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What's with all the leechers in MU?

tanuustanuus Member Posts: 73 Arc User
Anyone else noticing this? I just ran 4 toons through MU, and had a leecher in all 4 runs, plus a couple yesterday. Am I really that unlucky, or is this the new strategy for MU?

I guess the AFK penalty ain't all that as a solution to this behavior.

I've ignored them all, reported a few of them, but I don't want to get myself in trouble for "abuse" of the reporting system. But this is sad...
Post edited by tanuus on
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Comments

  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited March 2014
    I've stopped doing elites because of it, I'm not working my backside off for someone else to mess about or just park up.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited March 2014
    I dont think you can abuse the system if you feel its justified.

    it might be that the afk system was not set up for MU and needs adjusting by the devs if people are doing it and still getting rewards.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited March 2014
    There will always be people so dumb or so lazy that they think the mission will finish faster while they afk and do something else.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • cabezadetortugacabezadetortuga Member Posts: 251 Arc User
    edited March 2014
    I have not witnessed such despicable behavior myself, and I hope that I do not. The GMs need to start handing out week-long bans for this behavior if it is happening.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited March 2014
    TBH, i haven't met a leecher yet.

    Thats probably because I've been playing it on normal, and leechers tend to go for the elite runs.
  • nyniknynik Member Posts: 1,628 Arc User
    edited March 2014
    The number of marks rewarded varies based on player performance.


    The MU alluded to the rewards being based on player participation.

    So, what they actually meant was, the rewards will be based on the active player's participation, and those that do not participate still earn those rewards.

    Good job Stephen D'Angelo. Good job Al Rivera. Good Job Scott Shicoff.

    ... not.
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited March 2014
    I have come across this a few times, only on elite though.
    I report them usually if its blatantly an afk player. You can usually tell them as hey get killed some way through and don't respawn.
    It infuriates me I must say, that we are then a man down in the team, burning through components and generally getting a worse payout as a result.
    I get if ur in the middle of a chat sentence or something being a little slow off the mark but being afk the whole time is just not cool with this player.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • cptshephardcptshephard Member Posts: 8 Arc User
    edited March 2014
    There's an AFK penalty?

    Pffft. Needs to be a vote kick.

    Half of my Breach Elite runs have someone who just sits there hitting Need on loot drops and not shooting a darn thing.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    ashkrik23 wrote: »
    There will always be people so dumb or so lazy that they think the mission will finish faster while they afk and do something else.
    which is probably why the mark reward is scaled based on how well you do. It's theoretically possible to get 0 marks.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • roadghostroadghost Member Posts: 394 Arc User
    edited March 2014
    I did elite twice, both times had someone hiding off to the side. Have been doing normal ever since. Not once have I seen someone not play. The worst participant I've seen was me today. Somehow the lag bunny of doom decided it was my turn to suffer. But I put it to good use, I flew into a swarm of typhoons and let them beat me to death while my ship twisted and jerked like data had short circuited at the helm to the amusement of all.
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited March 2014
    I too have felt the cold icy finger of lag on that map from time to time.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • iconiansiconians Member Posts: 6,987 Arc User
    edited March 2014
    Pffft. Needs to be a vote kick.

    Yeah, I can't even begin to go into detail on how bad of an idea that would be. Instead, I will point you to the Googles and Left 4 Dead's Vote Kick feature.
    ExtxpTp.jpg
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited March 2014
    Im thinking there is afking in the MU particulalry is the fact that its a gated [()i think its 10-15] minute wait of extreme tedium for marks that hardly feel worth the hassle, while admitedly i hate afkers for all they stand, part of me has been tempted to just sit back and watch the timer fall.

    A Prime example of the Tedium:
    • scans portal
    • get attacked
    • kill swarm
    • scans to halfway and magically slow torp hits your scan off
    • restarts scan again; gets to just near end new spawn pops

    rinse repeat

    ^ that alone makes me want to just not bother trying

    But thats just one opinion on the matter :P

    edit:
    Plus there is no incentive to actaully do the mission, I run the mission on normal pug (multi toons to save the headaches of elite) and there are two general outcomes,

    great team that sits 3mins idle when the portals are all sealed,

    Or

    gets overrun where the station is knocked out multiple times.

