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Crafting... Is it worth the time and inventory slots it hogs up?

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  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2014
    It's an easy way to get vendor trash for EC's. But you aren't going to be using any of the items. Well... Aegis set works good on shuttles though.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited March 2014
    jaguarskx wrote: »
    I suppose I will just craft things with what I have now and simply sell them...

    This is the worst thing you could do lol. Just DONT use craft, period.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited March 2014
    It's an easy way to get vendor trash for EC's. But you aren't going to be using any of the items. Well... Aegis set works good on shuttles though.

    Aegis set works great on any ship. Only because it doesnt have the best of the best procs, it doesnt mean it is a useless set.

    A lot of people play the game for fun, not because they want the best of the best items, and the aegis set is great for having fun. And it is a great set for people who dont want to felt in the power creep spiral. The visuals are great, and thats probably the only thing most people is looking for, now.
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2014
    If you want lower gear for your alts, just go to nimbus iii or other zone for lower characters. Still, doing that its far better than using the crafting system, lol, even if you just get random equipment. And still , in the exchange you can find gear for lower levels, so in the end, no. Crafting is not worthy for equip your lower characters.

    While you might buy a set off the exchange, its extremely unlikely that you would *ever* loot a matched (same energy type) set of MK III purple weapons --- which you can craft for the grand total of 30k (if you buy the schematic) and use on every alt (account bound). You can do this again at VI or VII or so, which you can use until 50. Grand total 60-70k EC (you may want 4 of the VIIs as later ships have 4 frontal weapons) and a few day's time passively collecting the materials from DO missions. Again, its virtually free high end gear for doing nothing more than a few DO collection missions for the materials. Of course this assumes you leveled crafting at some point, but that is a freebie too, just as you play, keep doing collection DO missions and once in a while go by the forge, use up the stuff to level crafting (free, apart from time spent, which is like 10 min once a week).

    It is very worthwhile if you plan to have more than 3 alts & are willing to keep doing the DO missions for materials (which are good to do because you need the traces for your fleet projects on top of making a few items).
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited March 2014
    Aegis set works great on any ship. Only because it doesnt have the best of the best procs, it doesnt mean it is a useless set.
    The catch is that it delivers extremely poor performance (mediocre) for its cost (ludicrously high). There's plenty of decent sets that still aren't top end, but they're good because they offer a good performance-to-cost ratio: Jem'Hadar XI, Solanae XII, even Breen. Aegis is infinitely more expensive, but not really any better. With an outlandish mineral-based price tag, you have to compare it against other sets of similarly outlandish pricing, and Aegis falls critically short here.
    [SIGPIC][/SIGPIC]
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited March 2014
    Dude, worrying about crafting to make MKVII items for sell in the exchange.. its a waste of time. Specially in this game. I have 5 alts, and never used craft and i never will, because it is one of the most useless things in the game. Period. And because EVERYTHING i want to craft, i can get it from the exchange in 10 seconds paying A LOT less than the time and efforts i will waste crafting it.

    But i understand, new people can be very confused, i was in my first weeks playing the game, but now, i really see it clearly. Dont use craft. Its stupid. At least not until Cryptic re-vamp it.

    But if you feel "good" using the craft system, go for it, nobody uses it, for a reason, it is not like we are just telling you something you could do or not, its just, crafting its broken, lets see that way.
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited March 2014
    The catch is that it delivers extremely poor performance (mediocre) for its cost (ludicrously high). There's plenty of decent sets that still aren't top end, but they're good because they offer a good performance-to-cost ratio: Jem'Hadar XI, Solanae XII, even Breen. Aegis is infinitely more expensive, but not really any better. With an outlandish mineral-based price tag, you have to compare it against other sets of similarly outlandish pricing, and Aegis falls critically short here.

    I never said the aegis set was better than the jem hadar or breen, i said that its visuals are great for someone that wants a visual style on its ship and at the same time they want decent equipment. The aegis items are as good as a purple XII item, even better in some cases, i dont see the issue there. You can do pvp in this game with almost any decent item, it doesnt matter if you have maco XII shields or the aegis ones, the difference is to die in 3 seconds instead of 2. And for pve, it really doesnt matter what equipment you have. So i dont see the problem.

    As i said, if people only play to have the best equipment of the best, its stupid to recommend the aegis set, but it will be stupid as well to recommend the jem hadar set or the breen one.. lol.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited March 2014
    I play STO for fun so I am not necessarily looking for the best set of equipment yet. Hell, I am running through elite missions with very basic equipment on my ship since I more or less abandoned the main story and I just back into it. I only finished Skirmish yesterday which about halfway through the Klingon War story arc.

