I'm trying to set up a keybind that ites together 8 abilities with the fire all command, but not having much luck, and I was wondering if anyone could give me a hand with this. Keybinds are not my strong suit.
Here is an image of my power tray.
http://oi57.tinypic.com/xoqngh.jpg
Trying to get them in the order of Sensor Analysis, TT1, FAW1, APB1, Fire All, Sensor Scan, Scattering Field, Brace for Impact, then Subspace Field Modulator.
This is the keybind I tried, but couldn't get it to work right.
/bind space "+STOTrayExecByTray 0 3 $$ +STOTrayExecByTray 2 0 $$ +STOTrayExecByTray 2 1 $$ +STOTrayExecByTray 2 2 $$ GenSendMessage HUD_Root FireAll $$ +STOTrayExecByTray 0 7 $$ +STOTrayExecByTray 0 6 $$ +STOTrayExecByTray 0 3 $$ +STOTrayExecByTray 0 1 $$"
Any help is appreciated.
- Crash
Comments
Scroll down to "keybinds" and work with that. Namely, using a bind file instead of one console command should fix the issue for you.
pwebranflakes: this system is currently in place and working the way it should.
moradum: I got banned for saying "I started my day with cutting off 3 MM off of the bottom of my cabinet"
Alright, that worked, although the binds were in reverse order.
So once I get the order right I just hit my spacebar nine times on the target and everything should activate/fire, correct?
Yes, but you should take Sensor Analysis, TT1, APB1, Sensor Scan, Scattering Field, Brace for Impact, and Subspace Field Modulator off of your spacebar bind. These are all situational powers. If you continuously fire them off with no regard to your situation, then you're not going to have those powers when you actually need them or when they could be most useful.
@DevolvedOne
http://sto.gamepedia.com/Guide:_Keybinds#Ordering
http://www.ifes.us/HowToKeybind/Star%20Trek%20Online%20Key%20Binds.pdf
My problem is I forget to pop them when those situations arise.
Yea, I copied the keybind I posted in the OP into the txt file the guide provided and when I fired them off, they were in reverse order. Started with Subspace Field Modulator rather than Tac Team I. I just reversed the order they were in, and all was well.
I would recommend putting fire all, balance shields, two copies of EPtS (or EPtS + EPtX if you're using damage control engineers), photonic fleet, and possibly your subsystem targeting on spacebar bind, although I like to have target engines available for certain situations so I don't put those on spacebar bind any more.
@DevolvedOne