    There is no fail able objective, and if your not interested in the marks, just the dil reward at the end, why bother
    (-a possible afker's logic-)
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited March 2014
    Having problems with stupid people instead more than leechers. People forming Elite groups when they have no clue whats going on, just scatter all over the map with lots of FAW-ing Scimitars and no plan, ignore the rifts, then whine about OP Typhoon torps spreads and such. Just too many people that think (im)proper volumes of firepower is a suitable replacement for using their brain. A leecher I can just warp out, but the idiots seem endless.
  • iconiansiconians Member Posts: 6,987 Arc User
    edited March 2014
    Having problems with stupid people instead more than leechers. People forming Elite groups when they have no clue whats going on, just scatter all over the map with lots of FAW-ing Scimitars and no plan, ignore the rifts, then whine about OP Typhoon torps spreads and such. Just too many people that think (im)proper volumes of firepower is a suitable replacement for using their brain. A leecher I can just warp out, but the idiots seem endless.

    I have more issues with my team making things worse than the NPCs actually shooting me. Idiots are OP, Cryptic. Please nerf.
    ExtxpTp.jpg
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited March 2014
    Can you warp out without getting a penalty? I imagine your space in said doomed team would be filled quickly. That interests me a little as I have gotten very frustrated in bad pugs a few times, but I will NEVAR afk, that's the cardinal sin imo.
    As for another posters proposed "vote kick" system, oh TRIBBLE no. That didn't work well in mass effect 3 when I played the multiplayer, people would often kick based on certain scores or gear be them high or low depending and I always thought that harsh on players just starting out or stepping up in terms of challenge.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • ghyudtghyudt Member Posts: 1,112 Arc User
    edited March 2014
    ashkrik23 wrote: »
    There will always be people so dumb or so lazy that they think the mission will finish faster while they afk and do something else.

    This is exactly it. Why bother logging on at all if you aren't even going to play? The best way to stop this is not with a penalty that can be worked around, but rather with an extremely short afk timer. Picture this. Leave the timer as is for sector space and such, but for pvp/pvp maps, make it a 1 or 2 minute timer. If you haven't touched your keyboard or mouse, or moved your ship in the preset time while in an stf, you get booted from the game for 24 hours.There is absolutely no reason to just sit around and take up server space when there are plenty of players who actually want to get in and play. And frankly, I don't want to be involved with anyone who thinks they can just sit on their TRIBBLE and do nothing and be rewarded for it.
  • bareelbareel Member Posts: 3 Arc User
    edited March 2014
    Simple answer? The reward structure.

    Does the MU event promote leeching or promote active play? I would answer it promotes leeching as the event is very time limited, alt unfriendly (or friendly depending on PoV), and the rewards are primarily rewarded just for showing up instead of actual performance. Finally their is no way to accelerate completion time.

    How could you reduce the incentive to leech? Perhaps make the event doable once per 'account' instead of toon, with increased rewards. Maybe make more of the reward based on performance instead of just for showing up although that will likely be fixed when it is not part of an event automatically. Make the reward based on your performance instead of the teams?

    I dunno, I really think if you can't give a good reason for a player not to leech your gonna end up with lots of leechers. And I can't think of a good reason for this MU event as it currently is.
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited March 2014
    Im thinking there is afking in the MU particulalry is the fact that its a gated [()i think its 10-15] minute wait of extreme tedium for marks that hardly feel worth the hassle, while admitedly i hate afkers for all they stand, part of me has been tempted to just sit back and watch the timer fall.

    A Prime example of the Tedium:
    • scans portal
    • get attacked
    • kill swarm
    • scans to halfway and magically slow torp hits your scan off
    • restarts scan again; gets to just near end new spawn pops

    rinse repeat

    ^ that alone makes me want to just not bother trying

    But thats just one opinion on the matter :P

    edit:
    Plus there is no incentive to actaully do the mission, I run the mission on normal pug (multi toons to save the headaches of elite) and there are two general outcomes,

    great team that sits 3mins idle when the portals are all sealed,

    Or

    gets overrun where the station is knocked out multiple times.

    There is no fail able objective, and if your not interested in the marks, just the dil reward at the end, why bother
    (-a possible afker's logic-)

    I don't believe a torpedo has ever interrupted my rift scan. Beam arrays, turrets, and canons, sure. Tractor beam, yes. But I've been hit by a full spread of quantum torpedoes from a Typhoon and continued the scan, more than once. Maybe one of those AoE red torps (photon?) would do it; they are rather slow-moving, and I don't believe I've been hit by one while scanning a rift.