    Below is an approximation of my current ship. I don't know the exact specs of my deflector, impulse engine, warp core and shield though. Again, I do elite STF with this.

    http://skillplanner.stoacademy.com/?build=jagassaultcrusier_0

    As for all the anomalies, I might as well just use 'em to craft things rather than just dumping them.
  • orondisorondis Member Posts: 1,447 Arc User
    edited March 2014
    jaguarskx wrote: »
    Simple, question... Is crafting worth the effort?

    Only for blue field generators if you don't feel like spending the cash. Otherwise no.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited March 2014
    I never said the aegis set was better than the jem hadar or breen, i said that its visuals are great for someone that wants a visual style on its ship and at the same time they want decent equipment.
    Well, it's certainly stylish-looking. And you pay an arm and a leg to get that style, since they jacked up the cost even more. Because when an infinity% price hike isn't enough, they throw on another 25%.
    [SIGPIC][/SIGPIC]
  • gurugeorgegurugeorge Member Posts: 421 Arc User
    edited March 2014
    It's a real shame because aesthetically I love the "feel"of the crafting system, I would like to craft in this game, using the system the way it feels to use.

    But it's just so ridiculously expensive it's not worth it for me.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited March 2014
    This is the worst thing you could do lol. Just DONT use craft, period.

    Depends on if you can sell it for more EC than the input cost of materials. Very few items from the crafting system can be resold for a profit though.

    Joined January 2009
    Finger wrote:
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  • shurato2099shurato2099 Member Posts: 588 Arc User
    edited March 2014
    As it presently stands, crafting is not really worth it. It's far too monetized and the higher end gear just isn't really competative anymore. It simple isn't a viable "role" in this game anymore.
  • admrenlarreckadmrenlarreck Member Posts: 2,041 Arc User
    edited March 2014
    Crafting no its not worth it, In the whole crafting system the only things I have found usefull are the aegis set, the combat horta (If you like combat pets) and the fractal remodulator (crafted on defera, and is only usefull if you do not have the omega rep remodulator ability.) On occassion I craft a few consumables if I need to fill up a rep project. I have a Tuffli so I can do this whereever I want, if I didnt have that ship I wouldnt bother with that.

    As for the samples and the like. I keep everyone of them in my bank along with comodities. I do a lot of DOFFing and I never worry about not being able to run a assignment because I dont have one sample. Thats the only reason to keep them around. If you dont run doff assignments then its not worth having em.
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    Fleet Leader House of Nova elite
    @ren_larreck
  • sonnikkusonnikku Member Posts: 77 Arc User
    edited March 2014
    And to think our daily events got gutted altogether because a couple of them weren't being utilized. MAYBE if past times like crafting were made RELEVANT to the game than crafting bonus hour would have been UTILIZED Cryptic. :confused: You have to fix the core problem.
  • sunforgersunforger Member Posts: 2 Arc User
    edited March 2014
    I do find that crafting usable items, such as hypo's and shield rechargers is really all it's good for. If that's all you craft, then you get a lot of stuff to craft it with. Then again, if you have plenty of EC, then you can just buy them as well.
    "I am justice incarnate: Brought to this world by forces beyond your comprehension. A cleansing storm to sweep across the land and purge it of your foul presence. I am Dust."

    Dust to General Giaus: Dust: An Elysian Tail.
  • jaguarskxjaguarskx Member Posts: 5,945 Arc User
    edited March 2014
    I do a lot of Doffing (looking to buy another 100 slots soon) and I have noticed that the samples come in handy from time to time. However, I have not been prioritizing science missions much it seems. Mostly focus on diplomacy, development, engineering, military and espionage.

    I don't really bother with consumables. The exceptions are shield and weapon batteries which are pretty much easy to get in PvE missions since no one seems to bother with those loot.

    For now I simply let it the TRIBBLE sit in my bank, until I really need the room to store something I actually want to hold on to. When I get a chance I will simply craft stuff and sell 'em on the exchange to whittle those things down...
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited March 2014
    I dont bother with items, in fact, i recollect shield charges, regenerators, batteries and i stack em in my bank lol, when i have a lot, i sell em in the exchange or directly in the vendor. The reason i do this its because the way i have configured the take loot thing, i need to select what i want. So time ago i decided to just pick up everything and then sell it. So i have spots in my inventory sorted with those sort of things, so everytime i pick something like that, it goes directly to my pile. But i almost never use shield charges, batteries or wtever.. never lol. not to mention food, tribbles or stuff like that, i stop using em time ago and filled my devide slots with more useful things for my playstyle.

    Its not about resources, with my klingon and romulans toons i gather thousands of resources of any kind, but still, i dont use em. The resources i dont use on my fleet, i just move em to my federation toons, cuz they have more need of that. In the end, almost every resource i gather is delivered to my fleet projects or to the exchange.

