Thanks to starfleetownsall, Mimey, and Regulus who assisted me during the tournament!
Under rather difficult circumstances the tournament was not abandoned due to technical glitches on my part, and we should be very proud of demonstrating great community spirit and support for PvP!
Well done to all the teams that participated!
These are the winners:
1st Place WinnersRaumpatrouille Elysion@lihim92@pischka@ca3rdty@uraziel0815@guinan86@vado882nd Place WinnersTRH@Paxottomana@Rand AL Thor
@starbaseabc@sleeperdemon@gibbspt@bmwm43rd Place Winners58. Terran Hunters@teuteburg@fightingexplorer@polsten@volkerpispers@laphonsoxJust as soon as I can get ingame, I will contact the winners just to start arranging the prize-giving. This takes a while, so please be patient ok, as I need to get in touch with Brandon!
Cheers,
@drkfrontiers
Comments
I will mail them with what this means.
REWARDS: Thanks to Cryptic for again supporting the community!
"Lucky draw from the pool of participants" A lucky member of the community will be rewarded with their very own Legacy of Romulus Starter Pack!
* 1st place - 1250 zen per player/ winner on team
* 2nd place - 625 zen per player/ winner on team
* 3rd place - Choose one: ToS Formal Uniform, ToS Medical Uniform, ToS Tunic Uniform,
Enterprise Era Uniform
Stay tuned as I will be announcing the winner of the Lucky Draw soon!
Thanks mate, so the reward needs to go to @Rand Al Thor?
Could you perhaps ask one of them to confirm this ingame. Sorry to ask, I've been having connection issues.
I did mate
I actually like Delta Rising.
Here we go.
As soon as I am able I will thanks!.
Looks like it was a great event.
(Even though I never get to take part..........grumblegrumble........timezones are OP)
I watch the only good STO podcast STOked Radio
Want to learn more about any of the above? Let me know!
[SIGPIC][/SIGPIC]
One of our teammembers changed in the middle of the match.
So, basicly we were six ppl. Do we have to announce five
for the price of the third place? Or is it possible to reward
everyone?
Greetz Siegfried
I have never had problems loosing a match after a hard fight but in our match against them there wasnt a fight going on which was really disappointing due 2 players being perma-cloaked during the whole match time.
We were running act and their alpha striker just decloaked 2 times after 21 min and only with romulan cloak so that he is able to remain undetected and invisible and afterwards they positioned on the other side of the map. the complete match was composed of this "permacloaking and being 200km out of range" tactics. And as a result the trh team should haver been disqualified for this event.
All of our team members were highly disappointed and bored after this match and i am pretty sure other teams were aswell since fun normally has the highest priority in such kind of tournaments regardless the success.
But what the TRH team has done was definetely not fun at all.
otherwise thx for the organization of the tourney and i hope you understand what i mean
Regards Hannibal.
-=Hannibal - Inner Circle PvP-Department=-
Hannibal's YouTube PvP-channel (under construction)
More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
I watch the only good STO podcast STOked Radio
Want to learn more about any of the above? Let me know!
[SIGPIC][/SIGPIC]
So you had advantage 5vs3 the entire game, why you didn't kill the other 3 non-cloak players?
Its not so much fun when it happens to you, is it?
3 healers/scis + 2 vapers. We discussed this the other day, why didnt you use the counters you were telling Vice Squad about?
Perhaps you should have asked Taylor or Saphy how to hunt down a cloaker (which they are very good at, as you found out the other day in a match I WAS in, remember it, you had all vapers? I might have died a couple times being in a regular fed escort, but it was delicious rocking the vapegank squad, just saying)
Sadly most 3sci/2vaper matches I have gotten into recently have been bad profession mixes without one of the above two science snoopers.
Its all par for the course, perhaps you should have had a plan to deal with the teams TRH has been fielding for months, I mean a "new" fleet couldnt possibly have figured them out first, right?
I do want to know though, why is it always something with you whenever you dont win?
I regret not entering the tournament now, ESO beta testing was great but after hearing you tell us how to handle something you couldnt even handle yourself, and then hearing how you reacted to it... it just makes me giggle if I am honest.
Ill be in the next one, somehow I feel like I missed out on something I should have been part of. Im sure others in Vice feel the same.
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
You do not understand my point. first of all a vaper usually decloks every 1.5 to 2 min in a match not every 15 min. Secondly 2 of their vessel were perma-cloaked that means they didnt decloak at all, they werent 2 vapers they were 1 sci and 1 tac.
And do u really think our sci players like snog and mira theng are incompetent players and dont know how to handle a sci detection build ? those guys were hidden 100 kilometers at the other side of the map when we tried to catch them our team was widely stretched and partly we were positioned so far away that we even didnt manage to find the other 3 healers on the map anymore and needed to look for them another 5-10 min which costed even more time to us in a match where there is a time limit. And if u really consider this as PVP where there is almost no combat at all going on except 2 overloads fired through a romulan-cloaked vaper then i dont know to be honest.
-=Hannibal - Inner Circle PvP-Department=-
Hannibal's YouTube PvP-channel (under construction)
More Inner Circle PvP-Action worth watching from: Hank, Mira Theng and Zimbilimbim
If its who I think it was, they were using romulan rep cloak to hit you in alpha, and zipplng away using their real cloak after their 2-3 second quickvape was done.
