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End Game

duaths1duaths1 Member Posts: 1,232 Arc User
Inspired by a Tribble thread.

This is how i imagine ideal end game content in STO:

end game content.. we've got more than enough various queues. on the KDF side (even on FED side) some of them are empty 100% of the time.

so WHAT KIND of end game content do you mean?

in most games i've played the PVP has been the end game content.

in STO after hitting max lvl, you have:

- rep grind (which is a long way considering the cost if the equipment)

- accolades to gain

- fleet, its holdings, equipment etc

- new ships

- a couple of dailies

- queues

- battlezones (a great example was the Tholian ground, and the Voth BZ)

- FOUNDRY

- PVP (ground dead)

What i am missing is CRAFTING, PVP revamp, and GROUND revamp.

Plus some kind of mass PVP, as battlezone, but plus PVP, mass scale, having impact on the game (like adding +.5% to Ctrh for the whole winning faction and Dill rewards)

Then, EXPLORATION!

IF there is to be a lvl increase, do it, but do it wisely - no higher tier ships, weapons or stuff.
Let us CRAFT for upgrades on our existing ships and stuff. Unlockable by lvl.

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Ideas? Comments?
How would YOU like it?
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