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Why not make Raider with punch as fleet tantic escort and same turn rate

belkin222belkin222 Member Posts: 34 Arc User
edited April 2014 in Klingon Discussion
I mean make Raider basic all the same numbner consouls as Fleet Tantic escort. Having five tantic consoles and 3 engeenering and 2 science chonsoles and same hull and shield strongth as the tantic escort.
Post edited by belkin222 on

Comments

  • timothyre99timothyre99 Member Posts: 366 Arc User
    edited April 2014
    Oh no, cryptic can't do that, that would be giving the Klingons something on par with the federation, and doing what their fan base wants is definitely not the way to make money[!]

    Sarcasm aside, I think it would be a good idea, except they should keep the BOFF layout that the raiders have, all uni, and make it just follow the same ranks as the tactical escort. (IK you didn't mention the boffs, I was just making a suggestion). All in all, I think it would be a good idea, just not something cryptic would see as worthwhile.
  • age03age03 Member Posts: 1,664 Arc User
    edited April 2014
    what this game needs is more escorts and raiders.
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  • rezkingrezking Member Posts: 1,109 Arc User
    edited April 2014
    No, the Feddies will cry OP the instant it's announced.
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  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited April 2014
    Because if they cut down the turn rate and boosted the hull and shields it wouldn't be a Raider anymore, it'd be a Raptor. Alternately if you just want a Raider with 5 tac consoles, its called the Plesh Brek.
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited April 2014
    rezking wrote: »
    No, the Feddies will cry OP the instant it's announced.

    Heck ... I just want a KDF ship with the stats of an Andorian escort ... Heck, I'd be happy if it were a Ferasan design at that.
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  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited April 2014
    Klingons don't need more tac oriented ships.
    What we need is some Orion and Gorn ships with a tactical focus.

    As an Orion I really want to fly an orion ship, but there are NONE that actually fit my playstyle. :(
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2014
    Klingons don't need more tac oriented ships.
    What we need is some Orion and Gorn ships with a tactical focus.

    As an Orion I really want to fly an orion ship, but there are NONE that actually fit my playstyle. :(

    The TAC Escort/Raider side of the KDF has fallen behind the power curve of today's STO. No sane PVPer would ever use a Raptor for PVP. Raptors are relegated to PVE-only status, which should tell you alot about the capabilities of these ships. The BOPs have fallen behind to every new ship that has no design compromises and utilizing Universal BOFF stations at no cost. They're fragile, even after the upcoming "buff" to BOP hulls (it's slapping duct tape onto someone and saying that's good tactical body armor).

    There is no Raider / Raptor / Destroyer in the entire KDF lineup with 5 TAC Consoles and / or 5 forward weapons. This is after years since the first 5 TAC Console ships came out, the Feds' Fleet Defiant & Fleet MVAE. Hell, the Romulans have a whopping 4 ships with 5 TAC Consoles, 1 with 5 forward weapons & 5 TAC Consoles, and they're a new faction. The Klingons by tradition in Star Trek canon have been very forward firepower oriented, yet we are lacking in this regard.

    The TAC-heavy Battlecruiser line though is solid. Fleet Vor'Cha is still a potent ship despite the advent of the Mogh (a capable ship also).

    For Cruisers, i.e. ENG heavy ships, the Negh'Var, K'T'Inga, Vor'Cha Retrofit, Marauder, etc. are good choices and handle far, FAR better than the Fed ones. Some of these are still Battlecruisers and can mount dual cannons. For Cruiser-SCI support, the Mirror Negh'Var, Corsair, Kamarag do the job quite well.

    A new Carrier would be nice, but honestly, our 2 Carriers are still endgame competitive, even the STO original release Vo'Quv. Our carriers are the envy of the game.

    But Escorts & BOPs... they're not up to snuff by today's standards. The only other weakness in the KDF lineup are Science Vessels. The Veranus is capable in a pure SCI & Support role (esp. with C-Store Repair Platform Console). The Dyson fills in part of the need. But we're lacking in options here.

    But the Raider, Destroyer, BOP line is behind.
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  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited April 2014
    genhauk wrote: »
    Heck ... I just want a KDF ship with the stats of an Andorian escort ... Heck, I'd be happy if it were a Ferasan design at that.
    A Ferasan Escort trio? Do want.
  • kapla1755kapla1755 Member Posts: 1,249
    edited April 2014
    genhauk wrote: »
    Heck ... I just want a KDF ship with the stats of an Andorian escort ... Heck, I'd be happy if it were a Ferasan design at that.

    That was how I personally envisioned the K'vort class, just with a standard cloak. Oh well some dreams will remain just a dream.
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  • phalanx01phalanx01 Member Posts: 360 Arc User
    edited April 2014
    Klingons don't need more tac oriented ships.
    What we need is some Orion and Gorn ships with a tactical focus.

