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New FE is awesome! (potential spoilers)

hunteralpha84hunteralpha84 Member Posts: 524 Arc User
Love it well done cryptic.

I thought a certain planet was gonna be destroyed for a moment there and the ending was really unexpected!

One question though : Did the ending mean that that was the end of that particular storyline/race? Given the power shown of one individual I can't see how any one can fight them!
Post edited by hunteralpha84 on
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Comments

  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited April 2014
    I love the entire thing.
    Sekhmet_Banner.jpg
    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited April 2014
    I can't agree. That gorram introduction video they force us to watch is too gorram long. If I want to watch a damn movie I'll watch one I like. That stupid thing killed any interest I had to do the FE on more than one character.

    I got up, went downstairs to get a soda and the damn intro video was still playing when I got back. Arrgh!
    Need patience, much? /sarcastic reply

    It's not that bad, and Esc still skips most cutscenes
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited April 2014
    I was skeptical to be honest.

    But folks. You captured it for me.

    That opening scene (no spoilers) .. well I sat back at one point with a ... what is this?! I had goosebumps LOL. Frigging goosebumps.

    Awesome. You just poured glycerine on my doubts and set it on fire!!!

    If these are what we can expect for updates. Sign me up to the happy camper list. :)
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2014
    I can't agree. That gorram introduction video they force us to watch is too gorram long. If I want to watch a damn movie I'll watch one I like. That stupid thing killed any interest I had to do the FE on more than one character.

    I got up, went downstairs to get a soda and the damn intro video was still playing when I got back. Arrgh!

    You know that Esc key, might want to press it.
    GwaoHAD.png
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited April 2014
    One question though : Did the ending mean that that was the end of that particular storyline/race? Given the power shown of one individual I can't see how any one can fight them!

    What she did was nothing special. A high-powered wide-angle phaser blast would be similarly destructive.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • decroniadecronia Member Posts: 0 Arc User
    edited April 2014
    This goes to show they can do decent story missions. Be careful guys we may get used to it and expect more of it. especially with three good ones in the arc. The only things to put a dampner on this for me are the graphics issues I have had since the update.
  • umaekoumaeko Member Posts: 748 Arc User
    edited April 2014
    I played this and expected something good.

    That's not what I got.

    I was blown away by the truly epic scope of this featured episode. I just didn't expect it to be this good, and not only was the 'good' mark hit, but it went so far as 'epic'. i haven't felt that kind of excitement while experiencing a videogame since Mass Effect 2.

    There was a twist. There was this ride until a very satisfying point I fully expected - given the mission pacing STO has lead me over the years to expect - to be the climax. But no - it kept going after that toward another even bigger climax and finally gave me an ending I hadn't expected.

    We are now 2410. Whoo. It really feels like STO's storyline has moved forward.

    There were two gameplay flaws in this featured episode:
    - one was enemy spawns in ground combat ending up stuck inside walls. It's offputting to need to accomplish objectives when you can no longer fire had them.
    - the other was the forced navigation in the last space battle. The setup for it was great, but the way the ship turnrate is frozen as it expeditely zips forward is sabotaged by the initial angle of the run being incorrect; we end up going too low and that eventually spoils the moment.

    These are the only caveats I've found. Otherwise, the gameplay and my enjoyment of its was superb. The fights, especially the space ones, were rivetting and very well balanced/paced; making me feel lessons learned from the defense of New Romulus were successfully applied. Environments, both familiar, less familiar and new were excellent companions to this episode's great narrative.

    Kudos to you, Devs. You've done an amazing job, and I'm very happy.
  • decroniadecronia Member Posts: 0 Arc User
    edited April 2014
    Yes I had one go into the walls, but Tuvoc killed it off so that solved it. Though it took a little longer as I couldn't help, even with melee which sometimes helps when you can't target with energy weapons.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2014
    The best part of the mission for me was


    The Federation admitting they were WRONG!
    GwaoHAD.png
  • starfish1701starfish1701 Member Posts: 782 Arc User
    edited April 2014
    Absolutely Epic!

    A very different type of episode, with lots of excellent cut scenes.

    The graphics look amazing! The lighting on the maps is really top notch.

    Well done to all involved. You really are good at what you do! :)
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited April 2014
    This is the only time I've ever said "Omg The Enterprise! Thank You!" I usually hate Shon sticking his andorian antennae into my system patrols :P
    Sekhmet_Banner.jpg
    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2014
    I also like the throw back to TNG, Enterprise, past missions, and it was sad to see ESD that I've walked around in for 4 years in ruin, and Redshirts that have walked around who say hi to me and say I'm awesome, dead all over the place.

    Glad the Xndi showed up.


    and Loved that I TOOK COMMAND OF THE FLEET hell yeah
    GwaoHAD.png
  • umaekoumaeko Member Posts: 748 Arc User
    edited April 2014
    neoakiraii wrote: »
    The best part of the mission for me was


    The Federation admitting they were WRONG!

    I actually wanted to cheer for Shon when that happened.

    Shon was always stubborn and a bit of a self-righteous prick. That point showed real character growth for him, in a "Hold on a moment. We could try and justify, but it'll just bog us down and we won't move forward. Whatever. If we need to fess up, we'll fess up, and get things done."