    Honestly i cant think on anything that it will be useful for me to craft. Nothing.. nada.
  • bejaymacbejaymac Member Posts: 448 Arc User
    edited March 2014
    TBH it depends on the player, I'm a solo player, that means you wont find me in a fleet or doing group content, so all of the gear they rave about I don't have access to. So for me it's actually cheaper to craft some of the Mk11 gear I use rather than buy it off the exchange, simple example is an AP DBB, 4 mil on the exchange which is equal to 2 keys or 32k dil, where as I can craft one for 15230 dil.

    When I'm leveling a new alt I craft consoles for them, as the exchange is suffering from hyper-inflation with some serious price gouging on lower level gear, especially on the stuff everybody wants.

    Kits are getting redone soon, so I've stopped crafting them atm. Why craft kits? they changed the mission rewards last year, so instead of being able to pick the kit you want you get a random career specific kit, and it's never the one you want or need.
  • allfather777allfather777 Member Posts: 285 Arc User
    edited March 2014
    Hi Sir, :D

    You should pick up Crafting, the maximum score is 1650 points on the Reasearch & Development Station in Memory alpha ! Crafting is a Mechanic of Star Trek Online, and you should learn about it, just because it is Star trek Online, lol !!! :)

    Allfather :D
    Lord of Destruction - Allfather - Holy Lamb of Knowledge - Commander of the 7 Nation Army - The Victory Sire
  • edgecrysgeredgecrysger Member Posts: 2,740 Arc User
    edited March 2014
    Yup, just go to defera, craft a fractal remodulator and thats it. This will take you about 10 seconds. You ve learned everything you need to know about crafting in STO. LOL.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    As it presently stands, crafting is not really worth it. It's far too monetized and the higher end gear just isn't really competative anymore. It simple isn't a viable "role" in this game anymore.
    This is the big problem with crafting. Crafting was good at one time, but that was back when Mk12 gear could only be obtained in a few specific ways and was worth a fortune. Now everyone can get Mk12 gear easily, and crafting is STILL limited to mk 11. Feh. :(

    that and it's extremely time consuming to get it high enough craft mk 11 stuff. It's really best to start at a low level if you want a character to do crafting. You'll probably end up crafting a lot of low level gear anyways.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • solidshatnersolidshatner Member Posts: 390 Arc User
    edited March 2014
    bejaymac wrote: »
    TBH it depends on the player, I'm a solo player, that means you wont find me in a fleet or doing group content, so all of the gear they rave about I don't have access to. So for me it's actually cheaper to craft some of the Mk11 gear I use rather than buy it off the exchange, simple example is an AP DBB, 4 mil on the exchange which is equal to 2 keys or 32k dil, where as I can craft one for 15230 dil.

    When I'm leveling a new alt I craft consoles for them, as the exchange is suffering from hyper-inflation with some serious price gouging on lower level gear, especially on the stuff everybody wants.

    Kits are getting redone soon, so I've stopped crafting them atm. Why craft kits? they changed the mission rewards last year, so instead of being able to pick the kit you want you get a random career specific kit, and it's never the one you want or need.

    Im not sure I follow how you're equating your dilithium amounts. 15230 investment for crafting low level gear STILL seems a tad high. Also, I NEVER see low level gear on the exchange 'hyper-inflated' - usually because nobody wants it or they wont invest on gear they'll get rid of when they level up again anyway. IMO if I absolutely HAVE to have quality low level gear, I just dip into my fleet bank and take it, rerun a mission a few times or just buy it off the exchange.

    No need for crafting at all as far as Im concerned. Would love this to change though.
    [SIGPIC][/SIGPIC]
  • ralphgraphiteralphgraphite Member Posts: 628 Arc User
    edited March 2014
    It is a shame. Perhaps instead of waiting for a distant-future crafting revamp the following could be done - slash dilithium costs of unreplicateable materials, not for a limited time, or anything like that, and by a LOT.

    Engines/Deflectors/etc can be had on the exchange so much cheaper.

    Weapons you could argue the purple XIs are cheaper in dilithium than the Store, and you may be in a position to part with dilithium simpler than millions of EC to setup a ship with phaser beam arrays from the exchange....BUT, they are not end game weapons (if they ever were), and 15K dil for a stepping stone to getting better gear is way too steep.

    Perhaps half (or less) the dil, and the time to go get the anomolies/etc for VR XI items would be reasonable.

    If they cut those costs, and did NOTHING else, people might craft. Of course if people started crafting, then there would have been reason for the multiphasic event that was dropped when they got rid of the hourlies.

    If they added better items - or more unique items that can be gotten no other way, even more so. (I can only dream)

    As it is now, I have a character that crafts for all my characters - and some of my friends, but use it pretty rarely - it's just too expensive for most things. (Although I did craft the Aegis set. I had the dilithium, but NOT the EC when I was ready for it, and moved on to better sets by the time I had enough EC to buy it on the exchange.)
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