    The biggest issue with the rift scanning is that too many people in the mission don't seem to understand that they're on a team, or what that means. I'm in a R'Mor Temporal Science Vessel. While I have good DPS on that ship, I can't take on a whole squad of ships by myself and still scan the rifts. And the mission cut scene is misleading; while a cruiser interacting with the nodes will get them up faster, cruiser captains should be grabbing the aggro instead, because even though I in my little R'Mor will take a bit longer to get the nodes up, I can do that as well as scan the rifts, if the big ships take the aggro that I can't. I usually attach myself to some Tac or Engi and follow them a bit more slowly than they fly, so they'll take the aggro and I can interact with the rifts and nodes; I think some of them don't get what I'm doing, because one guy last night at the end of the mission said "That was stupid." He may have been referring to the others in the group (we did get a low mark reward), but he didn't stick around long enough to explain what he meant, and I didn't care to ask in a PM.

    As for the AFKing, I've seen that 2-3 times, all yesterday evening or this morning, but one of those stopped at some point before the Tachyon Burst, and apologized, saying someone had come to the door just as the mission started.
  • uryenserellonturyenserellont Member Posts: 858 Arc User
    edited March 2014
    which is probably why the mark reward is scaled based on how well you do. It's theoretically possible to get 0 marks.

    It's based on how well your team does, not just you. You get marks for closing rifts, station defense levels and defeating the dread in the time limit, and that's all a team effort.

    The most I've gotten is 83 marks, the least 45, and I run elite.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    tanuus wrote: »
    Anyone else noticing this? I just ran 4 toons through MU, and had a leecher in all 4 runs, plus a couple yesterday. Am I really that unlucky, or is this the new strategy for MU?

    I guess the AFK penalty ain't all that as a solution to this behavior.

    I've ignored them all, reported a few of them, but I don't want to get myself in trouble for "abuse" of the reporting system. But this is sad...

    I love them and I'm not sure why everyone's complaining so much. They add to the challenge of the encounter. Having only 2 or 3 people there to do the work of 5? It's CHALLENGE! Don't you guys want a challenge?
    [SIGPIC][/SIGPIC]
  • iconiansiconians Member Posts: 6,987 Arc User
    edited March 2014
    I love them and I'm not sure why everyone's complaining so much. They add to the challenge of the encounter. Having only 2 or 3 people there to do the work of 5? It's CHALLENGE! Don't you guys want a challenge?

    You're a bad person for thinking this and you should feel bad.
    ExtxpTp.jpg
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2014
    protogoth wrote: »
    I don't believe a torpedo has ever interrupted my rift scan. Beam arrays, turrets, and canons, sure. Tractor beam, yes. But I've been hit by a full spread of quantum torpedoes from a Typhoon and continued the scan, more than once. Maybe one of those AoE red torps (photon?) would do it; they are rather slow-moving, and I don't believe I've been hit by one while scanning a rift.

    The biggest issue with the rift scanning is that too many people in the mission don't seem to understand that they're on a team, or what that means. I'm in a R'Mor Temporal Science Vessel. While I have good DPS on that ship, I can't take on a whole squad of ships by myself and still scan the rifts. And the mission cut scene is misleading; while a cruiser interacting with the nodes will get them up faster, cruiser captains should be grabbing the aggro instead, because even though I in my little R'Mor will take a bit longer to get the nodes up, I can do that as well as scan the rifts, if the big ships take the aggro that I can't. I usually attach myself to some Tac or Engi and follow them a bit more slowly than they fly, so they'll take the aggro and I can interact with the rifts and nodes; I think some of them don't get what I'm doing, because one guy last night at the end of the mission said "That was stupid." He may have been referring to the others in the group (we did get a low mark reward), but he didn't stick around long enough to explain what he meant, and I didn't care to ask in a PM.

    As for the AFKing, I've seen that 2-3 times, all yesterday evening or this morning, but one of those stopped at some point before the Tachyon Burst, and apologized, saying someone had come to the door just as the mission started.
    Yeah, If I'm flying the USS Norman or the RRW G'Anohok, I'm more than happy to aggro half the map if I know the team is closing the portals while I FaW everything's faces off. My other ships can't do that reliably.

    Oh and the Terran science vessels sometimes use Photonic shockwave torps.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • cptshephardcptshephard Member Posts: 8 Arc User
    edited March 2014
    iconians wrote: »
    Yeah, I can't even begin to go into detail on how bad of an idea that would be. Instead, I will point you to the Googles and Left 4 Dead's Vote Kick feature.