    Shon moved past those... and I respect him that much more for it. It's probably the moment I was finally sold on the Enterprise's new captain.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited April 2014
    The new FE is hands-down my favorite part of S9. That was some seriously fantastic action that felt faithful to Star Trek while still being its own thing. Bravo, team!
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited April 2014
    R'Raak was in your graduating class on the new fed tutorial so I was like "OMG NO!" and then "Dude, I TOLD you to join my crew."
    Sekhmet_Banner.jpg
    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited April 2014
    neoakiraii wrote: »
    The best part of the mission for me was


    The Federation admitting they were WRONG!

    yes and i loved how S'taaas wasted no time to rub it in like he wanted them to say it again LOL

    also the fact Son said it and even cut the federation ambassador off who was going to try and spin it nice touch on that one


    and woohoo 2410 it's about time LOL
    victoriasig_zps23c45368.jpg
  • chiyoumikuchiyoumiku Member Posts: 1,028 Arc User
    edited April 2014
    2413 in my head, but yay 2410!
    Sekhmet_Banner.jpg
    Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
  • zathri83zathri83 Member Posts: 514 Arc User
    edited April 2014
    Awesome FE. I'm guessing the space battles will get nerfed so that the pvpers can actually earn the gear/traits someday.
  • blassreiterusblassreiterus Member Posts: 1,294 Arc User
    edited April 2014
    I can't agree. That gorram introduction video they force us to watch is too gorram long. If I want to watch a damn movie I'll watch one I like. That stupid thing killed any interest I had to do the FE on more than one character.

    I got up, went downstairs to get a soda and the damn intro video was still playing when I got back. Arrgh!
    The "trailer" is skippable, as is the second "cutscene" before getting into the Conference.
    Star Trek Online LTS player.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    I loved the mission personally, though it's conclusion does open up some other questions.

    Firstly, now that the war is over, why do Republic players need to choose an allegiance? Aren't we all just one big happy family now?

    Secondly, we're made to believe that the Undine are pawns to the Iconian ~ could they not just be working together? I was thrilled to see an actual Iconian though (even if I did think they'd be red & black). They're going to be a b*tch to beat, but it is nice to see that they're still a high focus as far as the plot development goes.

    I was (maybe ahead of myself) waiting for an Xindi Aquatic Warship to drop in on Qo'nos to help us out, but no. :(
    attachment.php?attachmentid=42556&d=1518094222
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited April 2014
    flash525 wrote: »
    Firstly, now that the war is over, why do Republic players need to choose an allegiance? Aren't we all just one big happy family now?

    Because new Republicans still start in 2409, just like Feds and Klingons will still fight each other on low levels.
    flash525 wrote: »
    Secondly, we're made to believe that the Undine are pawns to the Iconian ~ could they not just be working together?

    Because we know that the Iconians made attacks on fluidic space and convinced the Undine that it was the Feds, Klingons and Co.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited April 2014
    We're just gonna Ignore that the Klingon home world almost got Japaned
    GwaoHAD.png
  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited April 2014
    flash525 wrote: »
    I loved the mission personally, though it's conclusion does open up some other questions.

    Firstly, now that the war is over, why do Republic players need to choose an allegiance? Aren't we all just one big happy family now?

    I have a feeling that Expansion 2 will solve this by tweaking the Romulan plotline.
    http://mmo-economics.com - analysing the economic interactions in MMOs.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    Because new Republicans still start in 2409, just like Feds and Klingons will still fight each other on low levels.
    With that resoning, each Republic player should be able to become independent after having played this episode. :P
    Because we know that the Iconians made attacks on fluidic space and convinced the Undine that it was the Feds, Klingons and Co.
    Do those missions still indicate that? The Undine missions have changed, so that might not be the case anymore?
    walshicus wrote: »
    I have a feeling that Expansion 2 will solve this by tweaking the Romulan plotline.
    Hmm. I hope you're right, but then I can't see it being tweaked too much save ruining what they've already accomplished. It's a shame, somewhat, that the Republic has been built into the alliance system. I don't believe it's possible to remove it now, even though it would be preferred.
    attachment.php?attachmentid=42556&d=1518094222
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited April 2014
    Wait. Did... did we actually see an Aquarius be useful?!?

    That's the biggest surprise for me. Not the best, but the biggest.
  • flash525flash525 Member Posts: 5,441 Arc User
    edited April 2014
    orangeitis wrote: »
    Wait. Did... did we actually see an Aquarius be useful?!?
    We saw one being useful as a ramming device.

    Make of that what you will. ;)
    attachment.php?attachmentid=42556&d=1518094222
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited April 2014
    The Devs put the Fed apology for ignoring the Klingon Empires call to arms over the Undine threat in the FE.

    Well done, very well done.


    QO'NOS!!!! No!!!!! Not my beloved Qo'nos!!!!
    Leonard Nimoy, Spock.....:(

    R.I.P
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited April 2014
    neoakiraii wrote: »
    We're just gonna Ignore that the Klingon home world almost got Japaned

    Too Soon?

    /ten char
  • sadorsador Member Posts: 93 Arc User
    edited April 2014
    I am blown away by this mission. This was real Trek. REAL! I loved it!
  • ussprometheus79ussprometheus79 Member Posts: 727 Arc User
    edited April 2014
    This is the best FE yet. A good effort by everyone involved.

    More please. :)
    If you've come to the forums to complain about the AFK system, it's known to be bugged at the moment.
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