I know exactly how to do that trick myself actually, I just never had a vaper... well til last night anyway >=]
By no means claim to be good at it, been doing it all of maybe 15 matches. But the point I am trying to make is I am surprised you didnt figure out it wasnt a permacloak.
O_o Zip in, pop all buffs, start attack, pop rom cloak, vape, pope EPTE/enginebattery/evasive/recloak before the rep cloak is even over.
Im actually more surprised at the fact you mention Snog, he of all people should have recognized it for what it was.
Also, someone earlier mentioned it, why didnt you just kill their three scitanks with a 5-3 advantage?
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
Congrats RE, *high five* @ca3rdty
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
Hi there mate,
My aim is to always try to be fair to all players and open to constructive criticism. Its how I grow and better myself.
Cloaking in matches: - Sadly cloaking is a mechanic which can be used.
One cannot force governance on the team or individual's strategy in the use of this ability (as much as I hate cloaking).
The rules do impose a time limit on the match which need to be respected.
I will try improve the rules somewhat to include:
If during a match any member honestly feels that there is something which is being exploited outside of the rules, you are permitted to ask for the match to be "paused".
1.) Any wrongdoing should be backed-up with proof.
2.) Warping out from a match will result in a disqualification.
3.) A minimum of 2 ships on a team must have no cloak. (This will force cloakers out of cloak if they want to support their exposed teammates)
I hope this helps somewhat?
Its your choice to join a tournament with time limits and rules that don't cover everything that's exploitable. So when someone comes up with a strategy that's allowed you cant complain. Your team was built in a way that you thought fit the rules the best and im sure you were stacking things that fit your strategy. Someone elses was better and they thought of something that maybe you thought of also but didn't want to use it because you have morals. So now you are forced because of the time limit and rules to play that style or lose to that style. Im surprised there wasn't a full razor style team out there. The only thing that makes the tactics they used cheese and yours not is an opinion and we all know what they are like and everyone has one. When people realize that pvp will thrive. quit enforcing rules on others.
Just a question im wondering why we are saving a public q that only has about 5 people in it and takes about 20 minutes to pop and still is full of premades and pugmades? If premades would q up like they used to the q would be popping like mad. Why save the q for people that only casually q anyway and then people wouldn't be forced to deal with a bunch of idiots and fight over rules for 2 days to set up a match. The reason is the new premades want a sterile environment they want to know what to expect they don't want to run into someone running something they are not prepared for. You know they might actually lose. So I say this fleets and premades q up if you get a pug take it easy on them maybe help them. But if I were cryptic and looking at the pops and the amount of people who are in them I wouldn't throw any money into it either. The q belongs to pvpers not casual players who want a good pug match here and there. If a player is going to give up in pvp after a premade stomp then they will never be successful in pvp anyway. So I say q up and we wont need these tourneys to have premade fights or deal with people we don't like setting up matches. Fight it out like men in the dead TRIBBLE q that we are saving for 5 people who claim to hate pvp because of the premades in the q
I dont see the Problem with TRH, they developed and used a anti-Tactic to the Setup of IC that you couldnt adapt. And now they are blamed for success.
@DRK
If you really want to include a rule to pause matches, please include one to punish Players for wrong accusements.
Raumpatrouille Elysion
KDF
Angriffsflotte Omega
At the end of the day, no rules were broken so you can't call TRPH out for what they did or didn't do.
I can understand your position on it Hannibal. I'd be pissed off if that happened to my team, however i'd have to take it on the chin. They just made a better chess move pre match than you did.
However, taking things to the extremes, what is there to stop someone from vaping an enemy player from the start, running away and the rest of the team hiding for the remainder of the match?
Maybe there should be a rule in the future to limit that type of game play? Maybe there shouldn't be? The trick is to introduce a rule that can be "measured" on the fly without disrupting the game play which is the hardest thing.
See what happens.
Once again, grats to RE for the tournament victory.
Nothing need be measured.
I haven't followed this tournament at all, but I like rules conversations.
The simplest of rules would be best.
Effectively if you decide how long a match is, then you should also set a specific number of kills that must be reached instead of just "the most".
Because "3" is more than "2" but "must score 10" or "must score 15" kills puts more pressure to play the game normally instead of metagaming the rules set (which is what appears to have happened).
Now when you have X amount of time to score Y amount of kills, the pressure to pull that off pushes the match away from 5 min cooldown game-breakers and into the realm of bread and butter captain powers.
EX: Could be something like X minutes / total APA cycles -20% to allow for mistakes
(15 minutes / 1.5 minute APA cycles) = 10 APA cycles -20% = 8 kills for a 15 minute match.
Alternatively you could also set some other "must reach" targets such as healing or damage dealt thresholds for the match to be considered "legal".
Typical Hannibal and Inner Circle QQ after a loss.
Maybe someone should teach them the abbreviation "gg"
No rules were broken so if you don't like the rules Hannibal then just don't sign up for the tourny or beam out. (like you do in the queues)
oh wait "2.) Warping out from a match will result in a disqualification."
guess that doesn't work then lawl
"I dont see the Problem with TRH, they developed and used a anti-Tactic to the Setup of IC that you couldnt adapt. And now they are blamed for success."
exactly my thoughts
DRK please don't change anything just because of this QQer (he's always doing that after a loss)
Tourny was a lot of fun! awesome job
:rolleyes:
Oh please,.. you now thats not true.
Greetings
*** R.I.P. ***