    As an Orion I really want to fly an orion ship, but there are NONE that actually fit my playstyle. :(

    Orion ships with Orion bridges, sign me up for those :)

    But don't get why Cryptic doesn't put more Orion ships up for the KDF to play, art is there, ships are there, all they need is a little UI to put stuff on and voila you've got a brand new line of ships that function as escorts, sci ships and maybe another additional cruiser.
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited April 2014
    phalanx01 wrote: »
    Orion ships with Orion bridges, sign me up for those :)

    But don't get why Cryptic doesn't put more Orion ships up for the KDF to play, art is there, ships are there, all they need is a little UI to put stuff on and voila you've got a brand new line of ships that function as escorts, sci ships and maybe another additional cruiser.

    Well we asked the question years ago, not only regarding Orions but also regarding Gorn and Nausicaan ships.
    The answer we got was that the models lack enough level of detail and are not set up to support player functionality...whatever the heck that means.
    I can only presume they mean when we were to activate stuff like DEM there'd be no blinkies on the hull.:confused:
  • mondoidmondoid Member Posts: 305 Arc User
    edited April 2014
    belkin222 wrote: »
    I mean make Raider basic all the same numbner consouls as Fleet Tantic escort. Having five tantic consoles and 3 engeenering and 2 science chonsoles and same hull and shield strongth as the tantic escort.

    When typing did you notice red squiggly lines under certain words? Those are spelling errors, if you right click on one of those words you will see a menu with a selection of words in bold text that matches a desired word you are trying to spell.



    I mean make Raider basic all the same number consoles as Fleet Tactical escort. Having five tactical consoles and 3 engineering and 2 science consoles and same hull and shield strength as the tactical escort.


    This is a fixed version of what you typed, I'm not trying to be a jerk or a grammar TRIBBLE but it does make easier to understand what you are talking about. If your primary language is not English I apologize for potentially insulting you.
  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited April 2014
    if their going to improve any ship like that I'd say the raptors need that.... Also improve both rom and klingon vet ships, so I can actually fly mine without feeling well weak.

    But I do support a 3 pack BOP with high turn rate maybe lower hull then the others but 5 fore weapons, 1 aft, and one variant with 5 tactical consoles, 1 engi console, 3 or 4 science consoles. Then a variant with 5 engi consoles, 4 or 3 tactical consoles, 1 science, then a 5 science, 3 or 4 tact and 1 engi. I could see them playing very differently.

    Also they need a 3 pack raptor with a hanger, one with 5 tact, rest with 3 or 4.
  • senatorvreenaksenatorvreenak Member Posts: 0 Arc User
    edited April 2014
    if their going to improve any ship like that I'd say the raptors need that.... Also improve both rom and klingon vet ships, so I can actually fly mine without feeling well weak.

    Clearly your doing something wrong then, because they are hands down the best version of the Veteran ships, and one of the best ships the Klingons have access to.
    Its versitile, its durable, its powerful and it has a battle cloak, and the fleet version is just epic.
  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited April 2014
    Clearly your doing something wrong then, because they are hands down the best version of the Veteran ships, and one of the best ships the Klingons have access to.
    Its versitile, its durable, its powerful and it has a battle cloak, and the fleet version is just epic.
    One thing to note though I do lack the fleet versions. When I say weak I mean that mostly on the romulan side. But at times I do find even the Klingon one fragile. Likely due to no fault but my own flying ability.

    http://sto.gamepedia.com/Fleet_Mogai_Heavy_Warbird_Retrofit
    vs
    http://sto.gamepedia.com/Fleet_Daeinos_Heavy_Destroyer
    http://sto.gamepedia.com/Fleet_Peghqu%27_Heavy_Destroyer

    All of these have combat cloak, but Mogai is clearly shield wise so much better. While they are more versatile, its their shield mods especially with romulan one due to how their singularity cores work they loose quite a bit resilience. Its very hard for me to justify the romulan one unfortunately, only one advantage i can see is impulse mod. Maybe if mogai was bumped down a level to 1.45 like http://sto.gamepedia.com/Fleet_Dhelan_Warbird_Retrofit and Dhelan down to .99 and T'varo .92 .

    http://sto.gamepedia.com/Fleet_Somraw_Raptor_Retrofit
    vs
    http://sto.gamepedia.com/Fleet_Heavy_Escort_Carrier

    This seems just wrong stats wise... yah somraw has cloak slightly better turn but that vs a hanger and higher shield mod and higher hull. Hmmm I think I'd pick the heavy escort carrier.

    http://sto.gamepedia.com/Fleet_Qin_Heavy_Raptor
    Then you have the Qin only slightly more hull then Escort carrier..

    The best thing they could do to raptors IMO give them battle cloak, also up their impulse mod to .22.
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