but you would only get so far and can't go any farther. Miss That mission.
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited April 2014
    donowick wrote: »
    That was terradome a 2 hour mission and had to have team to do it no choice. You could try it by yourself but you would only get so far and can't go any farther. Miss That mission.

    I was kinda shocked that mission wasn't revamped with the new undine content, it was a beast with the old undine so imagine the fun it would be with the new ones. Got a sto woody just thinking about it, shame it got scraped.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • lan451lan451 Member Posts: 3,386 Arc User
    edited April 2014
    I don't know why they keep making missions with lousy rewards. The new queue missions aren't even good for getting the daily mark pack. Capping 1 point in the BZ gets me the daily pack, I don't even need to finish the entire thing. Add to that the annoying mechanics of fluidic space combined with the Undine rifts/snot bubbles, and the whole thing just falls apart. I don't get why they keep doing this.
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  • humblesheephumblesheep Member Posts: 423 Arc User
    edited April 2014
    o0kami87 wrote: »
    Just one thing to nitpick about in your comment no, they don't want to lose lifers, well not ones like me anyway, I still spend a good 20 a month on average, now people that buy a lts and never buy anything again, Yeah sure. But those are few and far between nowadays as most have already left.

    I concur, there are probably a significant number of lifers (and other vets) who still spend lots of RL money, however, I do think that there are a lot more, like myself, who can get everything for free by farming. We, definitely, are not on their Christmas list.
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