I was having a lot of issues with Graphics glitches and discoverd the quick workaround. Wasn't easy to find, and when I did find it; I didn't know how to fix the issue... but, it turned out to be easy.
Quick Answer: [Game Menu] / [Options] / [Video] / Video Card (at top) restart required. Select DirectX 9 or DirectX 9ex.
Talkative Answer:
By Graphic glitches I mean... stars & planets missing (shows as white boxes), players & Doffs in non-textured outfits, Icons missing above personnel (like Bank, Exchange), No icons for Inventory, or Ship Loadouts, Bank Inventory and a whole host of other things not mentioned.
This may not be your issue; and if not, sorry... apparently this doesn't fix everything; but, it does fix a lot. :-(
A few weeks ago I had upgraded my DirectX to version 11, and at the time wasn't even thinking StarTrek! Apparently, STO supports Directx 11; but, not completely... so much for Microsoft saying they're backwardly compatabile... otherwise 11 would work with a DirectX 9 or earlier compliant game!
I read an article stating that some of the Graphic Models used in Star Trek online are not up to snuff for DirectX 11; and as of this date, this appears to be true. The article then stated, use DirectX 9 or DirectX 9ex... Great! But, what it didn't say was how to roll back DirectX 11 to 9.
After reading various methods on the Internet, which had us digging around in the Registry :eek: and that's really 'forcing' the issue, I decided I would have to live with the problem. Not because the registry can't be edited; but, from 10+ years experience with the Registry... if you don't know what you're doing, don't do it.. and, there be Dragons! Even if experienced, the Registry can be a pain, and so it is to be avoided, if possible. Make a backup of it first; and if you don't know how to do that, then you should do anything in there at all!
That said, the answer turned out to be simple. StarTrek Online built into the Video settings a simple drop down menu that lets you switch to which DirectX you want the client to use. Most games don't do that! Anything worth its salt will do that.
[Game Menu] / [Options] / [Video] / Video Card (at top) restart required. Select DirectX 9 or DirectX 9ex.
Problem solved.
Although Directx 9 in the game is not completely free from graphic problems, until they get the models up to snuff, this is a perfect workaround if you have installed 11. The team at Cryptic say they're not using any of the improvements (commands) found in 11; but, they're on the way to doing so at some vague time in the future... probably after Driectx 12 comes out.
Hope this helps someone! I know it helped me!
Comments
http://sto-forum.perfectworld.com/showpost.php?p=16138201&postcount=608
http://sto-forum.perfectworld.com/showpost.php?p=16149371&postcount=618
http://sto-forum.perfectworld.com/showpost.php?p=16158031&postcount=626
Mine Trap Supporter
But what i do think is, if using DX11 doesnt improve anything, it should be deactivated, there is no sense on having that option if it is useless.
Probably because:
a)** Until a few years ago, 32bit was the "norm" and 64bit wasn't very well supported by many games and programs (and please don't try and say otherwise, you'll just look stupid)
b) Many people haven't the faintest idea what 32 and 64 bit means.
c) Many people buy their systems with pre-installed copies of Windows, which, in the vast majority of cases is the 32bit version.
d) There is no "In Place" or 'Easy" way to upgrade from 32 to 64 without completely re-installing many pieces of software.
e) One or many of the programs they use do not have 64bit versions and are not compatible with 64bit Windows
** For many this is the main issue, either they no longer have or can no longer use the original installation media from the program, it was bought as a digital copy and can no longer be acquired (and sadly a possibility) the software was obtained without proper license, and can't be "upgraded' to the 64bit version (if it exists)
Probably because that is what my computer came with as a capable upgrade, it came factory with Vista 32bit, and was offered with W7 32 bit as a free upgrade.
This was common for a lot of off the shelf computers during those years, and only higher end big buck off the shelf, or custom built ones made use of 64bit.
Praetor of the -RTS- Romulan Tal Shiar fleet!
Yeah, no offense, but just 'turn everything down to as low as the year 1979 graphics' is not something I consider a solution; not even a decent workaround. DX11, or bust.
Fortunately, I have, for all purposes and intent, 0 glitches (GTX 580).