    Detail or not we'll have to agree to disagree. I never had a problem with the vote kick feature back when I played WoW.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited March 2014
    Detail or not we'll have to agree to disagree. I never had a problem with the vote kick feature back when I played WoW.

    If you vote kicked me and Iconians from your MU jawn, it'd leave you and two others to finish up the event. Which would probably work on Normal, but you'd not get all the bonus marks. Guess you weren't going to get them anyways, since we did something to get kicked. But, if it was an elite version of the encounter, odds are you just cost yourself 15 minutes of a lot of swarming typhoons and lots of death.

    Certainly Obisek would be mad since his station will die a few times.

    Thing is, the system where this would probably work best is most likely pre-made teams. But pre-made teams are ... pre-made.

    So instead it becomes an abusive tool that makes PUGs even less enjoyable.

    Not sure it's a good move to go in that direction.
    [SIGPIC][/SIGPIC]
  • iconiansiconians Member Posts: 6,987 Arc User
    edited March 2014
    If you vote kicked me and Iconians from your MU jawn, it'd leave you and two others to finish up the event. Which would probably work on Normal, but you'd not get all the bonus marks. Guess you weren't going to get them anyways, since we did something to get kicked. But, if it was an elite version of the encounter, odds are you just cost yourself 15 minutes of a lot of swarming typhoons and lots of death.

    Certainly Obisek would be mad since his station will die a few times.

    Thing is, the system where this would probably work best is most likely pre-made teams. But pre-made teams are ... pre-made.

    So instead it becomes an abusive tool that makes PUGs even less enjoyable.

    Not sure it's a good move to go in that direction.

    Winner winner chicken dinner.
    ExtxpTp.jpg
  • norobladnoroblad Member Posts: 2,624 Arc User
    edited March 2014
    I have thankfully not seen a lot of this.

    Tedious: it can be. If the team is dysfunctional, it gets old in a hurry, 500 ships, lag, and portals can't be closed for the swarm and station can't be powered for the swarm... it happens. But even a half decent team usually gets 3/4 of the marks and manages to close portals and get 5 station upgrades. It is actually a nice event as it makes use of "tanks" (or players that can just fly up the middle shooting without dying, anyway) and teamwork. It fails when people all try to solo without the actual ability to do so.

    What I find tedious are 2 things: The insane startup movie, the phase 2 movie/delay, and the very long delay when a good team clears the board fast. This morning we literally had 5 min of do-nothing time in a normal run. Turns out we could have made an elite team but it was early morn kdf side and most of the morning groups, when 15 total players are on, just can't handle elite so everyone Qs for normal. It should detect that we are ready for phase 2 and move on without the wait.

    It is very alt-friendly. I have been doing it on all my 50s and some have virtually no gear at all. Its fine on normal --- just use the same elite strat, 2 people together, one shoots, one closes, then both kill, move on....
  • longasclongasc Member Posts: 490
    edited March 2014
    If you are lazy and not in for the marks...

    ... just wait till phase 1 is over.
    Phase 2 despawns all ships.
    Close 6 rifts or so, destroy dread. Done.

    If you fight and don't leech: The mission takes exactly as long, just be there for the final phase to speed that up a little.


    I didn't have a single leecher so far, but as the event progresses, this particular STF is absolutely prone to leeching by design! :(
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited March 2014
    noroblad wrote: »

    It is very alt-friendly. I have been doing it on all my 50s and some have virtually no gear at all. Its fine on normal --- just use the same elite strat, 2 people together, one shoots, one closes, then both kill, move on....


    I would have to disagree with it being alt friendly just based on the time it takes. Anyone doing it on more then four or five toons will be in for a long couple of weeks.

    I had one guy in my fleet tell he's doing it on 17 toons. I can't wait to see what kinda mental state is in by the end of it.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited March 2014
    longasc wrote: »
    If you are lazy and not in for the marks...

    ... just wait till phase 1 is over.
    Phase 2 despawns all ships.
    Close 6 rifts or so, destroy dread. Done.

    If you fight and don't leech: The mission takes exactly as long, just be there for the final phase to speed that up a little.


    I didn't have a single leecher so far, but as the event progresses, this particular STF is absolutely prone to leeching by design! :(

    yeah, I would never leach, but there have been a few times that I have felt like just getting up to make a coffee while wave one plods along.
    It's not my fault if you feel trolled by my Disco ball... Sorry'boutit.



    R.I.P. Leonard Nimoy
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